Originally Posted by unienaule
I don't know if you noticed this or not, but there are always 2 sides of an issue. Making the change just makes the side that was quiet and happy before get loud and annoying, while the side that was annoying before goes to being quiet and making fun of the other side for whining. There were whiners before about OH NOES MAKE PETS IN TOWN, then there was PETS NEED TO STFU, now there's PETS NEED TO MAKE NOISE. See a pattern?
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Mini-pets in towns!
Sir Skullcrasher
Quote:
Sir Skullcrasher
*snip* Reference to deleted post. -Unien
Showing off weapons in towns wouldn't be a great idea, in fact... all you can accomplish by doing that is to show off the baddest or the rarest weapons you got.
Showing off weapons in towns wouldn't be a great idea, in fact... all you can accomplish by doing that is to show off the baddest or the rarest weapons you got.
tomcruisejr
Quote:
Originally Posted by Sir Skullcrasher
Showing off weapons in towns wouldn't be a great idea, in fact... all you can accomplish by doing that is to show off the baddest or the rarest weapons you got.
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I'd rather show off my character's weapons in outpost than a minipet.
lyra_song
Quote:
Originally Posted by unienaule
There were whiners before about OH NOES MAKE PETS IN TOWN, then there was PETS NEED TO STFU, now there's PETS NEED TO MAKE NOISE. See a pattern?
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Mini-pet racing has been around for a while.....you need to be partially assasin...choose a start, choose a finish line.
One person stands at the finish line. The racers cast recall. They go to the starting line and undo recall and wait at the finish line.
The first pet to get back to its master wins.
MSecorsky
Besides, with showing weapons...
Do we really want a bunch of drunken armed warriors on a sugar rush running around town?
Do we really want a bunch of drunken armed warriors on a sugar rush running around town?
Sir Skullcrasher
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Originally Posted by lyra_song
I dunno about you, but i never asked for or wanted pets in outposts (to my recollection...but i dont trust my memory).
Mini-pet racing has been around for a while.....you need to be partially assasin...choose a start, choose a finish line. One person stands at the finish line. The racers cast recall. They go to the starting line and undo recall and wait at the finish line. The first pet to get back to its master wins. |
The Ernada
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Originally Posted by Jongo River
YWhy should I switch off all sound and miss out on the fantastic score - particularly the great atmospheric music that plays in outposts, just because the kids want to play with their noisy toys?
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You DONT have to mute all your sounds. It was simple enough to just go into your options to mute the pet sounds which is why I dont understand why people were making such a big fuss over the sounds.
Warmaster Patton
I don't think mini pet racing is as fun as rolling dice. I'm not so sure if it's true, but it seems like some mini's are faster than others, so to win you just get the fastest one.
Gli
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Originally Posted by sindex
My thing is if you hated the sounds for the mini-pets. You hated the sounds for the trolls, charr, saltspray dragon, and etc; which also means you hated the sounds for ranger pets, which then continues on from there. In conclusion you hated A-nets sound team decision to implement all sound effects, which means that you want all sounds to be turned off or muted. So you’re logical complaints should have come in, when the pets were in the explor’able areas, had noises in the first place, and not now.
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Gli
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Originally Posted by The Ernada
I keep seeing people use this excuse and still ignore my suggestion of just muting the BACKGROUND SOUNDS in OPTIONS when you're in outposts so you can STILL hear the music.
You DONT have to mute all your sounds. It was simple enough to just go into your options to mute the pet sounds which is why I dont understand why people were making such a big fuss over the sounds. |
That slider doesn't just mute the minipet noise, it controls a wide selection of sounds. I've had each and every one of the 5 volume sliders in the exact position I want them to be to enjoy the game's audio for months now, and all was well. You want people to go into their options every damn time they move into and out of an outpost and call that a solution? Nuts!
And do you really believe ANet muted the pets because people made a fuss out of it? I'd rather think they did it because they're sensible people who realized they completely messed up the outpost soundscape. ANet only ever fixes unintended or completely disastrous behaviour as fast as they fixed this. They never act upon player opinion in just a matter of hours.
The Ernada
Quote:
Originally Posted by Gli
We didn't ignore your suggestion. Reactions ranged from incredulity at the sheer ridiculousness of it, to outright.. no wait, there was just the incredulity.
That slider doesn't just mute the minipet noise, it controls a wide selection of sounds. I've had each and every one of the 5 volume sliders in the exact position I want them to be to enjoy the game's audio. You want people to go into their options every damn time I move into and out of an outpost and call that a solution? Nuts! |
Guess what? I always have to click off local chat in outposts because I can not stand the spam. Then I click it back on in missions or whenever I want to actually talk. Is that any different from what you could have done?
I mean hey, I can respect that you dont like the sounds. Personally I dont care for them. But what gets me is that there were options for you people to take to avoid the sounds, but you chose not to use them and instead went to complain. And when suggestions are given, you choose not to take them and call them ridiculous. Clearly, you didnt want a solution, you just wanted things your way.
I mean don't go making an excuse that pet sounds were drowning out the music when you could have easily turned off the background sounds and have the music unaffected.
Gli
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Originally Posted by The Ernada
I dont see how it's ridiculous or nuts or that hard to go into options to move a slider down. Ohhh yes, that's so hard and ridiculous.
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Quote:
Originally Posted by The Ernada
Guess what? I always have to click off local chat in outposts because I can not stand the spam. Then I click it back on in missions or whenever I want to actually talk. Is that any different from what you could have done?
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Do that, then come back and tell me they're no different.
Quote:
Originally Posted by The Ernada
I mean hey, I can respect that you dont like the sounds. Personally I dont care for them. But what gets me is that there were options for you people to take to avoid the sounds, but you chose not to use them and instead went to complain. And when suggestions are given, you choose not to take them and call them ridiculous. Clearly, you didnt want a solution, you just wanted things your way.
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The Ernada
Meh. What's done is done. And whether or not the complaining was the cause of the pet mutes doesnt matter. The point was that there were options for you complainers. You refused to use them. And now there are NO options at all for the other side of people who actually like the sounds. Options are always a good thing, even if you are too lazy to use them.
Gli
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Originally Posted by The Ernada
Meh. What's done is done. And whether or not the complaining was the cause of the pet mutes doesnt matter. The point was that there were options for you complainers. You refused to use them. And now there are NO options at all for the other side of people who actually like the sounds. Options are always a good thing, even if you are too lazy to use them.
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Heck, they could mix in a homebrew squeeky and tear-choked 'I love you, master' and enjoy it even more.
Sapphy
While I understand that some people would rather not have to endure the sounds of mini-pets or be bothered with adjusting a slider on their sound options when in town; I do NOT understand why those who loved their mini-pets, sounds and all, can no longer enjoy them to their full extent even when outside of a town.
The Ernada
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Originally Posted by Gli
Of course there are options for people who like the sounds. They can visit the 'real' version of their minipet, wherever it is they spawn, and record the game's sound output. Cut out a good take of the intended sound, save it as a soundfile and find a freeware application that plays random files that are found in a particular folder at random intervals. I know such applications exist. Surely, if that's too much trouble, these pet sound afficionadoes are just being lazy.
Heck, they could mix in a homebrew squeeky and tear-choked 'I love you, master' and enjoy it even more. |
Yes, I can also make up lame extreme examples as well.
Gaile Gray
Hey, guys,
Good news from Programmer Jim. While some of the requests are not doable -- for instance, we can't readily add a "toggle sounds on/off" without taking significant amounts of time -- we can make this change:
Good news from Programmer Jim. While some of the requests are not doable -- for instance, we can't readily add a "toggle sounds on/off" without taking significant amounts of time -- we can make this change:
- When miniatures are in town, they will be silent
- When miniatures are in missions, explorable areas, or guild halls, they will have sounds
VitisVinifera
Quote:
Originally Posted by Gaile Gray
As I understand it, this is likely not a "pick and choose" situation. We either have pet sounds or we do not. And I have to say that in my observation, and listening to players not just today but over the last many months, the sound removal is likely to please the majority of players. (Not all, but the majority.) Too often, I've seen people denigrate the Jungle Troll because of his growl, or the Kuunivang because of the whomp/whomp/whomp of the beating wings.
I will be happy to ask about the selective return of sounds, but please, let's focus not on minutiae like this, but on the bigger picture. How much time would someone ask we invest to make the sounds adjustible, optional, or toggleable? And what cool new feature are you willing to postpone while we make what many would consider a minor adjustment? If it takes a programmer hours to make these options, I believe there are better uses for his/her time. However, if this is a minor thing, and can easily be made selectable, or adjustible, we'll do that, I'm sure. __________________ Gaile Gray Community Relations Manager ArenaNet The Guild Wars Site |
Quote:
Originally Posted by Gaile Gray
Hey, guys,
Good news from Programmer Jim. While some of the requests are not doable -- for instance, we can't readily add a "toggle sounds on/off" without taking significant amounts of time -- we can make this change:
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snabelfisken
I like showing off my pet in towns
raven214
Quote:
Originally Posted by Gaile Gray
Hey, guys,
Good news from Programmer Jim. While some of the requests are not doable -- for instance, we can't readily add a "toggle sounds on/off" without taking significant amounts of time -- we can make this change:
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Firebaall
Yup, that's more than acceptable.
unienaule
I'd just like to clarifiy what I meant, even though it looks like we will have a happy ending. I didn't mean to say that the people complaining about each of the various steps were the same people, just that no matter what is done, there will be complainers. There were people who complained that the Character Select option was lame! I wasn't attacking any of the groups, I was pointing out that because people play this game, they will have different opinions on various parts of it, and since it's the Internets, they're going to argue! It's not because Anet is divisive, there are heated arguments in every game about things. That's just how it works. To say that Anet is terrbile because people argue is just plain wrong.
sindex
Quote:
Originally Posted by unienaule
I'd just like to clarifiy what I meant, even though it looks like we will have a happy ending. I didn't mean to say that the people complaining about each of the various steps were the same people, just that no matter what is done, there will be complainers. There were people who complained that the Character Select option was lame! I wasn't attacking any of the groups, I was pointing out that because people play this game, they will have different opinions on various parts of it, and since it's the Internets, they're going to argue! It's not because Anet is divisive, there are heated arguments in every game about things. That's just how it works. To say that Anet is terrbile because people argue is just plain wrong.
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It’s good news that this situation is coming to a better conclusion, and I thank you on my hands and knees for being so kind. Thank you A-team, and Gaile. I guess next time I owe you something, instead of being a pain in the you know what.
CagedinSanity
I don't tend to stay in a town too long, too much to do. Every now and then i attempt to sell a few weapon mods (entirely unsucessful by the way), and im off to do normal PvE stuffs.
Soemtiems i take a break and chase minipets around though, I don't get to see many of them.
I approve the change. If i was a more people person, however. I might actually be annoyed. (the sounds.)
Soemtiems i take a break and chase minipets around though, I don't get to see many of them.
I approve the change. If i was a more people person, however. I might actually be annoyed. (the sounds.)
Evilsod
Tbh i couldn't give a monkeys about this part of the update. They could've spent there time doing things alot more useful. Instead they put Mini-pets in towns...
I might occasionally view my mini-pet, but i'm not gonna go mental over it been awesome/useless.
As far as i'm concerned the focus should be on the shite job they did with the Templates and Attribute panels. I hate them both with a passion...
I might occasionally view my mini-pet, but i'm not gonna go mental over it been awesome/useless.
As far as i'm concerned the focus should be on the shite job they did with the Templates and Attribute panels. I hate them both with a passion...
Das Hip
Quote:
Originally Posted by Gaile Gray
Hey, guys,
Good news from Programmer Jim. While some of the requests are not doable -- for instance, we can't readily add a "toggle sounds on/off" without taking significant amounts of time -- we can make this change:
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Awesome Gaile, as an initiator of one of the previous threads discussions regarding these sounds, I think that's an excellent compromise sure to please most everybody! (And who says A-net doesn't listen?)
Thanks for passing on our concerns (once again) and hopefully our feedback helped us all come up with what was a viable solution for us, and your programmers. It's great to see such a responsive, dedicated team of people devoted to a game.
The PvE gods have truly smiled upon the friends of Mini-Pets/PvE today
Let the celebrations begin! (well, next week in the Guild-Halls! )
Das
Mesmer in Need
Quote:
Originally Posted by Blu_onyx
Personally the sound of the wee Dragon used to send me absolutly BONKERS.
Not only were the sounds horribly awful and grating , they in no way represented the minipet's character or size, they were totally out of proportion in both scale and volume. A MINI PET, has a MINI sound. Not a all encompassing ROAR, that is 30X louder then some of the enemies within the game. Just like visuals, sound must be used in proportion and scale to the item/creature... whatever....... that is emitting the sound ! . Therefore a much more realistic solution, would to have the minipet's make a noise that is equal and suitable to their size. A SMALL ROAR! for the dragon e.t.c A cute "bark" "roar" "meoooow" "Purrrr" "Mooo" "Mutter" "Howl" "Cry" e.t.c for other pets of various errr breeds:P. |
Saraphim
I was just getting used to the no sound idea, even in explorables. My newly gagged Kuunie has been out of the backpack more in the last day or two than the entire time since I bought Factions. The sound in explorables seems fair enough, if someone refuses to put their pet away if it's annoying the party then maybe they're not going to take much notice of anything else that's asked of them.
I like 'em in towns as well, I'm not much of a town person and most of the chat tends to be spam of some sort anyway, yet last night (in Kamadan) there was a nice friendly conversation going between a good many people which probably wouldn't have started if we hadn't been sitting there with our mini pets out.
I like 'em in towns as well, I'm not much of a town person and most of the chat tends to be spam of some sort anyway, yet last night (in Kamadan) there was a nice friendly conversation going between a good many people which probably wouldn't have started if we hadn't been sitting there with our mini pets out.
Queenie
I hate this mini pets idea in town thing :|
Etta
I like it even know it is useless. Would be a lot cooler if the minipets start interact with each other without human input.
Mournblade
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Originally Posted by Queen Christie
I hate this mini pets idea in town thing :|
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Code=007
I'm happy with this, in town mute outside normal that's ok for me
lyra_song
seeing mini pets in pre-sear towns is so fun ^_^
complete newbies dont know what they are and get really excited with the "cool!" "Wow i want one!" comments. Makes me feel a little nostalgic....
complete newbies dont know what they are and get really excited with the "cool!" "Wow i want one!" comments. Makes me feel a little nostalgic....
Neo Nugget
Quote:
Originally Posted by lyra_song
seeing mini pets in pre-sear towns is so fun ^_^
complete newbies dont know what they are and get really excited with the "cool!" "Wow i want one!" comments. Makes me feel a little nostalgic.... |
Etta
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Originally Posted by Mournblade
You can't trip over them
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grottoftl
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Originally Posted by Queen Christie
I hate this mini pets idea in town thing :|
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Ras Kass
The only non-positive thing I have to say regarding this is that there are some minor bugs. Such as: a party # (I have seen either 2s or 4s) will appear over its head, or a lv1 will appear over its head. Kind of strange but I thought I would let those of you know if you didn't already. Also, you can respawn your pet multpile times to try to get this oddidty.
Dione Davore
Cool to have mini-pets in town
Now my chars can finaly show off they Hydra
Well, not really to show off but nice they have some more use.
Now my chars can finaly show off they Hydra
Well, not really to show off but nice they have some more use.
Sir Skullcrasher
I saw a mini panda and a mini faction giant last night.
Perkunas
Minis in town, I like. They weren't of any use outside of town, so mine had stayed in storage. Now my mini Kirin follows me around town. I like this addition.