Luck Title new tier?

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

You are correct on the math and the idea of having to farm low end chests to retain picks is absolutely ridiculous. Not only will you spend that massive amount of time farming low end chests, but you will gain no money back from the items you find, you will not gain any points for opening chests, and it will costs millions upon millions of gold to afford the lockpicks required to obtain the title this way.

The fact that it took a YEAR for us to obtain 1 million lucky points makes me think it's going to take at least another year (plus lots of luck from chests), until you actually get rank 6. And who even says Rank 6 will be the max rank in this title anyway?

I can't say how much money I've spent getting only ~930,000 tickets won, but I have to say that it's been a very large amount. Not only did I want the pristiege of having a title not many players had, but I wanted it to obtain the higher ranks of Max Titles. I have sweet tooth, ale hound, many others, but the lucky title was going to help reach those higher Tiers.

Not only is the lucky title a joke, but nobody has even mentioned the Unlucky title. The highest rank anyone has achieved is Tragic and around 80,000/85,000 losses at the MOST and that is if you idle'd 24 hours a day from beginning of the event until the end. That means over a period of a year people STILL haven't even reached rank 5, and now Anet wants us to reach rank 7 in this title? This one is unconfirmed but even more of an outrage.

How can you require a player to spend so much money and time without the thought of ever achieving the max rank of the title? IT's not a PvP rank with an unknown maximum, we were TOLD it was rank 5 to be maximum and that is what people set out to reach. SLowly but surely we got there and now we have to go even further to an end that can't even be reached by normal means.

Anyone that says ale hound or sweet tooth or wisdom title is harder to reach than lucky doesn't know that they're talking about. You can pay 2 million gold (which I did) to max out the sweet tooth title in less than 5 minutes by buying red bean cakes. Stocking up on alcohol through the winter holidays and district switching allows you to max out the ale hound title in a couple days (or 1 day if you don't get bored with it). If you didn't exploit it, then it still only takes a week of being drunk, which could have been obtained by standing in the cirles for rings. Now rings on the other hand take hundreds of hours, lots of gold, and the ability to IGNORE ALL OTHER GAMES WHILE STANDING AFK. How many HoH groups have I missed out on when my guild won halls and I was just standing in the rings. I've missed 2 weekends now that I could have been playing super beetle races (my favorite sidegame) instead of standing in rings.

The only reason I stood in the rings and ignored all these other activities was the idea that the title *could* possibly be reached. Now that I'm almost there, in fact, probably 1 day of idling in the rings before I reach Golden (5), and I realize that I CAN'T max it now is extremely disatisfying. It's an all time low from Anet and possibly the most disappointing thing to happen to me in Guild Wars yet (pve related).

I hope that Anet has something special in mind, like neverending games, increased points on lock picks, or something completely different altogether or they'll be upsetting a lot more players than they realize.




It is my personal opinion that Rank 5 should be the maximum for both titles. 99%+ of the community assumed these titles were maxed at rank 5 (and were told that was the max rank), worked for over a year to reach this point, spent a million gold (or more) and hundreds of hours to reach this point.

Rename rank 5 from Golden to Blessed by Fate
Rename rank 5 from Wretched to Cursed by Fate.

You will have the "anet" name for a max title, they are extremely large amounts (1,000,000 / 100,000) that only a few players have reached in a year, and EVERYONE that was going for these titles will be happy or at least content.

Does anyone disagree?

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

excellent post vixro. kudos.

how anet continually insists this game is not about grind, then throws down stunts like this, is bewildering

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Quote:
Originally Posted by VitisVinifera
how anet continually insists this game is not about grind, then throws down stunts like this, is bewildering
I'm @ 910k tickets won.

The game doesn't force a grind.

YOU have made it a grind.

YOU make it a grind by wanting to get Grandmaster Cartographer in all campaigns.

YOU make it a grind by wanting to max the Lucky title.

YOU make it a grind by wanting to get Fissure armor.

You can play the game just fine without any of those.

I find it amusing that people are so upset over there being a new Lucky tier @ 2.5 million. I can see someone getting upset at having maxed it and now losing a title towards the Kind of a Big Deal title.

..but everyone else?

You already knew it was going to take a long ass time, and alot of money, to max it even before the new tier was added.

Stop bitching and moaning and either do the grind you forced on yourself, or stop standing AFK in the circle.

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Quote:
Originally Posted by Mourne
She knew what the question was asking and beats around the bush, I love it.
How do you know she knew?

She's got a billion things to do and I bet "know the current state of the game with regards to the Lucky title" is not on them.

Further, she's being bombarded with questions, idiots trying to be funny, and the sarcastic gamer (like Mourne), so I can easily see her thinking the person is asking about the title itself and not the max tier.

Bet you she doesn't even know what the max tier is for it.

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

I made a million this morning finally... seems like 2.5 mill is a long way away

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

I finished out at the 910k, blah.

Time to lockpick grind I guess

thelastwolf

Academy Page

Join Date: Nov 2006

Quote:
Originally Posted by Slainster
I made a million this morning finally... seems like 2.5 mill is a long way away
Max tier will be 5 million points. For rank 7. Only seems logical.

Anna Ryan

Anna Ryan

Frost Gate Guardian

Join Date: May 2006

MU

E/

Yeah and it probably have a r10 as max, so 10 mill for r8, 25 mill for r9 and 50 mill for r10 (following the logic of LB points and sunspear points ) Hmm, now THAT's a life (or no-life) achievement if you ask me

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by Tide to Go
I hate how hard it is to get these titles

sweet tooth max
drunkard max
wisdom max
treasure maxed

how are all of these alike ?

u have to spend money.....

except for sweet and drunkard, but still, that takes a horrible amount of time to do, it dosnt envolve skill, but who has the hook ups to the recourses .
At least there are some l33t titles (I mean wisdom and treasure hunter)

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

BTW, I found the best place to chest farm

Shadow's Passage. Halfway through, there seems to always be a chest.

[EDIT: unfortunately, this chest doesn't qualify as high end]

Ouchie

Krytan Explorer

Join Date: Jan 2007

[Leet]

R/

Quote:
Originally Posted by Navaros
People are complaining because they wasted 500kish-700kish already on these titles based on (potentially) false information from an official Anet website that were only 5 tiers.

We can stop complaining when Anet puts a refund quest in to give back all the gold to people take away their titles too who were misled by false official information and chose to waste a ton of gold based on that false information, and now based on the new information of added tiers want their money back. Or better yet they can simply keep the titles at 5 tiers as they were advertised to be on an official Anet website.

The talk in this thread saying these titles are "easy" to get is nonsense. Getting 500k-1 mill is extremely hard, and the immense time and energy to do that should not just arbitrarily be flushed down the drain by Anet adding more tiers out of the blue for no reason.
Funny I always read them to say "Presumed Max Level"

Having said that I don't like the idea of needing more time to max these titles but I don't think we can blame Anet - the max level was never set in stone

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by Asrial
YOU make it a grind by wanting to max the Lucky title.

You can play the game just fine without any of those.
No THEY can make it a grind for the avg player because it dictates game play features in hard mode and normal mode.

Yes you can, but person A will have maxed luck and be able to get more golds for his lock picks than person B who doesn't want to grind.

thelegendozelda

Frost Gate Guardian

Join Date: Jun 2006

OoT

W/Mo

the time it takes you to max the title out you'll be old, gray and taking a bath in bed, waste your time on something else

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

This AFK title track was already lame as it was before... now they make it even harder to max. Really... ANET shouldn't add additional layers on existing titles... just make new titles if they want to give us more grind.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

actualy a.net didnt add higher levels in this titles.

1year ago:
r1 50.000
r2 100.000
r3 250.000
r4 500.000
r5 2.500.000 --> lucky title maxed

now:
r1 50.000
r2 100.000
r3 250.000
r4 500.000
r5. 1.000.000
r6 2.500.000 ---> lucky title maxed?

so... what's this rant about? nothing changed
they just decided to make 6 tiers in this track instead of 5, the time needed to max the title never changed.
if 6 months ago when someone reached tier4 gw comunity assumed the amount of points needed to max the lucky title had been decreased is not a.net fault.

truly, i see little space for rants here

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

By the way... great post vixro!!

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Quote:
Originally Posted by lucifer_uk
No THEY can make it a grind for the avg player because it dictates game play features in hard mode and normal mode.

Yes you can, but person A will have maxed luck and be able to get more golds for his lock picks than person B who doesn't want to grind.
So let me get this straight...

Person A who spends 2 million gold to max Lucky is saving more money than person B who doesn't even start the Lucky title?

Gotcha.

Compare player A who doesn't grind anything to player B who grinds everything (and complains about it).

There is no game breaking difference. It's all about status.

Welshboss

Pre-Searing Cadet

Join Date: Oct 2006

Solid Air[SAIR]

R/Mo

Yeah well i woulda liked to have been able to max this title for completeness sake, however it is and always will be unattainable. I would not put it past anet to screw it over again just as folks start to reach the 2.5mill mark... they will only add another title for 5 mill.

I been told in another thread that i just want to show off my "l337" afk title but thats not it. I wanted closure on this title so I could move onto another. That's me... like to complete things. Is that too much to ask?

1 million as it stood was a daunting but eventual attainable goal. However, now that anet has proved they have no intention of allowing players to max this title, there seems little point in continuing. The "benefits" for the lockpicks is neglegable at best. As I stand... in maguuma jungle NM I have a 72% chance to successfully retain my lockpick. But after over 20 chests I retained less than a third. Same thing with chances to lose an item during salvage... what it says the % is and what it ACTUALLY is are 2 very different things.... at least in my experience.

So no it is not worth carrying on with that title track. As has been stated it's "carrot on a stick" and I for one, am tired and fed up of being treated like an ass.

I have complained to anet over this and had a very unhelpful autoreply assuring me that my "observations" would be past onto the development team. However, I seriously doubt this. There is no real feedback and there are no signs whatsoever that joe player public is being listened to.

The deal with the drop scaling was another one. And the pathetic excuses behind that was laughable. Very basically anet wants to make the game more fair and fun, but in reality they want to stop the bots.... something i back but not at the expense of real players like this. Also they want to take control of the sale of gold on ebay. This is prolly the real reason for this. Now that gold is harder to generate, it's now more expensive to buy. When THAT market crashes anet will take over and sell gold as part of the "add on" section in the online store next to character slots etc.

I am very dispondant over anet's recent changes and I hope to hell they realise their collosal mistake and put the fun back into the game.

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Quote:
Originally Posted by Welshboss
I am very dispondant over anet's recent changes and I hope to hell they realise their collosal mistake and hand me everything on a silver platter.
I fixed it for you.

Welshboss

Pre-Searing Cadet

Join Date: Oct 2006

Solid Air[SAIR]

R/Mo

haha that was almost funny. Shame it wasn't. Your name isn't Michael Barrymore by any chance?

It's not a case of "silver platter" it's a case of playability. But I guess you wouldn't know this.... too busy trying to be funny.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Well, if anyone from A-Net is reading this thread (and I sincerely hope Gaile is) the best solution would be to mod the game to allow more ways to add to the lucky track. They've already started doing this so just continue the idea.

1. Playing ring games increases the Lucky/Unlucky title
2. Getting 15% by using a clover increases the Lucky track
3. Eating a golden egg increases the Lucky track
4. Successfully retaining a lockpick increases the Lucky track
5. Breaking a lockpick increases the Unlucky track

Did I miss any?

Ok then....
6. Finding a gold weapon in a locked chest increases the lucky track
7. Finding a purple weapon in a high end chest increases the Unlucky track
8. Getting a Black Dye/White Dye/Ecto/Obsidian Shard/Ruby/Diamond/ Sapphire/Gold Drop increases the lucky track
9. A person leaves your team in the middle of a mission increases the Unlucky track. (Nah, too exploitable. A nice thought though)

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Quote:
Originally Posted by Welshboss
It's not a case of "silver platter" it's a case of playability.
It most certainly is a case of 'silver platter'. You're upset that it's taking too long to max the title.

PS - No, I wasn't trying to be funny. It was an effective way to illustrate my point. You'll know when I'm trying to be funny.

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

Quote:
Originally Posted by TheRaven

[...]

Ok then....
6. Finding a gold weapon in a locked chest increases the lucky track
7. Finding a purple weapon in a high end chest increases the Unlucky track
8. Getting a Black Dye/White Dye/Ecto/Obsidian Shard/Ruby/Diamond/ Sapphire/Gold Drop increases the lucky track

[...]

I rather like the idea of lucky title increases based on chest findings and rare item drops.

scrinner

Wilds Pathfinder

Join Date: Jan 2006

Maybe along side TheRaven's idea the lucky title can help increase chances of a drop? Even if it's ever so slight, a bonus would really be worthwhile

emmlar

emmlar

Academy Page

Join Date: Oct 2006

R/

I thought it would be nice to have the lucky/unlucky points gain by saving/losing lockpicks based on how lucky/unlucky you have been. If you keep a lockpick when there is not much chance of you doing so then it would suggest you are more lucky than if you keep one when you do have a good chance of keeping it, and if you lose one when you have a good chance of keeping it then you are more unlucky.

For example: 20% chance of keeping a pick and you do – 800 points to lucky, lose it - 20 points to unlucky. 65% chance to keep – 450 points to lucky if kept, 65 point to unlucky if lost.

kooomar

kooomar

Lion's Arch Merchant

Join Date: Oct 2006

Pow Pow Pow [myau]

Mo/E

Meh, this seems like a decent idea at first, but youre gonna wind up with an inverse realationship, whereas both the lucky and unlucky titles become more unobtainable.

ie, you have r5 luck, and r6 treasure, youll have great chance to retain, so, youll get low luck points almost everytime. And though youd get a large amount of unlucky if it breaks, you wont break hardly any.

On my own little topic, I think that they just dont want account based titles maxable within any reason. Hero is r15, what a joke, one person might get it before GW dies. Max alliance title is a joke too, only a handful have it. I believe those are the only 3 "maxable" account titles. But, pulling this lucky title crap upsets me, and Im sick of the responses saying "YOU chose to grind, you didnt have to" Well yes, we did chose to grind, to get a max title. Had we known we couldnt max it, there wouldve been ~14-89 people on 9 rings, not 98% of GW.

/start another title, so that I can max 25, now that lucky has failed me.

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

I guess even after 6 pages we aren't going to get an official response from anet.