Mending is the best PvE skill in the game!

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

NOTE: This is NOT my opinion!

Quote:
Originally Posted by Adam Sunstrom
Mending – Hailed by many PvErs as the most useful skill in the game, it provides a constant, accessible, and fairly cheap source of healing.
From the State of the Game— February 26, 2007.

I had no idea we all thought that - Anybody besides myself care to disagree?

Corinthian

Corinthian

Krytan Explorer

Join Date: Sep 2005

I agree.....

sLiceR

sLiceR

Lion's Arch Merchant

Join Date: Oct 2005

Milan, Italy

[可愛い]

very funny

gone

Guest

Join Date: Jan 2007

it is great until my mesmer and or nec comes along -lol

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Solo builds. Ever heard of those OP? :P

myword

Krytan Explorer

Join Date: Aug 2005

Korea

nah, you're on your own Haggard!

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Watchful Spirit is so much better. Anyone who uses Mending and not Watchful Spirit should uninstall. With Watchful Spirit you only lose 1 pip of health regeneration but you can max out Strength for amazing armor penetration for your Sundering Hornbow.

Myrkwid

Myrkwid

Frost Gate Guardian

Join Date: Jun 2005

R/Me

Oh dear, now I know what I have done wrong! Now I know how to become the uberleet and invulnerable goodlike megacharacter! I have to get mending for all my chars! I have to do it fast, before they nerf it out of the game!
Oh! Wait! I can combine it with heal area for even more power!

Seems like the editor hasen't played pve for quite some time, hum?
Or have I just been lucky not encountering the 90% of the pvepopulation using them outside of solobuilds or minions masters?

Kid Divinity

Frost Gate Guardian

Join Date: Apr 2006

Zydian Coven

Rt/E

"Hailed by many" is accurate.

TiNkLeR

TiNkLeR

Krytan Explorer

Join Date: Jun 2006

Portugal

I agree with Adam Sunstrom.

Solo builds , anyone?

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Well he ism probably right. The majority of players are ill-in formed with regards to skill and no-one suggests better skills so there is an endless mending chain throughout the wammo world.

Venice Queen

Frost Gate Guardian

Join Date: Jul 2005

Washington, DC

A Most Excellent Guild [DUDE]

Mo/Me

Woah! How come noone ever told me about this skill before?


I can put this in a sweet build for my warrior

wynoski

wynoski

Frost Gate Guardian

Join Date: Nov 2006

In a hot spot

United Vanguard [UV]

N/

Quote:
Originally Posted by Myrkwid
Oh dear, now I know what I have done wrong! Now I know how to become the uberleet and invulnerable goodlike megacharacter! I have to get mending for all my chars! I have to do it fast, before they nerf it out of the game!
Oh! Wait! I can combine it with heal area for even more power!

Seems like the editor hasen't played pve for quite some time, hum?
Or have I just been lucky not encountering the 90% of the pvepopulation using them outside of solobuilds or minions masters?
Was getting ready to protest until you mentioned MM in the bottom of your post...The only healI use less than Mending for my MM is Healing Breeze...

Alias_X

Alias_X

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by Kid Divinity
"Hailed by many" is accurate.
Hailed by too many.

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

If you use either mending or watchful spirit please uninstall, kthx.

gone

Guest

Join Date: Jan 2007

there is nothing like seeing the FDS weilding, mending, wammo run right into ench. strippers and get spiked up....his counter-part the IDS weilder is fun to watch as well. (same goes for those mending dervs)

I must admit I haven't seen this spectacle in quite awhile, but neverless, ALWAYS entertaining.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Mending...that's one of those skills I never use..it's not bad but it's certainly not great.

I think I used it when I first started my Wammo...of course when I did some runs and got the mending blasted by some enchantment kill that did damage on top, it certainly was the last time I used it...call it a beginners mistake.

In reading the article where this was mentioned I suddenly understood the nerfing of skills...since it would appear we need to look at top teams to see which builds we should use (cause only a select group of builds will do), I guess the only variation you can get is by nerfing skills from time to time...nah still not interested in PvP.

Antheus

Forge Runner

Join Date: Jan 2006

Well, if you count numbers, I'm sure 55 monk bots use it, so yes, "many".

Solo builds - it works. It's an old known truth. Of course, 55 isn't really hot anymore, but it still has its uses.

Other than that, it's one of better and quite accessible skills for wammos in those starter areas.

But at least by level 10-15 you run into mobs with enchant removals, and that's a sign to find a nice replacement, or better yet, let your team handle the healing.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

"Hailed by many"
Many play wammos ^^

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Another Mending thread.... :sigh:

Here's the massive Mending thread, for anyone else who wants to debate this until their eyes bleed...

http://www.guildwarsguru.com/forum/s....php?t=3037674

As I posted in that thread...

I use Mending quite often on my W/Mo, and do quite well with it (especially when I am soloing without henchmen).

Here are what I see the pros and cons of Mending:

CONS:

1. Monk healing is a much better use of energy than is Mending. No doubts about that.

2. Mending can be shattered/removed.

3. Mending causes warriors to take attribute points out of either their weapon, tactics or strength attributes.

4. Healing Signet is a much quicker and efficient way to self-heal, especially when not being targeted.

PROS:

1. Mending is a passive heal. That is, you gain the benefit from it without having to pause your current action.

2. Because Mending is a passive heal, it cannot be interrupted, unlike Healing Signet.

3. Mending also works while you're being targeted, unlike Healing Signet, whose -40 armor penalty may largely offset the healing benefit.

4. If you are running an adrenaline warrior build and rely very little on energy, the energy loss from Mending has very little impact to a warrior.

So, in short, Mending isn't "godly" by any stretch of the imagination. But, as I've said many times, it definitely has a use in PvE (other than running). To summarily dismiss its use as being "garbage" is a bit naive, IMO.

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

Okay, most wammos are wammo noobs. But there are the select few builds that work great. Especially if you're tanking.

Like Jetdoc said, Mending is great for adrenaline tanks, which is also what a good actual tank is. Adrenaline is key for most defense skills that are used, like 'Watch yourself!'

In builds like these you could use watchful spirit, but mending is just one of those bleh skills. I hate them. Anyways, there's not much of a difference between +2 regen and +3 regen.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Lol, that article is utter garbage.

Honestly, I'm offended that the author got paid for writing up that pile of crap.

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Is the OP trolling for bites with this thread topic?

As for Mending, it's not bad when you don't have anything better in the very early portions of the game. But, anyone that's progressed far enough will realize that enchants can be ticking time bombs and Mending just doesn't deliver the goods.

Ultimately, Mending is just a lower level skill that quickly becomes obsolete after a certain point in the game.

Instead of everyone always parroting how bad "mending" is and how noobtastic it is to use, explaining why Mending is considered sub par would be more practical.

I know everyone likes to be in the big private club and make fun of the great unwashed masses, but I think it's just a royally snobby thing to do. But, that's just me.


From GuildWiki:
Quote:
Mending or Echo Mending is a common joke among experienced players. It refers to beginners who have yet to understand the mechanics behind the game, specifically that Mending regains a meager 6 health per second (8 for a primary monk), inferior to other healing skills such as Healing Signet for primary warriors.
And this:

Quote:
Apart from its obvious benefit, this enchantment is very useful in influencing the attack priority of mobs in PvE. The AI is such that most mobs usually go for spellcasters first, especially monks and elementalists. Having a constant health regeneration seems to change this behavior. A party member with Mending falls down the target priority list of computer-controlled mobs. One way to benefit from this is to have another player with a monk secondary (who does not make use of many energy skills, like an adrenaline-based warrior/monk) cast Mending on the primary healer of your party. This keeps the primary healer at full energy regeneration.

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

I can't understand this fascination with Mending at all. If someone wants to use a particular skill then that's up to them, after all they did pay the money for the game the same as everyone else. It's got absolutely sweet FA to do with anyone else what skills someone runs. Just because some elitist morons think it's a crap skill doesn't mean the rest of the games population have to stop using it.

...and yes, I have used Mending in the past. It's quite handy for some solo builds.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

OMG why has no one ever told me about this great skill.
*sarcasm*

Swift Thief

Krytan Explorer

Join Date: Feb 2007

Aatxe Pirates [YaRR]

A/

Quote:
Originally Posted by Faer
Watchful Spirit is so much better. Anyone who uses Mending and not Watchful Spirit should uninstall. With Watchful Spirit you only lose 1 pip of health regeneration but you can max out Strength for amazing armor penetration for your Sundering Hornbow.
What if you don't have Prophecies.

Melisande

Academy Page

Join Date: Oct 2005

Berkeley, CA

Blades of Angmar [BofA]

Me/N

Sadly enough, I saw someone running Echo Mending in RA the other day. I don't even think was a joke because the guy got offended when someone noticed and called him a noob. :P

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

On-paper, life bond or succor are much better skills on a battle rage warrior bar. The only potential saving grace is that bit about mending changing target priorities. It is very old news, wonder how true (if at all) is still is since NF changes to aggro.

Abdul

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Alleji
Lol, that article is utter garbage.

Honestly, I'm offended that the author got paid for writing up that pile of crap.
Something the article could have mentioned is the different mindset you have to take for PvP. PvEers need to be able to open their minds to new imformation, and try builds besides their uber stance tank wamo if they want to PvP. I find that the players that dismiss good advice straight away are usually the most terrible at PvP.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

itt Haggard doesn't know the difference between "many" and "all"

scyfer

Krytan Explorer

Join Date: May 2006

Quote:
Originally Posted by Randomway Ftw
If you use either mending or watchful spirit please uninstall, kthx.
Hey some of us have solo monks.... Amazingly, some people DON'T have warrior primaries

Also:

Quote:
Originally Posted by Jetdoc

PROS:

1. Mending is a passive heal. That is, you gain the benefit from it without having to pause your current action.

2. Because Mending is a passive heal, it cannot be interrupted, unlike Healing Signet.
Mending is a passive heal..... that unless you put significant amounts of attribute points into is inferior to Watchful Spirit, so uh why ?

/me personally thinks that Warriors complaining about the -40 armor penalty of Healing Signet should switch to /W and use Troll Unguent...

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

I used mending when I was starting a warrior. Later in the game when things had "strip enchant" and "shatter enchant", it became useless. I'm not likely to change my builds that I find are working, just because some one says "NOOB!" for using it. If they don't give me a good reason, they don't HAVE a good reason, so why listen to some one that can't pass basic communication skills?

SasquatchTimeToDie

SasquatchTimeToDie

Frost Gate Guardian

Join Date: Mar 2006

Cupertino, CA

We Are All Pretty {ugly}

Jetdoc, your "pros" section seems a little stretched, the first two in particular. They should be consolidated into just 1 point.

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

But with mending I can outheal the 6 dps being done to me by monsters in presearing! [/sarcasm]

Only use ever is on the 55 monk.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

Only time Mending sees use on my bar is whan my Ranger runs from places, and even then enchant strippers are so prominent in the game anymore that it's almost pointless to use Mending.

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

LMFAO! I was just about to make a thread just as I was reading the state of the article. This is hilarious. Anyways, back when I was in pre and started my first character, I thought mending was godly insane cuz I never had to bother healing.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I thought the point of Mending was because, in PVE, monsters' AI tend to quickly ignore attacking a player that is receiving constant healing, and that mending tricks the AI into thinking that person is being constantly healed.
In PVP it's probably a matter of preference. Like the build really has to rely on it.
I know of no builds that do, but that don't mean there aren't some. D/Mo? I have no idea.

Tea Girl

Tea Girl

Banned

Join Date: Jan 2007

Mo/Me

LOL INTERNET.

This poor guy got flame-rolled just because he mentioned Mending in the article.... Come on now, who hasn't run Mending in their bar (either now or the good old noob days when you first started playing GW). This is the same as asking a person who start their pvp journey alone and the build that got their first 12 fame was iway. There is no need to give personal attacks (even on his picture? O.o) over such trivial thing.

IMO, it is not a bad article at all. It gives briefs explainations on the difference between PVE & PVP and why people shouldn't run Rebirth in RA....

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by SasquatchTimeToDie
Jetdoc, your "pros" section seems a little stretched, the first two in particular. They should be consolidated into just 1 point.
What's "stretched" about them? I'd love to hear your thoughts.

How are pausing your action and not being interrupted not two separate points? :dunno:

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by scyfer
Mending is a passive heal..... that unless you put significant amounts of attribute points into is inferior to Watchful Spirit, so uh why ?

/me personally thinks that Warriors complaining about the -40 armor penalty of Healing Signet should switch to /W and use Troll Unguent...
1. I already addressed the attribute issue in the CONS section. I'm not sure what being a "passive" heal has to do with the number of attribute points you are spending... :dunno:

2. Replacing a skill that has a two second activation with a three second activation and, in many cases, requires MORE attribute points to make it truly effective isn't a good choice, IMO.