Insignia in Chapters 1 and 2: they've come
LifeInfusion
last patch just did this:
* Players can now obtain armor insignias from all campaigns. Profession-restricted insignias will only drop in campaigns in which characters of that profession can be created.
* Crafted armor in Prophecies and Factions now supports insignias. The insignia bonuses replace the previous inherent armor bonuses and require several additional changes:
o From this point onward, armor pieces newly crafted in these campaigns will not have inherent bonuses. The crafting costs of these armor pieces have been reduced accordingly.
o All existing level 20 armor from these campaigns now have insignias in place of their inherent bonuses. Please note that the bonuses on these armor sets have not been altered. The only change is that these bonuses now come from insignias.
o All existing lower-level armor pieces from these campaigns now support insignias but have had their inherent bonuses removed.
o Numerous armor sets have been renamed to avoid redundancy with insignia names.
* Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not.
PLAIN AWESOME.
* Players can now obtain armor insignias from all campaigns. Profession-restricted insignias will only drop in campaigns in which characters of that profession can be created.
* Crafted armor in Prophecies and Factions now supports insignias. The insignia bonuses replace the previous inherent armor bonuses and require several additional changes:
o From this point onward, armor pieces newly crafted in these campaigns will not have inherent bonuses. The crafting costs of these armor pieces have been reduced accordingly.
o All existing level 20 armor from these campaigns now have insignias in place of their inherent bonuses. Please note that the bonuses on these armor sets have not been altered. The only change is that these bonuses now come from insignias.
o All existing lower-level armor pieces from these campaigns now support insignias but have had their inherent bonuses removed.
o Numerous armor sets have been renamed to avoid redundancy with insignia names.
* Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not.
PLAIN AWESOME.
Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."
I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.
I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.
-Makai-
Wow...awesome...I was 50 gold away from getting my ranger's best chest piece and now I have to pay 1.8 platinum more. Thanks, Anet!
Laharl the Angel
Um, level 20 armor deffinently uses insignias. What I got from it is that level 20 armor wasn't stripped of its current one.
Winterclaw
Quote:
Numerous armor sets have been renamed to avoid redundancy with insignia names. |
-Makai-
Well, I haven't played the game long enough to complain about it, but it angers me that I have to pay a lot more money for something I've been saving for.
Also, won't this make lower level characters a lot weaker? There are a lot of bonuses (i.e. Druid's) which are very expensive for newer players.
Oh, and it looks like collectors armors have been rendered completely useless. All those hours spent of collecting trophies for nothing.
Also, won't this make lower level characters a lot weaker? There are a lot of bonuses (i.e. Druid's) which are very expensive for newer players.
Oh, and it looks like collectors armors have been rendered completely useless. All those hours spent of collecting trophies for nothing.
Unlucky Slayer
They should have also offered the Factions Style of Armor Buying... As it is now, that style of armor buying is far superior to the insignias... But if they were to flat rate Insignias like they should have from the beginning, then it'd be a different story.
Though one way around that would be actually giving the causal players a way to actually get money again... Maybe give them better quest rewards... 1k per quest sounds fair to start with.
Though one way around that would be actually giving the causal players a way to actually get money again... Maybe give them better quest rewards... 1k per quest sounds fair to start with.
Cathode_Reborn
ssooooo many thanks to anet!
This update is awesome. All those once-useless yet good looking tyrian armor sets are great now. I didn't think they'd do it, but they did and it's very awesome. Time to get some new armor but now there's so much to choose from.....we have a huge variety of armor sets now.
Very good job on that, anet.
This update is awesome. All those once-useless yet good looking tyrian armor sets are great now. I didn't think they'd do it, but they did and it's very awesome. Time to get some new armor but now there's so much to choose from.....we have a huge variety of armor sets now.
Very good job on that, anet.
Winterclaw
Quote:
Originally Posted by Unlucky Slayer
They should have also offered the Factions Style of Armor Buying... As it is now, that style of armor buying is far superior to the insignias...
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I like the insignias, but the old system was nice too. IMO factions got it right.
bhavv
Finally I got to fix my 15k elly armour set that i bought with the wrong stats
TY anet.
TY anet.
Neo Nugget
I like this i hope radiants become cheaper as time goes on......blew a hole in my pocket getting my elementalist armor's insignias lol.
OH and by the way my ranger's druids armor is now this long
Radiant elite druids armor of minor wilderness survival......Much longer:P not a complaint, just noticed
OH and by the way my ranger's druids armor is now this long
Radiant elite druids armor of minor wilderness survival......Much longer:P not a complaint, just noticed
Carinae
My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.
My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant.
It's not a huge deal, but it's a bug.
My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant.
It's not a huge deal, but it's a bug.
Age
I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.
Laharl the Angel
Quote:
Originally Posted by Carinae Dragonblood
My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.
My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant. It's not a huge deal, but it's a bug. |
ogre-mage
Finally! Gladiator's armor with Ascalon boots+arms!
I might actually get on the game for this, in spite of my recent boycott.
I might actually get on the game for this, in spite of my recent boycott.
Dr Strangelove
People buy radiant insignias?
Aera Lure
Happiness and joy.
Hello Kitty
Quote:
Originally Posted by Age
I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.
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I'm at 27.
Clinically Proven
Nice update.
I see Urgoz farming got the nerf bat too.
I see Urgoz farming got the nerf bat too.
Aera Lure
Quote:
Originally Posted by Age
I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.
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I love this part of the update nonetheless. ^^
xshadowwolfx
If it was collector's head gear the insignias have been removed to preserve the insignia prices.
Skyy High
Quote:
Originally Posted by Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."
I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither. |
darted
Quote:
Originally Posted by Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."
I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither. |
This one though. I have an ele from Tyria that I like the collectors armor look best and now she get's screwed. The stats on that armor are the basic no insignia stats. And I can't mod it why?
I spent at least as much time getting the materials required for the collectors as anyone that bought theres did, if not more. Why not allow the collectors armor to be updated? I do NOT understand. Could someone from ANET explain?
ogre-mage
Quote:
Originally Posted by Clinically Proven
Nice update.
I see Urgoz farming got the nerf bat too. |
Carinae
Quote:
Originally Posted by Laharl the Angel
No its not a bug, ANet specifically stated that all < lvl 20 armors will loose their insignias (not inscriptions). AL30 is < lvl 20 armor.
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darted
Quote:
Originally Posted by Skyy High
The only thing that ever made collector's armor worse than purchased armor was the fact that you could only get "base" collectors armor; ie, modless max armor. If max collector's armor were inscribable, no one would ever buy max armor from places like droks. 25 farmable items < 7.5k + mats.
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undeadgun
GG for anet, nuff said /happydance
Psychic Watch
Quote:
No its not a bug, ANet specifically stated that all < lvl 20 armors will loose their insignias (not inscriptions). AL30 is < lvl 20 armor. |
But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...
cosyfiep
can now fix my ele armor so that my 15k aero (sorry stormforged) can be useful!
best update of the year (so far)....
best update of the year (so far)....
Does-it-Matter
Quote:
Originally Posted by Psychic Watch
But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...
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Darksun
omg... People are complaining about something being exactly the same as it was before this update.
Collectors armor NEVER had the insignia attributes. That's why it was always better to BUY your final armor. ANET 'removing' insignia capability from the collectors armor is the same as it's always been.
Collectors scalp patters never gave a +1 energy. Collector's armor has always been inferior to crafter's.
Collectors armor NEVER had the insignia attributes. That's why it was always better to BUY your final armor. ANET 'removing' insignia capability from the collectors armor is the same as it's always been.
Quote:
Originally Posted by Psychic Watch
But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...
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October Jade
Quote:
Originally Posted by Darksun
omg... People are complaining about something being exactly the same as it was before this update.
Collectors armor NEVER had the insignia attributes. That's why it was always better to BUY your final armor. ANET 'removing' insignia capability from the collectors armor is the same as it's always been. Collectors scalp patters never gave a +1 energy. Collector's armor has always been inferior to crafter's. |
Esprit
I liked the old armor system better. I expect now that all armor can have Insignias, the Insignia prices will jump, so now my armor will cost more to craft than 7.5k + materials.
Makes it seem like Anet is forcing a gold sink if we want armor that is equivalent to our previous non-Insignia armor. Thanks.
Makes it seem like Anet is forcing a gold sink if we want armor that is equivalent to our previous non-Insignia armor. Thanks.
Darksun
Quote:
Originally Posted by October Jade
Sorry, you are dead wrong. I got all my necro and monk headgear from the desert collectors, and they came with an inherent +1 energy. That bonus disappeared yesterday.
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Psychic Watch
Quote:
Originally Posted by October Jade
Sorry, you are dead wrong. I got all my necro and monk headgear from the desert collectors, and they came with an inherent +1 energy. That bonus disappeared yesterday.
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QFT.
Quote:
Originally Posted by Darksun
Does this only apply to certain head pieces?
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Any pre-patch desert collector monk/necro headgear had +1 energy along with whichever attribute bonus one wanted.
I seem to recall pre-desert designs having +1 energy as well, but it's been a long time.
Darksun
Quote:
Originally Posted by Psychic Watch
Any pre-patch desert collector monk/necro headgear had +1 energy along with whichever attribute bonus one wanted.
I seem to recall pre-desert designs having +1 energy as well, but it's been a long time. |
Skyy High
Quote:
Originally Posted by darted
Not really both == time spent that is all.
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Collector armor (barring headgear) has always been inferior to purchased armor. As for the headgear, if they kept it as +1 insignias, people would just salvage the insignias for cheap.
LifeInfusion
Quote:
Originally Posted by Darksun
So the head pieces were the only collector's armor that where NOT inferior to purchased? I know warrior collectors is. (never had a monk)
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Anyway I think they should have took out the insignias BUT allowed them to be insignia-able (is that a word) since I, like many others, turn off the caster headgear anyhow.
Quote:
Originally Posted by Macktar Wang
Even lottery winners find something to bitch about.
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Age
Quote:
Originally Posted by Carinae Dragonblood
My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.
My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant. It's not a huge deal, but it's a bug. |
Quote:
I liked the old armor system better. I expect now that all armor can have Insignias, the Insignia prices will jump, so now my armor will cost more to craft than 7.5k + materials. Makes it seem like Anet is forcing a gold sink if we want armor that is equivalent to our previous non-Insignia armor. Thanks. |
Andisa Kalorn
My boyfriend isn't very happy. He's bringing a character through prophecies. He's a casual player, poor, and isn't a real big fan of farming. So losing the inherent mods on his armor and not being able to buy cheap energy armor once he gets to drok's has him very annoyed.
As for me... I'm annoyed at having to rebuy headpieces that used to be just as good as crafted ones. Not that I really need +1 energy, it's just irritating that I'd have to shell out 2k for the insignia, and 1k + materials for the headpiece, JUST to make it the same as it was before. Which is more than the crafter's cost before the update.
And my energy-less 55 armor... I'm just merching it because since the loot scaling I don't solo farm anyway.
As for me... I'm annoyed at having to rebuy headpieces that used to be just as good as crafted ones. Not that I really need +1 energy, it's just irritating that I'd have to shell out 2k for the insignia, and 1k + materials for the headpiece, JUST to make it the same as it was before. Which is more than the crafter's cost before the update.
And my energy-less 55 armor... I'm just merching it because since the loot scaling I don't solo farm anyway.