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Originally Posted by Vermilion Okeanos
I say go with the fashion of "shadow of colossus" style.
Give us one huge monster like urgoz but don't give us those small little long track BS that force us to stay there for 3 hours. I remember the day when people first find out about bone dragon, people would go out of their way just to get their butt handed to them; it wasnt until release that bone dragon were just a weakling and ignored, then it came back strong again, but strong in a different way. I would really like alot more places like majesty's rest. For example, 4 colossus that travel across a continent. The players can run around the continent in searching for it. Everytime you enter a zone with a colosus, the enviorment color theme is entirely different, hence telling the player it is there. (so no traveling across the explorable area just to not find it) Basically the principle is, give more fast pace fun to PvEers. You can just log on and go in to have have fun, and feel deeply satisfied after playing it. Hence, Defeating Strong monster = satisfaction Not requiring to go through 3 hours = fast pace Decent rewards = ++satisfaction Changing enviorment = freshness |


