mesmer = no one wants them in group..?
gimsum
well... as the GoA release... ppl start to invent new builds...
i think my mes is not gonna finish the new mission...
i think wht is gonna happen is only specific profession will be allowed to form groups or get invited...
cry
i think my mes is not gonna finish the new mission...
i think wht is gonna happen is only specific profession will be allowed to form groups or get invited...
cry
Zinger314
...and you made it through all of Nightfall and did not realize that people hate Mesmers?
Mesmers don't have it the worst. They can have some fun with Cry of Frustration, atleast.
You should be pitying the Assassins and Dervish...
Mesmers don't have it the worst. They can have some fun with Cry of Frustration, atleast.
You should be pitying the Assassins and Dervish...
dargon
Heh, finished NF with my assassin, dervish is currently playing with Varesh, ranger, ele and warrior are in varying locations behind that.
Ras Kass
Just finished city with my mes, all you need is some decent group members with half a brain. Anyone that decides not to pick up a mesmer for the simple fact its not an SF ele needs to wake up. Mesmers are fantastic in DoA, but really shine vs the 2 Ki groups. Also, I suggest forming groups with the people from this forum!
Miss Persephone
Easiest way to get a group is set yourself up as a fastcast nuker. There is a lack of ele's around atm, and a good FCnuker is just as effective as an ele primary.
Guildmaster Cain
Mesmers have always been the outcasts of PuGs, even before the suicidal assasins were there.
Why? I think of two psychological reasons:
1 - The damage they do is not 'visible' to other players, as the illustrious firestorm is. (personally I take ANY mesmer over an Ele that uses firestorm, cos that skill is SOOOO nerfed, useless and actually dangerous to aggro)
2 - The damage they do at low levels is the same as they do to high levels (because of the armor ignoring of most spells), but a warrior versus a low-lvl with low armor does HUUUGE damage. Unfortunely the game gets interesting at fighting the higher lvls, thus armor ignoring damage IS usefull there.
Personally, I started my mesmer as my 4th character in Prophesies. I adepted the mesmer style known as 'Evolution', based on some old post about synergy between the mesmer skills. Its effectivity came into notice at my first tour at the Ring of Fire. A team felt sorry for the little mesmer standing around and crying, so they took her in. The team cried in despair when the first boss appeared to be the Monk and the Warrior one. 5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently...
Good job elementalists with their big bad skills. The skills only take ages to be recharged, the best ones cause exhaustion and the damage they do is reduced by armor (against a lvl 28 thats a lot of reduction). A mesmer can effectively do around 50 damage per second, armor ignoring. On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Oh, and one last thing: usual attack order in PuG is (or should be, unless they are stupid): Monk, Mesmer, Elementalist, other softies, tanks.
Did you notice Mesmer on second spot? Makes u wonder...
Feel sorry for that mesmer in the corner, invite him/her into your party. And dont wonder why those bosses drop so hard, the enemy elementalists arent casting, the monks arent healing or the tanks are killing themselves.
Why? I think of two psychological reasons:
1 - The damage they do is not 'visible' to other players, as the illustrious firestorm is. (personally I take ANY mesmer over an Ele that uses firestorm, cos that skill is SOOOO nerfed, useless and actually dangerous to aggro)
2 - The damage they do at low levels is the same as they do to high levels (because of the armor ignoring of most spells), but a warrior versus a low-lvl with low armor does HUUUGE damage. Unfortunely the game gets interesting at fighting the higher lvls, thus armor ignoring damage IS usefull there.
Personally, I started my mesmer as my 4th character in Prophesies. I adepted the mesmer style known as 'Evolution', based on some old post about synergy between the mesmer skills. Its effectivity came into notice at my first tour at the Ring of Fire. A team felt sorry for the little mesmer standing around and crying, so they took her in. The team cried in despair when the first boss appeared to be the Monk and the Warrior one. 5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently...
Good job elementalists with their big bad skills. The skills only take ages to be recharged, the best ones cause exhaustion and the damage they do is reduced by armor (against a lvl 28 thats a lot of reduction). A mesmer can effectively do around 50 damage per second, armor ignoring. On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Oh, and one last thing: usual attack order in PuG is (or should be, unless they are stupid): Monk, Mesmer, Elementalist, other softies, tanks.
Did you notice Mesmer on second spot? Makes u wonder...
Feel sorry for that mesmer in the corner, invite him/her into your party. And dont wonder why those bosses drop so hard, the enemy elementalists arent casting, the monks arent healing or the tanks are killing themselves.
Avarre
Mesmers are great in the new areas. The problem is not with mesmers, it's with people that are stuck in their holy trinity of W-Mo-E.
It's pre-aoenerf party logic all over again!
It's pre-aoenerf party logic all over again!
Wildi
Quote:
Originally Posted by Guildmaster Cain
.. A mesmer can effectively do around 50 damage per second, armor ignoring..
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
Sir Mad
Quote:
NinjaKai
Quote:
Originally Posted by Avarre
Mesmers are great in the new areas. The problem is not with mesmers, it's with people that are stuck in their holy trinity of W-Mo-E.
It's pre-aoenerf party logic all over again! QFT. The profession is not the problem. Its the narrow minded perceptions of others that are the problem. Heck i've been with plenty of open minded groups. Was once in a group with 2 Dervish instead of warriors. Also had a group with a mesmer in the Abaddon's Gate mission.
It's pre-aoenerf party logic all over again! QFT. The profession is not the problem. Its the narrow minded perceptions of others that are the problem. Heck i've been with plenty of open minded groups. Was once in a group with 2 Dervish instead of warriors. Also had a group with a mesmer in the Abaddon's Gate mission.
ObiWan07
Quote:
Originally Posted by Wildi
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
Go into the city with 3 or 4 domination mesmer, with energy-surge, spiritual pain, lightbringers gaze and an higher lb rank.
Then you'll see whole groups vanish in seconds.
Example with rank 5 LB:
Energy-Surge: 100 dmg
Spiritual Pain: 132 dmg at target 99 at surrounding foes
Then you'll see whole groups vanish in seconds.
Example with rank 5 LB:
Energy-Surge: 100 dmg
Spiritual Pain: 132 dmg at target 99 at surrounding foes
Zinger314
Energy Surge and Spiritual Pain are perhaps the two most overrated skills in the game.
A Necromancer with Feast of Corruption can do 150 armor ignoring damage at around R4 Lightbringer (while meeting the condition). Desecrate/Defile Enchantments can do 100+ damage at R4 Lightbringer, and with a significantly better recharge than Spiritual Pain.
A Necromancer with Feast of Corruption can do 150 armor ignoring damage at around R4 Lightbringer (while meeting the condition). Desecrate/Defile Enchantments can do 100+ damage at R4 Lightbringer, and with a significantly better recharge than Spiritual Pain.
ObiWan07
I just wanted to state that there're not just the "dmg to one target" spells.
NinjaKai
Quote:
Originally Posted by Wildi
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
You clearly don't understand what the purpose of a mesmer is. Damage isn't everything in PvE. Mesmers are made to hinder enemies performance and efficiency. Not every profession relies on AoE damage and effects.
What next are you going to say a monk that doesn't use heal party or other AoE healing skills like Healing Seed are a joke?
What next are you going to say a monk that doesn't use heal party or other AoE healing skills like Healing Seed are a joke?
ramma77
As long as you have mantra of frost you'll be okay
Kai Nui
Quote:
Originally Posted by Guildmaster Cain
Amen.
5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently...
I don't know why this isn't common knowledge. Mesmers have always been able to kill anything if a team is having trouble. They're probably the most versetile class around.
On Tyrian bosses, Khuunavang and Shiro, this would be even higher, 71 dmg per second, solely because of Wastrells Worry. Yes, the greatest skill ever, if you master using it properly.
Yeah, because Wastrel's Worry is so hard to master.

Oh, and one last thing: usual attack order in PuG is (or should be, unless they are stupid): Monk, Mesmer, Elementalist, other softies, tanks.
Did you notice Mesmer on second spot? Makes u wonder...
Depends on what kind of mob you're fighting really and what the conditions are. I go for necromancers first if we have a minion master, mesmers aren't always top priority, but generally yes. Elementalists are probably the easiest caster class to destroy due to their long cast times and AoE skills are easy to avoid by spreading out.
Feel sorry for that mesmer in the corner, invite him/her into your party. And dont wonder why those bosses drop so hard, the enemy elementalists arent casting, the monks arent healing or the tanks are killing themselves.
Amen. My only PVE character is a mesmer for the past 16 months, and every time I prove my abilities to one team, the mission is over and the team is gone. When I did the mission to kill Shiro and the Lich before Abbadon, my whole team made sure I didn't die because I was the only person able to hurt Shiro. Kind of painful when Necromancers take your job because they have stuff that's more apparent like SS and what not. Accept us! /pickme
aohige
Well, certainly, I like Mesmers in my teams.
However, you might want to leave the Mantra of Boldness out of your build.
It's just as unappealing skill as Mantra of All Caps
However, you might want to leave the Mantra of Boldness out of your build.
It's just as unappealing skill as Mantra of All Caps

the_jos
I have a little question about the 'mesmers suck in PvE, but not in PvP' part.
Can someone explain why mesmers do great in 8 vs 8 human, but not in 8 vs 8 computer controled enemies?
Or is it just because the average PuG (and average GW PvE player) just don't know anything else except AoE damage?
Can someone explain why mesmers do great in 8 vs 8 human, but not in 8 vs 8 computer controled enemies?
Or is it just because the average PuG (and average GW PvE player) just don't know anything else except AoE damage?
|pyro|
I had no problems getting into groups, I am at gate of madnes curently and ppl still invite me to go along with them.
I tend to play domination/inspiration or illusion/inspiration. Love the way I never end out without energy. And with all the Interrupts i can play an interrupter and shut down a target completly.
The most strangest experience I had was at harvest temple mission, where a wammo told me to go interrupter only, and I said i do do other things also. I was kicked, later I said to him that he real doesnt know the mesmer class but his response way that mesmer are only outhere to interupt.
Mesmer is just so fun to play, and all these nice clothes, currenty I have 15k Kurzick and Ancient and I am getting later FoW armor for her.
Mesers just pwn. E-Drain an enemy monk he can just stand there, shut his skills completly.
I tend to play domination/inspiration or illusion/inspiration. Love the way I never end out without energy. And with all the Interrupts i can play an interrupter and shut down a target completly.
The most strangest experience I had was at harvest temple mission, where a wammo told me to go interrupter only, and I said i do do other things also. I was kicked, later I said to him that he real doesnt know the mesmer class but his response way that mesmer are only outhere to interupt.
Mesmer is just so fun to play, and all these nice clothes, currenty I have 15k Kurzick and Ancient and I am getting later FoW armor for her.
Mesers just pwn. E-Drain an enemy monk he can just stand there, shut his skills completly.
ayanaftw
Quote:
Originally Posted by Avarre
Mesmers are great in the new areas. The problem is not with mesmers, it's with people that are stuck in their holy trinity of W-Mo-E.
It's pre-aoenerf party logic all over again! aka retards which makes up 80% of gw's population.
It's pre-aoenerf party logic all over again! aka retards which makes up 80% of gw's population.
NinjaKai
The elite Power Block is one of my staple skills. Nothing better then shutting down practically every skill in a mobs skill bar.
Wildi
Quote:
Originally Posted by the_jos
Can someone explain why mesmers do great in 8 vs 8 human, but not in 8 vs 8 computer controled enemies?
Or is it just because the average PuG (and average GW PvE player) just don't know anything else except AoE damage?
Quote:
Mesmers are made to hinder enemies performance and efficiency.
see above
Thallandor
As Lesley Gore would say it:
Quote:
It's my party, and I'll cry if I want to | Cry if I want to, cry if I want to You would cry too if it happened to you I have a mesmer too. Get over it. Nine Soul
Screw not taking a mesmer. I just ran the City in DoA as a RANGER, and took Backfire for the hell of it. Domination specced at 10.
And guess what? All those times that two nukers didn't cut it with a Ki that just wouldn't drop because he kept healing? Backfire FTW! I Backfire him, they nuke him, he tries Whisper of Healing and *smack* -105 hp. GG Ki Margonite. I just rolled a Mesmer. Probably gonna delete her, but ONLY because my ranger can run the few skills I need well enough. They take longer to cast than a mesmer would be able to, but hey - they cast. lg5000
Quote:
Originally Posted by Zinger314
...and you made it through all of Nightfall and did not realize that people hate Mesmers?
From personal experience.. i have heros and henchies, they did the job on all but one mission for me. So being in a position where you're going 'mesmer lfg' is not something I'm necessarily used to and it just drove home why my heros are going to be decked out with the appropriate runes/weapons. I can't be stuffed trying to get into a group next chapter if I have heros/henchies available.
Of course, that doesn't work with the elite areas, and... I will end up looking for a group, next time I feel like wasting an hour trying to convince people that mesmers aren't bad. (and when I feel like playing domination again) cosyfiep
yep, my mesmer/ranger is the first character to take on nf.....and I have only done 2 missions with pugs so far (have the last 3 missions to do yet). I do lots of interupting.......and use my heros ....they have good weapons and skill sets now---and are getting runes as they drop. Henchies fill in the gaps where my heros fall short.
Lumenil
The only reason mesmer arent widely accepted, is that they are never included in cookie cutter builds. Se here: http://www.guildwarsguru.com/forum/s...php?t=10084543
Nobody is even proposing to add a primary mesmer to the team. So please, could some of the uber-pro pve players who love mesmers (I love them, but I not much into pve), create and post a complete effective cookie cutter build for DOA, that includes one mesmer or two? Eclair
Mesmers with Spiritual Pain and mistrust are great for DoA. Echo those skills and throw in some additional caster hate and you'll be good.
The group I beat City with used the build posted later in the thread, but instead off 3 SF elementalists we had 2 SF/Meteor Shower elementalists with a SP/Mistrust Mesmer. Great against the two Ki groups. ShaneOfMach
I believe mesmers are wonderful due to their ability to completely shutdown a caster.
For DoA, maybe you should focus on decimating the eles, seeing as they are the ones who dish out the highest DPS pve-er
you don't know what is hate until you be an Assassin. personally, I hate mesmer as enemy but never hate them as a team member. in fact a nooby tank is more painful then a noob mesmer. then sponge out all the healing and keep dying, the worse thing is monk still heal them.
please don't think you are unwanted, because there are other profession on the button of the chain HolyHawk
Of course mesmers know what they are able to, especially in DoA. But I only managed to get in a group taking greater conflagration/winter in my bar, and in another taking divert hexes. Funny thing is, the super almight tank and bonders would just die anyway, despite all protection and babysitting I did to them. It's been like that in many missions.
However, one group advertised for a mesmer, and when I asked what they wanted, they told me that I was free for it. How often do you hear that! Conclusion, we finished city without gc/winter, without bonder, just 3 hybrid monks with prot spirit, and a very smart tank, clever with agroes, and pacient people knowing their places, what and when to do things. Avarre is right, this trinity is just stupid, if it was this usefull, they would cross the first mob groups at least. God, dervishes can tank quite well, and so can assassins in nightfall. Don't understimate these classes. Cathode_Reborn
Not sure how to respond to all this o_O
I myself get abit cautious when letting a mes in the group. I've always viewed them as a pvp class. I don't do any hardcore pvp but I at least know the basics. In pve, it's alot easier to play an SS nec (which is a tad similar to mesmers with the hexes and armor-ignoring dmg, etc) than a....domination mes? That's another prob....they don't even got a pve build name >_O There's barragers, MMs, tanks, rt lords, nukers, and in DoA's case, SF nukers, the spirit rangers, etc, but with a mesmer it's just "mesmer lfg". Or "degen mes lfg". If a party member is only doing degen, that won't be very helpful. I'm not saying mesmers are useless in pve, but in the few times I party with one, I usually have almost no idea what they're gonna be doing since they just type out "domination mes" or "mesmer lfg" and the party leader accepts them anyways since they sometimes accept absolutely anyone who requests to join (which is very common). If they are just saying mesmer lfg, then I usually get the feeling they tossed a bunch of random skills into somethin that just won't work. If the mesmer just joined for the purpose of interrupting, a ranger would probably outdo them on that since their interrupts are much cheaper and got constant dmg-output from barrage or whatever elite they're using. E-surge seems to be used abit for pve mesmers but it just isnt enough, 80 armor-ignoring damage, but a 20sec recharge. The energy-loss isn't really a bonus either since it's usually absolutely pointless to do e-denial in pve. If you did know beforehand that mesmers are much more wanted in pvp rather than pve, you'd know you were taking a "big" risk. Some mesmers might be sitting in an outpost for a long time since most pve'ers haven't really seen a mesmers skills, besides the popular ones like Empathy and Backfire. Is there a link to a useful pve mes build (I don't visit these forums often)? If so please post it, otherwise I'd recommend comin up with one, and posting it so that way more people can see what mesmers are capable of. I myself don't get excited about havin one in the pve party and I never made a pve mes to experiment so......enlighten me too Zinger314 ![]() Red Locust
Quote:
Originally Posted by Zinger314
...and you made it through all of Nightfall and did not realize that people hate Mesmers?
Mesmers don't have it the worst. They can have some fun with Cry of Frustration, atleast. You should be pitying the Assassins and Dervish... um, I rarely get into pve and even I could immediately pick up the fact that dervishes pump out crazy amounts of damage in pve. Why would they be excluded? Riotgear
Quote:
Originally Posted by Zinger314
![]() They definitely have their uses, but for the most part, there simply aren't enough mesmer abilities that just kill crap. That's kind of excusable because that's not exactly the class's specialty, hell, people are complaining about it with spiritual pain. The fact that most mobs don't care if you interrupt them, strip their enchantments, energy-drain them, or whatever else generally means the only way to stop a mob from doing something is to just take them out. The fact that healer mobs are generally terrible makes this all the easier. Most situations, I can't really think of anything a mesmer primary would offer over something as obvious as a N/Me SS necro with Backfire, who also gets tons of free energy from soul reaping. Y.T.
Quote:
Originally Posted by Wildi
.. against ONE single target only.. great for pvp, crap in pve ! What about the other 10 mobs ? You did not înterrupt/damage them yet. Let's have a look at AOEs, rangers have barrage, necros ss or minions, eles searing flames, even warriors have effective AOEs, mesmers don't. Fevered dreams, cry of Frustration is useless in comparison with ss or searing flames. Don't get me wrong, interrupting is nice but while a necro is devastating with ss, a mesmer is a joke with his/her single target spells in pve.
both ss and minions break aggro in end-game and elite mis, and good nec dosnt always mm or ss, there r alot of nice builds...
but mes can do more than interrupts. bad mes suck, but then again, its not mes, its the player who started mes char suck... and it'll be the same for any prof... my mes finished NF long time ago, i love playing with my guildies tho and in guild groups it dosnt matter what char i bring, evrbdy gets accepted and we kill evrthing fast... with or w/o mes, with 3 or 1 monks ![]() but its not so easy to get into pug with my mes compare to my monk - its unfair of cos but oh well, life IS unfair ![]() Ensign
Quote:
Originally Posted by Zinger314
Energy Surge and Spiritual Pain are perhaps the two most overrated skills in the game.
When you ignore conditionals, AoEs, casting times, and energy costs, yeah, sure, they're overrated.
Peace, -CxE Sophitia Leafblade
Quote:
Originally Posted by Guildmaster Cain
Personally, I started my mesmer as my 4th character in Prophesies. I adepted the mesmer style known as 'Evolution', based on some old post about synergy between the mesmer skills. Its effectivity came into notice at my first tour at the Ring of Fire. A team felt sorry for the little mesmer standing around and crying, so they took her in. The team cried in despair when the first boss appeared to be the Monk and the Warrior one. 5 seconds after initiating the fight, the Monk boss was dead. The team went: WTF! that boss very hard to take down. And the little mesmer whistles innocently... Wooh, i cant be certain but that sounds like that mesmer was mine cause i remember doing that to get a party there and then owning the bosses. My mesmers a delicate sort she likes to cry alot for attention. I would take a mesmer in my party anytime, id rather have a mesmer in my team than an warrior or even an Ele. Mesmers are so unrated and yet so powerful. Go go power mesmers. aron searle
/devils advocate
Why would i want a human mesmer now, when heros can interupt so much better? isamu kurosawa
Quote:
Originally Posted by Cathode_Reborn
Not sure how to respond to all this o_O
I myself get abit cautious when letting a mes in the group. I've always viewed them as a pvp class. I don't do any hardcore pvp but I at least know the basics. In pve, it's alot easier to play an SS nec (which is a tad similar to mesmers with the hexes and armor-ignoring dmg, etc) than a....domination mes? That's another prob....they don't even got a pve build name >_O There's barragers, MMs, tanks, rt lords, nukers, and in DoA's case, SF nukers, the spirit rangers, etc, but with a mesmer it's just "mesmer lfg". Or "degen mes lfg". If a party member is only doing degen, that won't be very helpful. I'm not saying mesmers are useless in pve, but in the few times I party with one, I usually have almost no idea what they're gonna be doing since they just type out "domination mes" or "mesmer lfg" and the party leader accepts them anyways since they sometimes accept absolutely anyone who requests to join (which is very common). If they are just saying mesmer lfg, then I usually get the feeling they tossed a bunch of random skills into somethin that just won't work. If the mesmer just joined for the purpose of interrupting, a ranger would probably outdo them on that since their interrupts are much cheaper and got constant dmg-output from barrage or whatever elite they're using. E-surge seems to be used abit for pve mesmers but it just isnt enough, 80 armor-ignoring damage, but a 20sec recharge. The energy-loss isn't really a bonus either since it's usually absolutely pointless to do e-denial in pve. If you did know beforehand that mesmers are much more wanted in pvp rather than pve, you'd know you were taking a "big" risk. Some mesmers might be sitting in an outpost for a long time since most pve'ers haven't really seen a mesmers skills, besides the popular ones like Empathy and Backfire. Is there a link to a useful pve mes build (I don't visit these forums often)? If so please post it, otherwise I'd recommend comin up with one, and posting it so that way more people can see what mesmers are capable of. I myself don't get excited about havin one in the pve party and I never made a pve mes to experiment so......enlighten me too |