IGN Article - Guild Wars: Eye of the North Dungeon Crawl

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

links to ascalon i read...coool
i imagine there will be many places we can go like in nightfall where u can cross over to tyria from crystal overlook. and back

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

In best Jurassic Park voice, "That was no Rhino."

http://en.wikipedia.org/wiki/Triceratops

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

I think the music in the video was awesome.=D

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

the music in the video is a remaking of the GW1 and pre searing music. Still cool though.

PS: we want the option to change login screens PLS!!

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

new log in screen FTW!!!
i recon there will loads of areas throughout the continents that we can teleport to...like door in forum highlands and loads of other places in mind

Takeko Nakano

Takeko Nakano

Wilds Pathfinder

Join Date: Aug 2005

Great Britain

W/P

I hope they can mix up monsters so you get different groups in different areas at different times, etc rather than the same mobs all the time. One of the boring things about GW chapters has been knowing that the same group will be on the same patrol route, etc, etc.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by FlameoutAlchemist
I'm sure they'll have traps and pitfalls like you would find in any other d20 out there.
If they have a scripted giant bolder sequence, and a walkway that appears to be invisible which you have to make a “leap of faith” then I think I know where these dungeons are heading.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Quote:
Originally Posted by IGN Article
fiery incarnations resistant to heat and afraid of nothing.
Lighting, Water, & Earth Ele's FTW!

I can just see this conversation in a town or outpost.
Player 1<-----"Nuker LFG"
Player 2<-----"Fire magic LOL...noob"

Perhaps this will force players to make some good "other than fire" builds in GWEN? I've always been annoyed with only using fire to beat a mission.

taco_salad

Ascalonian Squire

Join Date: Jan 2006

no where

Lords of the Abyss [LORD]

W/Mo

Quote:
Originally Posted by GloryFox
Lighting, Water, & Earth Ele's FTW!

I can just see this conversation in a town or outpost.
Player 1<-----"Nuker LFG"
Player 2<-----"Fire magic LOL...noob"

Perhaps this will force players to make some good "other than fire" builds in GWEN? I've always been annoyed with only using fire to beat a mission.
It seem like most people have never heard of the Ranger skill "Winter"

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by taco_salad
It seem like most people have never heard of the Ranger skill "Winter"
Enhanced AI = winter will survive for about 15 seconds Hell, the titans in Hell's Precipice like to kill it given an opportunity and they aren't the smartest eggs in the basket.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by GloryFox
Lighting, Water, & Earth Ele's FTW!

I can just see this conversation in a town or outpost.
Player 1<-----"Nuker LFG"
Player 2<-----"Fire magic LOL...noob"

Perhaps this will force players to make some good "other than fire" builds in GWEN? I've always been annoyed with only using fire to beat a mission.
One word for you: [skill]Winter[/skill]

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by dargon
Enhanced AI = winter will survive for about 15 seconds Hell, the titans in Hell's Precipice like to kill it given an opportunity and they aren't the smartest eggs in the basket.
"Enhanced AI"? Where can I see this?

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

Quote:
Originally Posted by Hyper Cutter
One word for you: [skill]Winter[/skill]
Look at the post right above yours.

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by dargon
Enhanced AI = winter will survive for about 15 seconds Hell, the titans in Hell's Precipice like to kill it given an opportunity and they aren't the smartest eggs in the basket.
This would only be true if Winter didn't have the huge area-of-effect it enjoys now. Therefore, it would take a Winter-nerf from ANET to make this happen. Seasoned players know how to plant spirits well away from front-line combat.

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

GW:EN FTW, need to have it nooooooooow!!, i cant wait any longer!

Crimso

Crimso

Lion's Arch Merchant

Join Date: Jul 2006

PCformatforums[PCFF]

Me/Mo

It would be awesomely cruel if the dungeons were randomly generated(with a blank map apart from your compass) to stop people from just using wiki to find their way out and depending solely on the guide NPC.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

One last point about winter. It is a Prophecies only skill. So, yes it is possible that poster had not heard of it if (s)he doesnt have that chapter.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

Quote:
Originally Posted by GloryFox
Lighting, Water, & Earth Ele's FTW!

I can just see this conversation in a town or outpost.
Player 1<-----"Nuker LFG"
Player 2<-----"Fire magic LOL...noob"

Perhaps this will force players to make some good "other than fire" builds in GWEN? I've always been annoyed with only using fire to beat a mission.
Just because it's the easiest build to run doesn't mean that it's not the most effective ele build. Let's see how helpful you feel if you try to wipe out a huge group of monsters, and your best 'AoE' spell is chain lightning. I've had this game for 2 years...I'll make another 'good build in GWEN' if GWEN includes some decent PvE skills for the other elements.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by The Great Al
Just because it's the easiest build to run doesn't mean that it's not the most effective ele build. Let's see how helpful you feel if you try to wipe out a huge group of monsters, and your best 'AoE' spell is chain lightning. I've had this game for 2 years...I'll make another 'good build in GWEN' if GWEN includes some decent PvE skills for the other elements.
Way to miss the point. Enemies hugely resistant to fire damage. Read.Comprehend. post.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by -Loki-
Way to miss the point. Enemies hugely resistant to fire damage. Read.Comprehend. post.
Am i missing something here or did you completely overlook the multiple posts about Winter too?

Theres always a good thing about foes who are resistant to fire damage... they almost always seem to take along Greater Conflagration, which just makes Winter all the more fun.

Quote:
Enhanced AI = winter will survive for about 15 seconds
Taking bets Enhanced AI is the same AI 'boost' that came with HM. They just hope that with more damage/AoE people will interpret it as the AI targetting things more intelligently.

If they truly did work round the fact that Winter would just own any attempt to stop Fire Eles ruling PvE i can just see everyone switching to Earth Eles instead, possibly a few Water. I'm sure nobody will complain about the odd Ward against Harm/Melee/Elements/Stability with 4x Sandstorm/Eruption eles.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Ok after watching that video...

Those portals just scream 'Stargate' and the bit just before it really does look like the Dwarven City from LoTR. We'd better not be doing a Gandelf in there...

It would also help if i could remember the names of the area and monster!

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

That would be Moria (Khazad-dûm (Mansions of the Dwarves)) and the Balrog.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

You're looking for Khazad-Dum and the Balrog.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

They're the ones!

I blame GW... all i could frigging think of was Moludane.

fRag_Doll

fRag_Doll

Lion's Arch Merchant

Join Date: Apr 2006

Australia

Prid of Ankh Morpork [Prid]

W/E

Quote:
Where blood is shed, wealth is stolen.
I'm surprised this hasn't been commented on yet. Gold penalties for dieing maybe?

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Entering with 0 gold in that case...

This better RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing not turn into Diablo2. I got sick of that damn game and its huge penalties for dieing.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by fRag_Doll
I'm surprised this hasn't been commented on yet. Gold penalties for dieing maybe?
Wow, they're really going hardcore on this, aren't they?

So not only are you screwed (supposedly) when you die in the instance, you also lose gold??? Hah, that is just too awesome.

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
Originally Posted by Evilsod
Entering with 0 gold in that case...

This better RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing not turn into Diablo2. I got sick of that damn game and its huge penalties for dieing.
The difference is that gold in D2 was pretty much worthless. So, why did it matter?

I just hope it is little, because I'm poor.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

This article made me cringe. This is the WORST written article, by anyone, about anything. Example:

Quote:
You can still exit a dungeon for another fresh attempt at victory or resurrect your own party members—a useful feature for the more casual player who might not get it right the first time.
That's right. Read that a couple of times. In fact, I'll bold it for you.

Quote:
You can still exit a dungeon for another fresh attempt at victory or resurrect your own party members—a useful feature for the more casual player who might not get it right the first time.
OH REALLY? DOES THAT MEAN I CAN RESURRECT TEAM MATES? WHY WAS I NOT INFORMED IN THE LAST 3 GAMES?

Alderin

Alderin

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by IGN Article
Unlike the wide-open plains of Elona, groups will have less room to maneuver around obstacles. Enemies travel in high concentrations, so there will be little time to think or relax while pressing onward to the next objective.
So basically back to the Factions style, after it's release but before Nightfall, where enemies are just crammed in and only makes things annoying rather than providing a challenge or anything close to smart AI or diverse skill sets.


Quote:
Originally Posted by IGN Article
End bosses are smarter, faster, tougher, and possess new and unique skills...
So basically they are going to have boosts in their attack, movement, casting, and recharge of skills as well as an absurd amounts of health and armor. Oh, an yet more monster skills, maybe a buffed version of Enraged?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by fenix
This article made me cringe. This is the WORST written article, by anyone, about anything. Example:



That's right. Read that a couple of times. In fact, I'll bold it for you.



OH REALLY? DOES THAT MEAN I CAN RESURRECT TEAM MATES? WHY WAS I NOT INFORMED IN THE LAST 3 GAMES?
I think he's refering to going back to outposts; i.e. you "come back to life" after zoning out.

Just politically incorrect terminology.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

I sure hope that the dungeons aren't linear, and if it's your first time through, and you're not looking at a guildwiki map, that it'll actually take some exploring to get from point A to point B, which, in GW, is too often a straight line (well, a non-branching path)

GreatLich

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by fenix
OH REALLY? DOES THAT MEAN I CAN RESURRECT TEAM MATES? WHY WAS I NOT INFORMED IN THE LAST 3 GAMES?
No, it's a nice way of saying "you get booted out in case of a wipe"... which is worse

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by GreatLich
No, it's a nice way of saying "you get booted out in case of a wipe"... which is worse
... Which kicks ass!

Skaythe

Pre-Searing Cadet

Join Date: Jun 2007

Darkfire Alliance

N/Me

Im thinkin it could be nice and atmospheric so im not really worried. Im more worried about GW2 and the new playable races. I think the main reason GW feels so communal is the fact that everyones human. I think if they out in new playable races it will lose that communal feeling and become a bit less personal and involving.

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

^ I'm more concerned that they'll go down the route of restricting some professions to certain races or sexes. I'd hope not, as it wouldn't really fit with GW as a whole. F'rinstance, in Archlord I could only play a ranger or warrior as a male.


Quote:
Originally Posted by Fenix
...

That's right. Read that a couple of times. In fact, I'll bold it for you.

Quote:
You can still exit a dungeon for another fresh attempt at victory or resurrect your own party members—a useful feature for the more casual player who might not get it right the first time.

OH REALLY? DOES THAT MEAN I CAN RESURRECT TEAM MATES? WHY WAS I NOT INFORMED IN THE LAST 3 GAMES?
I read this as the same mechanic we've always had as well. Although it does beg the question - are there no res shrines? Which would put it in the 'kicked back to the last outpost' category in the event of a party wipe. That may even be a badly worded explanation of a res shrine.

/shrug.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Alderin
So basically they are going to have boosts in their attack, movement, casting, and recharge of skills as well as an absurd amounts of health and armor. Oh, an yet more monster skills, maybe a buffed version of Enraged?
Sounds like Anet, reads like Anet... yup, thats an Anet 'hard' boost alright.

As the possibility of loosing gold when you die goes. If they did implement such a thing it would get removed so fast when people started quiting the game after getting sick of players leaving just before death to avoid a gold penalty.

That bit about ressurecting really makes no sense at all... at least get someone to write it who actually plays GW.

assassin_of_ni

assassin_of_ni

Lion's Arch Merchant

Join Date: Dec 2006

Undercity... shhh dont tell Gaile =P

Back to Medieval Assassins [MA]

hehe ive already got my GW:en pre-ordered ^_^

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

I don't believe the writer is saying you will have your gold stolen.

I think he was looking for a way to say, "where monsters die, there is loot for players."

It came out as, "Where blood is shed, wealth is stolen." I really don't think any of your wealth will be "stolen."

Also, I think it would be interesting if certain types of deaths would "permanently" kill hero/henches. Permanently for the duration of the dungeon, that is. This would be the ultimate way to re-encourage people to group again. Of course, given the clarity of the prose int he IGN article, it's anyone's guess.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by hallomik
I don't believe the writer is saying you will have your gold stolen.

I think he was looking for a way to say, "where monsters die, there is loot for players."

It came out as, "Where blood is shed, wealth is stolen." I really don't think any of your wealth will be "stolen."
But that's a given. Why would the restate the obvious?

Quote:
Originally Posted by hallomik
Also, I think it would be interesting if certain types of deaths would "permanently" kill hero/henches. Permanently for the duration of the dungeon, that is. This would be the ultimate way to re-encourage people to group again. Of course, given the clarity of the prose int he IGN article, it's anyone's guess.
No.