[State of the Game]: PvE to PvP

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Quote:
Originally Posted by Kashrlyyk
Gravity is a fact, no matter your opinion. But whether the article is offending or not, is not a fact, it is subject to the individual point of view.
Yeah, that's why you can't debate claims of personal affront because they are highly subjective and spring from emotional sources not reasoned ones. You can have both an emotionally rooted position AND a reasoned position, but it's often a rare thing. Emotion must take the back seat to reason for an effective debate.

Sure, apologizing to the "affronted" can help to defuse a situation, but in the case of this article it appears that Gaile's words weren't gracious enough or, perhaps, she did not grovel enough. One would think it was apology enough to say: "any offense was not intended". But people want total capitulation and have ANet state in their apology that "the article was, in fact, offensive and wrong". Being "nice" stops at "selling out", in my opinion.

If you bump into me in a hallway, I may say, "Sorry, excuse me". But, if you start insisting that I apologize further by admitting I should have been more careful, I will be inclined to point out that it was you who walked into me in the first place.

At a certain point, petty things shouldn't be "legitimized" any further because it will only encourage future outbreaks of political blackmail.

A Victorian minded lady could be offended by the phallic nature of a church steeple, but to what degree do you seek to provide her a remedy or apology?

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

An apology was rendered, not exactly as I would have liked but it was rendered. I'm satisfied now. That's all I ever wanted.

Although apparently the apology was made while I was still demanding an apology. So it appears, after cross referencing some post dates, that I was in the wrong. So to Arena Net and Gaile I apologize for not being more thorough in my reading and for demanding something that had already been given.

jayce

Frost Gate Guardian

Join Date: Aug 2005

N/

i agree, an apology was given. nothing like the no attempted apology from that disclaimer. im feeling better enough to continue investing in GW.

i also think this thread could also use a close.

Jayce Of Underworld

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Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Phew yes thank godness that apology came. Now we won't be reading in the news of former Guild Wars PvE players jumping from tall bridges.

Mr Jazzy

Mr Jazzy

Krytan Explorer

Join Date: May 2005

Cali

Mending For The [win]

W/A

I think you are grossly overexaggerating the situation- the main purpose to PvP is to actually win, and compete against other players. The satisfaction from PvP comes not from getting "rewards" (although balthazar faction is nice), the whole fun of it is knowing that you competed at a higher level than some other people and came out on top. That's really all PvP has to offer, and because of that, I'm hooked.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Str0b0
Although apparently the apology was made while I was still demanding an apology. So it appears, after cross referencing some post dates, that I was in the wrong. So to Arena Net and Gaile I apologize for not being more thorough in my reading and for demanding something that had already been given.
Actually, an apology was NOT offered on these forums. All I heard here was a statement to the effect of "get over it". An apology was offered over on GWonline because that is a heavy PvE forum with a bunch of unlogical people starting a riot. The apology in my eyes was just to shut them up, and not because Anet agreed that the article was offensive enough to warrant the riots. Anybody who can't see past that is once again fooled.

The Bloodrose

Academy Page

Join Date: Nov 2006

CA

Dark Order of Innoruuk [DOI]

R/Rt

Quote:
Originally Posted by Wtf Its A Monk
i think that we as the community should look past it and continue doing what we like to do rather than what one asshole at anet wants us to do
Only thing I'd change is. "One asshole at anet" to "anet as a whole" . But anyways QFT!

Braggi

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by gayle at incgamers
I'm really sorry to see that some players are upset about the State of the Game article. I know that Adam, the writer, had absolutely no intention of denigrating or putting down any members of the community, be they PvE players, PvP players, or simply those who don't play the game yet but are reading to learn about it. Not everyone cares to play both types of gameplay. That's perfectly ok. The article is intended to provide some insight for or about those who do.
Just to make it clear that this has been adressed an resolved in my view.
Quote:
Originally Posted by Gayle Gray
So if you need more, tell me expressly what that would be. I see the demands for something, but I don't know what.
In my view the outrage was very much about a simplistic view of the "basic hurdles" preventing a PvE player to enjoy PvP - and especially that this view had been posted on the official web site, which makes ANet look loosing its touch, disclaimer or not...

Most points have already been mentioned.
To the PvE crowd, GW is still a role playing game, not just fantasy CS. As a roleplayer I want to compete with my avatar. One can by and large forget about this atm - lack of flexibility compared to a PvP toon (equipment); increasingly rigid PvE game makes aquiring specific skills with several avatars a grindfest. GW started with totally different ambitions, remember all those arenas in prophecies?

Next there's lack of casual and easy accessible PvP to interest rpg players and introduce them to this sector. RA & TA had once been a good idea - until gladiator points, that is. The mechanics of consecutive wins prohibits casual play and disencourages support of new players.

PvE additionally has the problem that the playerbase got spread thin. With Nightfall and Heros came the big silence in PvE. Whole outposts filled with players ghostly quiet in local chat except for trade spam. Everyone is self sufficient. You claimed that the PvE metagame doesn't change as often and heavy as PvP. Maybe. But the game experience changed massively - and it was not really an improvement as far as community was concerned (which may be the reason the PvE sector feels neglected).

Some people will never be interested in PvP. But if you feel there's a substantial part of your players out there missing out on something good, then by all means try to get a grip on the real reasons and possible remedies.

lilnate22

Lion's Arch Merchant

Join Date: Apr 2006

Runners of Fury

W/Mo

Quote:
Originally Posted by Blame the Monks
http://www.guildwars.com/competitive...6-pvetopvp.php

Disappointing article imo. Very condescending, with numerous jabs at PvEers, including how "someone who beats the game needs to unlearn the game," etc. Kind of sad, because some decent, if superficial, info is lost in the arrogant tone.

But the pve to pvp transition is a relevant issue imo and worth discussing. I always try to encourage my PvE friends to PvP more, but many people never really get interested in PvP. I believe the reason so many people don't make the transition is not incompetence (despite the article's sneers) or lack of interest, but because of flaws in the game itself.

I think the reason so few people transition into PvP is 1) the game has poor support for learning PvP, forming PvP groups, and playing PvP casually, 2) the game has very poor pvp rewards, especially for casual pvp, and 3) the pvp community is generally hostile, arrogant, elitist, and nasty. The poor rewards have recently begun to improve (HA wins are much more rewarding now), but that is only for a select few. For casual players, PvP has no reward (other than the inherent reward for winning -- faction is not a reward. It is a tool at best. And emotes/titles are not a real reward either and take sick amounts of grind to boot). Group forming anet tried to improve with party forming, but the system is still terrible. The social and grind barriers to PvP are staggering and many people just don't want to invest hundreds of hours to earn the tools required plus hundreds more hours of time to learn to excel at the game just to then have to spend an hour or more each day just to form a casual team.

What do you think? What got you interested in PvP (or why aren't you interested)? Did you struggle with these issues and if so, how did you overcome them?
ok i KINDA agree w/ u
pve> pvp is pritty bad now..'
it was ez to get into when in HA u could have the 6man hero sf to get 2 r3 but other than that its worthless all of HA is screaming for R3+ r4+ and what not so forget that..but then again new pvperz need to unlock HA...
RA is worth of junk and cant learn shyt
TA.. good luck getting to TA w.o 10 wins in a row from RA
GVG..if u dont have pvp xp i doubt ull get to GVG


but i dont think ALL of us pvperz are evil like u say..well i am jk jk





and all in all there arnt any good rewards from PVP unless you happen to be uber and win hallz

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by DreamWind
Actually, an apology was NOT offered on these forums. All I heard here was a statement to the effect of "get over it". An apology was offered over on GWonline because that is a heavy PvE forum with a bunch of unlogical people starting a riot. The apology in my eyes was just to shut them up, and not because Anet agreed that the article was offensive enough to warrant the riots. Anybody who can't see past that is once again fooled.
I know that. But well it somehow is more than nothing. Even though it looks like damage control.