`Nerfed` Charrslaying mods from Collector Louise Haup

Oofus

Oofus

Forge Runner

Join Date: Feb 2006

I could tell you, but then I'd have to kill you.

Cold Hard [CASH]

Quote:
Originally Posted by Mentalist Ellie
Your point being? Mine was if someone can't get to the collector how else other than through a purchase could they get the item? Guild/alliance/friend getting one not being counted as that is not a guarantee.
Your point is invalid. Since Char ONLY exist in Tyria, there is absolutely no reason anyone in only Cantha and/or Elonia would want the mod. So if you couldn't get to the trader who had the mods then you had absolutely no need for the mods.



As for the "why", hard mode and possible PvP imballance if Char are a playable character in the futer chapters.


Mule full of 25% pommels FTW!

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Carinae Dragonblood
Fixing Necrotic armor is EXACTLY the same type of fix as this Charr fix. Necrotic armor has a broken mod and it needs updated...just like the Charr mod.
Amen! I'm not sure why A-Net is having such a hard time in updating this...

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

good thing i have mine salvaged and on another sword, now i can have something "unique"... tho i havn't killed a char since factions came out..

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

Quote:
Originally Posted by Cassandra
as I posted before, according to wiki if you had the mod attached to a weapon, it got nerfed. If you salvaged it and then had it sitting in your inventory, it got spared.
This morning when I got on it was still 25% but when I rebooted it it was 20%. I'm confused about why pre-existing mods weren't just grandfathered with the 25%. I'm wondering if someone puts the mod on a weapon will it change to 20%. *lol* I guess I'll have to be satisfied with +55% dmg vs Charr instead of +60% dmg vs Charr.

Oofus

Oofus

Forge Runner

Join Date: Feb 2006

I could tell you, but then I'd have to kill you.

Cold Hard [CASH]

Quote:
Originally Posted by ValaOfTheFens
I'm wondering if someone puts the mod on a weapon will it change to 20%.
Good question, so I checked. according to the Upgrade window it stays 25%.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

"Balance"--like the fact that +15% weapons with no negatives/conditions are still in the game?

What about necrotic armor?

J.Kougar

J.Kougar

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by Odinius
For all we know, the Charr could be our allies in GW:EN.
Wielding a +25% dmg vs. Charr weapon could be quite offencive.
Wanna start the war all over again?...
They may have their own Civil War going on soon enough... I killed some Charr the other day and two of them dropped weapons that, when identified, ended up having damage + Charr Slaying mods on them. The filthy filthy traitors!

Mournblade

Mournblade

Furnace Stoker

Join Date: May 2005

Houston, Texas

Dawn Treaders [DAWN]

W/Mo

Correct me if i'm wrong (as if you wouldn't) but I thought the 25% vs Charr were bugged anyway and didn't give any bonus at all.

Narcism

Krytan Explorer

Join Date: Feb 2005

Ottawa, ON, Canada

Mostly Harmless

W/

Quote:
Originally Posted by capitalist
It is about principle. I am still bitter that they nerfed my 15% FFS. You can not tell me it made enough difference in the game to deserve a nerf. Same with this. Seriously ANET...
If it didn't make enough of a difference in the game, be quiet and use the 10%, because it "hasn't made enough of a difference"

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

So no more Charrslaying mods?

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

Quote:
Originally Posted by Mournblade
Correct me if i'm wrong (as if you wouldn't) but I thought the 25% vs Charr were bugged anyway and didn't give any bonus at all.
When they first introduced the ability to salvage from collector items, I tested this with Wild Blow and the sword mod worked fine.

I did not test the bow mod.

Trakata

Trakata

Crimson King

Join Date: Jun 2006

Resplendent Makuun

Song of the Forsaken

So, clarify for me please. How does 5% lower damage against Charr, of all things, constitute a thread?

Chestnut

Chestnut

Lion's Arch Merchant

Join Date: Jul 2006

Mo/Me

Well, when I heard that GW:EN was coming out and had to do with charr, I went to the trader, got 10 +25 vs Charr.. for Sword and Bow... and I still got 'em.... not to mention I also have ONE.. +25% vs charr HAMMER mod as well... just one.

never got around to getting more.

So if anyone wants +25% Vs Char mod.. send me a PM, Ill sell ya one.. mine havn't changed to 20% at all.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Oofus
Good question, so I checked. according to the Upgrade window it stays 25%.

Exit the program and restart it, and see if it is still 25%.

A poster above you did that, and noted that it had been changed to 20%.

If you've got a 25% upgrade, I'd sell it now before it gets changed...

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

haha i already bought a 25% one from a guy in ascalon city when hard mode first came out. Only cost me 15k, the person probably didnt know of its rarity

Oofus

Oofus

Forge Runner

Join Date: Feb 2006

I could tell you, but then I'd have to kill you.

Cold Hard [CASH]

Quote:
Originally Posted by Jetdoc
Exit the program and restart it, and see if it is still 25%.
Did that. All 42 still say 25%.

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

Quote:
Originally Posted by Oofus
Did that. All 42 still say 25%.

Mine do too

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Mentalist Ellie
How would someone who only has Factions and/or Nightfall obtain one then? Don't equate knowledge or too much money with availability.
Why the hell would someone without prophecies CARE? How many charr are there in factions and nightfall?

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by Skuld
Why the hell would someone without prophecies CARE? How many charr are there in factions and nightfall?
One in NF, but he's an ally...

Seriously! 5% on a sword isn't a lot. 37.95 damage vs 36.432 on a sword. (Minus crit hit bonus.)

Damn. I hit for one less damage! I suck ass!

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

ofc it makes no diffrence to the game just make screws the ppl who payed money for them. it its even nerfed that is

Great Scoot

Great Scoot

Academy Page

Join Date: Jan 2006

Chicago

Mirror of Reason [SNOW]

R/E

I have a buddy who had a thought that he would farm them like MAD when GW:EN was announced, he has tons of the mods. Luckly he was right and they were nerfed.

his name is Smity Smitington.

if anyone wants a mod that is not nerfed pm him,

-great scoot

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Quote:
Originally Posted by Narcism
If it didn't make enough of a difference in the game, be quiet and use the 10%, because it "hasn't made enough of a difference"
I should link you to the "have and have nots" post.

Firestone

Frost Gate Guardian

Join Date: Mar 2006

Singapore

POEA

Mo/N

Quote:
Originally Posted by Mournblade
Correct me if i'm wrong (as if you wouldn't) but I thought the 25% vs Charr were bugged anyway and didn't give any bonus at all.

It's bugged in the sense that it does 25% to charr and -25% to other races

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

I've seen people get picked over others for groups simply because they had a notch higher lightbringer level. Even if it really doesn't have that much effect while playing, any small damage bonus you can claim, unfortunately, can help you get into groups. And, I also have to say that I'm going to sell a 10^50 mod to a merchant without flinching, while I'm going to salvage the 15^50 mod.

In the end though, I really don't care if its 20% or 25%, as long as everyone has the same rules applied. I remember the days of the old Henge of Denravi swords that were worth over 100k. I don't want to see another set of items with insane prices, simply because Anet updated the collector but was too lazy to remove all the existing mods.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Retribution X
One in NF, but he's an ally...

Seriously! 5% on a sword isn't a lot. 37.95 damage vs 36.432 on a sword. (Minus crit hit bonus.)

Damn. I hit for one less damage! I suck ass!
2 actually, (also allied) oddbodies guy D=

this whole topic reeks of fail.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

I'd rather have a +30hp grip anyway...

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

Quote:
Originally Posted by Spazzer
"Balance"--like the fact that +15% weapons with no negatives/conditions are still in the game?

What about necrotic armor?
There was a theory Anet couldnt alter golds or something. Hence why only mods, collectors items and greens have been altered.

Also there are so few unconditional weapons its pretty pointless. After dozens of hours of reseach I have only been able to verify the existence of 24. Off the top of my head I think 8 are on 5 active accounts. Of those 8 or so I know for a fact my two which are customized are never used. I am sure a few others arnt used regularly. All the other nerfed items were in far greater numbers and used in PVP alot.

For PVE and PVP I would rather use 15>50 and 20<50 as when your health drops below 50% you get 5% more damage than you would using for example a 15% unconditional. So although the stats look 1337 on them 15>50 and 20<50 would be better and a hell of a lot cheaper. Maybe im missing something as I dont know much about game mechanics.

Not sure why the Charr slaying mod was removed though. Even more baffled why they left the existing ones. Alot of people are going to get rich which is a great thing in my opinion as Anet have screwed alot of people over so they deserve the chance to make some gold.

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Quote:
Originally Posted by Retribution X
One in NF, but he's an ally...

Seriously! 5% on a sword isn't a lot. 37.95 damage vs 36.432 on a sword. (Minus crit hit bonus.)

Damn. I hit for one less damage! I suck ass!
Haha, thats true! At the other hand: then why is Anet 'balancing' something that has hardly or no effect at all in fighting?

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Pandora's box
Haha, thats true! At the other hand: then why is Anet 'balancing' something that has hardly or no effect at all in fighting?
because it does have an effect?

Riken Chrono

Desert Nomad

Join Date: Dec 2005

around the corner and up the block

Hero

cant you all live with doing 5% less damage? that's going to be probably 1 or 2 damage...

Ss Executioner

Frost Gate Guardian

Join Date: Jul 2006

England

The Percytown Pirates of Port Yargh [Prar]

W/Rt

WTB My +10% faster wanding speed wand from Nolani =(

PS. Stop Bitching.

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Think some people are missing the point. It is less about the damage and more about the principle of nerfing things.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by capitalist
Think some people are missing the point. It is less about the damage and more about the principle of nerfing things.
Exactly, while anets is free to nerf 25% charslaying mod to 20%, but killing only source while leaving items ingame is ... wtf?

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Nerf and don't remove, seems like I've heard this story before...
Rockmolder
HoD
FFS
Dual Enchant Axe

Here we go again...

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

Quote:
Originally Posted by The Herbalizer
There was a theory Anet couldnt alter golds or something. Hence why only mods, collectors items and greens have been altered.
I've often noticed Greens and other "special" items take longer to appear in my inventory and assumed it's because the item details are read from somewhere other than whatever file my inventory is stored in.

Have to say though - I've still got a bow grip of Charrslaying, that was not attached to anything when the nerf hit, and it's still at 25% - either unattached mods haven't been hit or they've got some script running, that's gonna get us all eventually.