20/20 suck? wat do u guys reckon as the best hilt
or best axe haft ??
post ur weapons mode for both pve and pvp thks
20/20 suck? wat do u guys reckon as the best hilt
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It's easily the highest priced mod, but also very ineffective. Swords are the worst warrior weapon to put sundering on. I pve often so my main sword does ele damage. Alota people say save the warriors for last, but they can be a threat when they don't get off your monks so at that point I'll try and kill em as fast as I can. When you attack rangers, you really don't wanna be using ele damage so I swap to Victo's blade.....vamp easily outdamages sundering on a sword.
I rarely run low on energy so zealous won't do me any good. I'm thinkin of gettin a furious hilt. I think all the duration-increase hilts arn't that helpful.
I rarely run low on energy so zealous won't do me any good. I'm thinkin of gettin a furious hilt. I think all the duration-increase hilts arn't that helpful.
Guildmaster Cain
Desert Nomad
Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
Joined May 2006
Well I've just tested it with a 15^50 customized sword @ 14 mastery.
Becouse sundering has a 20% chance to trigger, and some tests give more critical hits than other ones, I've tested each compilation 5 times and got an average out of that.
Sundering does 24.11dps and vampiric 24.29dps on a 60AL target.
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target.
Roughly giving Vampiric slightly more damage, but keep in mind that vampiric will cost you hp when not attacking, lowering the comfort of playing becouse you have to switch all the time between weapon sets to get the best result, especially in PvE
Becouse sundering has a 20% chance to trigger, and some tests give more critical hits than other ones, I've tested each compilation 5 times and got an average out of that.
Sundering does 24.11dps and vampiric 24.29dps on a 60AL target.
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target.
Roughly giving Vampiric slightly more damage, but keep in mind that vampiric will cost you hp when not attacking, lowering the comfort of playing becouse you have to switch all the time between weapon sets to get the best result, especially in PvE
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There is no "best" anything in Guild Wars, its part of the design of the game. There's only better things for certain situations. However offhand I can't think of any single situation where Sundering shines as the most useful mod.
Elemental hilts do the most damage against (most) other warriors, Vampiric is the way to go if you want extra damage against others. Zealous is generally fairly nice if your build uses energy. Furious is ...alright. Some hate it and others swear by it. As was said, the +33% longer duration mods are a little on the useless side since in most PvP, either death or healing prevents your conditions from reaching their full duration anyway.
Elemental hilts do the most damage against (most) other warriors, Vampiric is the way to go if you want extra damage against others. Zealous is generally fairly nice if your build uses energy. Furious is ...alright. Some hate it and others swear by it. As was said, the +33% longer duration mods are a little on the useless side since in most PvP, either death or healing prevents your conditions from reaching their full duration anyway.
I've been favoring sundering over vamp recently, since monsters used to kite. May be switching back now, but I haven't been playing my warrior much lately.
BTW, you'd probably want sundering in PvP, because 1) targets don't know whether you're on your elemental swap and 2) nifty 140-damage Mighty Blows kill people.
BTW, you'd probably want sundering in PvP, because 1) targets don't know whether you're on your elemental swap and 2) nifty 140-damage Mighty Blows kill people.
I always have several weapon types with me (sword and axe)
~sundering
~vamp
~elemental
~furious
I use them all in different situations. Sundering really doesnt raise the damage very much its true... but some +damage is better than nothing. People like it because it doesnt put any pressure on your team and it sometimes triggers on the right skills for a decent spike.
~sundering
~vamp
~elemental
~furious
I use them all in different situations. Sundering really doesnt raise the damage very much its true... but some +damage is better than nothing. People like it because it doesnt put any pressure on your team and it sometimes triggers on the right skills for a decent spike.
I use a +20% while hexed 20/20 +30hp weapon in PvP because if you get hexed then you'll most likely miss a lot of the time and the Vamp hilt will cost you health. I also have a 15^50 20/20 +30hp for attacking kiting foes if I can't get a snare or speed boost up during the moment.
But there really isn't another use for Sundering.
When it triggers on a critical hit it really doesn't add enough damage to make it worthwhile, maybe ~30 on a Scythe, the highest hitting weapon. And the chances of it occuring are so miniscule that it's not really worth it.
Vamp actually makes you gain health if attacking, and with an IAS you gain even more, making absolutely no reason to use Sundering in PvE.
But there really isn't another use for Sundering.
When it triggers on a critical hit it really doesn't add enough damage to make it worthwhile, maybe ~30 on a Scythe, the highest hitting weapon. And the chances of it occuring are so miniscule that it's not really worth it.
Vamp actually makes you gain health if attacking, and with an IAS you gain even more, making absolutely no reason to use Sundering in PvE.
Quote:
Originally Posted by Flightmare
Well I've just tested it with a 15^50 customized sword @ 14 mastery.
Becouse sundering has a 20% chance to trigger, and some tests give more critical hits than other ones, I've tested each compilation 5 times and got an average out of that.
Sundering does 24.11dps and vampiric 24.29dps on a 60AL target.
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target.
Roughly giving Vampiric slightly more damage, but keep in mind that vampiric will cost you hp when not attacking, lowering the comfort of playing becouse you have to switch all the time between weapon sets to get the best result, especially in PvE Also keep in mind that it can heal a small amount. A few times in 1v1 against another warrior, it can stem down the damage drastically over longs fights
Becouse sundering has a 20% chance to trigger, and some tests give more critical hits than other ones, I've tested each compilation 5 times and got an average out of that.
Sundering does 24.11dps and vampiric 24.29dps on a 60AL target.
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target.
Roughly giving Vampiric slightly more damage, but keep in mind that vampiric will cost you hp when not attacking, lowering the comfort of playing becouse you have to switch all the time between weapon sets to get the best result, especially in PvE Also keep in mind that it can heal a small amount. A few times in 1v1 against another warrior, it can stem down the damage drastically over longs fights
I wouldn't say it sucks but I wouldn't use a 20/20 mod on a sword (or really any war weapon ever for that matter). Vampiric and Zealous work better. I'm partial to furious myself. I usually run adrenaline intensive builds and a furious mod can give me a fully recharged skill bar in a few seconds time depending on the situation.
Quote:
Originally Posted by Flightmare
Sundering does 24.11dps and vampiric 24.29dps on a 60AL target.
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target. That comparison looks wrong to me, this is more accurate:
Sundering does 15,69dps and vampiric 16,21dps on a 80AL target.
Sundering does 12.28dps and vampiric 12.36dps on a 100AL target. That comparison looks wrong to me, this is more accurate:
Quote:
|
Against an AL 60 target w/ perfect vamp your damage increases over base by: sword 8.8% axe 8.4% hammer 9.7% bow 12.4% Against an AL 60 target w/ perfect 20/20 sundering your damage increases over base by 4.6% for all weapons. Much better than the 1.1% a 10/10 sundering mod would get, but still well below vamp. vamp vs AL 70 sword 10.4% axe 10.0% hammer 11.6% bow 14.7% sundering 20/20 vs AL 70 compared to base all weapons 6.4% (10/10 = 1.3%) vamp vs AL 100 sword 17.6% axe 16.9% hammer 19.4% bow 24.8% sundering 20/20 vs AL 100 compared to base all weapons 8.3% (10/10 = 1.9%) |

