I also don't like the way it sounds right now. It really does sound too much like a button mashing deal where combos happen if you button mash in the right order. I much prefer the way things are, where builds are effective based on their synergy with each other.
No matter what though, I'll give it a try. I really hope we really are overreacting though.
EDIT: Ok I just read Lyra's post about skills getting better after long periods of use. I'm not sure what to think of that until I get more details. In Ultima Online, you had the same system but no level system. Swinging your axe over and over again improved your axe skills but it was fine because you had no levels to worry about. But in GW2, we have levels in addition to improving skills through repetitive use? Sounds scary.
T


