Originally Posted by Rakeman
Yes, I consider the protector titles one of the more "serious" titles, as you get it by playing the game well, not clicking on alcohol for 1000 minutes. It is definitely the title I respect the most (Not including Gladiator and Champion)
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Is Hard Mode destoying my current achievements ?
DeXyre
Quote:
Wildi
try to find someone who will do all missions for you
NeHoMaR
Some people here are misunderstanding the real meaning of titles. Titles are important for yourself, it's like the real life when you work for buy (for example) a car, that car is for YOU, OK, the car is beautiful and you could want people admire it, admire your success, but nothing is more important than your own feelings about your own success. So, NO ONE will feel (or care) better than yourself about your hard earned titles! That make titles important! don't forget this is a game, a ORPG, when more things to do, better! I always love new things to do in a game I love, when titles was implemented I immediately loved it! and I will love every single title, hard mode or whatever new thing to do developers will add to this beautiful game.
dustbunny
Quote:
Originally Posted by unienaule
Here's a key fact: None of the PvE titles mean anything, not even survivor. Yay, you managed to not die against enemies that always use the same set of skills EVERY SINGLE TIME. Or worse, you farmed stupid mobs/leeched off of people/paid to get xp. That sure is impressive. Cartographer, woo, you can run around the map. Mission completion? I got 14 masters in Elona the weekend it came out, and I wasn't going for any of them on purpose. Skill Hunter? That just means you spent a crapload of time capping elites you're never going to use. So, cheapening the titles? Give me a break. Fixing monster AI, and the only thing you can say is that the titles get cheaper? Amazing. I won't even mention Lightbringer and Sunspear because those don't mean anything either since they're both grindfests. The only people who would think that these titles mean something are those who think doing the same thing repeatedly over and over again shows skill. It doesn't.
I can't believe I almost forgot the one use these titles do have, e-peen. That's it. |
Titles mean just a way for me to derive satisfaction from the game. Nothing more and nothing less. I like accomplishing objectives. I set little goals and go do them. I derive satisfaction from accomplishing things and being able to see my accomplishments accumulate. I personally don't give a rat's behind what others think about titles and I'm not about to go flash them to show off e-peen. All my characters are girls. They don't have peens. So in that sense, I don't mind hard mode. Bring it on. It's more more goals to accomplish. I can understand, though, that people that had difficulty and invested a lot of time into completing all the mission bonuses might feel their accomplishments devalued. They did derive satisfaction from accomplishing it and to change it in a way after the fact can lead to them feeling their accomplishment trivialized. Hopefully, ArenaNet will be sensitive to that and not completely dumb it down.
I forgot which post it was that this responds to, but changing whether and how enemy monk kites does make a difference in play. If the battle is lopsides, then it won't matter. It becomes just a matter of annoyance. If the battle is even-matched and exciting because the outcome isn't already determined before the fight even started, then time spent chasing down their monk is time your party has to endure punishment from enemy offense. Having to endure punishment for longer duration is harder than having to endure punishment for shorter duration, especially in an evenly matched fight. That is the moment when removing enemy monk kiting does makes the game easier.
Covah
Hard mode is an option. You can get your GMC while doing the normal missions. You are making it sound like they are just changing the game into hard mode.
The Great Al
The deciding factor as to whether or not I let someone into my party has nothing to do with any title they may have. PvE is honestly so easy that the mission/bonus titles certainly don't mean that those players are 'better' than anyone else, neither do the mapping titles.
Onarik Amrak
Quote:
Originally Posted by NeHoMaR
Some people here are misunderstanding the real meaning of titles. Titles are important for yourself, it's like the real life when you work for buy (for example) a car, that car is for YOU, OK, the car is beautiful and you could want people admire it, admire your success, but nothing is more important than your own feelings about your own success. So, NO ONE will feel (or care) better than yourself about your hard earned titles! That make titles important! don't forget this is a game, a ORPG, when more things to do, better! I always love new things to do in a game I love, when titles was implemented I immediately loved it! and I will love every single title, hard mode or whatever new thing to do developers will add to this beautiful game.
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Keithark
Quote:
Originally Posted by SalazarTheGreat
I do agree with unienaule- the titles are meaningless. They Don't Really show much skill, except for the protecter titles, and having survivor or GMC doesn't show ur a good PvE'er. 've only played for 6 months, have very few titles, but i still get complements on my PvE ele work, regardless of my titles. BUT what they do show is that you put the time in too do something, like stay alive forever or explore everyplace, and that is why the titles are actually in the game. (see drunkard and sweet tooth- those have no point other then what is stated above.)
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SalazarTheGreat
hey- I didn't acually say titles were meaningless. well, ok, i did, but i didn't mean it like u took it. all i sed was that tey are not a measure of skill, but a measure of time put in to doing something. other then Protector and the PvP titles, there not a measureof skill, but of time you put in too something, and That, like NeHoMaR said, is the true meaning of titles. (corny, i know)
Evilsod
Leave the retards who say PvE titles mean nothing alone... they either suck too much to get them, are too poor to get them, or seem to think that their IWAY'd rank 6 means alot more than anything PvE can give us. Sorry, but if PvE titles are worthless, Fame is just as worthless.
How the hell does Hard Mode destroy your achievements? Think of Diablo 2... just because you've killed Baal on Nightmare only to discover that there is a Hell difficulty doesn't mean that you defeating him on Nightmare suddenly means nothing. It just means theres still more for you to achieve.
How the hell does Hard Mode destroy your achievements? Think of Diablo 2... just because you've killed Baal on Nightmare only to discover that there is a Hell difficulty doesn't mean that you defeating him on Nightmare suddenly means nothing. It just means theres still more for you to achieve.
Sid Doog
Quote:
Originally Posted by unienaule
Here's a key fact: None of the PvE titles mean anything, not even survivor. Yay, you managed to not die against enemies that always use the same set of skills EVERY SINGLE TIME. Or worse, you farmed stupid mobs/leeched off of people/paid to get xp. That sure is impressive. Cartographer, woo, you can run around the map. Mission completion? I got 14 masters in Elona the weekend it came out, and I wasn't going for any of them on purpose. Skill Hunter? That just means you spent a crapload of time capping elites you're never going to use. So, cheapening the titles? Give me a break. Fixing monster AI, and the only thing you can say is that the titles get cheaper? Amazing. I won't even mention Lightbringer and Sunspear because those don't mean anything either since they're both grindfests. The only people who would think that these titles mean something are those who think doing the same thing repeatedly over and over again shows skill. It doesn't.
I can't believe I almost forgot the one use these titles do have, e-peen. That's it. |
Clord
Quote:
Originally Posted by unienaule
Here's a key fact: None of the PvE titles mean anything, not even survivor. Yay, you managed to not die against enemies that always use the same set of skills EVERY SINGLE TIME. Or worse, you farmed stupid mobs/leeched off of people/paid to get xp. That sure is impressive. Cartographer, woo, you can run around the map. Mission completion? I got 14 masters in Elona the weekend it came out, and I wasn't going for any of them on purpose. Skill Hunter? That just means you spent a crapload of time capping elites you're never going to use. So, cheapening the titles? Give me a break. Fixing monster AI, and the only thing you can say is that the titles get cheaper? Amazing. I won't even mention Lightbringer and Sunspear because those don't mean anything either since they're both grindfests. The only people who would think that these titles mean something are those who think doing the same thing repeatedly over and over again shows skill. It doesn't.
I can't believe I almost forgot the one use these titles do have, e-peen. That's it. |
Zexion
Quote:
Originally Posted by unienaule
Here's a key fact: None of the PvE titles mean anything, not even survivor. Yay, you managed to not die against enemies that always use the same set of skills EVERY SINGLE TIME. Or worse, you farmed stupid mobs/leeched off of people/paid to get xp. That sure is impressive. Cartographer, woo, you can run around the map. Mission completion? I got 14 masters in Elona the weekend it came out, and I wasn't going for any of them on purpose. Skill Hunter? That just means you spent a crapload of time capping elites you're never going to use. So, cheapening the titles? Give me a break. Fixing monster AI, and the only thing you can say is that the titles get cheaper? Amazing. I won't even mention Lightbringer and Sunspear because those don't mean anything either since they're both grindfests. The only people who would think that these titles mean something are those who think doing the same thing repeatedly over and over again shows skill. It doesn't.
I can't believe I almost forgot the one use these titles do have, e-peen. That's it. |
Aside from you being the biggest flamer of all in this thread, I would like to point out that you are extremely incorrect in your last paragraph.
They do have a practical use. Lightbringer is the most obvious example. But also the Seeker of Wisdom and Treasure Hunter titles. They add chance to keep an item when salvaging, and soon add chance to keep a lockpick when opening chests.
And actually, before the update where increased faction limit associated with PvP titles was added, the PvP titles had the exact purpose you mention; e-peen. They had no practical value. Only percieved value by the community.
And by the way... Geez, I sure do hope you do not get reprimanded

_Zexion
Onarik Amrak
Lucky title will have a use too. They say your Lucky title will affect the chance of being able to reuse a lockpick.