LF w/mo swordmanship build :)
linksun9
Hi,I'm lookin for a good w/mo swordmanship build but please without elites cause i don't have any.Thank you
Marty Silverblade
1) Don't take Mending
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card]
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card]
Stormlord Alex
No elite, eh? Well...
[skill]Sever Artery[/skill]
[skill]Gash[/skill]
[skill]Galrath Slash[/skill] or [skill]Silverwing Slash[/skill] or even [skill]Standing Slash[/skill] - most likely Standing - it charges faster.
[skill]Healing Signet[/skill]
[skill]Flail[/skill]
[skill]Enraging Charge[/skill]
[skill]Mending touch[/skill]
[skill]Rebirth[/skill] or whatever res you want.
Max Swordsmanship, decent Strength and Tactics, the few remaining points into Protection Prayers.
Works well enough - it's got speed buff/adrenaline gain, IAS, self-heal and condition removal, decent enough damage and NO MENDING.
::EDIT:: - In areas with few dangerous conditions, drop Mending Touch for another attack skill, or even [skill]Holy Veil[/skill] in areas with a fair few hexes.
[skill]Sever Artery[/skill]
[skill]Gash[/skill]
[skill]Galrath Slash[/skill] or [skill]Silverwing Slash[/skill] or even [skill]Standing Slash[/skill] - most likely Standing - it charges faster.
[skill]Healing Signet[/skill]
[skill]Flail[/skill]
[skill]Enraging Charge[/skill]
[skill]Mending touch[/skill]
[skill]Rebirth[/skill] or whatever res you want.
Max Swordsmanship, decent Strength and Tactics, the few remaining points into Protection Prayers.
Works well enough - it's got speed buff/adrenaline gain, IAS, self-heal and condition removal, decent enough damage and NO MENDING.
::EDIT:: - In areas with few dangerous conditions, drop Mending Touch for another attack skill, or even [skill]Holy Veil[/skill] in areas with a fair few hexes.
Splatter Mcnasty
you CAN use mending if you want to, especially when farming. But if you are mainly doing group PVE or PVP, dont bring it.
Beasleyboy
Quote:
Originally Posted by Marty Silverblade
1) Don't take Mending
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card] Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card] Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
Coloneh
Quote:
Originally Posted by Beasleyboy
Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
healsig outdoes those without taking 3 slots and your elite. vigorous spirit + live vicariously can be useful for cyclone axe + tripple chop/hundred blades farming though.
Marty Silverblade
Quote:
Originally Posted by Beasleyboy
Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
1) I said 'don't bother with Healing Prayers at all', not 'OMG WAMMO YOU MUST USE HEALING PRAYERS OMG NEVER USE IT NOOB'. Please quote me properly.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine.
Durik Lakmor
Quote:
Originally Posted by Marty Silverblade
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
what's funny is the general PuGs will be like WTF?OMGBBQ! if you're focusing on DPS as warrior instead of just staying alive. personally i like the build you posted and run something somewhat similar.
Of course in some areas the just staying alive is needed (Ob Flesh Tank) and yes farming Whammo builds are nice for farming alone. (Though I wanna try out that W/Rt one, just gotta get off my arse and get the skills.
Of course in some areas the just staying alive is needed (Ob Flesh Tank) and yes farming Whammo builds are nice for farming alone. (Though I wanna try out that W/Rt one, just gotta get off my arse and get the skills.
Tingi
Searching is great.
Use it.
Use it.
linksun9
thank u all,and by way,i own all 3 campaigns.
clawofcrimson
then dangit man...get yourself a good elite....
linksun9
Thank u all of u,and i wanna ask something else too,i have done the 1 q that gives 15 attribute points in Droknar's Forge,where is the other 1 and how can i put my attribute points?Most of u say not to use so much healing and monk stuff,so plz tell me,and thank u all!!!
jesh
The other quest you'll find in Destiny's Gorge, talk to the snake guy and he'll give you a quest. Finish it, and the follow up will give you the 2nd set of 15 attribute points. Once you get all of them, you'll want to run something like this:
12+3+1 Weapon (sword, axe or hammer)
OR
12+1+1 (more hp)
Strength: anywhere between 13 and 9, so..
8+1 to 12+1 Strength
Leftovers can go into Tactics or a secondary attribute, like Curses or Channeling. I know you're W/Mo, so that's points you could put into Smiting or something. At 13 strength, you'll have 3 points left over. 12 strength can bring you up to 6 points left. 11 strength brings you up to 8. 10 brings you up to 9 points left for something else. 9 strength lets you put 10 points into something else.
(these numbers are from memory, so I might be off a lil)
As you can see, the less you put in Strength, the more you have for using on your secondary or Tactics. The most popular combination is probably 16 weapon, 11 strength, 9 tactics/8 secondary.
12+3+1 Weapon (sword, axe or hammer)
OR
12+1+1 (more hp)
Strength: anywhere between 13 and 9, so..
8+1 to 12+1 Strength
Leftovers can go into Tactics or a secondary attribute, like Curses or Channeling. I know you're W/Mo, so that's points you could put into Smiting or something. At 13 strength, you'll have 3 points left over. 12 strength can bring you up to 6 points left. 11 strength brings you up to 8. 10 brings you up to 9 points left for something else. 9 strength lets you put 10 points into something else.
(these numbers are from memory, so I might be off a lil)
As you can see, the less you put in Strength, the more you have for using on your secondary or Tactics. The most popular combination is probably 16 weapon, 11 strength, 9 tactics/8 secondary.
clawofcrimson
go to factions... the best sword elites are there
in the mean time [card]battle rage[/card] is an easy cap from droks....and you can jump over to NF for [card]enraging charge[/card] ....
so skill usage would look like... EC>BR> sever>gash>galrath...or something like that
in the mean time [card]battle rage[/card] is an easy cap from droks....and you can jump over to NF for [card]enraging charge[/card] ....
so skill usage would look like... EC>BR> sever>gash>galrath...or something like that
Beasleyboy
Quote:
Originally Posted by Marty Silverblade
1) I said 'don't bother with Healing Prayers at all', not 'OMG WAMMO YOU MUST USE HEALING PRAYERS OMG NEVER USE IT NOOB'. Please quote me properly.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine. Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine. Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
-.-
More like the team mates sucking ass if they don't understand the concept of arggo control.
aB-
Quote:
Originally Posted by Beasleyboy
Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
Honestly, if you're in a PvE group you don't need much to tank. Here is a pretty simple build I run:
Flurry
Dragon Slash
Standing Slash
Silverwing Slash
Galrath Slash
Watch Yourself
Healing Signet
Res Signet
You can spam attacks well making you a DPS machine. Watch Yourself is a huge boost of armor to not only yourself but your entire party. In PvE a group wipes because of pressure. If you can eliminate enemies quickly you reduce the pressure your monks have to deal with.
Flurry
Dragon Slash
Standing Slash
Silverwing Slash
Galrath Slash
Watch Yourself
Healing Signet
Res Signet
You can spam attacks well making you a DPS machine. Watch Yourself is a huge boost of armor to not only yourself but your entire party. In PvE a group wipes because of pressure. If you can eliminate enemies quickly you reduce the pressure your monks have to deal with.
Silk Weaver
Quote:
Originally Posted by Marty Silverblade
1) Don't take Mending
2) Don't bother with Healing Prayers at all. You know your stuff, but I'll take you on that.
Restful Breeze.
A/Mo used it instead of Feigned, a few R/Mos used it instead of troll due to long troll cast time.
There is no reason a war with mainly adrenal skills can't use it for splits. Healing Signet has 2.75 cast time and aftercast, Restful Breeze has 1.75 (but energy, I think worthwhile in some situations). Not only is Restful Breeze good even with very low speccing (ie.5), allowing points placed into other areas, such as strength for a Prot Strike or Bull's Charge/Strike war, it can outheal a level 10 heal sig in 5.5 seconds. This may seem like a lot, but considering that heal sig has a 1 second time anyway, (-1 seconds), that each attack takes .5 seconds before it activates (-.5), that leaves you with that leaves maybe 4 seconds that you have to spend kiting or chasing. In a split situation, or PvE, or RA, that's not at all rare. I use Enraging Charge/Tiger's Stance in RA, for example, so I can wait for those. Who says kiting isn't useful to the team anyway? In theory while I'm kiting the team should be killing them. But that's RA...
If all 8 seconds (9+ with enchant mod with weapon switch) of healing is used, restful breeze outheals a heal signet with only FIVE levels, as opposed to Heal Sig's 9+1, heals for more, faster cast time (interrupts), can be used on others (meh), and minus the armor issue (well, could post an issue in some cases). Sure, you can't use YAA or Mending Touch after the breeze, but each choice has a drawback or two, no? In a split without monks, it could be useful as well... Troll isn't dependable, and sins, mmm, sins can't really operate too well without monks anymore.
Yes, I love heal sig too, but I don't think restful is entirely useless. /Mo opens up possibilities such as Mending Touch, Empathic Removal, and Rebirth/Chant in PvE as well.
2) Don't bother with Healing Prayers at all. You know your stuff, but I'll take you on that.
Restful Breeze.
A/Mo used it instead of Feigned, a few R/Mos used it instead of troll due to long troll cast time.
There is no reason a war with mainly adrenal skills can't use it for splits. Healing Signet has 2.75 cast time and aftercast, Restful Breeze has 1.75 (but energy, I think worthwhile in some situations). Not only is Restful Breeze good even with very low speccing (ie.5), allowing points placed into other areas, such as strength for a Prot Strike or Bull's Charge/Strike war, it can outheal a level 10 heal sig in 5.5 seconds. This may seem like a lot, but considering that heal sig has a 1 second time anyway, (-1 seconds), that each attack takes .5 seconds before it activates (-.5), that leaves you with that leaves maybe 4 seconds that you have to spend kiting or chasing. In a split situation, or PvE, or RA, that's not at all rare. I use Enraging Charge/Tiger's Stance in RA, for example, so I can wait for those. Who says kiting isn't useful to the team anyway? In theory while I'm kiting the team should be killing them. But that's RA...
If all 8 seconds (9+ with enchant mod with weapon switch) of healing is used, restful breeze outheals a heal signet with only FIVE levels, as opposed to Heal Sig's 9+1, heals for more, faster cast time (interrupts), can be used on others (meh), and minus the armor issue (well, could post an issue in some cases). Sure, you can't use YAA or Mending Touch after the breeze, but each choice has a drawback or two, no? In a split without monks, it could be useful as well... Troll isn't dependable, and sins, mmm, sins can't really operate too well without monks anymore.
Yes, I love heal sig too, but I don't think restful is entirely useless. /Mo opens up possibilities such as Mending Touch, Empathic Removal, and Rebirth/Chant in PvE as well.
Katari
Healing sig is only a backup. You're on a team, with monks, they heal/prot you. If you're spaming healing sig to stay alive, then either you need better monks, or the rest of your team sucks.
Silk Weaver
Healing Signet allows a warrior to split off to deal with gankers, gank, run flags, or kill flaggers and still sustain itself.
My arguement is that restful breeze can do that as well, with a lower attribute spread, even,
My arguement is that restful breeze can do that as well, with a lower attribute spread, even,
Age
You really only need 3 sword skills the most common
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]
That is the best non elite adrenal set up if you want one and you could throw in
[skill]Distracting Blow[/skill]
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Final Thrust[/skill]
That is the best non elite adrenal set up if you want one and you could throw in
[skill]Distracting Blow[/skill]
[DE]
Quote:
Originally Posted by Beasleyboy
Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
Please stop talking.
Beasleyboy
Quote:
Originally Posted by The Phantom
27(amount healed from VS and LV at 10 healing)*53(attacks per minute)= 1431 healed per minute with 2 second spent casting the enhancements per minute.
115(amount healed by healing signet at 10 tactics)*15(casts per minute)= 1725 healed per minute with 30 seconds spent casting per minute.
Using Live Vicariously and Vigorous Spirit leaves you room for 1 attack speed increase, 1 rez, 2 attack skills, and 1 elite skill of your choice.
[DE]
To start off I assume we are talking PvE here because your build would just be ridiculously pathetic in PvP.
In PvE you will run into not only Blind but lots of groups that can remove/shatter your enchantments. That leaves you with NO HEALING AT ALL. Also LV and VS require you to be attacking AND successfully hitting to gain health. Not to mention the fact that to use those two skills effectively you are wasting lots of attributes to pump up your healing prayers. By pumping up tactics instead, you not only have access to healing signet but other useful skills such as Watch Yourself which benefits your entire team.
You also mentioned bringing healing hands I believe? I am curious as to why you would need to bring all that healing unless your monks are subpar? In any case you should be much more focused on DPS than healing as a warrior. Bringing healing hands deprives you from great DPS elites such as Eviscerate, Dragon Slash, or Devastating Hammer.
Using healing signet leaves you room for an IAS, a rez, 2 attacks, 1 elite, and 1 utility (WY, Stance Cancel, Dolyak, etc)
In summary, please avoid healing prayers on warriors.
In PvE you will run into not only Blind but lots of groups that can remove/shatter your enchantments. That leaves you with NO HEALING AT ALL. Also LV and VS require you to be attacking AND successfully hitting to gain health. Not to mention the fact that to use those two skills effectively you are wasting lots of attributes to pump up your healing prayers. By pumping up tactics instead, you not only have access to healing signet but other useful skills such as Watch Yourself which benefits your entire team.
You also mentioned bringing healing hands I believe? I am curious as to why you would need to bring all that healing unless your monks are subpar? In any case you should be much more focused on DPS than healing as a warrior. Bringing healing hands deprives you from great DPS elites such as Eviscerate, Dragon Slash, or Devastating Hammer.
Using healing signet leaves you room for an IAS, a rez, 2 attacks, 1 elite, and 1 utility (WY, Stance Cancel, Dolyak, etc)
In summary, please avoid healing prayers on warriors.
Beasleyboy
Quote:
Originally Posted by The Phantom
To start off I assume we are talking PvE here because your build would just be ridiculously pathetic in PvP.
In PvE you will run into not only Blind but lots of groups that can remove/shatter your enchantments. That leaves you with NO HEALING AT ALL. Also LV and VS require you to be attacking AND successfully hitting to gain health. Not to mention the fact that to use those two skills effectively you are wasting lots of attributes to pump up your healing prayers. By pumping up tactics instead, you not only have access to healing signet but other useful skills such as Watch Yourself which benefits your entire team.
You also mentioned bringing healing hands I believe? I am curious as to why you would need to bring all that healing unless your monks are subpar? In any case you should be much more focused on DPS than healing as a warrior. Bringing healing hands deprives you from great DPS elites such as Eviscerate, Dragon Slash, or Devastating Hammer.
Using healing signet leaves you room for an IAS, a rez, 2 attacks, 1 elite, and 1 utility (WY, Stance Cancel, Dolyak, etc)
In summary, please avoid healing prayers on warriors. Yes this is a PvE build, and yes I know this build is absolutely terrible for PvP.
I am going to assume the OP is not very far in the game due to no elite, so he is mostly going to be in pugs and is mostly going to play with subpar players for a while. I have been running a VS and LV build for about the past 2 weeks and over those 2 weeks I have had my enhancements removed maybe 3 times (Mobs seem to remove enhancements more often from casters, and even if your enhancements are removed you can recast them in 4-5 seconds). Also if the monk isn't bringing condition removal then there is a space in this build for it. Being blinded using a VS/LV build or a build like others have stated is no different, in completely removes you from the picture. This guy asked for a good, solid build, and that's what I gave him. It makes the job of the monk a bit easier, it provides good damage to take down enemies quickly, an attack speed increase to build up adrenaline and boost his damage, and a resurrect if things get ugly. By no means is this the best build around, but it isn't any worse than dumping 6 attack skills and a rez on your hotbar. I fail to see how making your party's job easier (especially when pugging, when you need ALL the help you can get) while doing your job is a negative.
Also I only mentioned Healing Hands as a skill from the healing prayers attribute line which warriors could use effectively.
In PvE you will run into not only Blind but lots of groups that can remove/shatter your enchantments. That leaves you with NO HEALING AT ALL. Also LV and VS require you to be attacking AND successfully hitting to gain health. Not to mention the fact that to use those two skills effectively you are wasting lots of attributes to pump up your healing prayers. By pumping up tactics instead, you not only have access to healing signet but other useful skills such as Watch Yourself which benefits your entire team.
You also mentioned bringing healing hands I believe? I am curious as to why you would need to bring all that healing unless your monks are subpar? In any case you should be much more focused on DPS than healing as a warrior. Bringing healing hands deprives you from great DPS elites such as Eviscerate, Dragon Slash, or Devastating Hammer.
Using healing signet leaves you room for an IAS, a rez, 2 attacks, 1 elite, and 1 utility (WY, Stance Cancel, Dolyak, etc)
In summary, please avoid healing prayers on warriors. Yes this is a PvE build, and yes I know this build is absolutely terrible for PvP.
I am going to assume the OP is not very far in the game due to no elite, so he is mostly going to be in pugs and is mostly going to play with subpar players for a while. I have been running a VS and LV build for about the past 2 weeks and over those 2 weeks I have had my enhancements removed maybe 3 times (Mobs seem to remove enhancements more often from casters, and even if your enhancements are removed you can recast them in 4-5 seconds). Also if the monk isn't bringing condition removal then there is a space in this build for it. Being blinded using a VS/LV build or a build like others have stated is no different, in completely removes you from the picture. This guy asked for a good, solid build, and that's what I gave him. It makes the job of the monk a bit easier, it provides good damage to take down enemies quickly, an attack speed increase to build up adrenaline and boost his damage, and a resurrect if things get ugly. By no means is this the best build around, but it isn't any worse than dumping 6 attack skills and a rez on your hotbar. I fail to see how making your party's job easier (especially when pugging, when you need ALL the help you can get) while doing your job is a negative.
Also I only mentioned Healing Hands as a skill from the healing prayers attribute line which warriors could use effectively.
Cathode_Reborn
Quote:
Originally Posted by Beasleyboy
27(amount healed from VS and LV at 10 healing)*53(attacks per minute)= 1431 healed per minute with 2 second spent casting the enhancements per minute.
115(amount healed by healing signet at 10 tactics)*15(casts per minute)= 1725 healed per minute with 30 seconds spent casting per minute.
You're comparing 2 skills against 1. Healing signet won't take up 2 spaces on yourskillbar. LV takes up a pip of energy while Healing Signet is free. If you get disenchanted, you're screwed, and there's plenty of enemies with disenchants later in the Factions/Nightfall chapters.
Since you're willing to use 2 skills for healing, how about....
[skill]Vital Boon[/skill][skill]Signet of Pious Light[/skill]
Assuming were running Earth/Healing prayers at 8...
Vital + Pious Sig heals for exacly 220hp for 5 energy.
LV + Vig Spirit heal for about that much after hitting something 10 times. Vital Boon can be used before entering a fight, meaning you can use Vital + Pious Sig twice if it's recharged, and get a quick 440hp heal.
Healing Prayers on a wammo sucks for anything besides farming, but they'll never learn
Beasleyboy
Quote:
Originally Posted by Cathode_Reborn
You're comparing 2 skills against 1. Healing signet won't take up 2 spaces on yourskillbar. LV takes up a pip of energy while Healing Signet is free. If you get disenchanted, you're screwed, and there's plenty of enemies with disenchants later in the Factions/Nightfall chapters.
Since you're willing to use 2 skills for healing, how about....
[skill]Vital Boon[/skill][skill]Signet of Pious Light[/skill]
Assuming were running Earth/Healing prayers at 8...
Vital + Pious Sig heals for exacly 220hp for 5 energy.
LV + Vig Spirit heal for about that much after hitting something 10 times. Vital Boon can be used before entering a fight, meaning you can use Vital + Pious Sig twice if it's recharged, and get a quick 440hp heal.
Healing Prayers on a wammo sucks for anything besides farming, but they'll never learn You're comparing 2 skills from a completely different class than being discussed, come back with a better argument and maybe I'll "learn".
Since you're willing to use 2 skills for healing, how about....
[skill]Vital Boon[/skill][skill]Signet of Pious Light[/skill]
Assuming were running Earth/Healing prayers at 8...
Vital + Pious Sig heals for exacly 220hp for 5 energy.
LV + Vig Spirit heal for about that much after hitting something 10 times. Vital Boon can be used before entering a fight, meaning you can use Vital + Pious Sig twice if it's recharged, and get a quick 440hp heal.
Healing Prayers on a wammo sucks for anything besides farming, but they'll never learn You're comparing 2 skills from a completely different class than being discussed, come back with a better argument and maybe I'll "learn".
Cathode_Reborn
Quote:
Originally Posted by Beasleyboy
You're comparing 2 skills from a completely different class than being discussed, come back with a better argument and maybe I'll "learn".
I think it's a perfect example. The average warrior would go W/Mo for healing purposes. If you're gonna use 2 skills for keeping yourself alive, why go W/Mo when you can go W/D for the Vital + Pious Sig combo, which is obviously better than LV + Vig Spirit?
You might notice that there's no one encouraging people to go W/Mo or saying it's good combo.
You might notice that there's no one encouraging people to go W/Mo or saying it's good combo.
Beasleyboy
Quote:
Originally Posted by Cathode_Reborn
I think it's a perfect example. The average warrior would go W/Mo for healing purposes. If you're gonna use 2 skills for keeping yourself alive, why go W/Mo when you can go W/D for the Vital + Pious Sig combo, which is obviously better than LV + Vig Spirit?
You might notice that there's no one encouraging people to go W/Mo or saying it's good combo. Then explain that to the OP, I only gave him the VS+LV combo because he asked for a solid W/Mo sword build. I never said Vital + Pious Sig was a worse combo than VS+LV, but I'm trying to stay on the topic of the thread and that's giving this guy a W/Mo build. I also don't think VS+LV is the only strong W/Mo sword build, but whenever someone comes in here telling someone to NEVER put points into healing, I feel like they are misinforming that person making them think that there are no viable options with the healing prayers line. I personally don't use W/Mo other than occasional farming and if I am running a mission or something. Other than that I spend a majority of my time as a W/A or W/E, but I do know that there are viable options in attribute lines OTHER than the warrior ones.
You might notice that there's no one encouraging people to go W/Mo or saying it's good combo. Then explain that to the OP, I only gave him the VS+LV combo because he asked for a solid W/Mo sword build. I never said Vital + Pious Sig was a worse combo than VS+LV, but I'm trying to stay on the topic of the thread and that's giving this guy a W/Mo build. I also don't think VS+LV is the only strong W/Mo sword build, but whenever someone comes in here telling someone to NEVER put points into healing, I feel like they are misinforming that person making them think that there are no viable options with the healing prayers line. I personally don't use W/Mo other than occasional farming and if I am running a mission or something. Other than that I spend a majority of my time as a W/A or W/E, but I do know that there are viable options in attribute lines OTHER than the warrior ones.
Cathode_Reborn
[skill]Rebirth[/skill][skill]Mending Touch[/skill][skill]Restful Breeze[/skill][skill]Empathic Removal[/skill]
To the OP:
If you're using any monk skills besides those in a non-farming build, chances are you're using a horrible build. How Mending + Healing Breeze on a warrior got so popular has got to be one of the biggest mysteries in the game.
Rather than asking for a W/Mo swordsmanship build, ask for any sword build then decide what your 2ndary class is gonna be (assuming you decide to make use of it). If you do go W/Mo, the skills listed above are the only skills worth using on a warrior.....every other monk skill is usually bad on a warrior's skillbar.
Quote:
Originally Posted by Beasleyboy
To the OP:
If you're using any monk skills besides those in a non-farming build, chances are you're using a horrible build. How Mending + Healing Breeze on a warrior got so popular has got to be one of the biggest mysteries in the game.
Rather than asking for a W/Mo swordsmanship build, ask for any sword build then decide what your 2ndary class is gonna be (assuming you decide to make use of it). If you do go W/Mo, the skills listed above are the only skills worth using on a warrior.....every other monk skill is usually bad on a warrior's skillbar.
Quote:
whenever someone comes in here telling someone to NEVER put points into healing, I feel like they are misinforming that person making them think that there are no viable options with the healing prayers line. I personally don't use W/Mo other than occasional farming and if I am running a mission or something.
You kinda just proved why the use of Healing prayers on a warrior is frowned upon. You said you go W/Mo for farming and running. For farming and running purposes, I'm sure just about everyone will agree, W/Mo is pretty good =p but....there's also tons of other ways to farm/run with a warrior.
The reason I listed Restful Breeze is because it's only 5 energy, and can be used by any class effectively. The strength of it is being able to heal for so much with a very low rank in Healing prayers, at the cost of not being able to use any skills. Even with no points at all in Healing, Restful will heal for 100hp.
The reason I listed Restful Breeze is because it's only 5 energy, and can be used by any class effectively. The strength of it is being able to heal for so much with a very low rank in Healing prayers, at the cost of not being able to use any skills. Even with no points at all in Healing, Restful will heal for 100hp.
Silk Weaver
Quote:
Originally Posted by Cathode_Reborn
[skill]Rebirth[/skill][skill]Mending Touch[/skill][skill]Restful Breeze[/skill][skill]Empathic Removal[/skill]
Quote for great justice.
Now now, I think vigorous spirit is decent in PvE, just as Triple Chop and Cyclone Axe are. It's convenient to put pressure off the monks, and shatter isn't an issue because, having someone waste a shatter on something useless like Vig Spirit.... is good.
Also, vig spirit triggers on attacks, not hits, so get your facts right.
You're not sacrificing very much to use vig spirit, actually. If you have your IAS and AoE attack. And, honestly, I don't use healing signets in PvE anyway. If you really don't like it, then don't take any healing, who cares, it's PvE.
Now now, I think vigorous spirit is decent in PvE, just as Triple Chop and Cyclone Axe are. It's convenient to put pressure off the monks, and shatter isn't an issue because, having someone waste a shatter on something useless like Vig Spirit.... is good.
Also, vig spirit triggers on attacks, not hits, so get your facts right.
You're not sacrificing very much to use vig spirit, actually. If you have your IAS and AoE attack. And, honestly, I don't use healing signets in PvE anyway. If you really don't like it, then don't take any healing, who cares, it's PvE.
jesh
Points in healing, no matter how little, is still points wasted.
You could be using those 8-10 points in Channeling instead, and be fulfilling your damage role better. If your monks are that terrible, take henchmen/heroes.
Triple Chop is good in PvE because you can count on the enemies to cluster up like numbskulls. It's good because it's the best for damage and adrenaline gain. Comparing this elite to Healing Prayers is .. disgusting.
You could be using those 8-10 points in Channeling instead, and be fulfilling your damage role better. If your monks are that terrible, take henchmen/heroes.
Triple Chop is good in PvE because you can count on the enemies to cluster up like numbskulls. It's good because it's the best for damage and adrenaline gain. Comparing this elite to Healing Prayers is .. disgusting.
Marty Silverblade
Just to respond to the guy who everyone seems to be against:
Quote:
Yes, you are doing TONS damage while you are busy spamming attack skills and the mobs are being owned and your Monks and Elementalists are sitting around because the Warrior is not hugging himself and doing his job. Meanwhile I am chasing down those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier by killing them as fast as I can. Healing hands should be replaced by a nice attack. Looks like I'm the one who knows what a warrior should really be doing.
Quote:
Quote:
27(amount healed from VS and LV at 10 healing)*53(attacks per minute)= 1431 healed per minute with 2 second spent casting the enhancements per minute.
115(amount healed by healing signet at 10 tactics)*15(casts per minute)= 1725 healed per minute with 30 seconds spent casting per minute.
Using Live Vicariously and Vigorous Spirit leaves you room for 1 attack speed increase, 1 rez, 2 attack skills, and 1 elite skill of your choice. I will try and make this sound like what's running through my brain right now (If you really wanted to know, PM me and i'll tell you). Ok, firstly, the point of Healing Signet is not to spam it like an idiot - use it when Monks are beginning to be pressured and you want their energy to last. Problem solved. Try shattering my healing signet. Try Power Spiking/Power Leaking/Most interrupt skills on my healing signet. Using Healing Signet allows you to have 1 more skill than you listed, try keeping up with energy as much as some Warriors use (here I'm referring to the fact that Live Vicariously eats one energy pip). Try surviving when blinded (here I mention that I am not against W/Mo, there are some skills such as Mending Touch and Rebirth that are useful).
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Yes this is a PvE build, and yes I know this build is absolutely terrible for PvP. I am going to assume the OP is not very far in the game due to no elite, so he is mostly going to be in pugs and is mostly going to play with subpar players for a while. I have been running a VS and LV build for about the past 2 weeks and over those 2 weeks I have had my enhancements removed maybe 3 times (Mobs seem to remove enhancements more often from casters, and even if your enhancements are removed you can recast them in 4-5 seconds). Also if the monk isn't bringing condition removal then there is a space in this build for it. Being blinded using a VS/LV build or a build like others have stated is no different, in completely removes you from the picture. This guy asked for a good, solid build, and that's what I gave him. It makes the job of the monk a bit easier, it provides good damage to take down enemies quickly, an attack speed increase to build up adrenaline and boost his damage, and a resurrect if things get ugly. By no means is this the best build around, but it isn't any worse than dumping 6 attack skills and a rez on your hotbar. I fail to see how making your party's job easier (especially when pugging, when you need ALL the help you can get) while doing your job is a negative. Also I only mentioned Healing Hands as a skill from the healing prayers attribute line which warriors could use effectively. I'm gonna have to go soon, so I'm only replying to to the bit in bold. Uh, it IS worse that dumping 6 attack skills on your bar. Trust me, I've been around and seen alot of stuff (3 Grandmaster Cartographer titles + Tyrian and Canthan Protector title, soon to get Elonian once I get around to finishing the Realm of Torment). It's a lot easier to get around/Masters in Cantha when you do your job properly. By overhealing you take up slots on you bar, and waste the Monks time by not giving them opportunity to do what he is supposed to. That last sentence probably didn't make sense but I know what I mean. Silk Weaver
I don't think healing signet is too useful in PvE. While I agree with you in essence, I'd rather they shatter Vig Spirit than Healer's Boon, Channeling, Shield of Regeneration, or whatever more important enchant the team might have. Power Leaked warrior though, heheh. I don't really bother with a heal, like I said. You don't need to split from your monks in PvE, and if your monks are being pressured too much, something is wrong. Your mesmers or eles aren't doing their job, nor is the MM or whatever, or the interrupter. Distracting Blow on a backfire or something, that would help more than all of the above, vig spirit AND healing signet.
I don't have all those titles with my warrior, no, but I just don't seem to use them much. I do think VS awesome simply because I farm vemin with it. I still think, one little spell slot, a little less strength (oh noes 1% less AP when using skill!!!!!1111eleven), and you get to divert that enchant hate a bit as well as heal some. At worst it would be a wasted skill slot. Pffft, sif you need more than 4 skills to be useful. BP uses Charm, Comfort, and Dshot, and Barrage =P Cathode_Reborn
Quote:
Originally Posted by Silk Weaver
Quote for great justice.
Now now, I think vigorous spirit is decent in PvE, just as Triple Chop and Cyclone Axe are. You wouldn't use Vigorous Spirit alone, cause the amount it heals for is just plain weak. Since you pretty much have no choice to use it with another healing skill, you're much better off going W/D and using Vital Boon + Pious Sig since it heals you for tons. [skill]Healing Signet[/skill][skill]"Watch Yourself!"[/skill] If you want good healing without even using your 2ndary class, this is a perfect combo. Both cost no energy, and also happen to be in tactics allowing you to use your attribute points on other useful things. Don't forget that your party will get the armor buff too, which can be pretty damn good.......you might even call it a godly combo. Outside farming, Healing prayers really has no place on a warrior's skillbar, and it's already been proven. As for Triple Chop, I really never saw what's so great about it when you can use these... [skill]Whirling Axe[/skill][skill]Furious Axe[/skill] aB-
Quote:
Originally Posted by Beasleyboy
1.33(1.33*.33) = 0.8911 attack speed
27(amount healed from VS and LV at 10 healing)*53(attacks per minute)= 1431 healed per minute with 2 second spent casting the enhancements per minute. Unfortunately most of that will be wasted when you have full health so your figures won't be as high as they seem. If you want to take pressure off of your team run Watch Yourself. An armor boost off 20~ is huge for the entire team. kanuks
Quote:
Originally Posted by Marty Silverblade
1) I said 'don't bother with Healing Prayers at all', not 'OMG WAMMO YOU MUST USE HEALING PRAYERS OMG NEVER USE IT NOOB'. Please quote me properly.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing. If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine. In pug u can use only vig spirit which heals for 15 per hit which means more than 150 health every 10 secs if u use an ias stance. Unlike healing sig, u can attack constantly and u dont have -40 armor. Healing sig is good but i dislike the 2 secs casting time because monk's healing skills all takes less than a sec to cast meaning u always get healed before healing sig get resolved which is a big waste of time u could of used to attack. But in my opinion, a warrior dont need a self heal in a pug. Watch yourself is all you need. Marty Silverblade
Don't PuG. Problem solved.
As to the 'Healing Sig is 2 seconds and you will be healed in that time from a Monk' thought, Watch Yourself, as you mentioned, is a good alternative, as well as Lion's Comfort, as it only has a 1 second casting time. Btw, not all Monk skills take less than 1 second Beasleyboy
Quote:
Originally Posted by Marty Silverblade
Just to respond to the guy who everyone seems to be against:
Fixed. I am referring to what a good Warrior should be doing (via. my build, not the one with healing prayers). I will try and make this sound like what's running through my brain right now (If you really wanted to know, PM me and i'll tell you). Ok, firstly, the point of Healing Signet is not to spam it like an idiot - use it when Monks are beginning to be pressured and you want their energy to last. Problem solved. Try shattering my healing signet. Try Power Spiking/Power Leaking/Most interrupt skills on my healing signet. Using Healing Signet allows you to have 1 more skill than you listed, try keeping up with energy as much as some Warriors use (here I'm referring to the fact that Live Vicariously eats one energy pip). Try surviving when blinded (here I mention that I am not against W/Mo, there are some skills such as Mending Touch and Rebirth that are useful). I'm gonna have to go soon, so I'm only replying to to the bit in bold. Uh, it IS worse that dumping 6 attack skills on your bar. Trust me, I've been around and seen alot of stuff (3 Grandmaster Cartographer titles + Tyrian and Canthan Protector title, soon to get Elonian once I get around to finishing the Realm of Torment). It's a lot easier to get around/Masters in Cantha when you do your job properly. By overhealing you take up slots on you bar, and waste the Monks time by not giving them opportunity to do what he is supposed to. That last sentence probably didn't make sense but I know what I mean. Alright let's take your ego out of the picture for a second, and try this again. glaz
no elites?
sever -> gash -> final/sun and moon dblow or wildblow WY! IAS optional skill (mending touch/healsig) res ive played both warrior and monk in pve, and id rather have a warrior that will deal damage and even able to interrupt or remove stances when monking, because this means that we can clear mobs faster. killing and clearing mobs faster is better than standing toe-to-toe with mobs seeing who will live longer. LV/VS works when soloing. in a team, i dont want a warrior trying to cast LV/VS whenever its shattered or drained or getting interrupted. shatter gives unconditional damage in itself. |