Matra of Resolve, Protective spirit, Spirit Bond, Shield of Absorption, Spell breaker, Essence Bond, Balthzar's Spirit, Blessed Aura
2) Mo/X - 16 on smiting, 15 on protection
Holy wrath, Retrebution, Vital blessing, Life Attunement, Signet of Judgement, Bane signet, Signet of rage, Rebirth
3) Mo/N - 16 on healing, 12 on divine, rest on blood
Succor, Watchful spirit, Mending, Signet of devotion, Blessed signet, Blood ritual, Purge signet, Rebirth
4) R/Mo - dont know about atributes
Quickenin Zephyr, Edge of extiction, Brambles, Serpent's quickness, rebirth (rest is your choice,but you can use this), Whirling defense, Lightbringer's gaze, Troll Urgent
5) SF nuker
6) SF nuker
All enchatements goes on Mo/Me (he takes a lot of dmg).
All stay back, and when there are left up to 4 enemy nuke them and smithe them
Here is nice screenshot (i was seeing this all the time

http://img175.imageshack.us/my.php?image=gw001us9.jpg