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Originally Posted by freekedoutfish
So people should give up trying to be nice and help noob players with no experience, because it doesnt help in the long run?
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You kind of mangled that one. It's not that
they should, so much as
they most likely will fail because they are swimming against the current.
Heroes and inproved henchies are a tremendous success. But, I argue that it is a success that will make a failure of the game's future.
Unless, ANet introduces a creative way to balance the situation.
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Originally Posted by freekedoutfish
Instead we should single out the noobs and not let them into PUGs because their inexperienced and wont contribute to the team?
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My point is that the popularity of Heroes/improved Henchies has the overall effect of creating poorly skilled players in terms of team work.
Additionally, at present, the majority of players that seek other players to group with other players in the game tend to be less experienced, newer to the game, or under the archaic belief that Guild Wars is some kind of <gasp> multi-player game, etc. <hehe>
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Originally Posted by freekedoutfish
If ive misunderstood then sorry, but thats how your statement reads.
How exactly does that attitude help towards the dwindling PUG numbers?
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It's not an attitude, it's only an observation. It's about trends in human nature and interaction.
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Originally Posted by freekedoutfish
People quite simply wont take part in something if its not fun and they dont learn from it. If you say to someone that you wont help them, or you wont let them join you because their inexperienced, then it incourages resentment towards joining others.
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In simple terms, my suggestion is the equivalent of telling people to eat their vegetables instead of all that cotton candy...
The argument isn't about what people
like, it's about what is best for the game longterm. You can rebut that if people like something that ensure the success of the game, I suggest that it's a temporary gain for a a long term loss.
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Originally Posted by freekedoutfish
Your started your post off by blaming AI for dropping PUG numbers, and then make a statement like that! And your honestly trying to say anti-social attitudes arent the main contributor to lacking PUGs?
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The AI just speeds up the downward spiral and attracts a more "anti-social" player base, driving out players that prefer more of a social based experience.
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Originally Posted by freekedoutfish
I say we should do every little thing we can to incourage noob players to join PUGs. If that means going up to ever low level player and asking if they need help, then we should do it.
Instead of just not trying, because it wont "cut it"!
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And it appears you are missing my point, based on the quote above.
LOOK, I want an in-game community made up of helpful, interesting and skillful players.
But, we don't have that now.
We have a diluted, paper thin player base which generally avoids PuG-ings like the plague and it's only going to get worse if the Dev's don't "nudge" the pendulum the other way.
Point:
Everyone needs to realize that PuG's are even WORSE now because of HEROES/improved Henchies...because generally it is the least experienced and less skilled players that are trying to get into groups. So, now we have a self fulfilling predicament.
It isn't a sustainable situation.