GW:EN no full chapter?

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

I just had to bring this up because no one seems to care about this and I am really curious...

Is anyone else EXTREMELY DISAPPOINTED that there will be no more "Chapters" and they chose to end GW1 with just an "Expansion?" After NightFall, I've been looking so extremely forward to the next two PROFESSIONS that would be introduced in Chapter 4. In fact, I'd go as far as saying two new Professions is what I looked the most forward to.

In my opinion, the least that the developers could do for us is develop GW:EN into a final CHAPTER instead of releasing it as a mere feeble, half-assed, cop-out, turd burglar, all-your-eggs-in-one-basket of an Expansion. I know I could be patient for a later release date if it meant a full game instead of an expansion.

Anyone feel cheated, or is it just me?




Post Script: Creating a full chapter could also offer a fourth map that could fill the gap in the north and players with all 4 Chapters could unlock a full map via /fullmap or something.

FireFox

FireFox

Krytan Explorer

Join Date: Jun 2005

Texas

We Wear Sombreros [文文文], Ugly Ducklings [ugly]

Quote:
Originally Posted by aaje vhanli
Anyone feel cheated, or is it just me?
mostly just you

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Well, since I haven't spent any money on it, I don't feel cheated at all.

Now factions, on the other hand...


(J/K, I found a few ways to get my money's worth out of it )

EatMoreCarbs

Frost Gate Guardian

Join Date: Jul 2006

NJ, USA

Dragons Will Eat Your [Face]

R/Mo

I would rather a good, solid expansion instead of a boring grind of a chapter. *cough*factions*cough*

Stormcloud

Stormcloud

Lion's Arch Merchant

Join Date: Jul 2006

Oregon, USA

I like the expansion idea...you are getting new maps, but then if you spent some time reading instead of being disappointed you would know that.

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

They've mentioned that it will cost less becoue it's an expansion.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by FireFox
mostly just you
haha Thanks. Just making sure.


Quote:
Originally Posted by EatMoreCarbs
I would rather a good, solid expansion instead of a boring grind of a chapter.
I'm not suggesting a "boring grind of a chapter," I'm suggesting a good, solid Chapter rather than a boring, half-assed expansion. Notice I also suggested that they put more time into it if need be.

Of course, I expect that I will still enjoy the expansion as well... I'm just unhappy with the choice to not continue chapters and feel that taking the time to make GW:EN into a full chapter would be a nice way to conclude instead of just dismissing all possibility for future chapters and ending with an anti-climactic expansion.

It seems to me that they're releasing an expansion for speed, not quality.


Quote:
Originally Posted by Stormcloud
you are getting new maps, but then if you spent some time reading instead of being disappointed you would know that.
I have read. We know we're getting new areas and maps, but we don't know yet how Anet plans on executing these ideas. More importantly, that wasn't the main idea of my post. The main idea was new professions and full Chapter content. I was just including the new map speculations into the "Chapter instead of Expansion" idea.


Quote:
Originally Posted by daraaksii
They've mentioned that it will cost less becoue it's an expansion.
Rightfully so. But I'd still rather pay more and wait longer for a full Chapter.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

I'm hoping GW:EN with bring some of the crappier professions up to par. Why bother with new professions when existing ones need attention? Plus, an expansion can add content to places people have been wanting to have more content.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Wait..there's a difference between an "expansion" and a "chapter"? We only had chapters so far right?

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I'm not against the change from chapters to expansions, but I would like to see a new chapter every now and then.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by ValaOfTheFens
I'm hoping GW:EN with bring some of the crappier professions up to par. Why bother with new professions when existing ones need attention? Plus, an expansion can add content to places people have been wanting to have more content.
I have no problem with the current professions, but that depends on your play style really. Again, I'm not shooting down the idea of expanding... Just saying that I'd rather them take the time and effort to include Full Chapter (2nd professions and starting area / linking continent to complete the map) content as well. Also, we still haven't had official confirmation if there will be a new land map or if they will only implement these "underground" and expanded areas using the Tyria map and submaps (i.e.: Presearing).

Yanman.be,

Yes and yes. An expansion expands on content already established in the games thus far. A Chapter introduces completely new content (a full, stand-alone game like Factions and Nightfall).

Quote:
Originally Posted by Winterclaw
I'm not against the change from chapters to expansions, but I would like to see a new chapter every now and then.
Well, this would be an acceptable alternative as well. But it has been reported that GW:EN concludes GW1... I expect this is so the development team can focus on GW2... They aren't abandoning GW1 altogether (weekend events, updates, etc..) but, unless I am mistaken, they said GW1 is concluded with GW:EN (i.e.: the end of Chapters).

sixdartbart

sixdartbart

Forge Runner

Join Date: Jun 2005

Peace Machine GRRR [DiE]

W/N

Quote:
Originally Posted by aaje vhanli
Anyone feel cheated, or is it just me?[/i]
[skill]"you're all alone!"[/skill]
I'm betting you haven't bothered to read the article in PCG which I think pretty well covered the reasons behind this and the reasons why the campaigns didn't work as well as they had hoped for them to.

It sounds to me like this expansion will be better than a full chapter/campaign just from not being littered with a bunch more tutorial garbage.

Bottom line is people really need to stop posting all this QQ bullshit until they have actually read the entire article,understand what it says then and only then come here and still don't post your QQ bullshit.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by aaje vhanli
Of course, I expect that I will still enjoy the expansion as well... I'm just unhappy with the choice to not continue chapters and feel that taking the time to make GW:EN into a full chapter would be a nice way to conclude instead of just dismissing all possibility for future chapters and ending with an anti-climactic expansion.
How is it anti-climactic? You haven't even played it...

Quote:
Originally Posted by aaje vhanli
I have read. We know we're getting new areas and maps, but we don't know yet how Anet plans on executing these ideas. More importantly, that wasn't the main idea of my post. The main idea was new professions and full Chapter content. I was just including the new map speculations into the "Chapter instead of Expansion" idea.
Personally I don't like more professions. I think they should simply add depth to the current ones. The more professions you add the more pointless they become. They are all just permutations of the core proffesions. It's just kinda blah.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

I dont feel cheated, and I find it fantastic that there wont be any more chapters or new proffesions because......



*Spoiler alert for the OP*


WE GET GUILDWARS TWO INSTEAD!.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

I'm dissapointed with low number of new pvp skills (but 50 pve only skills, wow, useless -,-)

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

I'm just concerned that aftermarket support is going to dry up without the spectre of needing to sell another product on the horizon.

Peace,
-CxE

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

I love the idea. There were so many proffessions it was starting to feel silly. Besides why would you want the same exact pattern every chapter? I'm glad for this expansion because it sounds like a unique storyline for the first time and it sounds like its going to make the ENTIRE game more solid and give a reason to explore more of it and spend time in areas that have been deserted for awhile.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by sixdartbart
It sounds to me like this expansion will be better than a full chapter/campaign just from not being littered with a bunch more tutorial garbage.
Yes, I have read PCGamer#161. Yes, I understand their reasoning. No, I do not fully agree with this.

Just because I disagree with something doesn't mean that I'm ignorant. A good article will persuade you to think it's a good idea so it's very valid that most people will think it sounds good.

Call it QQ bullshit all you want, but we are free to express our concerns and speculations. Bottom line, I think people need to stop being so quick to shut off a post as "QQ bullshit."


Quote:
Originally Posted by Darksun
How is it anti-climactic? You haven't even played it...
How is it NOT anti-climactic? You haven't played it either.
Quote:
Originally Posted by Darksun
Personally I don't like more professions. I think they should simply add depth to the current ones. The more professions you add the more pointless they become. They are all just permutations of the core proffesions. It's just kinda blah.
I imagine that if they were planning on one campaign a year (or every 6 months) in the first place that there's a substantial amount of GW1 content and profession ideas, etc...that is being completely white washed away (I'm sure an equal amount is going into EN or GW2). I agree that having 20 professions would most likely get dull, I'm just saying that I was hoping for at least two more (which were already in production and now we will never even hear of).

People are entitled to think that the current professions need improvement and that some of the new ones are only "blah" variations on the core professions -- equally, I am entitled to enjoy the diversity that I find in all of our professions and explore the fantasy of two more in the final game.

bhavv,
No much of a spoiler, given I have read the PCG article and much of these forums. GW2 does indeed sound very exciting, but it is a different GAME altogether (people don't seem to comprehend this with their "I want to move my GW1 stuff into GW2" complaints). My speculations are just based on what information is available, and addresses the choice to expand on the current games ONLY, rather than expand AND include final Chapter campaign material.


Quote:
Originally Posted by Quid Pro Quo
Besides why would you want the same exact pattern every chapter?
They say there will not be any more chapters. So why not finish what they started?
Quote:
Originally Posted by Quid Pro Quo
I'm glad for this expansion because it sounds like a unique storyline for the first time and it sounds like its going to make the ENTIRE game more solid and give a reason to explore more of it and spend time in areas that have been deserted for awhile.
I'm not opposing EN's storyline and expanding capabilities.

Demilikos

Demilikos

Academy Page

Join Date: Feb 2005

Philippines

Maguuma Assassins [MagA]

For all we know this expansion could be loaded with so much explorable content (I'm pretty sure they're gonna find out ways to make PvE lasting), GOOD PvP skills (and a nice balance update), a better storyline and a host of other neat things that you'll easily be able to forget about two new professions and thousands of new and useless skills.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by aaje vhanli
They say there will not be any more chapters. So why not finish what they started?

I'm not opposing EN's storyline and expanding capabilities.
Why not finish what they started? Because in my opinion they are already stretching it. They are more then finished unless you have an idea for a new proffesion thats actually unique and not just another caster that has new particle effects or a warrior who is more focused on shouts.. oh wait they did that too.

And how can they fully develope a new advanced storyline if they constantly have to work our balancing more proffessions and making low level content? Thats the whole reason they are killing chapters in the first place because its a tedious concept and they don't know how to break the formula thus GW2.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

Something I mind is....why GW:EN need 1 year or more to be developed from Nightfall?

"HOLIDAY 2007" means "Christmas 2007?"
geeezz!

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by noocoo
Something I mind is....why GW:EN need 1 year or more to be developed from Nightfall?

"HOLIDAY 2007" means "Christmas 2007?"
geeezz!
Resources. They are developing a new game here a lot of focus is probably going to that.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I hope the henge of Denravi will finally get a population in GWEN.

[email protected]

[email protected]

Ascalonian Squire

Join Date: Mar 2007

Portugal

Forever Angels

N/Me

I bet GW:EN is already more than finished and they just working on other stuff.

More professions heck why not? I want:

A- A Conjurer who specializes in the summoning of demons mostly like the necro creates minions.

B- A Shapeshifter who uses elite animal forms, (werewolf ^^) i would love that.

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

Guild Wars will be solid before Guild Wars 2 comes out as far as balance and so forth.. so that should keep people said about GW2 happy for awhile longer untill they hear about Guild Wars 2 and decide if they want to give it a chance.

Personally though I'd take Guild Wars 2 over another expansion any day. (Assuming it's good, which I trust Anet so yeah.)

Edit: I do agree they probably could release GWEN a little sooner.. especially if beta is going to be sometime in 2008 which it says it might... Having a little more time to focus on GWEN would be nice before the beta and release of GW2.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by EatMoreCarbs
I would rather a good, solid expansion instead of a boring grind of a chapter. *cough*factions*cough*
You realise Factions had the least grind of all the campaigns, right?

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

@OP - ArenaNet stated months ago that they did not intend to supply new professions with all chapters, so even if they made GW:EN into a standalone chapter, you would not necessarily get any new professions.

My theory on the GW:EN and GW2 genesis is that they were trying to develop another chapter that, as usual, incorporated some of the fanbase requests (3rd axis, what happened to Gwen, where is the Charr homeland, etc.) and found they were writing a new game that would not mesh with the original.

Thus they took the GW-linked content and created GW:EN and moved all the rest to GW2 development. Will there be new chapters? - IMO, no, not for GW or for GW2. I think they have learned that standalone chapters are too confining, both for players and developers, with the need for another tutorial and graduated difficulty.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

Quote:
Originally Posted by noocoo
Something I mind is....why GW:EN need 1 year or more to be developed from Nightfall?

"HOLIDAY 2007" means "Christmas 2007?"
geeezz!
Well, they could be releasing EN later because it is the last addition to GW1, so it has to be something that will keep a lot of players interested for awhile. That would mean a lot more thought put into it, and a lot more development time. Also, they could be putting it off to make the gap between its release and GW2 smaller.

I like the idea of expansions. To me, it sounds like it'll be a new chapter without the low level stuff and the new professions. As long as it has a strong storyline, I'll be happy. Also looking forward to the Hall of Monuments. I love the idea of leaving a legacy for the future characters in GW2.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Quote:
Originally Posted by Yanman.be
Wait..there's a difference between an "expansion" and a "chapter"? We only had chapters so far right?
Expansions require a previous game.

Chapters don't, but can be linked.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by noocoo
Something I mind is....why GW:EN need 1 year or more to be developed from Nightfall?

"HOLIDAY 2007" means "Christmas 2007?"
geeezz!
Actually the development cycle for the last campaign was in, when Nightfall was being developed. To me the same question applies “why wait till the holiday season to get it out, if it’s going to be that short.” I was leaning more towards the summer honestly if it’s actually going to be that short of a campaign. Of course if they mean to tell us that “you guys were right and we will wait a bit till you’re done with Nightfall.” That’s before they put in the last implementation of GW, I would be fine with that answer.

mafia cyborg

Frost Gate Guardian

Join Date: Dec 2006

i dont care much for the size of the xpansion....all i want is quality.
i'd rather have smaller explorable areas with more detail put into them.....rather than huge frustrating lands that loook all the same with mobs thrown it at random....
the idea of more pve skills i do not like at all......
100 pvp skills? lets hope they are interesting ones....and no just spam skills.

Lord Natural

Lord Natural

Wilds Pathfinder

Join Date: Jul 2005

Canada

Black Crescent [BC]

W/

I'm happy there aren't any new classes, but somewhat concerned if this is a small expansion and the wait to GW2 is an extended one. If they go into GW2 with no momentum, it could be trouble from the start.

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

Quote:
Originally Posted by -Loki-
You realise Factions had the least grind of all the campaigns, right?
I could lick you.

My only disappointment with Eye of the North is that there won't be shiny character creation options by the sound of it. I'm a character creation erm... well I really like character creation but this place censors the word I'd use. :P It sounds like it'll be reasonably large to keep people busy, and while I'm sure it won't be perfect, I'm hoping that it'll be a decent "end" to a great game.

I kinda liked the chapter system, but I can see how a more traditional expansion model would have appeal - no questions of "where do I start?" You start at the start. Period. There is ONE game, and then stuff you layer on top of it. They're going to have to seriously crank on expansions though if they're going to want to do this with no monthly fee (and no fee is the plan).

combatchuck

combatchuck

Lion's Arch Merchant

Join Date: Mar 2006

Mo/

I own all three chapters. I don't want to wade through another beginner's section to get to the meat of the game, I want it to challenge my curent level 20 characters for the entire time. If everything people have said is true, GW:EN will be above and beyond everything that's been done so far.

ApocalypseAzza

Frost Gate Guardian

Join Date: Dec 2005

Xenophobia

W/Mo

Gw:en = Gwen... Its All About Gwen She Comes Back Grown Up And Turns Bad And We Have To Kill Her

Rakeman

Banned

Join Date: Oct 2006

I am THRILLED that this is an expansion. There are enough campaigns. We're done with them. There are 10 professions. That's plenty- Anet can barely (read: can't) balance them as it is. In GW:EN, I wont have to go through a bunch of easy stuff before getting to the fun part. It starts off in the insanity! It was designed for level 20s, and thus should probably have a lot of fun and innovative gameplay. I hope that the 100 or so new skills are 10 elites for each profession. That would rock. Or, perhaps, 20 for Paragons, 20 for Dervishes, 15 for Ritualists, 15 for Assassins, 5 for the core classes- since they have an abundance of them anyway. I hope we aren't spammed with useless skills that nobody will ever use. And hopefully by then, since Anet wont be developing new chapters, skill balances will occur, making the pointless skills useful. Eh, I may have my expectations too high. I just hope Anet does a great job!

Silabus The Rebirth

Ascalonian Squire

Join Date: Jun 2006

Scions of Abaddon

D/

Alright from reading the article from the magazine, I understand that it is a Chapter in a sense. It's in the form of an expansion because it is continuing the previous journey(s), so you need to have one of the previous games so it makes sense. At least this is how I see it.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by BlackSephir
I'm dissapointed with low number of new pvp skills (but 50 pve only skills, wow, useless -,-)
100 PvP skills wasn't enough for you?

Saelfaer

Academy Page

Join Date: Sep 2005

Belgium

The Blitzers Guild

since when would an expantion not be good?
any expantion can be very good too
lots of areas, great story connecting the loose ends
ok, this time no new classes but still, lots of new things.

i do not see a problem why ending with an expantion instead of a chapter would make me feel cheated.
we didnt see anything yet (few screenies dont say anything)
wait till its out, then judge if it was enough or not!

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by BlackSephir
I'm dissapointed with low number of new pvp skills (but 50 pve only skills, wow, useless -,-)
I'd give up every one of those skills for assurance that the skills already in the game could be thoroughly pruned and balanced.