Quote:
|
Originally Posted by reetkever
Wooo another good thing in GW nerfed to death gg  .... yeah...
why the hell nerf crystalline swords? 'Casual players' shouldn't whine about wanting a non-casual gamer's weapon. Let's see what casual players have:
-Collector weapons
-15^50 weapons from the weaponsmiths in Droknar
-green weapons
-collector armor
-1K/1,5K armor
-Inscribable gold weapons
Wow... that's about everything a player needs to play the game and more.
What do non-casual players have:
-FoW armor
Oh wait, that's everything, since any 'rare' weapon can drop inscribable from HoH chest now. So, what's next? Collector in ascalon giving away FoW parts for 3 Gargoyle Skulls? Or removing all non-perfect mods cause everyone and his mother can get perfect stats on rare weapons now? (Seriously, I don't know anybody who still walks around with a 13^50 weapon, except heroes of course)
GG Anet, you're going to lose players with this for sure.
|
So, all you whiners are basically saying that you played the game so far because there were no inscriptions LOL
What would have been your opinion of the game if A.net had put inscriptions on weapons since Prophecies 1st release?
Whan they released GWP, they decided that i.e. swords could be upgraded with a pommel and a hilt, and left the inherent bonus unmodifiable.
Because of this decision, one of the possible among many, players have created the myth of the "godly weapon", the req. 8 15>50.
And from some posts here, it seems that for them the only and unique reason to play the game is being able to afford one of those weapons that they, artificially, have defined "godly".
So, if in the release notes of GWP in April 2005 A.net had written "you can upgrade your weapons changing the pommel, the hilt and the damage modifier", you are saying that you wouldn't have bought the game at all?
In my opinion, it was a HUGE mistake that A.net didn't introduce inscriptions earlier and waited until the 3rd chapter.
This has generated in the poor minds of "some" kind of customers the expectation that GW could be another of the thousand sh..ty item-based MMOGs, with the advantage of the best graphics and also without monthly fee.
For all of you that say that GWN is a 2-3 day game, please consider that you belong to an insignificant minority that can play 12+ hrs per day. I play 2-3 hours and it takes me at least 15-20 days to finish the main story with one char, and since I also like to collect skins "I" like (gothic sword, summit axes, sun&moon shield, ele staffs and so on) and get 15k or vabbian armors, I also have to spend some time farming for cash and checking auctions.
Since I like to have those nice skins and armors, I don't have time to do many other things, like PvP or acquiring titles for instance.
So for me the game is very unlikely to be considered finished in 2-3 days. This is an exaggeration of someone who I don't consider an hardcore player, I would say someone who needs a good psychiatrist.
Inscriptions have given me the possibility to actually FIND
usable items that before were simply unexisting, being them fellblades or divine staffs.
I'm still waiting that A.net makes inscribable raven staffs drop somewhere, I like that skin and nowadays they have actually disappeared.