Public relations nightmare!
Noz Crow
Who else thinks that Gaile will earn her money tomorrow when the masses wake up and see the new and improved drop rate? I for one don't think it will stay this way. This is the most fired up I have seen people since they changed how mob AI worked ( the nerf that really hurt 55 monking). I just don't know why Gaile and Anet said they were not against farming, but rather encouraged it as a valid form of game play. That is talking out of both sides of your mouth, since they continue to nerf it. This game is quickly changing from the game i fell in love with 21 months ago. I can't wait to see what happens next.
bam23
I'm really interested to see how they're going to respond :P
Gaile Gray
I am unsure what you're talking about. Overall, I see a nearly universal outpouring of appreciation for the update. I wonder if you're talking about a scaled drop rate. Guild Wars is a game that is clearly and fairly designed to support the social aspects of gameplay. Isn't it appropriate to support group play by increasing the amount of loot so that players get their fair share? I don't see it "disadvantaging" farmers so much as making things more fair for everyone.
Now, I saw this line when the notes were being circulated, and figured farmers would rejoice:
Now, I saw this line when the notes were being circulated, and figured farmers would rejoice:
- Repeated map entry no longer reduces loot.
Mad King Corn
It's obvious they lied, I remember that post well.
EDIT: Rejoice with the fact that we now get a 1/8 chance to get a green drop? Getting a green drop is almost impossible with an 8 man group even on the weekends where the drop rates are increased. I sometimes solo farm totem axes and a few other things in order to buy my characters 15k armor and my heroes stuff. On the average totem axe run I get 2 axes, now I will have to got out 8 more times just to get those same 2 axes.
I have about 12 ectos and 20 shards and I planned to get FOW armor, with the current system only the people that are already rich will ever get it.
And the loot for an 8 man team is NOT any different than it was before the update, in fact it don't seem to be quite as good.
EDIT: Rejoice with the fact that we now get a 1/8 chance to get a green drop? Getting a green drop is almost impossible with an 8 man group even on the weekends where the drop rates are increased. I sometimes solo farm totem axes and a few other things in order to buy my characters 15k armor and my heroes stuff. On the average totem axe run I get 2 axes, now I will have to got out 8 more times just to get those same 2 axes.
I have about 12 ectos and 20 shards and I planned to get FOW armor, with the current system only the people that are already rich will ever get it.
And the loot for an 8 man team is NOT any different than it was before the update, in fact it don't seem to be quite as good.
Noz Crow
The point that everyone is making is the 1/8 drop rate for solo farmers, that is what has everyone in a tizzy. Plz read the other post concerning this, most people i have talked to and read comments from were not happy.
Zoey Raine
I dont think soloing makes it unfair for everyone. Its sad that people who whine because they cant solo or don't wanna put the effot in, people who actually do it gets the unfair update. Yes, theirs bots and it sucks but anet can try to fix that. To do this to all solo farmers who do it fairly is bleh.
and why should we just be happy with the loot things and doesn't make up for it in imo.
and why should we just be happy with the loot things and doesn't make up for it in imo.
MoldyRiceFrenzy
so... anti farm code down... yet drop rate down too....
some people don't want to spend 2 hours trying to organize and find a group... when you get an hour or two every day or so to play... 15k armor here i come.
yay "making it fair for everyone"
some people don't want to spend 2 hours trying to organize and find a group... when you get an hour or two every day or so to play... 15k armor here i come.
yay "making it fair for everyone"
Blackest Rose
Quote:
Originally Posted by Gaile Gray
Now, I saw this line when the notes were being circulated, and figured farmers would rejoice:
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They rotate farm spots even between chapters to look like a normal player.
It was like it wasnt' there for them.
Are you seriously saying that full groups of 8 people will actually farm together the same map/place again and again and again. It won't happen.
Repeated map entry doesn't come near to negating the loot division ratio drop.
Simple math 1/8 <<<<<<< 1/1
Damn it - Anet gave many of us a reason to hate this update, I'm not even a farmer and I feel screwed over because sometimes I like to up the challenge by bringing less hero'es, henchies, PUG people in a group - now theres absolutely 0% advantage in doing that.
Why bother to make it even harder for yourself for no reward....
And not a whisper about this before the update..... gg - I know in your heart of hearts you knew there would be a reaction like this.
Jibrail
i just dont understand the way of thinking at anet. they see their customers quietly enjoying themselves doing things the game allows but the developers didnt quite expect and they say "hey we didn't design this game for that" and they nerf it, irregardless of the fact that people were, like i said, enjoying it.
so while we have the freedom to continue doing so, it just isnt worth it anymore. and this applies to farming as well as fun builds in pve and pvp. everything basically.
at any rate, i wish them good luck at taking a really good game and killing it. kinda sad. i did like it a lot but everyone has their limits, mine was realized a while back.
i hope you guys don't go back to blizzard. im having fun there. don't want your dirty hands touching that game.
so while we have the freedom to continue doing so, it just isnt worth it anymore. and this applies to farming as well as fun builds in pve and pvp. everything basically.
at any rate, i wish them good luck at taking a really good game and killing it. kinda sad. i did like it a lot but everyone has their limits, mine was realized a while back.
i hope you guys don't go back to blizzard. im having fun there. don't want your dirty hands touching that game.
Perynne
Quote:
Originally Posted by Zoey Raine
I dont think soloing makes it unfair for everyone. Its sad that people who whine because they cant solo or don't wanna put the effot in, people who actually do it gets the unfair update. Yes, theirs bots and it sucks but anet can try to fix that. To do this to all solo farmers who do it fairly is bleh.
and why should we just be happy with the loot things and doesn't make up for it in imo. |
You know, it's sad to see that so many people play this game just for the loot and money.... what about the actual challenge of the game? Playing alone is fun, when you're trying to test your skills against the environment. Reducing that challenge's worth to how much loot you get just seems silly and pointless.
And hey, you can still solo. Now you'll just be getting the same amount of drops as the rest of us.
I think this update is just great. Thank you so much Anet, and Gaile, I'm with you guys on this one.
Shuuda
Personally I think nerfering solo farming is a good thing, because it goes against the idea of an online game, but I feel that Anet should have done more to premote team farming (e.g increasing the loot for each human in your team) this would work better for casual players who could play the game without worrying if he will have the money for armor.
Overrall, good update.
Overrall, good update.
Corinthian
Quote:
Originally Posted by MoldyRiceFrenzy
so... anti farm code down... yet drop rate down too....
some people don't want to spend 2 hours trying to organize and find a group... when you get an hour or two every day or so to play... 15k armor here i come. yay "making it fair for everyone" |
I had no problem acquiring maximum armor with standard gameplay.
//RogueNine
Quote:
Originally Posted by Corinthian
Explain why you need 15k armor.
I had no problem acquiring maximum armor with standard gameplay. |
Noz Crow
Because 15k armor is there and because after you complete the game it gives you something to work for. It keeps the game fun to try and get fancy armor.
JR
Quote:
Originally Posted by Gaile Gray
I am unsure what you're talking about. Overall, I see a nearly universal outpouring of appreciation for the update.
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Personally I'm a big fan of the update. It is a drastic step against botting which unnaturally drives prices upwards, and encourages team play. Although I use encourage loosely, it more.. reduces the discouragement.
However I think I'm fairly safe in saying that this update has gone down badly amongst a large proportion of players. I certainly wouldn't be so bold as to say there was a 'nearly universal outpouring of appreciation'. It seems to me to be close to the opposite.
Quote:
Originally Posted by Gaile Gray
I wonder if you're talking about a scaled drop rate. Guild Wars is a game that is clearly and fairly designed to support the social aspects of gameplay. Isn't it appropriate to support group play by increasing the amount of loot so that players get their fair share?
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Quote:
Originally Posted by Gaile Gray
I don't see it "disadvantaging" farmers so much as making things more fair for everyone.
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Mad King Corn
I don't understand why they didnt just make it so that for each player on your list, the drop rates increase by x% instead of punishing those of us that do like to reduce the number of players. Everyone could have been happy.
Navaros
The core problem with the solo farm nerf is that now the game goes from only solo farmers being able to buy Fissure armor, to nobody being able to buy Fissure armor.
The core cause of this problem is no Auction House in Guild Wars, hence solo farming was the only viable way to make money in Guild Wars. Now there is no viable way to make money in Guild Wars.
Putting in an Auction House would alleviate a good portion of the problem, but with no Auction House, solo farming was/is necessary.
The core cause of this problem is no Auction House in Guild Wars, hence solo farming was the only viable way to make money in Guild Wars. Now there is no viable way to make money in Guild Wars.
Putting in an Auction House would alleviate a good portion of the problem, but with no Auction House, solo farming was/is necessary.
Zoey Raine
I love the social aspect of this game also. I love getting into guild grps and what not. But sometimes I dont have the time to get a group together.
And soloing for me was part of the game to do as to fill in the time. I can only do missions and quests for so long.
everyone i have talked to about this update is complaining about it. Getting gold and loot is a big part of this game because its how you aquire the amor and weapons that you might want not everything should be easy to aquire.
Just because you might choose not do it then dont whine because someone else wants to.
And soloing for me was part of the game to do as to fill in the time. I can only do missions and quests for so long.
everyone i have talked to about this update is complaining about it. Getting gold and loot is a big part of this game because its how you aquire the amor and weapons that you might want not everything should be easy to aquire.
Just because you might choose not do it then dont whine because someone else wants to.
Corinthian
Quote:
Originally Posted by //RogueNine
Explain why its in the game if not to attain?
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EPO Bot
But it takes time to get it. It's only for older characters and FOW gear is for those who where in the game from the start. Not something meant for newly rolled ones. Play the game.See it as a virtual adventuring world instead of a pile of numbers to increase. If you want numers, go earn some cash in real life.That's actually more useful.
MoldyRiceFrenzy
pvp uses maximum crap armor... it sucks... why not just make a pvp char then??? the only reason i make pve chars is because they are unique when u use them in pvp... now i get to use crappy normal armor just like a pvper...
why not just delete my pve char since ill never get any shiny stuff anymore anyways... (except that i got acouple nice stuff that'll keep my chars from being terminated *obviously found b4 update during my literally* spare time)
why not just delete my pve char since ill never get any shiny stuff anymore anyways... (except that i got acouple nice stuff that'll keep my chars from being terminated *obviously found b4 update during my literally* spare time)
Dusk_
Quote:
Originally Posted by Perynne
First of all, I can solo and I don't think it's too much of an effort, I just don't like to do it. As a person who enjoys doing missions with others and running quests, I've always felt VERY left out of the swing of things because it seems like only farmers can get high-end items and armor. They're the only ones who could afford it, and only because they got the drops of the entire group whenever they went out and killed things. Sure, I could do that too, but I don't like to. I LIKE the social aspect of the game, and it just seemed so unfair that playing the game like it was meant to be played yielded less drops than playing it alone.
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Drop rates weren't increased in the slightest, as far as I (and others) can tell. In an 8 man group you still get 1 item per enemy every time, and it's still split among all 8 of you. Instead, playing solo gives you 1/8th of the drops, two players gives 2/8th, etc.
So, guess what. Remember that high end equipment only farmers could afford? Now no one can afford them.
Sheol
Quote:
Originally Posted by //RogueNine
Explain why its in the game if not to attain? Sorry if this sounds like a flame but thats a completely illogical post and is just screaming for a response.
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baz777
Gaile,
You say ‘designed to support the social aspects of game play’ – Heroes killed that stone dead in NF
Reducing the drop rate, (removing the anti-farming code makes no difference to this), will kill solo farming. Just not worth the effort anymore.
This is, in my opinion, a bad move for the game in general.
This will completely change the GW economy in my opinion and result in the poor staying poor!
'Universal outpouring of appreciation' – I think not!
You say ‘designed to support the social aspects of game play’ – Heroes killed that stone dead in NF
Reducing the drop rate, (removing the anti-farming code makes no difference to this), will kill solo farming. Just not worth the effort anymore.
This is, in my opinion, a bad move for the game in general.
This will completely change the GW economy in my opinion and result in the poor staying poor!
'Universal outpouring of appreciation' – I think not!
//RogueNine
Quote:
Originally Posted by Corinthian
Beats me. I dunno. Something to waste excessive amounts of money on? In every case, YOU DO NOT NEED IT.
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Noz Crow
I just can't believe they thought it would go unnoticed. I really don't even solo, my 8 toons have the necessary equipment and gadgets. I prefer to do missions with Pug's and guildies and do quests with heroes and henchies, but I know I am in the minority of people that have played this game as long as i have. My only advice is when you release GW2 and make it a kickarse game, plz don't take out all the aspects that make it fun in updates(nerfs).
David Spooky
So no farm code, but now I have to work 8 times harder and longer to get the same ammount of gold I used to? What happened to anet not wanting Guild Wars to be a grindfest? Seems like a step in an opposite direction to me. =\
Jibrail
Quote:
Originally Posted by Mad King Corn
I don't understand why they didnt just make it so that for each player on your list, the drop rates increase by x% instead of punishing those of us that do like to reduce the number of players. Everyone could have been happy.
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net effect, frustrated players.
Corinthian
Oh that's a classic one. Fun doesn't equal armors which I can attain by not having fun which would equal solo farming.
explodemyheart
Quote:
Originally Posted by Corinthian
Beats me. I dunno. Something to waste excessive amounts of money on? In every case, YOU DO NOT NEED IT.
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Some people enjoy getting armor. I know that I, for one, enjoyed earning money for the armor of my choice. I had fun.
Quote:
Originally Posted by Corinthian
Oh that's a classic one. Fun doesn't equal armors which I can attain by not having fun which would equal solo farming.
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I enjoyed farming, as did countless other people. You didn't. So what, that doesn't mean you're more right nor does it mean we are. At least the option was there. Now there is no option other than to do nothing but play the game normally.
Sk8tborderx
David Spooky
Quote:
Originally Posted by Corinthian
Oh that's a classic one. Fun doesn't equal armors which I can attain by not having fun which would equal solo farming.
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Glints Bane
Quote:
Originally Posted by Corinthian
Explain why you need 15k armor.
I had no problem acquiring maximum armor with standard gameplay. |
Now on topic...I think that Gaile and the rest of Anet will find that their servers run better with less people on them. When all those kids and adults have their weekend to play and they get on they will be in a total uproar. Sorry Anet but you screwed yourself...at least the idea of a non-subscription game lasting this long was good...hope blizzard takes yall back.
Sheol
Quote:
Originally Posted by Corinthian
Oh that's a classic one. Fun doesn't equal armors which I can attain by not having fun which would equal solo farming.
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Winterclaw
Quote:
Originally Posted by Shuuda
Personally I think nerfering solo farming is a good thing, because it goes against the idea of an online game, but I feel that Anet should have done more to premote team farming (e.g increasing the loot for each human in your team) this would work better for casual players who could play the game without worrying if he will have the money for armor.
Overrall, good update. |
I agree that they should have upped the drop rate for group farmers or did something like having a monster drop one thing for every PC in the group. My first impression of the update however is different than yours. I think it's a bad update because keeping farmable objects in supply kept the costs of them down for the players. That's how economics works. Since there is now no reason to solo farm, and people won't do it, except for the challenge. Furthermore if this update deters farmers from going out and doing their thing, prices will go up even more.
So drop rates are down, GP drops in hard mode aren't anything to brag about either (which might be sole good thing in an otherwise bad update), there's less incentive to farm, and lockpicks break too easily unless you've spent a ton of money on opening chests (at least 60K for the first TH title and a 2% boost) or the lucky title which is pretty rare to get and expenisve as well.
JR, if anet wanted to stop botting they'd go to granite citidel and start taking the names of all the bot monks who leave the town the exact same way.
Corinthian
Quote:
Originally Posted by Sheol
Please just stop
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Winterclaw
Quote:
Originally Posted by baz777
Gaile,
You say ‘designed to support the social aspects of game play’ – Heroes killed that stone dead in NF |
Try not to use facts here, they aren't going to help the situation.
Quote:
Originally Posted by david spooky
So no farm code, but now I have to work 8 times harder and longer to get the same ammount of gold I used to? What happened to anet not wanting Guild Wars to be a grindfest? Seems like a step in an opposite direction to me. =\
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Westofeden
Quote:
Originally Posted by Gaile Gray
I am unsure what you're talking about. Overall, I see a nearly universal outpouring of appreciation for the update.
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Quote:
Originally Posted by Perynne
First of all, I can solo and I don't think it's too much of an effort, I just don't like to do it. As a person who enjoys doing missions with others and running quests, I've always felt VERY left out of the swing of things because it seems like only farmers can get high-end items and armor. They're the only ones who could afford it, and only because they got the drops of the entire group whenever they went out and killed things.
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IMO this was one of the biggest mess-ups anet has done so far.
pintpointfive
Quote:
Originally Posted by Perynne
You know, it's sad to see that so many people play this game just for the loot and money.... what about the actual challenge of the game? Playing alone is fun, when you're trying to test your skills against the environment. Reducing that challenge's worth to how much loot you get just seems silly and pointless.
And hey, you can still solo. Now you'll just be getting the same amount of drops as the rest of us. I think this update is just great. Thank you so much Anet, and Gaile, I'm with you guys on this one. |
Lews
Quote:
Originally Posted by pintpointfive
Shut the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up.
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