Quote:
Originally Posted by Thomas.knbk
Daggers, Swords, Axes, Scythes, Hammers and caster damage dealers all deal more dps than a bow.
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Anet specifically writes in the Manuals that Bow damage is the stronger of the weapons. hands down, no mods etc. In fact, If you decide to use DPS, then a short bow and a Recurve bow can still generate higher amounts of damage DPS wise than say a sword. (With attributes or Strength, said weapon class, expertise and marksmanship at Attribute 12)
Its only when you start adding with skills, other attributes, weapon mods etc do the difference arise. But then again, when those differences show, thats when weapons become more specialized.
I dont agree with what you are saying because we have to look at all this mathematically AND Contextually. A Bow can wreak havoc if a ranger is standing on a ledge and the warrior has to run up, and around to get to him.
Specialization is the key word here. At base value, the moment you press space bar, the bow HAS to be the better weapon. And when you start adding skills etc, thats when the argument has to take into consideration CONTEXT, which you have not addressed. A Barrage Pet Ranger versus a pressure tank are so different that you cant just determine that one weapon is better based on ONE singular contextual instance. A War can spike with Evicerate etc. A ranger can spike with a multitude of Rit skills. You cant just say "Its better because of DPS." Then if it is, you have to bring the science into it - the control group is the BASE Value damage. The changes are the skills, location, tactics, strategy, attributes, armour, player type, weapon mods, time and movement.
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