Ill save you the trouble of adding all that up - its 556 damage total. Here is my bar:
Favorable Winds, Splinter Weapon, Barrage, Savage Shot.
I used a 16 Blood Magic hero with Order of the Vampire as well, and a Vampiric Flatbow of Fortitude.
Splinter Weapon was only at 12 Channeling, it can go up to -53 damage. This can create some crazy spike scenarios, especially in PVE B/P groups. Typically you have the foes balled up. Once thats achieved, its easy to have everyone just hang tight while the Me/Rt Mantra of Recovery Arcane Echo Splinter Weapon spammer (you call me crazy...) gives everyone a copy of the weapon spell (which lasts 41 seconds at 12 channeling), then, bam, barrage.
Splinter Weapon can give you up to 5 uses at 14 Channeling. That means that if 5 foes are balled together, you will deal 50*4*5 damage. THATS A THOUSAND DAMAGE.
Lets say things get crazy, and you get one of those piles of like 12 foes like you do in Urgoz at some points. You deal Barrage damage to half the foes, plus FW and Orders. This is alot of damage to begin with. Now imagine a Barrage-spike, with 6 (just 6!) Rangers that have a 15 Channeling Splinter Weapon on them.
Number of rangers * splinter damage * number of arrows with splinter on them * number of adjacent targets per arrow = 6 * 50 * 5 *11 = 300 * 5 * 11 = 1500 * 11 = 16,500 damage
Sixteen THOUSAND damage. Armor ignoring, instantaneous damage. Over only 12 targets. Thats 1,500 damage per target. Thats an instant, aoe killer.
So, who wants to do Urgoz with me and my Channeling Rit? =D
EDIT: The screenshot was one Barrage+Savage, and the target was at full health before. And I was being serious about wanting to do Urgoz - my Ritualist's name is "False Saint Ajora".


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