Why is everyone so impatient?

Nuclear Eclipse

Nuclear Eclipse

Banned

Join Date: May 2007

It seems to me people on here get very impatient and angry at arenanet sometimes. I mean, Hard Mode was JUST released and people are already complaining for more new things...

I sometimes think people are playing too much and are becoming jaded, as anyone would, when they keep repeating the same content. But understand Anet can't afford to put all their effort into new free updates for everyone. There is a new campaign coming up and an entirely new game thats going to begin development... That is a lot of work to do, and I'm sure they are very busy with that.

If Guild Wars has become boring for you, then I suggest you take a break. That's what I did. Only started playing again a couple days ago after three months, and I come back to all sorts of new things. You can't expect there to always be new content to look forward to.

But with all the content available across all three campaigns, is there really a need for more new things so quickly? When was the last time you did a Sorrow's Furnace mission? Have you beaten Mallyx yet? Have you ever played a ritualist, or dervish, or is there a core profession you're missing from your character list?

I think there is so much to do in the game that all the complaining is a bit childish and unwarranted. If you choose to ignore all the content available to you though, how can you expect Anet to do anything about that?

Illuminator

Ascalonian Squire

Join Date: Mar 2007

Elysium of Angels

W/R

ahem.. There's a new _EXPANSION_ coming up..

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

1. Anet has a team dedicated to fixing bugs in existing campaigns. Fixing some issues that would seem to be pretty easy (final solution to SR issue, playtesting and implementing Sunspear skills, etc).

2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.

If they'd inform the community about what they are doing, even if it means something's going to take a while, that would put people's minds at ease. Simple community relations (doesn't someone have that position still?).

peterchen620

Ascalonian Squire

Join Date: Oct 2006

Lion Arch Guards

W/Mo

Quote:
Originally Posted by VitisVinifera
2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.
There will always be a radical changes in Development within Anet. It is not Gaile's fault since she is not part of the designer teams. She can only release informations that are from the development team themselves. You receive free contents, and you are complaining. God I really hate those type of posters. You sounded like every nerf, every problem, every missing content is all Gaile's fault. Which is false.

Please, start respecting others.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

so........the question is raised, on why people are impatient, and I respond why I'm getting impatient. Then I get flamed, and told to respect others. The irony.

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

We're impatient because things that should have been fixed BEFORE or along with the release of hard mode have not. We havent asked for anything we didnt before hard mode. Hell we didnt even ask for a 'hard mode' in the first place.

For example, giving the mesmer a boost in PvE situations and fixing our Primary Attribute. Now correct me if its wrong me saying this but this should be TOP priority. Dont say this is a biased oppinion.

The drop rate that was 'fixed' which didn't need fixing has broken the economy, bringing on a Great Depression esqe situation in Guild Wars. Something that this time around, a war can NOT fix. Ironic.
Skills costing 1k, and with the watered down economy this isnt working.


Fort Aspenwood and more important Jade Quarry have issues. The are REQUIRED for anyone to get 100% canthan map completion, has been asked for BEFORE the mesmer issue was bought up, a LONG time ago. Add to the Guild Wars Factions neglect (the events do not ADD to the experience im sorry, even though they where enjoyable.)

Gaile hasn't beein doing the best job. What happened the PvE only skills that she said where being released along with hard mode? And what was that 'should'nt be long now! ' comment?
With an entire truckload of false hopes, i can only suggest that information be more organised when its is distributed to the guild wars commumity.
There isnt 'hype' about anything anymore, especially when it does eventually become a letdown (and it has).

Now dont get me wrong, guild wars has many things good going for it, and to me its still a decent game, but please understand WHY we're 'impatient', before posting flamebait, asking for oppinions, and them FLAMING the person with oppnions after you requested a response.

Childish? this is a game, and ^THATS^ why we're impatient. Thats whats caused up to complain, and we have a right to as dedicated puchasers of a-net's products.

Good Day.

PwnyRide

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Yeah, the main reason is because there are things that need fixing (and have for a LONG time), but don't actually get fixed. That and the HORRIBLE delays when Anet announce something new (ahem, 5 months late on AT's)

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Entitlement. It's all about people feeling they are entitled to have something.

In this case, some people expect ANet to be flawless, for Gaile to always be 100% correct, for plans to never change, for things to be changed, the cup is too full, the cup is half empty, and so on forever until the stars burn out and man isn't even a particle of a memory in the Universal Mind if he ever was...

But, on the other hand, it is also about youth and/or life experience. Generally, the inexperienced have a different reckoning of time and the passing of time. A week could be an eternity, and a month, oh my, an intolerable infinite and insurmountable abyss.

Additionally, Guild Wars is high speed. Before I played guild Wars, I considered a 45 second buff to be a profoundly ridiculous, short duration for a buff, why even bother? An effect that lasted 10 seconds, laughable! What a waste!

I know better now, the game has set my mind to Hyper Speed, a minute is a Forever War and couple of hours is Blue Text telling you to take a break.

So, the ultimate answer for why people are impatient is because Guild Wars has warped our sense time and space. We are living in game time and expect the Devs to work in game time. The next big update should be a 2 second cast with a 20 second recharge.

It is that simple.

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

Quote:
Originally Posted by Kuldebar Valiturus
Entitlement. It's all about people feeling they are entitled to have something.

In this case, some people expect ANet to be flawless, for Gaile to always be 100% correct, for plans to never change, for things to be changed, the cup is too full, the cup is half empty, and so on forever until the stars burn out and man isn't even a particle of a memory in the Universal Mind if he ever was...

But, on the other hand, it is also about youth and/or life experience. Generally, the inexperienced have a different reckoning of time and the passing of time. A week could be an eternity, and a month, oh my, an intolerable infinite and insurmountable abyss.

Additionally, Guild Wars is high speed. Before I played guild Wars, I considered a 45 second buff to be a profoundly ridiculous, short duration for a buff, why even bother? An effect that lasted 10 seconds, laughable! What a waste!

I know better now, the game has set my mind to Hyper Speed, a minute is a Forever War and couple of hours is Blue Text telling you to take a break.

So, the ultimate answer for why people are impatient is because Guild Wars has warped our sense time and space. We are living in game time and expect the Devs to work in game time. The next big update should be a 2 second cast with a 20 second recharge.

It is that simple.
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.

boko

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by VitisVinifera
2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.

If they'd inform the community about what they are doing, even if it means something's going to take a while, that would put people's minds at ease. Simple community relations (doesn't someone have that position still?).
I would not blame Gaile on this one, or any issues. She is here only to relay information. If the devs are not interested to relay the information to her, then she can't relay the info to us either. She is only a PR and does not have any sort of control on the devs working speed or decisions. And if the devs lie to her, she just convey the message to us without realising that it is only a half-truth. She does not lie, at least not intentinally. Think there was a post on that one.

What I find funny and sad on the other hand, is that the devs usually take unpopular decision irrespective of what the players want, and then send her to be spit on at the plaza by the angry cust...erm I mean send her to appease the customers. True, it's her personal decision to talk to the customers, but she isn't the one behind all the bad decisions. Most of the time, she is only trying to help, to no avail, unfortunately.

I would thank her for her dedication, but not blame her for all the issues. They are afterall, out of her hands. She is just a PR. The one to blame are the devs.

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

I wouldn't be impatient if they took twice as long but released solid updates.
Example: Nightfall introduced Sunspear but NO WAY TO GET THE MAX RANK.
That wasn't added until months later.

Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Join Date: Nov 2006

Garden City, Idaho

The Order of Relumination (TOoR)

R/

Quote:
Originally Posted by Pwny Ride
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.
So, you agree, you feel entitled.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Nuclear Eclipse
Why is everyone so impatient?
I am NOT impatient! So, I am not part of everyone? I am an alien then? hmmm!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Its because "users" of software always want their changes done NOW, before anything else. What they want is more important then anything else in existance. They believe you should drop everything your doing and start working on their ideas and fix the problem they find.

They consider that people within I.T departments, who write software and deal with other issues, have ALOT of work.

You could be spinning your head trying to fix a bug in the programme, spending hours trying to sort it out, and someone calls you up saying "Yeah, this other thing has broken and needs fixed. Get it done now because people are going mad about it."

You want to say "Im busy, f'off", but because "the customer is always right" you have to drop everything and sort it out and drop the other thing your doing.

God knows how much work the support staff at Anet are dealing with 24/7, and no doubt alot of stuff gets back-logged and left for later because their too busy.

At the minute their creating a 4th expansion, doing a sequel, dealing with errors, balancing issues and god knows what else.

Yet someone will come along and post "Right, this is wrong with the game, I want it dealth with NOW or im leaving the game!"

If I was a support guy id think "good bye"!

biofrog

Ascalonian Squire

Join Date: Oct 2006

Saucy Scorchers

E/

Well on the one hand I don't enjoy hard mode. On the other hand you've got people telling you not to play hard mode if you don't enjoy it.

Which leaves most of the people like me with no new areas to go and no new creatures etc, since the release of Nightfall. The complaint being that we've got hard mode to see us over... which obviously ends up in a nice recursion.

It would be nice to just see some of that streaming tech put to good use, and surprise is with a random odd NPC, with some random arbitrary quest. My idea is nice, simple, selective and somewhat special. It wouldn't be too difficult to create 'random portals' as such, appearing absolutely anywhere in the ascended areas, giving the players in their current group the option of fighting in a non-plan-able area. Think UW but a random portal entrance.

Anyway, point is, the masses want something new, and right now the majority of the masses have nothing since Nightfall.

ogre-mage

ogre-mage

Frost Gate Guardian

Join Date: Apr 2007

Earth.

[HaCK]

N/Me

be @ the dev chat tonight, seriously.

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Fort Aspenwood major balance problems where Luxon win easily or Kurzick get monk who know how hold gate even if 8 players try to kill single NPC packed with Siege Turtle help. Siege turtle stopping bug once it try to move but gate stop it because it is repaired too fast before Siege Turtle is other side.

Jade Quarry is empty because it is not randomized in same district where Fort Aspenwood is and Jade Quarry take much longer to reach via Kurzick side.

Alliance battles need to be actually in cities themeselves with outside area and defenses. With siege and everything like that style Fort Aspenwood. Also conquering need to be possible also so long that entire Luxon or Kurzick is temporally conquered.

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Quote:
Originally Posted by Pwny Ride
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

boko, I do completely agree with you. But in this case two opposite truths can be equally true. The Devs are keeping Gaile in the dark and trotting her out with untruths and empty promises; on the other hand it is Gaile's job to keep the community informed and involved. Her job could be fairly easy or fairly difficult. I think we'd agree that we've seen both sides of this.

Jecht: let's not drag up that old argument. It's a matter of perspective; let's not devolve it into semantics.

Alderin

Alderin

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by Jecht Scye
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.
You mean their love for the community to keep playing their game so that the players remain interested in their product until the latest one comes out. They also need to add things to keep people playing for when they need to get investors/backers. Investers/backers will not invest their money in a product, in this case a game, even if the first version(s) sold well if currently they can't keep a percentage (the percentage usually varies with the inverestors) of their customer base still playing their game. They also add features and do events to try and distract the player/customer base away from issues plaguing the game as well as add spikes to the amount of people playing as it looks even better to investers/backers for the more that players are on at a time. Holiday events like Halloween and Christmas and the like do this best as they lead to well over a 100 districts in just the American servers.

In summary of the above, they need to do things to keep people playing and being happy so they can keep making a profit.

So no, they don't do these events or add features out of the kindness of their hearts, even Gaile as said "They are not a charity."

Seraphic Divinity

Seraphic Divinity

Krytan Explorer

Join Date: Jun 2006

Heroes Ascent

Mo/

Quote:
Originally Posted by Jecht Scye
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.
QFT

12345678

J.Kougar

J.Kougar

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by Alderin

Quote:
Originally Posted by Jecht Scye
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.
You mean their love for the community to keep playing their game so that the players remain interested in their product until the latest one comes out. They also need to add things to keep people playing for when they need to get investors/backers. Investers/backers will not invest their money in a product, in this case a game, even if the first version(s) sold well if currently they can't keep a percentage (the percentage usually varies with the inverestors) of their customer base still playing their game. They also add features and do events to try and distract the player/customer base away from issues plaguing the game as well as add spikes to the amount of people playing as it looks even better to investers/backers for the more that players are on at a time. Holiday events like Halloween and Christmas and the like do this best as they lead to well over a 100 districts in just the American servers.

In summary of the above, they need to do things to keep people playing and being happy so they can keep making a profit.

So no, they don't do these events or add features out of the kindness of their hearts, even Gaile as said "They are not a charity."
QFSMT = Quoted for SO much truth.

ayame ftw

Lion's Arch Merchant

Join Date: Nov 2006

Belgium

Forgot the Ghostlyyyyy

R/

Look i agree that they give free bonus features and content. Things we did not pay for.
But it are also thing we didn’t specifically ask for!
And the things we did pay for and were are not being delivered!
I paid for :
a MMORPG that has a “balanced” from of pvp play (witch is broken, soul reaping, skills, maps)
a game that is intended for the casual player (witch has changed over the years)
a game that stimulates team play (since nightfall everyone plays solo with hero’s)
a new chapter every 6 months (well we can foget that…)
the expectation of more then 3 chapters (GW2 here we come…)

Imo they can keep all there free updates, mini-pets, holiday events, hard mode, ect
And fix, add the things they promised to deliver!

J.Kougar

J.Kougar

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by ayame ftw
Imo they can keep all there free updates, mini-pets, holiday events, hard mode, ect
And fix, add the things they promised to deliver!
Why would they do that? They seem to be more interested in distraction tactics and giving us the things we don't want in am attempt to make us forget about all the promises they never kept and all the things they never fixed. They only seem to want to implement the changes and features that they personally want to play with, and not what the majority of the players want or need. Why? I have no idea, it's crazy to practice bad business tactics like that... as Alderin more than pointed out nicely a few posts above.

Frantic-Sheep

Frantic-Sheep

Frost Gate Guardian

Join Date: Apr 2006

Putting The Cute In Electrocute [ZZAP]

Mo/Me

People will always complain no matter what. And some things have been around for very very long, or get introduced in a matter that people question if it even HAS been tested.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

the theory is this

1. While we wait we browse the forums
2. While browsing the forums we talk about why we are waiting
3. If something happens we do not talk about OTHER things becuase we are doing the thing we were waiting for
4. Something new is annouced
5. See step 1

Yes im full of crap ^^

gene terrodon

gene terrodon

Lion's Arch Merchant

Join Date: Jul 2006

Maryland/DC Area

Farmers Unite [FU]

W/

For all of the posters who say "Anet needs to do (insert text here) to keep their players interested," I ask, what other gaming company goes as far as Anet goes?

Listen to the community and implement changes and add new content, at no cost?
Think about it...do they do it in WoW...I am sure the quick answer will be "of course," but you pay for that via the subscription fee.
How many games have there been when the community of players asked for features or changes and the changes were implemented in a standalone sequel or "limited/collectors edition" you had to shell out 30-40-50 dollars for?
Anet could have easily charged for SF, DoA and Hard Mode but they did not.

You all cry that "I am a paying customer," and "I will quit," not realizing, Anet already has your money, which you cannot get back. It's not as if a player leaving is costing them revenue, no monthly fees, remember. That tactic is probably more benificial to them, i.e. the less players, the less bandwidth and storage they would need. Now, that is not saying they want less and less players, but it is saying, at the end of the day, an established player leaving does not have the impact that you may think.

All you paid for was the original content as labeled on the package. I challenge anyone to show me where Anet advertised on their packaging free updates and add-ons.
The only thing Anet has to correct, at any giving time, are bugs that cause the game to be unplayable.
Otherwise, you already got with you paid for and everything else is a bonus.
You are not entitled to updates, you are not entitled to balancing and you are not entitled to content above and beyond what was advertised during the sale of the software.
Most of you sound like the spoiled kid that gets a Mercedes for his/her birthday, but cries because it's white and not red.
Be thankful for what you get as it is not a given.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

The reason why is that some people make this game a living.
And a game just cant give what we, as a human beens, need from real life (true frends, laughs, gestures, love, social satiffaction, a good night of sleep). This game can only suffice one of these needs: fun. And thats it.

Yes i would really like tons and tons of things to be implemented into the game.
But i guess i consider some things more important then soul reaping issues, or that the skills that i use are gettings "nerfed". Like "gee, i hope that i get out tonight" or "wow, that girl is awsome, i hope she likes me" and other stuff that we as ANIMALS need to satisfy ourselves. You cant expect to feel good by only playing a game that its only supposed to supply you with a dose of fun. Only fun will never suffice.

If you want to feel binded to this game, that is your choice, not mine. I know and Gaile knows that you shouldnt make this a living.
Like Gaile said:
" Basically, it should be read to say "if you decide you want to take a break, you can. There's no fee for you to worry about. Same applies when you decide to come back." We're not asking you to play the game constantly in a search to make sure you get value for money each month. You should get that anyway by being having a good fun game to play. "
Are you starting to make some connections?

I belive that is why some people are really unhappy. They seek for something that this game will surelly not give to them.
That is why some people say "money doesnt make you happy", and god damn, they are right.

Like i keep on saying, if you arent feeling happy with this game, its time to look for your happines somewhere else.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

I doubt that Anet would be able to improve or do changes any faster without stressing their budget to the point of rupture.

Maybe they're also being careful for not getting flamed by the community, due to rushed improvements that might do more harm than good; or statements that might not survive the test of time.

Probably because they do listen to player feedback is the reason why they are taking their time to release better, solid updates. That's usually a healthier approach than to just deliver 'something' half finished in order to appease player's impatience.

Surena

Surena

Krytan Explorer

Join Date: Mar 2007

N/Me

Quote:
Originally Posted by Gregslot
The reason why is that some people make this game a living.
And a game just cant give what we, as a human beens, need from real life (true frends, laughs, gestures, love, social satiffaction, a good night of sleep). This game can only suffice one of these needs: fun. And thats it.

Yes i would really like tons and tons of things to be implemented into the game.
But i guess i consider some things more important then soul reaping issues, or that the skills that i use are gettings "nerfed". Like "gee, i hope that i get out tonight" or "wow, that girl is awsome, i hope she likes me" and other stuff that we as ANIMALS need to satisfy ourselves. You cant expect to feel good by only playing a game that its only supposed to supply you with a dose of fun. Only fun will never suffice.

If you want to feel binded to this game, that is your choice, not mine. I know and Gaile knows that you shouldnt make this a living.
Like Gaile said:
" Basically, it should be read to say "if you decide you want to take a break, you can. There's no fee for you to worry about. Same applies when you decide to come back." We're not asking you to play the game constantly in a search to make sure you get value for money each month. You should get that anyway by being having a good fun game to play. "
Are you starting to make some connections?

I belive that is why some people are really unhappy. They seek for something that this game will surelly not give to them.
That is why some people say "money doesnt make you happy", and god damn, they are right.

Like i keep on saying, if you arent feeling happy with this game, its time to look for your happines somewhere else.
/winwinwinwinwinwinwinwinwinwinwinwinwinwin

Never allow a game eat your happyness away.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

I think it's some sort of MMO mentality. I''ve noticed in MMOs that people generally ask for a whole lot more than say, an FPS.

That, or MMO people are easy to spoil. They ask the devs to fix one thing, they fix it, then start asking for a whole lot more. When the players don't get the thing they want, they get mad, pissed, and impatient.

Then there are people who actually address some pretty concerning issues with the game. The issues don't get fixed and yeah, impatience is understandable at this point.

Red-Tide

Red-Tide

Lion's Arch Merchant

Join Date: Jun 2005

Edmonton, Canada

[Liar]

Mo/

Most of the threads on guru lately arent asking for more content, we are asking for explanations and complaining about nerfs. Big Difference IMO.

Anet has really derailed in the last few months or so IMO, in the past there were reasonable explanations for in game changes, now we get lame, half assed responses from Gaile that dont even provide any info beyond fueling further specualtion. Which in turns leads to more anger and the need for more explanations. Viscious circle really, Anet needs to step up their visibility in the community and address some of these issues rather than simply ignoring us. People are getting angry and shutting the game off - something Anet cannot afford.

The impact of this could potantially harm the sales of GWEN and of GW 2. Most companies rely on return business, and I'm sure there are alot of less than satisfied customers right now that will think twice about giving Anet their money again.

Nekretaal

Frost Gate Guardian

Join Date: Mar 2007

Quote:
Originally Posted by Nuclear Eclipse
It seems to me people on here get very impatient and angry at arenanet sometimes. I mean, Hard Mode was JUST released and people are already complaining for more new things...
Thats because Hard mode sucks as "new content." The hard mode missions play the exact same way as the normal mode missions, with the same enemies being beaten with the same builds by pulling in the same spots.

(1) There are no new quests.
(2) We cant re-do old quests
(3) There are no new rewards (other than the tomes)
(4) There are no new weapon skins or other items for hard mode.

So basically the only reason to do hard mode (more than once to try it out) is if you (1) have already beaten the game and (2) have a protector title already, because getting titles is the only thing to do in hard mode... there being no new farming or other new missions or other new content.

But the % of the PvE population who cares about grinding out an additional title is very small compared to the overall PvE population, and with no new quests/missions/skins... re-doing the same old content is a grind that only appeals to title grinders.

When Diablo introduced nightmare difficulty at least you could get better weapons.

Hard mode is decent in areas where the enemies were underleveled and provided no real challenge so players skipped these areas and haven't visited them for some time or even years (the jungle/the kournan army).. but in the easy areas its still easy and in the hard areas it plays exactly the same.

I'm not a Heroes and Henchies ftw! guy. I bought what was first advertised as a MMO to play with other players, and hard mode doesnt appeal to enough players that groups can be formed.

All Hard mode did was split the PvE population in almost 200 different directions.

Hard mode is nice and its even fun. And, as above, fighting actually challenging areas in the jungle or populated by kournans is actually a blast. There's just no reason to do it.

thelegendozelda

Frost Gate Guardian

Join Date: Jun 2006

OoT

W/Mo

hell even alex weekes got feed up and hit the road

wynoski

wynoski

Frost Gate Guardian

Join Date: Nov 2006

In a hot spot

United Vanguard [UV]

N/

Reaction to changes/promises
If I know a change is coming...I want it to come right away...
If you make promises, keep them...end of story

Doing everything
Also, at least in PVE ther eis SO much to do...you want to hit the check boxes and say, Okay, now I have that title or that title, etc. some of these things become a grind, and if you are like me you don't have time to waste playing GW. so if something is hard, or you have been told there will be an easier/better way, you want to do it

Greed/Pride
We all want to be the best, first, only at something, for some the anxiety is greater than for others...makes people impatient

Lack of perspective
I am 33, with two kids a full time job and two hobbies I make money off of...some days I want to just pitch it all and play GW non-stop...Then I have one of those days I callout sick, play for 13 hours and say: "WTF! I just wasted a day of my life." now that is not all the time, but is does happen occasionally, and I do lose sight of the fact that it s a game and well...it really does not matter int eh grand sceme of things

Diminshing returns
Drug addicts build up a resistence to their habit...he same happens with gaming...you try to take a new toon thru somethign and 45 mins in, you are only half as far as you though...it gets frustrating.

I am not terribly impatient, but I understand why others are...My advice is to use these boards, flame, rant, play...etc. It will all work itself out. Control what you can and let every thing else go...including wondering why people are impatient.

gene terrodon

gene terrodon

Lion's Arch Merchant

Join Date: Jul 2006

Maryland/DC Area

Farmers Unite [FU]

W/

Quote:
Originally Posted by Red-Tide
People are getting angry and shutting the game off - something Anet cannot afford.
The impact of this could potantially harm the sales of GWEN and of GW 2. Most companies rely on return business, and I'm sure there are alot of less than satisfied customers right now that will think twice about giving Anet their money again.
I will disagree with this notion.
People were complaining about the game before Factions came out, making statements that they will not by the next GW.
When Factions was released, those same people were complaining about Factions and saying they wouldn't buy the next chapter.
Yet, low and behold, when Nightfall came out, the same people who flamed and swore off Prophecies and then Factions were at it again, complaining about Nightfall.
IMO, I think most of the people complaining are just unhappy people, who, regardless of what Anet does, will find a reason to whine and complain.

Furthermore, remember, the number of people who post in the fan forums is just a small percentage of the GW community overall (see party search function) and most times, does not reflect the feeling of the community as a whole.

Dione Davore

Frost Gate Guardian

Join Date: Dec 2006

R/E

Quote:
Originally Posted by Nuclear Eclipse
It seems to me people on here get very impatient and angry at arenanet sometimes. I mean, Hard Mode was JUST released and people are already complaining for more new things...
I don't see Hard Mode as something new. But I'm not complaining for new stuff. But maybe more people see HM the way I do.
I rather see changes to balance and PvP instead some lvl26 enemies in PvE.
After HM I completely lost my entertainment from PvE. PvP FTW it is now then.

Nuclear Eclipse

Nuclear Eclipse

Banned

Join Date: May 2007

Quote:
Originally Posted by wynoski
Reaction to changes/promises
If I know a change is coming...I want it to come right away...
If you make promises, keep them...end of story

Doing everything
Also, at least in PVE ther eis SO much to do...you want to hit the check boxes and say, Okay, now I have that title or that title, etc. some of these things become a grind, and if you are like me you don't have time to waste playing GW. so if something is hard, or you have been told there will be an easier/better way, you want to do it

Greed/Pride
We all want to be the best, first, only at something, for some the anxiety is greater than for others...makes people impatient

Lack of perspective
I am 33, with two kids a full time job and two hobbies I make money off of...some days I want to just pitch it all and play GW non-stop...Then I have one of those days I callout sick, play for 13 hours and say: "WTF! I just wasted a day of my life." now that is not all the time, but is does happen occasionally, and I do lose sight of the fact that it s a game and well...it really does not matter int eh grand sceme of things

Diminshing returns
Drug addicts build up a resistence to their habit...he same happens with gaming...you try to take a new toon thru somethign and 45 mins in, you are only half as far as you though...it gets frustrating.

I am not terribly impatient, but I understand why others are...My advice is to use these boards, flame, rant, play...etc. It will all work itself out. Control what you can and let every thing else go...including wondering why people are impatient.
Well the game isn't really meant to be played 13 hours a day... but if you find yourself bored and can't find anything fun to do in-game, then why dont people just take a little break? Try another game maybe, or read a book, or try a new hobby. I know online games can become consuming, but if you aren't even having fun playing whats the point?

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

I think some should realize that you can never keep everyone happy all the time no matter what business you are in. I also think that by now most of us are veterans of the game and we have completed the campaigns several times and then some. Some of us are not pvp type players and some don't care for titles. So people are always wanting something new to keep them busy until GW:EN and GW2 come out. If people didn't want more things from their game they wouldn't care.

Sir Kilgore

Academy Page

Join Date: Sep 2006

E/Me

Quote:
Originally Posted by Gregslot
The reason why is that some people make this game a living.
And a game just cant give what we, as a human beens, need from real life (true frends, laughs, gestures, love, social satiffaction, a good night of sleep). This game can only suffice one of these needs: fun. And thats it.

Yes i would really like tons and tons of things to be implemented into the game.
But i guess i consider some things more important then soul reaping issues, or that the skills that i use are gettings "nerfed". Like "gee, i hope that i get out tonight" or "wow, that girl is awsome, i hope she likes me" and other stuff that we as ANIMALS need to satisfy ourselves. You cant expect to feel good by only playing a game that its only supposed to supply you with a dose of fun. Only fun will never suffice.

If you want to feel binded to this game, that is your choice, not mine. I know and Gaile knows that you shouldnt make this a living.
Like Gaile said:
" Basically, it should be read to say "if you decide you want to take a break, you can. There's no fee for you to worry about. Same applies when you decide to come back." We're not asking you to play the game constantly in a search to make sure you get value for money each month. You should get that anyway by being having a good fun game to play. "
Are you starting to make some connections?

I belive that is why some people are really unhappy. They seek for something that this game will surelly not give to them.
That is why some people say "money doesnt make you happy", and god damn, they are right.

Like i keep on saying, if you arent feeling happy with this game, its time to look for your happines somewhere else.
You nailed it and didn't even know it.

You are absolutely right; the game is supposed to provide a dose of fun. Take a look through most of the lengthy threads on here. There aren't nearly as many "I don't have anything to do" threads as there are "Hey, I used to be having fun, but you guys made a change and now I'm not" type of threads.

From the beginning we've all known that our "gaming experience may change over time" or however you want to phrase that. We get that. Some skills have to be tweaked a little here and there and minor things like that. Those were expected. What was not expected was major changes in the structure of the game - the things that drew us to it in the first place. We purchased additional campaigns based on how things were BEFORE the changes. ANet was smart enough to know that if they made those major changes before releasing campaigns they would have lost a lot of revenue - or do you think it was just coincidence that major AI changes happened just after the release of NF? Yet, we were supposed to believe it was a positive change. Well, if so then why would you wait until after people plunked down their money to make the change? If it was a good thing then wouldn't the change encourage more people to buy it on the release date?

This is the basis of the problem for many of us. We had a game we loved and played the way it was. Major changes have been made in the way it plays now. The one function of the game, which you aptly put as fun, has decreased as a result of those changes. At the same time we are basically being told it's for our own good even though there's a decreased level of enjoyment - which again is the only function of the game.

This game is something I do at the end of my day - after work, after the kids are in bed, after spending some time with my wife - just a little "me" time to wind down the day. The recent changes (last 6 months or so) have consistently added a level of tedium to the game and (with the exception of the heroes option) added no increased level of fun. The interface stuff has been great, and the content is fine, but I'm talking about the way the game plays. More and more I feel we are being "herded" into a certain way of playing the game. How many times have we seen the quotes where this game is touted to be one you can play the way you like - alone or with friends online? And you still can, but gradually certain features that many of us found enjoyable have been "updated" to the point are no longer fun and therefore we feel a bit cheated.

See, as far as we were concerned there was nothing wrong. We were having fun and we didn't see a huge public outcry on here to "fix" things. On the contrary, since things have been "fixed" there has been a huge public outcry, mostly people wondering why something that wasn't broken was "fixed".

At the same time there are real playability issues that have existed for some time which are ignored, given brief lip-service, or dealt with by misinformation. When it seems mini-pets and other such features are getting more attention than the issues that affect the fun we're trying to have, it becomes easy to be impatient.