As GW franchise adds more and more expansions to the list, ANET please do the following:
1. Please provide at least 1 extra bag per character for each expansion. This means, if a person owns prophecies only, let him/her have 3 bags and 1 belt-pouch; if a person adds "GW: Factions" let him/her have 1 extra bag for each character. This will help him/her to get new armor pieces, weapons and such.
2. Please increase Xunlai Agent slots by 5 per expansion. Let the storage have "storage tabs" to hold Insignias and weapon upgrades, wrappings and Dyes. Make the same type of insignias, upgrades and wrappings stackable. I understand, the "Rat Pack" syndrome but, in PvE it is half the fun.
Before you sign or don't, please understand I have a 12 character slots account and half of them are not full simply because I do more PvP these days than PvE but, I believe, it will be a lot of fun (less frustration) to find an item without sifting through your characters every single time you need one. Obviously, there are prudent ones who maintain a database of items. Darn, if I do that, GW will become my second job. <lol>
I don't think I am requesting for anything outrageous and probably have been requested before. I will appreciate if you all sign my petition to increase storage.
Thanks,
Vel
Petition:Increase storage based on number of expansions owned by an account
2 pages • Page 1
m
I agree with the storage slots but not the extra bags. I own 3 separate game prof, fact and NF but only have the storage of someone with 1 of the games.
On the other hand anet may say having the extra char slots from the expansions is extra stoage and that you can buy even more from the online store with another slot. Sure a mule is kind of annoying having to log in and out to move items but it does work
On the other hand anet may say having the extra char slots from the expansions is extra stoage and that you can buy even more from the online store with another slot. Sure a mule is kind of annoying having to log in and out to move items but it does work
P
K
A
/not signed for extra bags. It's just a balance issue, as you can carry more stuff into the wild or collect more loot than someone with just one game.
/signed for extra storage.
The two best ideas I heard was (1) more storage if you own more games, which should be implemented regardless, and (2) you can buy extra storage separately, priced differently than extra characters. For example, it's 10$ for a mule which gives about 52 slots (including weapon & off-hand, right?), so about 0.20$ per slot. So I'd charge a bit cheaper because it doesn't involve a new character and all that this comes with, so maybe 0.10-0.18$ per slot (or 10-18$ for 100slots). You could tab them 1-5 instead of "Inventory" or "Items".
/signed for extra storage.
The two best ideas I heard was (1) more storage if you own more games, which should be implemented regardless, and (2) you can buy extra storage separately, priced differently than extra characters. For example, it's 10$ for a mule which gives about 52 slots (including weapon & off-hand, right?), so about 0.20$ per slot. So I'd charge a bit cheaper because it doesn't involve a new character and all that this comes with, so maybe 0.10-0.18$ per slot (or 10-18$ for 100slots). You could tab them 1-5 instead of "Inventory" or "Items".
/signed for extra storage
Although making it purchasable in the online store seems unfair to me
We shouldn't have to pay extra money to be able to store some stuff 
Seperate tabs is an idea I like, But i don't know how much time, and effort, it would take from the Dev team.. If it takes to much? then please work on the 4th chapter, if it is minor, then please implement it for the needy
Although making it purchasable in the online store seems unfair to me
We shouldn't have to pay extra money to be able to store some stuff 
Seperate tabs is an idea I like, But i don't know how much time, and effort, it would take from the Dev team.. If it takes to much? then please work on the 4th chapter, if it is minor, then please implement it for the needy

f
/signed for adding 5 storage slots per campaign you own.
This will obviously help with getting new armor on each one, which is the main reason storage sucks at the minute.
/notsigned for adding a bag for each compaign you own.
This would incourage mass farming. The bag and belt system is fine as it is.
[edit]
Thinking about it. Id say the best way to do the "adding 5 more storage alots on each campaign" thing, is like this;
When you start GWs for the first time, your given the normal 25 slots? (I cant think off the top of my head) which you pay your 50g for, and choose to share it or not.
But then your given another choice to buy another 5.
Everytime a new campaign is released, you can purchase an aditional 5.
This would then mean that those who already own all 3 games, could take advantage of it. They would just need to return to the islands and purchase the extra 5 slots on each one which they havent already.
The game could quite easily keep track of who has or hasnt purchased what.
This would mean by now you should have about 25+15=45 slots?
That would be 3 rows which you can use for 3 sets of end game armor or alike.
This will obviously help with getting new armor on each one, which is the main reason storage sucks at the minute.
/notsigned for adding a bag for each compaign you own.
This would incourage mass farming. The bag and belt system is fine as it is.
[edit]
Thinking about it. Id say the best way to do the "adding 5 more storage alots on each campaign" thing, is like this;
When you start GWs for the first time, your given the normal 25 slots? (I cant think off the top of my head) which you pay your 50g for, and choose to share it or not.
But then your given another choice to buy another 5.
Everytime a new campaign is released, you can purchase an aditional 5.
This would then mean that those who already own all 3 games, could take advantage of it. They would just need to return to the islands and purchase the extra 5 slots on each one which they havent already.
The game could quite easily keep track of who has or hasnt purchased what.
This would mean by now you should have about 25+15=45 slots?
That would be 3 rows which you can use for 3 sets of end game armor or alike.
and the most asked for addition to GW is......
MORE STORAGE!!!!
tell them what they win Chuck!
Well Bob they win, Nothing! Sorry kids Anet seems to think 1 games worth of storage should hold you for 3. What was 4 chars is now 8+ and your storage space should be just fine. One might argue that if u took stock you prob dont need half the crap you keep and on the other hand if we keep it who cares if we need it, we want it.
/signed more storage
/unsigned bag idea
~the Rat~
MORE STORAGE!!!!
tell them what they win Chuck!
Well Bob they win, Nothing! Sorry kids Anet seems to think 1 games worth of storage should hold you for 3. What was 4 chars is now 8+ and your storage space should be just fine. One might argue that if u took stock you prob dont need half the crap you keep and on the other hand if we keep it who cares if we need it, we want it.
/signed more storage
/unsigned bag idea
~the Rat~
Quote:
|
Originally Posted by Alaris
/not signed for extra bags. It's just a balance issue, as you can carry more stuff into the wild or collect more loot than someone with just one game.
/signed for extra storage. The two best ideas I heard was (1) more storage if you own more games, which should be implemented regardless, and (2) you can buy extra storage separately, priced differently than extra characters. For example, it's 10$ for a mule which gives about 52 slots (including weapon & off-hand, right?), so about 0.20$ per slot. So I'd charge a bit cheaper because it doesn't involve a new character and all that this comes with, so maybe 0.10-0.18$ per slot (or 10-18$ for 100slots). You could tab them 1-5 instead of "Inventory" or "Items". |
A note to Anet: It is clear from all the "more storage" complaints you could make a TON of cash from selling this stuff! I know I would be in for 1 or 2 orders.
m
Maybe put in a quest to get the slots and have 1 quest per expansion. After beating the quest you get 5 extra slots. One chapter could maybe have the xunlai agents getting kidnapped and you have to rescue them, this could be maybe the prophecies one where the bandits in ascalon do the kidnapping but make them a minnimum of lv 24 so it is at least a little fun. Other quest ideas the wardens or outcasts in factions steal a crap load from the xunlai. NF you could have something with the pirates maybe just a thought. I like the extra slots and maybe a small quest to actually earn the slots
f
S
I would like a search function implemented to search entire account,
I got 20 slots on two accounts and it gets pretty frustrating logging in
20 times to find a "divine staff" for a Hero.
Then looking thru entire inventory and coming up empty I realize it
is on a hero somewhere, back to logging in and out a million times again,
sheeeeeeeeeeeeeshhhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!!! !
/search function
I got 20 slots on two accounts and it gets pretty frustrating logging in
20 times to find a "divine staff" for a Hero.
Then looking thru entire inventory and coming up empty I realize it
is on a hero somewhere, back to logging in and out a million times again,
sheeeeeeeeeeeeeshhhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!!! !
/search function
Quote:
|
Originally Posted by Zeddicus Tam
While I think extra storage space is a great idea, everyone who owns Guild Wars should benefit from it. Otherwise people who buy more expansions will have an advantage.
/notsigned |
And who knows, maybe with the storage issue gone, the 5 million Auction House posts will get more notice from ANet too... Well, a boy can dream...
O
/signed, but also: people who buy extra character slots should get a bit of help too. I'll suggest that you get a complete vault for each expansion you own: 20 slots item storage, plus materials storage. If you buy an extra character slot, nothing. But for every 2 character slots you buy over and above the normal campaigns, you get another 5 slots added to a vault. Right now, that's 4 prophecies characters, 2 factions, 2 nightfall: 3 complete Xunlai vaults. If you buy 2 more character slots, you get to add another 5 slots to one of the vaults.
Too much? Consider that a player who owns ONE campaign has one vault to work with. If you get a second campaign and do NOT add it to the account, but play it separately, you get a vault to work with for each account bought and paid for. Giving even just an item vault for each camopaign, and a shared materials storage vault for all campaigns, is STILL less than what a player who does not link accounts gets. Also, the person who doesn't link accountws gets more characters, meaning more space to mule.
Too much? Consider that a player who owns ONE campaign has one vault to work with. If you get a second campaign and do NOT add it to the account, but play it separately, you get a vault to work with for each account bought and paid for. Giving even just an item vault for each camopaign, and a shared materials storage vault for all campaigns, is STILL less than what a player who does not link accounts gets. Also, the person who doesn't link accountws gets more characters, meaning more space to mule.
R
/signed for extra storage
I think it would be awesome if each character had his own tab in the storage, of the same size as the current storage, just openable by him, to put extra armor pieces, mods, etc. This way, there would be "individual tabs" for each character, and one common to all the characters to do item transfers.
I think it would be awesome if each character had his own tab in the storage, of the same size as the current storage, just openable by him, to put extra armor pieces, mods, etc. This way, there would be "individual tabs" for each character, and one common to all the characters to do item transfers.
