Insignia in Chapters 1 and 2: they've come

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

last patch just did this:
* Players can now obtain armor insignias from all campaigns. Profession-restricted insignias will only drop in campaigns in which characters of that profession can be created.
* Crafted armor in Prophecies and Factions now supports insignias. The insignia bonuses replace the previous inherent armor bonuses and require several additional changes:
o From this point onward, armor pieces newly crafted in these campaigns will not have inherent bonuses. The crafting costs of these armor pieces have been reduced accordingly.
o All existing level 20 armor from these campaigns now have insignias in place of their inherent bonuses. Please note that the bonuses on these armor sets have not been altered. The only change is that these bonuses now come from insignias.
o All existing lower-level armor pieces from these campaigns now support insignias but have had their inherent bonuses removed.
o Numerous armor sets have been renamed to avoid redundancy with insignia names.
* Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not.

PLAIN AWESOME.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."

I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Wow...awesome...I was 50 gold away from getting my ranger's best chest piece and now I have to pay 1.8 platinum more. Thanks, Anet!

Laharl the Angel

Ascalonian Squire

Join Date: Feb 2007

Ancient Warlords of Tyria

A/Me

Um, level 20 armor deffinently uses insignias. What I got from it is that level 20 armor wasn't stripped of its current one.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Numerous armor sets have been renamed to avoid redundancy with insignia names.
That is what I hated about this update.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Well, I haven't played the game long enough to complain about it, but it angers me that I have to pay a lot more money for something I've been saving for.

Also, won't this make lower level characters a lot weaker? There are a lot of bonuses (i.e. Druid's) which are very expensive for newer players.

Oh, and it looks like collectors armors have been rendered completely useless. All those hours spent of collecting trophies for nothing.

Unlucky Slayer

Unlucky Slayer

RAGE INCARNATE

Join Date: Apr 2006

Sitting at The Guild Hall 2, being happy.

Nerd Clan [NK]

R/

They should have also offered the Factions Style of Armor Buying... As it is now, that style of armor buying is far superior to the insignias... But if they were to flat rate Insignias like they should have from the beginning, then it'd be a different story.

Though one way around that would be actually giving the causal players a way to actually get money again... Maybe give them better quest rewards... 1k per quest sounds fair to start with.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

ssooooo many thanks to anet!

This update is awesome. All those once-useless yet good looking tyrian armor sets are great now. I didn't think they'd do it, but they did and it's very awesome. Time to get some new armor but now there's so much to choose from.....we have a huge variety of armor sets now.

Very good job on that, anet.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by Unlucky Slayer
They should have also offered the Factions Style of Armor Buying... As it is now, that style of armor buying is far superior to the insignias...
/Signed

I like the insignias, but the old system was nice too. IMO factions got it right.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Finally I got to fix my 15k elly armour set that i bought with the wrong stats

TY anet.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

I like this i hope radiants become cheaper as time goes on......blew a hole in my pocket getting my elementalist armor's insignias lol.

OH and by the way my ranger's druids armor is now this long

Radiant elite druids armor of minor wilderness survival......Much longer:P not a complaint, just noticed

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.

My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant.

It's not a huge deal, but it's a bug.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.

Laharl the Angel

Ascalonian Squire

Join Date: Feb 2007

Ancient Warlords of Tyria

A/Me

Quote:
Originally Posted by Carinae Dragonblood
My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.

My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant.

It's not a huge deal, but it's a bug.
No its not a bug, ANet specifically stated that all < lvl 20 armors will loose their insignias (not inscriptions). AL30 is < lvl 20 armor.

ogre-mage

ogre-mage

Frost Gate Guardian

Join Date: Apr 2007

Earth.

[HaCK]

N/Me

Finally! Gladiator's armor with Ascalon boots+arms!




I might actually get on the game for this, in spite of my recent boycott.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

People buy radiant insignias?

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Happiness and joy.

Hello Kitty

Hello Kitty

Academy Page

Join Date: Jan 2006

Quote:
Originally Posted by Age
I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.
That's really weird! Not sure what is going on with you... my 15k Gladiator's gives me full energy.

I'm at 27.

Clinically Proven

Krytan Explorer

Join Date: Apr 2006

Australia

[MMAD]

Nice update.

I see Urgoz farming got the nerf bat too.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by Age
I would highly check and double check all your armours as mine as been glitched .My 15K Glad is no longer Radiant with Knight helmet I get a base energy of 22 not 27 like before as well as my Ranger having 15K Druids with Amnoon Oasis Boots now has 31 energy.Then there are my Monks tats which aren't radiant and the energy does not increase when I change into them.Then there is a another Warrior with Sing Jea Gladiators with only 20 energy.
One of my scalp pieces of original Prophecies origin that had inherent +1 energy attributed came in with no insignia on it, whatsoever. The other four had radiant on them as they should have. Not that I care all that much, since radiant for me has fallen out of favor so I am actually indifferent about that loss and happy I can place something else on it. Still, its a glitch piece I found, so I suppose the transition wasnt perfect.

I love this part of the update nonetheless. ^^

xshadowwolfx

xshadowwolfx

Krytan Explorer

Join Date: May 2006

California | Ascalon

Mo/

If it was collector's head gear the insignias have been removed to preserve the insignia prices.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."

I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.
The only thing that ever made collector's armor worse than purchased armor was the fact that you could only get "base" collectors armor; ie, modless max armor. If max collector's armor were inscribable, no one would ever buy max armor from places like droks. 25 farmable items < 7.5k + mats.

darted

Academy Page

Join Date: Jul 2006

Braveheart IV

E/Mo

Quote:
Originally Posted by Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."

I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.
I agree. I normally don't complain too much about the updates.

This one though. I have an ele from Tyria that I like the collectors armor look best and now she get's screwed. The stats on that armor are the basic no insignia stats. And I can't mod it why?

I spent at least as much time getting the materials required for the collectors as anyone that bought theres did, if not more. Why not allow the collectors armor to be updated? I do NOT understand. Could someone from ANET explain?

ogre-mage

ogre-mage

Frost Gate Guardian

Join Date: Apr 2007

Earth.

[HaCK]

N/Me

Quote:
Originally Posted by Clinically Proven
Nice update.

I see Urgoz farming got the nerf bat too.
It's their new tactic, you see: We can't complain for more storage space (even beyond what they've given us) if we can't get items.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Laharl the Angel
No its not a bug, ANet specifically stated that all < lvl 20 armors will loose their insignias (not inscriptions). AL30 is < lvl 20 armor.
Yepyep. My Bad.

darted

Academy Page

Join Date: Jul 2006

Braveheart IV

E/Mo

Quote:
Originally Posted by Skyy High
The only thing that ever made collector's armor worse than purchased armor was the fact that you could only get "base" collectors armor; ie, modless max armor. If max collector's armor were inscribable, no one would ever buy max armor from places like droks. 25 farmable items < 7.5k + mats.
Not really both == time spent that is all.

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

GG for anet, nuff said /happydance

Psychic Watch

Psychic Watch

Ascalonian Squire

Join Date: Jan 2007

Quote:
No its not a bug, ANet specifically stated that all < lvl 20 armors will loose their insignias (not inscriptions). AL30 is < lvl 20 armor.

But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

can now fix my ele armor so that my 15k aero (sorry stormforged) can be useful!

best update of the year (so far)....

Does-it-Matter

Krytan Explorer

Join Date: Dec 2005

N/

Quote:
Originally Posted by Psychic Watch
But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...
Check the update again... Collector's is not able to use insignias.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

omg... People are complaining about something being exactly the same as it was before this update.

Collectors armor NEVER had the insignia attributes. That's why it was always better to BUY your final armor. ANET 'removing' insignia capability from the collectors armor is the same as it's always been.

Quote:
Originally Posted by Psychic Watch
But there is a bug - the max collector scalp patterns aren't able to have a Radiant insignia added, and they lost their inherent +1 energy...
Collectors scalp patters never gave a +1 energy. Collector's armor has always been inferior to crafter's.

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Originally Posted by Darksun
omg... People are complaining about something being exactly the same as it was before this update.
Collectors armor NEVER had the insignia attributes. That's why it was always better to BUY your final armor. ANET 'removing' insignia capability from the collectors armor is the same as it's always been.
Collectors scalp patters never gave a +1 energy. Collector's armor has always been inferior to crafter's.
Sorry, you are dead wrong. I got all my necro and monk headgear from the desert collectors, and they came with an inherent +1 energy. That bonus disappeared yesterday.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I liked the old armor system better. I expect now that all armor can have Insignias, the Insignia prices will jump, so now my armor will cost more to craft than 7.5k + materials.

Makes it seem like Anet is forcing a gold sink if we want armor that is equivalent to our previous non-Insignia armor. Thanks.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by October Jade
Sorry, you are dead wrong. I got all my necro and monk headgear from the desert collectors, and they came with an inherent +1 energy. That bonus disappeared yesterday.
Hmm.. I checked wiki and see what you are talking about. I'm confused since every piece of collectors armor I've received was inferior in stats to purchased. Does this only apply to certain head pieces?

Psychic Watch

Psychic Watch

Ascalonian Squire

Join Date: Jan 2007

Quote:
Originally Posted by October Jade
Sorry, you are dead wrong. I got all my necro and monk headgear from the desert collectors, and they came with an inherent +1 energy. That bonus disappeared yesterday.

QFT.


Quote:
Originally Posted by Darksun
Does this only apply to certain head pieces?

Any pre-patch desert collector monk/necro headgear had +1 energy along with whichever attribute bonus one wanted.

I seem to recall pre-desert designs having +1 energy as well, but it's been a long time.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Psychic Watch
Any pre-patch desert collector monk/necro headgear had +1 energy along with whichever attribute bonus one wanted.

I seem to recall pre-desert designs having +1 energy as well, but it's been a long time.
So the head pieces were the only collector's armor that where NOT inferior to purchased? I know warrior collectors is. (never had a monk)

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by darted
Not really both == time spent that is all.
Alright, simple math; most desert collector items (pretty much everything save the bleached shells) can be bought for 50-150g. Let's say on average it costs you 100g per item; that's 2.5k for your full set, which is much less than droknar's armor.

Collector armor (barring headgear) has always been inferior to purchased armor. As for the headgear, if they kept it as +1 insignias, people would just salvage the insignias for cheap.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Darksun
So the head pieces were the only collector's armor that where NOT inferior to purchased? I know warrior collectors is. (never had a monk)
It is the reason why I ran 15k armor with collector headgear on my casters except for ele (since +1 energy is crap on an ele...)...all the collector headgear had the +1 energy except warrior, which was clean.
Anyway I think they should have took out the insignias BUT allowed them to be insignia-able (is that a word) since I, like many others, turn off the caster headgear anyhow.

Quote:
Originally Posted by Macktar Wang
Even lottery winners find something to bitch about.
Yeh because people you don't know will be like "hey can I get some money?"

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Carinae Dragonblood
My FOW got re-rigged!!! I'm so happy! Bonelace was FTL.

My AL30 Scars set from L.A. has lost its inscription completely!! Scars = Radiant.

It's not a huge deal, but it's a bug.
That is what happened to my tats and it is a big deal as you will have to buy the insignias to get back the energy lost.Btw they are now at 2.1K for a set of 5 you are looking at over 10K more like 11K.I expect they will still be going up.

Quote:
I liked the old armor system better. I expect now that all armor can have Insignias, the Insignia prices will jump, so now my armor will cost more to craft than 7.5k + materials.

Makes it seem like Anet is forcing a gold sink if we want armor that is equivalent to our previous non-Insignia armor. Thanks.
I am glad someone can see it my way.

Andisa Kalorn

Andisa Kalorn

Lion's Arch Merchant

Join Date: Jul 2006

[PMS]

My boyfriend isn't very happy. He's bringing a character through prophecies. He's a casual player, poor, and isn't a real big fan of farming. So losing the inherent mods on his armor and not being able to buy cheap energy armor once he gets to drok's has him very annoyed.

As for me... I'm annoyed at having to rebuy headpieces that used to be just as good as crafted ones. Not that I really need +1 energy, it's just irritating that I'd have to shell out 2k for the insignia, and 1k + materials for the headpiece, JUST to make it the same as it was before. Which is more than the crafter's cost before the update.

And my energy-less 55 armor... I'm just merching it because since the loot scaling I don't solo farm anyway.