I was doubting how I would name this little fellow...Yanman+gank+assassin kinda makes "Yangansin". If anyone has any better ideas, please go ahead.
So I logged on this morning. Test Weekend. Aha! Let's see what builds I can make with new sin elite buffs.
[skill]Beguiling Haze[/skill]? Not my taste.
[skill]Assault Enchantments[/skill]? Done that last time, not too happy with results.
[skill]Shattering Assault[/skill]? I prefer all-round sin builds, not just caster killers.
But then...I saw [skill]Exhausting assault[/skill], a non-elite.'Must follow a Lead Attack'. Then I glanced at my favourite, unchanged elite: [skill]Moebius Strike[/skill]. And then it struck me. The synenergy! Following brain storm produced this build:
[skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Death Blossom[/skill][skill]Deadly Paradox[/skill][skill]Feigned Neutrality[/skill][skill]Shadow Walk[/skill][skill]Mending Touch[/skill]
12+1 Dagger Mastery
11+1+1 Critical Strikes
6+1 Shadow Arts
2 Protection Prayers
1 Deadly Arts
Now, this setup is what I used in AB. You can easily modify various parts of this build.
Stuff I came up with myself:
[skill]Disrupting Stab[/skill](Too high of a recharge, you need a snare, so [skill]Leaping Mantis Sting[/skill] has more synergy), or [skill]Desperate Strike[/skill](niche skill, bonus damage is also bad ).
[skill]Twisting Fangs[/skill] if you're a ganksin and don't want to be around that long ( though 1 TF doesn't kill archers )
Basically the entire shadowstep-healing part could be swapped.
My armour setup gives me 600 health and 32 energy, what should be enough ( if you're taking more skills, decide for yourself. )
I'd take a zealous, vamp and elemental dagger tang. Real sins swap.
*Note*Skill cards have not yet been updated, so don't use the skill information on those icons to judge this build.
Yangansin
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Uhm, maybe I'm missing something, but Exhausting Assault is a dual-attack, which means you need an offhand to use it, and Moebius is an offhand that must follow a dual-attack. You don't have an offhand however to start the chain and as such, the only attack you have that will actually work is Leaping Mantis.
I would definitely take TF... why wouldnt you? ... if your attacking a foe that also has 600 health deep wound is effectively 120 damage...
and exhausting assault isnt really the best skill to base a build on... in fact.. it kinda stinks... eles self inflict exhaustion anyway...so they know how to deal with it...you cant really go toe to toe with a warrior without ending up shadowing out....so basically you are built for killing necro/monk casters who cant handle the damage/exhaustion....
so its not really an all around build if you ask me... you are the one who told me that you need to pick your targets as a sin ...soooo... what targets did you have in mind?
and exhausting assault isnt really the best skill to base a build on... in fact.. it kinda stinks... eles self inflict exhaustion anyway...so they know how to deal with it...you cant really go toe to toe with a warrior without ending up shadowing out....so basically you are built for killing necro/monk casters who cant handle the damage/exhaustion....
so its not really an all around build if you ask me... you are the one who told me that you need to pick your targets as a sin ...soooo... what targets did you have in mind?
Seems like a nice solid build, I can't wait to test it out myself.
A few notes tho:
Can you outpressure monks with that build? It seems like that because of the interupt, tho it uses a lead attack.
How does the build fare against Warriors? With elemental you get through some of their armor, but is that enough?
A few notes tho:
Can you outpressure monks with that build? It seems like that because of the interupt, tho it uses a lead attack.
How does the build fare against Warriors? With elemental you get through some of their armor, but is that enough?
It depends on what environment you're in. Death Blossom shines in PvE, AB shrines etc. Also you can keep spamming it.
Twisting Fangs is more spikey.
Exhausting Assault is merely a good way to quickly get to Moebius Strike. And the interrupt. I don't think anyone would ever notice the exhaustion. (unless you kill them and they res again with max energy )
Death Blossom's +42 armor ignoring damage is pretty nice against warriors.
If you really want to outpressure monk, I advise Yanssassins or sp boa's. This is to kill unprotted targets without endangering yourself.
Twisting Fangs is more spikey.
Exhausting Assault is merely a good way to quickly get to Moebius Strike. And the interrupt. I don't think anyone would ever notice the exhaustion. (unless you kill them and they res again with max energy )
Death Blossom's +42 armor ignoring damage is pretty nice against warriors.
If you really want to outpressure monk, I advise Yanssassins or sp boa's. This is to kill unprotted targets without endangering yourself.
T
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What's with you against using sup and major runes. How do you expect to do any real dmg. Yes, I know what your gonna say "I rather have more health than more dmg b/c i'd rather stay alive", well health isn't the only thing that keeps an assassin alive. 450-500 something is just as good as 600 health.
Quote:
Originally Posted by The Red Knight
You fail at assassin builds
Even though im not a large fan of this build as i am the Yanassassin. It does allow for a spamable DB.
And for you Red, if you played Assassins at all, you would see that this build only holds up in AB and PvE like he said. If your planning on spiking a target.. dont use this. But if your trying to cause sustainable pressure this is a good choice.
And for you Red, if you played Assassins at all, you would see that this build only holds up in AB and PvE like he said. If your planning on spiking a target.. dont use this. But if your trying to cause sustainable pressure this is a good choice.
Quote:
Originally Posted by Yanman.be
It does ignore armor. Wanna see your kinetic + armor of earth+ dolyak signet vs Death Blossom or anything else with +damage?
i may have read wiki wrong... but... doesnt this mean damage from skills is non armour ignoring?
http://gw.gamewikis.org/wiki/Armor
http://gw.gamewikis.org/wiki/Damage_type
see the "when armor doesnt matter" in the first link... then read the second link
...unless this is outdated
and why in the world would you choose no maj/sup runes?? as if 600 health on an assasin helps him quickly kill targets?
@crazyviet guy... assasin and pressure dont mix well.... but i guess it doesnt matter as much in ab/pve
http://gw.gamewikis.org/wiki/Armor
http://gw.gamewikis.org/wiki/Damage_type
see the "when armor doesnt matter" in the first link... then read the second link
...unless this is outdated
and why in the world would you choose no maj/sup runes?? as if 600 health on an assasin helps him quickly kill targets?
@crazyviet guy... assasin and pressure dont mix well.... but i guess it doesnt matter as much in ab/pve
T
