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Originally Posted by djbartek
Have you played an Assassin before? I see that you haven't if you say that skills are'nt problem. Right now I can say that at least 1/2(if not more) Assassin skills are unused due to the fact that either they just suck
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I've played mine quite a bit and I will vouch for you and say that the ass'n has more useless skills than any other profession. And that what makes them useless is the way they are grouped in my opinion. You are correct that there tends to be less room on a ass'n skillbar, even if we all have the same number of skill slots. The chaining takes up that room, and one block/evade or miss can disrupt everything making half your skill bar useless for a few seconds. That's the nature of the profession though.
But I will repeat, Nightfall made playing the ass'n much easier and more enjoyable through the addition of several good skills. I love some of the new skills.
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This skills include: all Critical Strikes Enchantments,
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The CS enhancements work well when coupled with paragon GftE shouts. Make them work for you. This is much easier to do in PvE than PvP. For the life of me I can't figure why I've not seen P/A teams chaining go for the eyes with these enhancements on.
So many lead attacks are lame and offer no incentive to put on your skillbar. I agree other than their path to the off-hand or dual, which can be skipped totally with hex and enhancement management.
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basicly whole Deadly Arts(with exceptions of SS and ED),
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Deadly Arts are back in style with some new skills from NF. Deadly paradox and deadly haste (in crit. strikes) makes for a great degen / conditions / interrupt addition to the team. Disrupting dagger and critical daggers are spells -- Follow with Asp for KD and poison, which is a spell too I believe. If the team is beating on the target, toss Mark of Death ftw.
Deadly Arts remain largely under-utilized.
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some from Shadow Arts(Shadow Form-too risky to use, Shadow Shroud, Beguiling Haze) and almost all shadowsteps.
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Most of the warping skills aren't enough to bail you out of serious trouble I agree. The ones that are can be found in no-attribute. And I agree with your summary of elites, but I do enjoy a Deady Arts / Seeping Wound build with a necro secondary. It's a massive degen build that keeps you away from melee damage. With a good monk behind you, you can degen far better than a ranger. Or go DA / Curses with Feast of Corruption elite. It works nice.