W

Wacky

Lion's Arch Merchant

Joined
Feb 2006
Guild
Trans Tasman Alliance [TTA]
Profession
Me/

Recent Posts

Nov 29, 2007 at 11:33 AM The worst ways for you & party to die

Taking almost 2 hours to get all the way to the end of Kathandrax (or any other dungeon) without any difficulties, then finding that he or the...

Nov 23, 2007 at 8:52 AM Moebius builds

Quote: Originally Posted by Hyprodimus Prime Ok just out of curiosity, what do you think of this? Moebius-1 Assassin/Warrior Level: 20 Critical...

Nov 17, 2007 at 6:10 AM Getting through Lornars as E/Me

People have been able to do the Droks run with every primary profession, but generally it's quite difficult unless you're W/ or D/, so it...

Nov 3, 2007 at 8:59 AM Atom Bomb Para

Despite the nay-sayers, this could be quite promising... Like, if you have a team of 8 paragons, one or two of them with this build (+ purifying...

Oct 30, 2007 at 7:58 AM Duncan Hard Mode Stone Summit AI Needs Work NOW.

Quote: Originally Posted by BLOODGOAT You can die off spawn in FoW, don't propagate falsehood. That happened to me once too. I went in with...

Oct 29, 2007 at 6:17 AM ~Ursan Blessing and balance~

Quote: Originally Posted by Racthoh For a game that is supposed to be about skill over time, this really kills all of those casual players who...

Oct 26, 2007 at 3:21 PM ~Ursan Blessing and balance~

I can just see some players going and farming max Norn title for Ursan Blessing, and then see that it gets nerfed the next day. The problem with...

Oct 24, 2007 at 8:54 AM A New Account-based PvE Title System

Not a bad way of implementing the account based title system, but for coding purposes it'd probably be easier just to have everything kick in...

Oct 23, 2007 at 9:00 AM ~Ursan Blessing and balance~

I've always been curious - someone explain this to me: Ursan Strike - Deals about 37.5 dps at rank 10 norn (armor ignoring) Ursan Rage - 135...

Oct 16, 2007 at 8:43 AM Make all grind-based titles account based.

/signed. Character based skill related title tracks -> better to play one character -> people (i.e. me) play only one character -> less...

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