Okay, most wammos are wammo noobs. But there are the select few builds that work great. Especially if you're tanking.
Like Jetdoc said, Mending is great for adrenaline tanks, which is also what a good actual tank is. Adrenaline is key for most defense skills that are used, like 'Watch yourself!'
In builds like these you could use watchful spirit, but mending is just one of those bleh skills. I hate them. Anyways, there's not much of a difference between +2 regen and +3 regen.
Mending is the best PvE skill in the game!
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Is the OP trolling for bites with this thread topic?
As for Mending, it's not bad when you don't have anything better in the very early portions of the game. But, anyone that's progressed far enough will realize that enchants can be ticking time bombs and Mending just doesn't deliver the goods.
Ultimately, Mending is just a lower level skill that quickly becomes obsolete after a certain point in the game.
Instead of everyone always parroting how bad "mending" is and how noobtastic it is to use, explaining why Mending is considered sub par would be more practical.
I know everyone likes to be in the big private club and make fun of the great unwashed masses, but I think it's just a royally snobby thing to do. But, that's just me.
From GuildWiki:
And this:
As for Mending, it's not bad when you don't have anything better in the very early portions of the game. But, anyone that's progressed far enough will realize that enchants can be ticking time bombs and Mending just doesn't deliver the goods.
Ultimately, Mending is just a lower level skill that quickly becomes obsolete after a certain point in the game.
Instead of everyone always parroting how bad "mending" is and how noobtastic it is to use, explaining why Mending is considered sub par would be more practical.
I know everyone likes to be in the big private club and make fun of the great unwashed masses, but I think it's just a royally snobby thing to do. But, that's just me.
From GuildWiki:
Quote:
| Mending or Echo Mending is a common joke among experienced players. It refers to beginners who have yet to understand the mechanics behind the game, specifically that Mending regains a meager 6 health per second (8 for a primary monk), inferior to other healing skills such as Healing Signet for primary warriors. |
Quote:
| Apart from its obvious benefit, this enchantment is very useful in influencing the attack priority of mobs in PvE. The AI is such that most mobs usually go for spellcasters first, especially monks and elementalists. Having a constant health regeneration seems to change this behavior. A party member with Mending falls down the target priority list of computer-controlled mobs. One way to benefit from this is to have another player with a monk secondary (who does not make use of many energy skills, like an adrenaline-based warrior/monk) cast Mending on the primary healer of your party. This keeps the primary healer at full energy regeneration. |
I can't understand this fascination with Mending at all. If someone wants to use a particular skill then that's up to them, after all they did pay the money for the game the same as everyone else. It's got absolutely sweet FA to do with anyone else what skills someone runs. Just because some elitist morons think it's a crap skill doesn't mean the rest of the games population have to stop using it.
...and yes, I have used Mending in the past. It's quite handy for some solo builds.
...and yes, I have used Mending in the past. It's quite handy for some solo builds.
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Originally Posted by Faer
Watchful Spirit is so much better. Anyone who uses Mending and not Watchful Spirit should uninstall. With Watchful Spirit you only lose 1 pip of health regeneration but you can max out Strength for amazing armor penetration for your Sundering Hornbow.
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Originally Posted by Alleji
Lol, that article is utter garbage.
Honestly, I'm offended that the author got paid for writing up that pile of crap. |
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Originally Posted by Randomway Ftw
If you use either mending or watchful spirit please uninstall, kthx.
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Also:
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Originally Posted by Jetdoc
PROS: 1. Mending is a passive heal. That is, you gain the benefit from it without having to pause your current action. 2. Because Mending is a passive heal, it cannot be interrupted, unlike Healing Signet. |
/me personally thinks that Warriors complaining about the -40 armor penalty of Healing Signet should switch to /W and use Troll Unguent...
I used mending when I was starting a warrior. Later in the game when things had "strip enchant" and "shatter enchant", it became useless. I'm not likely to change my builds that I find are working, just because some one says "NOOB!" for using it. If they don't give me a good reason, they don't HAVE a good reason, so why listen to some one that can't pass basic communication skills?
I thought the point of Mending was because, in PVE, monsters' AI tend to quickly ignore attacking a player that is receiving constant healing, and that mending tricks the AI into thinking that person is being constantly healed.
In PVP it's probably a matter of preference. Like the build really has to rely on it.
I know of no builds that do, but that don't mean there aren't some. D/Mo? I have no idea.
In PVP it's probably a matter of preference. Like the build really has to rely on it.
I know of no builds that do, but that don't mean there aren't some. D/Mo? I have no idea.
LOL INTERNET.
This poor guy got flame-rolled just because he mentioned Mending in the article.... Come on now, who hasn't run Mending in their bar (either now or the good old noob days when you first started playing GW). This is the same as asking a person who start their pvp journey alone and the build that got their first 12 fame was iway. There is no need to give personal attacks (even on his picture? O.o) over such trivial thing.
IMO, it is not a bad article at all. It gives briefs explainations on the difference between PVE & PVP and why people shouldn't run Rebirth in RA....
This poor guy got flame-rolled just because he mentioned Mending in the article.... Come on now, who hasn't run Mending in their bar (either now or the good old noob days when you first started playing GW). This is the same as asking a person who start their pvp journey alone and the build that got their first 12 fame was iway. There is no need to give personal attacks (even on his picture? O.o) over such trivial thing.
IMO, it is not a bad article at all. It gives briefs explainations on the difference between PVE & PVP and why people shouldn't run Rebirth in RA....
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Originally Posted by SasquatchTimeToDie
Jetdoc, your "pros" section seems a little stretched, the first two in particular. They should be consolidated into just 1 point.
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How are pausing your action and not being interrupted not two separate points? :dunno:
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Originally Posted by scyfer
Mending is a passive heal..... that unless you put significant amounts of attribute points into is inferior to Watchful Spirit, so uh why ?
/me personally thinks that Warriors complaining about the -40 armor penalty of Healing Signet should switch to /W and use Troll Unguent... |
2. Replacing a skill that has a two second activation with a three second activation and, in many cases, requires MORE attribute points to make it truly effective isn't a good choice, IMO.


