The Cult Of Barrage
Blkout
Quote:
Originally Posted by Carth`
Happens to me nearly every time my ranger joins a group. It's hard for me to believe that you are that fortunate.
But then again, it's possible everyone just assumes you are a Barrage ranger. What other elite is there to use? lol -_- I'll be honest, I bet I can count on ONE HAND how many times I've seen a party even ask if anyone is using Barrage. I don't think it has anything to do with people assuming Rangers are using Barrage. I think most people want other skills from a Ranger such as poison or interrupts. I just don't see the big deal about Barrage, most people could care less one way or the other if you use it. I use it above all other Ranger Elite's but I wouldn't say it's my most valuable skill. My two interrupts are my most valuable skills and they aren't elites at all.
I think some people just like to see people using other skills rather than the popular and effective skills. People may call them cookie cutter builds, but they became popular because they work., Plain and simple.
But then again, it's possible everyone just assumes you are a Barrage ranger. What other elite is there to use? lol -_- I'll be honest, I bet I can count on ONE HAND how many times I've seen a party even ask if anyone is using Barrage. I don't think it has anything to do with people assuming Rangers are using Barrage. I think most people want other skills from a Ranger such as poison or interrupts. I just don't see the big deal about Barrage, most people could care less one way or the other if you use it. I use it above all other Ranger Elite's but I wouldn't say it's my most valuable skill. My two interrupts are my most valuable skills and they aren't elites at all.
I think some people just like to see people using other skills rather than the popular and effective skills. People may call them cookie cutter builds, but they became popular because they work., Plain and simple.
Blkout
Quote:
Originally Posted by Riotgear
People like Barrage because they figure the "total damage" they're inflicting is through the roof. Except with the new AI, it's generally more important to be able to hammer strays going after your squishies than be able to shoot the garbage lining up around the tank. If things are actually cooperating and lined up around the tank, you don't need barrage, you need a paragon with Blazing Finale. :P
I love my Paragon, but I certainly wouldn't say Blazing Finale is better than Barrage.
Blkout
[QUOTE=Bloodied Blade]
Quote:
Originally Posted by KazeMitsui
i totally agree with you barrage... i was so excited when i first got to cap it from that dude after that mission. Everyone was telling me how great it was and all that saying it was the skill to have and nothing else but i found out... That i rarely ever use that skill the only time i use it was when i farm trolls oh so long ago... but yea i too use Burning Arrow and it helps so much more than barrage.. I just dont really see why people always want B/P cause to me its like a meh NO... but yea here is a screenie and tell me if im still a noob ranger...
take in mind i rarely ever solo cause i only farmed trolls for like 5 skill points... so i could cap elites for title
*snip out pic*
But but but you don't have mending from your monk secondary!
jk there... but ya, I have to agree with some of the above posters. I found barrage rather underwhelming after I first got it. I've tried B/P, got immensely bored of it very fast... I really love Poison Arrow though, and Concussion Shot tends to stay on my bar as well if I know there's going to be a lot of monks in the area (it slaughters the Dolyak Masters in THK...hit their Life Attunement with it and down they go).
I think the main problem is all the misinformation about barrage being such a good skill. It really isn't very good when you notice that you can't use a prep with it (meaning that you usually have to bring Favorable Winds, which makes your faster arrow boost easy to end with a stray fireball). If you could use a preparation with it, then it would be overpowered...without a prep, it's boring. I've had Read the Wind since pre-sear, and frankly it's my favorite prep (I hate missing...and I like fast arrow hits). Stop using Flatbows and Longbows and your arrows won't miss. You don't need a skill to make your arrows hit their target, you need a different type of bow. A Recurve bow rarely misses and is THE bow to have for interrupts as well.
take in mind i rarely ever solo cause i only farmed trolls for like 5 skill points... so i could cap elites for title
*snip out pic*
But but but you don't have mending from your monk secondary!
jk there... but ya, I have to agree with some of the above posters. I found barrage rather underwhelming after I first got it. I've tried B/P, got immensely bored of it very fast... I really love Poison Arrow though, and Concussion Shot tends to stay on my bar as well if I know there's going to be a lot of monks in the area (it slaughters the Dolyak Masters in THK...hit their Life Attunement with it and down they go).
I think the main problem is all the misinformation about barrage being such a good skill. It really isn't very good when you notice that you can't use a prep with it (meaning that you usually have to bring Favorable Winds, which makes your faster arrow boost easy to end with a stray fireball). If you could use a preparation with it, then it would be overpowered...without a prep, it's boring. I've had Read the Wind since pre-sear, and frankly it's my favorite prep (I hate missing...and I like fast arrow hits). Stop using Flatbows and Longbows and your arrows won't miss. You don't need a skill to make your arrows hit their target, you need a different type of bow. A Recurve bow rarely misses and is THE bow to have for interrupts as well.
Sheikh Al Stranghi
I find Burning arrow + apply poison+ epidemic to work better than barrage in many parts of PvE. Of course then you lose the hard res you get with /mo, but whatever.
Theres more to being a ranger than pressing 1.
Theres more to being a ranger than pressing 1.
Darkpower Alchemist
Long Bows are the prefered bows of PvE, however,recurves/composites have an apparently lower arch in flight,and thus are less likely to be dodged during straffing.
However, longbows are still the preference due to their range given to the shooter. We are "Rangers" afterall,so the name of the game is "Range".
Once again,I will tell everyone that I like Barrage, but I do not condone it being a be all/end all skill of Rangers. Recurve type bows have less range and lower arch while shooting, so that may make the use of Barrage better against running opponents, but that same bow will also work just as well when combating single opponents.
Still an all, don't bring Barrage to fight Shiro.
However, longbows are still the preference due to their range given to the shooter. We are "Rangers" afterall,so the name of the game is "Range".
Once again,I will tell everyone that I like Barrage, but I do not condone it being a be all/end all skill of Rangers. Recurve type bows have less range and lower arch while shooting, so that may make the use of Barrage better against running opponents, but that same bow will also work just as well when combating single opponents.
Still an all, don't bring Barrage to fight Shiro.
RTSFirebat
While I agree that trying to use Barrage against Shiro is kind of pointless, I don't see why many people here seem to not like the skill.
Here's the typical build I tend to run when I'm with Guildies:
Barrage
Distracting Shot
Savage Shot or Lightbringer's Gaze
Throw Dirt
Whirling Defence
Troll Unguent
Conjure Flame
Res Signet/Sunspear Res Signet
I use a Short Bow and a Recurve Bow for this build. First use Conjure Flame, followed up by Barrage and using interrupts when need be. Throw dirt helps stops those pesky warriors and dervish's who get back the front line.
I spend ages getting the skill attibutes right for this.
Anyways I'm happy with the build, means I can do a lot of things, namely damage against a number of targets, interrupting, self-healing and defence.
While Barrge is what I use the most, I do agree that other elites are also good.
Posion arrow for example is one of my fav skills to use in PvP.
Here's the typical build I tend to run when I'm with Guildies:
Barrage
Distracting Shot
Savage Shot or Lightbringer's Gaze
Throw Dirt
Whirling Defence
Troll Unguent
Conjure Flame
Res Signet/Sunspear Res Signet
I use a Short Bow and a Recurve Bow for this build. First use Conjure Flame, followed up by Barrage and using interrupts when need be. Throw dirt helps stops those pesky warriors and dervish's who get back the front line.
I spend ages getting the skill attibutes right for this.
Anyways I'm happy with the build, means I can do a lot of things, namely damage against a number of targets, interrupting, self-healing and defence.
While Barrge is what I use the most, I do agree that other elites are also good.
Posion arrow for example is one of my fav skills to use in PvP.
Blkout
Quote:
Originally Posted by Sheikh Al Stranghi
I find Burning arrow + apply poison+ epidemic to work better than barrage in many parts of PvE. Of course then you lose the hard res you get with /mo, but whatever.
Theres more to being a ranger than pressing 1. Of course there is, but carrying Barrage doesn't mean you only get to use one skill. My skill bar includes Barrage but it also has 7 other skills that I use regularly as well.
Not really sure what you meant by that statement. I've never seen a Barrage ranger only carrying one skill.
Theres more to being a ranger than pressing 1. Of course there is, but carrying Barrage doesn't mean you only get to use one skill. My skill bar includes Barrage but it also has 7 other skills that I use regularly as well.
Not really sure what you meant by that statement. I've never seen a Barrage ranger only carrying one skill.
Maria The Princess
i use barrage when playing with pugs and when i just want to finish the mission to get it out of my way
but, ya tell me about it......
when beating the mission where u defeat the 2 very bad guys (no spoilers ) i equiped BHA. we had 2 rangers in the team, the other one was a B/P with JI. (i like JI but why the pet?...) anyhow of curse i was picking the ele or the monk that the party didnt get to yet and land a BHA on him. should i even say that the poor thing couldnt get a single spell out? BHA is not only bosses shut down, its CASTERS shut down. a Cleric which your team cant get yet cuz of the swarm of dervishes and wariors runing around makes it harder. dazing and shooting the guy makes it so much easier to the team. same goes for those painful air spikers which stand far from the party damage, but somehow manage to spike non stop.
less spike=less to heal= happy monk and less DP
i was kicked out of a PUG on the final mission to beat last boss in NF (will not spoil the story ) cuz i wasnt runing barrage but i was runing.... poison arrow and interrupts!
how did i dare????
but, ya tell me about it......
when beating the mission where u defeat the 2 very bad guys (no spoilers ) i equiped BHA. we had 2 rangers in the team, the other one was a B/P with JI. (i like JI but why the pet?...) anyhow of curse i was picking the ele or the monk that the party didnt get to yet and land a BHA on him. should i even say that the poor thing couldnt get a single spell out? BHA is not only bosses shut down, its CASTERS shut down. a Cleric which your team cant get yet cuz of the swarm of dervishes and wariors runing around makes it harder. dazing and shooting the guy makes it so much easier to the team. same goes for those painful air spikers which stand far from the party damage, but somehow manage to spike non stop.
less spike=less to heal= happy monk and less DP
i was kicked out of a PUG on the final mission to beat last boss in NF (will not spoil the story ) cuz i wasnt runing barrage but i was runing.... poison arrow and interrupts!
how did i dare????
llsektorll
eh barrage works good in early missions.... later in the game like in torment i find broadhead arrow to just own
Lykan
I just don't use barrage, not only because its always what people expect you to be running, but its just so damn boring.
rick1027
as for using barrage for everything i never felt it was needed nice in certain places vizunah for one but against shiro i think there better elites to take. i always loved poison arrow myself and haven't tried the burning yet because i haven't used my ranger much yet since nightfall came out and i do remember a time when ranger seemed to be a good addition no matter his build in any mission til we got so many barrage users but this apply to every cookie cutter build as for group members. my only problem is it seems ranger have to many good elites and not enough time and places to use them all but i try
Jeff Highwind
I used to run barrage until I got tired of spamming skills. It's a neat skill don't get me wrong, it's just that unless there are mobs the skill is kinda pale in comparison to other skills like say Prepared Shot.
Oh, I think the new Must Have elite will most likely be Burning Arrow. 5s of Burning at 16 marks is great for Caster Hate, plus it's by far the highest damaging arrow attack yet.
Oh, I think the new Must Have elite will most likely be Burning Arrow. 5s of Burning at 16 marks is great for Caster Hate, plus it's by far the highest damaging arrow attack yet.
Shadis
It really irks me that people "hate" Barrage simply because it's a popular skill. It's effective against Mobs, it's kinda fun to use, and it opens up a lot of other slots that more intricate combinations would otherwise require.
What is the problem with Barrage? Do you people hate it just to be different and special? Seriously, it's a solid skill that no one should complain about someone having on their bar in general PvE.
What is the problem with Barrage? Do you people hate it just to be different and special? Seriously, it's a solid skill that no one should complain about someone having on their bar in general PvE.
Maria The Princess
we dont hate barrage, we just know that theres other elites that are way better
yes for easy pve all you need to do is spam it (boring?)
but for more advanced PVE (no, not ToPK or B/P FOW groups) its just not effective anymore. the thing is that its effective when theres 5 rangers spaming barrage, but when theres only 2....?
ya it adds damage to the total, but an interrupter who focuses on the monk, ele or the dervish, with BHA instead of barrage would speed things up way more
yes for easy pve all you need to do is spam it (boring?)
but for more advanced PVE (no, not ToPK or B/P FOW groups) its just not effective anymore. the thing is that its effective when theres 5 rangers spaming barrage, but when theres only 2....?
ya it adds damage to the total, but an interrupter who focuses on the monk, ele or the dervish, with BHA instead of barrage would speed things up way more
Kaida the Heartless
Quote:
Originally Posted by the_jos
When using Broad Head, you have to think (dazing a warrior or ranger is a wasted shot).
Omg, use broadhead arrow on warriors to stop them from casting mending. Duh. You can't kill a warrior if he is able to cast his mending!
I find Poison Arrow to be more attractive than barrage, regardless of my situation. I mean, now that barbed arrows can be added with it, 7 degeneration across a team is too sexy to pass up, imo!
Omg, use broadhead arrow on warriors to stop them from casting mending. Duh. You can't kill a warrior if he is able to cast his mending!
I find Poison Arrow to be more attractive than barrage, regardless of my situation. I mean, now that barbed arrows can be added with it, 7 degeneration across a team is too sexy to pass up, imo!
Sofonisba
Quote:
Originally Posted by XvArchonvX
I think one of the largest cause of people blindly choosing skills and not knowing if they will work in a mission or not is because they simply don't ask or search around to find out what they will encounter. Part of this may be the fear of being called a noob or being kicked from a group just because they found that it's your first time, but part of it is likely just laziness (since Gwiki has info and advice on almost every mission in GW).
I agreed with most of your post, but on this section I must comment.
The first time I went through the game, I didn't read anything ahead of time. (Well, that's not true, I did look up where to find the dervish Acolytes for capping...) I had NO idea where I was going or what I was going to see or who I was going to fight. It was most certainly not laziness, it was... a sense of adventure?
Barrage is a great skill overall. It can work in almost any situation, and if it turns out not to be the most efficient skill to take for a particular mission? Well, I'll remember that for next time; meantime, I still have 7 other slots to contribute to the group with. In this game, having/not having one single skill on your bar does not make or break you.
The first time I went through the game, I didn't read anything ahead of time. (Well, that's not true, I did look up where to find the dervish Acolytes for capping...) I had NO idea where I was going or what I was going to see or who I was going to fight. It was most certainly not laziness, it was... a sense of adventure?
Barrage is a great skill overall. It can work in almost any situation, and if it turns out not to be the most efficient skill to take for a particular mission? Well, I'll remember that for next time; meantime, I still have 7 other slots to contribute to the group with. In this game, having/not having one single skill on your bar does not make or break you.
Arangja
Quote:
Originally Posted by Darkpower Alchemist
But too often I see young players asking to get run everywhere, and always relying on guildies to get them through missions, if its your 1st character or if you are learning to play a character, well then PLAY the character dont always expect free rides and runs everywhere, doesnt matter if u have a lvl20 Warrior or whatever profesion, the playing styles are different.
The only way we can stop this is if the rangers actually play ther rangers and learn what skills and bows work best in what situations.
Quote:
Originally Posted by Blkout
Stop using Flatbows and Longbows and your arrows won't miss. You don't need a skill to make your arrows hit their target, you need a different type of bow. A Recurve bow rarely misses and is THE bow to have for interrupts as well.
I regularly still use my flat/longbow but if I do I have "Reading the Winds" on my skillbar, flatbows are awesome because of their refire rate so if u use Read the Winds with it, it never misses because ark is droped down to Recurve ratio and you got the fastest refire rate possible.
Just to finish off, don't get me wrong barrage is a great skill, but in NF I hardly ever used it. I mainly used Poison Arrow, BHA or a combo of Burning Arrow + apply poison, throw barbed arrow in there too and you have 3 degens in 1 go, nothing like having an enemy with 10degen on him Well thats all from me Wolydarg
I've gotten through shiverpeaks and on, factions, and nightfall with barrage on my bar. Against shiro, I didn't have to do anything, I got into groups simply because people needed people to generate damage for sword of storms. PvE is too easy (excluding Doa, finally a fun zone). Just be good with interrupts and you automatically become a valuable asset to the group.
Sophitia Leafblade
I dont understand the big hate for barrage, ok so there are plenty of other good elites (well there are now anyways) Barrage may be most effective when used on groups, but due its lost cost, low recharge and increased damage its a great skill to do continious good damage to a target be it single or not single. In phrophecies Barrage was questionably (since im sure others will disagree) the best elite skill Rangers had. There are now alot more good skills, but barrage is still one of the better elites that rangers have. Ok so perhaps using it on Shiro isnt the best use of an Elite but there arnt many ranger elites good Vs him especially if hes already poisened or bleeding (which could be applied by te other members in the team). He cant be interupted either so the best elite to use is a spiking Elite, which Barrage is (although there are better spike skills, it still is one.)
Sophitia Leafblade
-opps dual post, soz-
unienaule
Assuming you have a decent aggroer who can bunch people up well in PvE, we will take a look at using Orders (which I do all the time on Olias) along with Barrage.
Against 4 targets, with a vampiric bow, you do 17*4+5*4+17*4 armor ignoring damage/lifesteal, for a total of 156 damage per Barrage, and that's not counting weapon damage, which would average around 12-14 depending on your level 24 target's class. Against 6 targers, which, granted, don't usually all stay alive that long, you deal 17*6+5*6+17*6 damage/lifesteal, which adds up to 234 damage per Barrage. Toss in a Winnowing and Favorable Winds and that's an extra 10-60 damage on 1-6 targets. Barrage is really powerful because it multiplies every effect you put on it. Against just one guy it's crappy mainly because it becomes a low energy power shot that you can't use a prep with. Darkpower Alchemist
And that is my point.Unien has hit the nail on the head perfectly. Barrage,under special circumstances,is an awesome skill,and worth its elite spot in those situations.
But not for general all purpose use. It's not a skill to use in Elona for almost the entire game while there. The only time I had Barrage was in my fights to get the Avatars while going for my skill hunter title. And honestly,I put it on a hero ranger. Margrid is a Barrage/Trapper, with WD, while I keep mostly to BA+ AP+Savage+Screaming. If I take Jin, making for a 3 ranger squad, then Jin and I would run similar builds and Margrid covers with Barrage in heavy aggro situations. However, Heavy aggro situations in Elona are not as deadly or happen as often as they happen in Cantha, thus making Barrage not very useful there. A factions Ranger will use Barrage throughout the continent,except when he gets to Shiro.... Anyway,I was in HA the other day, and ran into a Barrage Ranger. That wasn't bad, but Burning,bleeding and Poison from 2 rangers took him down fast. My point for bringing that up is that if he/she was using a more focused skill, he might have had a better chance than shooting 6 arrows that hit 1 guy. Like I said, it wasn't bad to have there, but I wouldn't bring it with me,imho. Sir Mad
Quote:
And that is my point.Unien has hit the nail on the head perfectly. Barrage,under special circumstances,is an awesome skill,and worth its elite spot in those situations.But not for general all purpose use. It's not a skill to use in Elona for almost the entire game while there. The only time I had Barrage was in my fights to get the Avatars while going for my skill hunter title. And honestly,I put it on a hero ranger. Margrid is a Barrage/Trapper, with WD, while I keep mostly to BA+ AP+Savage+Screaming. If I take Jin, making for a 3 ranger squad, then Jin and I would run similar builds and Margrid covers with Barrage in heavy aggro situations. However, Heavy aggro situations in Elona are not as deadly or happen as often as they happen in Cantha, thus making Barrage not very useful there. |
Erm. We probably don't have the same experience of the game. As said before, I find the use of barrage vs Shiro or Abaddon ridiculous. But truely, I *had* big aggroes in Elona, making barrage very effective (so effective most of the time I replaced my MM by an order to maximise the damage of barrage). But I also noticed it depends on the hench/heroes you're take. I never suceeded in making the sole Devona properly tank Hekets for example. With Koss alone, they focus on him and stay packed.
Concretely, as we're talking about PvE, what do you interrupt when you go with the sole Savage Shot? Monks spells, ele spells, eventually, troll (when the ranger don't use WD or LR) and heal sig, or you just spam it for a mini-spike. When you use it on a monk, you're likely to catch something despite the short casting time of most of the spells because they spam it. It also means non-instant interrupts of other professions are almost as likely to catch something (I'm refering to knockdowns, or attacks like disrupting chop or dirupting dagger). In the case of ele spells, most of the time they'll use either spammable spells like Stone Daggers (in this case, some comments than for monks spells) or a combinaison of fast casted spells and some devastating spells, that takes ages to cast, and therefore can also be interrupted by a melee class. Yes, rangers are better at that. But no, most of the time, they're not needed - notice the [i] tag - I just mean the mission/quest/whatever won't be harder without them. Again, interrupts are a nice addition to a team, but other classes have other skills that would also benefit the team.
These 2 paragraphs just mean if you go as a PURE interrupter then you gotta show how the team will be better with you than, for example, with an additional damage dealer (after all, often, offense is the best defense), an additional prot or a warder or a rit, etc, who can protect your team against all the attacks of the foes when an interrupter generally shuts down only one foe at a time. I'd bring a CG ranger over all those in Gates of Pain for example, or a BHA ranger to kill the Drought. I wouldn't in most of the other missions.
It also means that if you go as a damage dealer with one interrupt, the interrupt you carry being NOT necessary for your team, you gotta show what you can do better than another class for the team. And you generally can with Barrage. Take off the AoE from Barrage builds, and comapre the DPS of a warrior on a single target and the ranger's. Often the warrior will outdamge him. Or will do as well, with a better armor (and on a side note warriors in PvE rarely bring a hammer so they don't have 80 AL vs elemental attacks but at least 96). And again, I think I'm everything but biaised as I truely hate warriors - that's not my thing. I went through all NF with my ranger with at most one warrior, and most of the time 3 rangers (me + 2 heroes), but that was not a PuG made of random people with random builds - there was a team build.
EDIT - Don't think I'm bashing rangers - I play a ranger since the beta, I have 3 of them at the moment, and this is my favourite class. But you gotta know what rangers can do, and what they can't. And I actually find really sad people throw away a skill that often give a nice advantage in PvE compared to other classes because it's a popular skill, and because some players can't use any other build. I mean... MM is a popular build for necromancers. But does the fact every PuG expect the necro to be a MM make the build inefficient? No. It's sad you can hardly PuG with another build as a necro but still the build is effective.
speshul k 1207
Quote:
Originally Posted by Sir Mad
Concretely, as we're talking about PvE, what do you interrupt when you go with the sole Savage Shot? Monks spells, ele spells, eventually, troll (when the ranger don't use WD or LR) and heal sig, or you just spam it for a mini-spike. When you use it on a monk, you're likely to catch something despite the short casting time of most of the spells because they spam it. It also means non-instant interrupts of other professions are almost as likely to catch something (I'm refering to knockdowns, or attacks like disrupting chop or dirupting dagger). In the case of ele spells, most of the time they'll use either spammable spells like Stone Daggers (in this case, some comments than for monks spells) or a combinaison of fast casted spells and some devastating spells, that takes ages to cast, and therefore can also be interrupted by a melee class. Yes, rangers are better at that. But no, most of the time, they're not needed - notice the [i] tag - I just mean the mission/quest/whatever won't be harder without them. Again, interrupts are a nice addition to a team, but other classes have other skills that would also benefit the team.
These 2 paragraphs just mean if you go as a PURE interrupter then you gotta show how the team will be better with you than, for example, with an additional damage dealer (after all, often, offense is the best defense), an additional prot or a warder or a rit, etc, who can protect your team against all the attacks of the foes when an interrupter generally shuts down only one foe at a time. I'd bring a CG ranger over all those in Gates of Pain for example, or a BHA ranger to kill the Drought. I wouldn't in most of the other missions.
It also means that if you go as a damage dealer with one interrupt, the interrupt you carry being NOT necessary for your team, you gotta show what you can do better than another class for the team. And you generally can with Barrage. Take off the AoE from Barrage builds, and comapre the DPS of a warrior on a single target and the ranger's. Often the warrior will outdamge him. Or will do as well, with a better armor (and on a side note warriors in PvE rarely bring a hammer so they don't have 80 AL vs elemental attacks but at least 96). And again, I think I'm everything but biaised as I truely hate warriors - that's not my thing. I went through all NF with my ranger with at most one warrior, and most of the time 3 rangers (me + 2 heroes), but that was not a PuG made of random people with random builds - there was a team build.
EDIT - Don't think I'm bashing rangers - I play a ranger since the beta, I have 3 of them at the moment, and this is my favourite class. But you gotta know what rangers can do, and what they can't. And I actually find really sad people throw away a skill that often give a nice advantage in PvE compared to other classes because it's a popular skill, and because some players can't use any other build. I mean... MM is a popular build for necromancers. But does the fact every PuG expect the necro to be a MM make the build inefficient? No. It's sad you can hardly PuG with another build as a necro but still the build is effective. I wasn't talking about being a pure interrupter, I realize that that would be completely idiotic, but the fact that I've become good at it is often disregarded by those who are under the "spell" of the B/P build. I'm not going to say it's an unviable build, because it's obviously effective, but a BHA with interrupts is as well.
Maria The Princess
today in DOA im making a trapper group for Veil
Me: "Veil GLF more trappers"
Bob: "please take me in im an experienced trapper"
*inviting Bob*
Bob: "my equiped skills are Barrage, trap 1, trap 2, trap 3 ,pet, pet rez, trall enguent, rebirth"
Me: "why barrage and pet? please take spike trap and drop pet for X spirit and X trap"
Bob: "but i like shooting alot of arrows and the MM needs my pet for minions"
i swear its true
please stop using barrage for EVERY mission there
Me: "Veil GLF more trappers"
Bob: "please take me in im an experienced trapper"
*inviting Bob*
Bob: "my equiped skills are Barrage, trap 1, trap 2, trap 3 ,pet, pet rez, trall enguent, rebirth"
Me: "why barrage and pet? please take spike trap and drop pet for X spirit and X trap"
Bob: "but i like shooting alot of arrows and the MM needs my pet for minions"
i swear its true
please stop using barrage for EVERY mission there
daky
It wasn't until the introduction of tombs that barrage became a true problem. It seems that people think "Gee barrage does wonders to these mobs. It must work great everywhere else also!"
In my experience barrage is good in two places. Tombs and FoW (If you have a good stance tank) Otherwise your right, I would rather stick to a single target.
Sadly I have been kicked from groups for NOT using barrage. I usually laugh and know if I was kicked by some one who thought barrage was the god of all elites. Then I'm surly not missing out on a good group.
In my experience barrage is good in two places. Tombs and FoW (If you have a good stance tank) Otherwise your right, I would rather stick to a single target.
Sadly I have been kicked from groups for NOT using barrage. I usually laugh and know if I was kicked by some one who thought barrage was the god of all elites. Then I'm surly not missing out on a good group.