Alot of people know that recently a new title was added called "Legendary Defender of Ascalon". I personally loved the idea, since I love Guild Wars, but it doesn't have enough grind for me, unlike this title. In pre-searing it takes alot of time to get to level 16 (let's not talk about level 20), and probably alot of people won't understand, but that's exactly what I like about it. But only adding a title seems a little boring to me, so while they're at it, why don't they add some more content?
Some ideas I have for pre-searing:
- A new outpost. Alot of high(er) level pre-searing character kill Charr in the Northlands, I'd love to see an outpost in there, preferably only accesable for higher level characters (a quest for level 12+ that leads you here perhaps?). This outpost could contain a merchant with new items (overpriced superior salvage kit?), a dye trader, a crafter with slighty better items then the one in Ascalon, and so on. Also, it could be a 3- or 4-man outpost, that'd make killing Charr even more fun, and maybe a couple of (Master) quests. Piken Square would probably be fine, even though somehing new could be added.
- Several greens. Each class in pre-searing already has a corresponding boss, and I'd love to see those bosses dropping greens. They obviously wouldn't be max damage, but at least a slightly better then the ones obtained at the crafter in Ascalon. The drop rate should be incredibly low, to prevent hundreds of people coming to pre-searing just for these greens.
- A PvP arena. Quite a big thing, and would probably cost time to set up, but this would be extremly fun for the higher level players. Maybe an arena for the levels 1-10 and an arena for the levels 11-20. It'd be important that the characters don't get experience inside the arena, to prevent people from playing in he PvP arena just for experience.
- A second higher level zone. The Northlands is only capable of leveling you untill level 16, but I'd love to see a zone that's capable of leveling you all the way to level 20. Of course, getting to level 20 in pre-searing should stay as hard as it is, so I'd like to see a zone that takes time to go through, and where you end up fighting agaisnt one or two level 15 boss(es). This would make it worth playing in order to get to level 20, instead of the "death leveling" method, which ANet definitly shouldn't support.
- A pre-searing storage. I'd love to see a storage in pre-searing. It's not fun having to transfer your items from one character to another every time. This storage would be for your characters in pre-searing only, and not for the ones in post-searing.
Why would ANet put so much time in this? The in-game store is quite a nice function, and they could add a "Pre-Searing only account" to it, for say, €20,-? I'm very sure alot of people would buy it (including me), especially when they'd add all these functions. I know alot of people who have a seperate account just for pre-searing, but I also know alot of people who'd like one, but don't feel like spending the full price just for this. Of course, I'm not an economic, and I don't know exactly how much people play (and will start playing) pre-searing, and I don't know if this would be a good step for ANet, but I'd like to see at least consider it, because I'm pretty sure they'd make alot of people happy with this.
Thanks for reading,
Max.