Vanquishing Title: Killing Foes In An Area
3 pages • Page 3
Mehtani Keys: 237
Note: Sousuke sucks when he's got 60% DP. And he still runs ahead of me when he does.
How it works:
Basic: All the mobs in the area
Not required but added if found: hidden foes like Wurms and Mandragor. Find them and the title cap gets increased (was quite obvious as I saw my progress go back)
Pets: Same as hidden foes. Make them attack you and the cap increases
Note: Sousuke sucks when he's got 60% DP. And he still runs ahead of me when he does.
How it works:
Basic: All the mobs in the area
Not required but added if found: hidden foes like Wurms and Mandragor. Find them and the title cap gets increased (was quite obvious as I saw my progress go back)
Pets: Same as hidden foes. Make them attack you and the cap increases
The number of monsters you need to kill for the title, dynamically change if for example a quest involve more monsters, etc., I tested one area with two undone quests where was needed to kill mobs, and the total count was near 500; I failed to clean the area and when retried with both quest done, the total count was like 400. So making "a list" about this is completely impossible!
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Originally Posted by Bubba
Pop ups do count, but only after they popped up. I was doing plains of Jarin and had the bar almost full (needed only one more insect which I missed earlier), but every time I got near a pop up place for mandragor my progress bar went back a little untill I killed them.
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I love the idea that if you kill more of a certain species, THEN kill a boss, you get extra exp. It can help manage DP. Does anyone know for sure if this works in non-bounty places? I noticed I got about 108 exp for killing a Tengu boss with a team of 5 npcs. It seems that even with Hardmode on, this is a lot.
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Originally Posted by Seef II
Old Ascalon was 243 for me, but I killed a few of the animals for kicks. Not sure if I left anything.
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From the couple trips I've made, I think you can get it only killing currently visible enemies, but the moment you make a group popup or turn a neutral pet red they become required. So if you can avoid popup groups and don't annoy neutral pets, you can finish quicker with a smaller number of kills, but the reward will also be a bit smaller than if you kill everything that moves.
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Originally Posted by ShadowStorm
Here's a Question about Vanquisher:
Can you vanquish all the enemies in a given zone, recieve the Gold and experience award for doing so, zone, and then come back to the place you just vanquished, vanquish them all again, then receive the gold and experience award again? Or can you only reap the gold and experience reward once per zone? |
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Originally Posted by prism2525
shadow, there are really a lot of zones to vanquish. can't you complete say... a third of them before complaining?
I myself still have to find a build for old ascalon O.O |
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Originally Posted by heroajax1
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Originally Posted by Evilsod
Seriously, this title is only available to Warriors, Eles, Necros and Monks. How the f*ck is any profession not in the 'Holy Trinity' suppose to get a group CAPABLE of clearing Tasca's Demise, Sunjuing District or Ice Dome?
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If youre a Mesmer then just take a generic Domination build using Backfire and Empathy, grab Energy Burn, Overload and Wastrel's Demise for extra damage, then get some enregy management. Im using mantra of recall and auspicious incantation with arcane echo. Spam empathy on anything, and shutdown the healers.
The damage is insane, and you can just take a Ranger hero to tank for you with burning arrow or barrage, simply because they can withstand most damage from martial weapons, and elemental damage is halved against there armour.
There are eneimes that use deep freeze in spike, and without interupts or killing them before theyve casted, a whole party can be wiped really quickly.
Play for fun, not for farming. You get lots of money just by playing. (Im up 15k from 4 areas so far).

