some major farming nerfs on their way
phool
~~~ "The design team has spent considerable time reviewing the game, and a number of skill balances and PvP changes will be implemented into the game this week. These changes will remain in place for the week and, if they are successful, will remain in the game permanently." ~~~
Link here
55ing isn't affected, warrior and elementalist solo builds are kinda battered though. The most relevent ones
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We added a cap of +25 to the armor buff when stacking skills. A single skill can still bring the bonus over +25, but multiple skills with smaller bonuses will not do so. Armor bonuses from shields, weapons, insignias and inscriptions are not affected and still stack.
Link here
55ing isn't affected, warrior and elementalist solo builds are kinda battered though. The most relevent ones
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i think that's the most stupid statement i ever read in a FARMING forum..
Stoneflesh Aura: decreased duration to 5..15 seconds
Most of these are probably aimed at pvp (which is going to be constant omfgwtfhexesbbq with some spirit spamming on the side), armour stacking for paragons, recall for recall split. editrobably an over-reaction at least in part, mantra+kinetic+stoneflesh is plenty for most ele farms and there's always the option of running AoTL if needed, while many warrior farms e.g. beach can be farmed with only dolyak signet for AL if using live vicariously. Actually DoA tanking etc may be more affected. The.D0pefish
i've seen it and i'm quite upset....
the change of stoneflesh aura doesn`t really affect any farming build. But the change to RS Buffs are really stupid. So it seems i can say goodbye to a few of my mesmer builds .... dies like fish
The update is NOT permanent, so I wouldn't throw out those builds yet. After they see their mistakes they will probably fix this.
The.D0pefish
i know but most of the "not permanent" updates were kept ingame....
well, we`ll see if it stays. Well at least i'll have one week for my 55 chars karunpav
I'm not digging the armor cap, say goodbye to all my warrior HM farming spots >_>.
ArKaiN
pretty sure the armor cap isn't gonna be permanent. It just kills solo farming as a W/anything
The Bard
poop >__> as soon as i start using or think about start using some farming build it gets nerfed T____T
Splatter Mcnasty
People will find a way around these nerfs...I've been using a particular build for about a year and a half (I made it right after the very first AoE scatter nerf hit in late 2005). My build is completely unaffected by this upcoming nerf...most likely because I've never posted it (and never will), so its not widely used.
To avoid continued nerfs, people should keep their builds secret so they dont get over-used, which leads to nerfing. ahbuh
The nerfs for the PvP community seriously affects the PvE community so i hope they decide not to cap the armor. Think of the farmers and HM we are players too, we payed for the game too.
I love how ppl assume that if they dont share it, it wont get nerfed. SOTY731
so does the armor cap mean skills like dolyak sig, watch yourself, physical resistance cant combine and raise your armor more than +25?
Stormlord Alex
The armour cap means that skills cannot stack to give more than +25 armour. So, if you have a +20 Watch Yourself! and a +28 Dolyak Signet, using both together would only net you +25 armour. However, individual skills can go above this cap - if you had a +64 Kinetic Armor, you'd get the full benefit from it.
Soulsmasher
Oh lovely lets whip out the nerf cannon, people wonder why I deleted my warrior for a ranger, if they do decide to make the armor nerf lasting then it will just re-enforce my reasons.
Yarrick
Some changes are bad, some are actually good, Im looking forward to Melandru's Resilience 'nerf'
vespertine
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Originally Posted by Splatter Mcnasty
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@The.D0pefish: as far as i see the mesmer builds are NOT affected by this update as you only use 1 armor buff which can be used at it's full effect like before..
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Originally Posted by Stormlord Alex
The armour cap means that skills cannot stack to give more than +25 armour. So, if you have a +20 Watch Yourself! and a +28 Dolyak Signet, using both together would only net you +25 armour. However, individual skills can go above this cap - if you had a +64 Kinetic Armor, you'd get the full benefit from it.
not really..
WYS(20) + Dolyak(28) = 28 AL WYS(15) + Dolyak(15) = 25 AL WYS(20) + Dolyak (28) + Feigned (80) = 80 AL they only STACK up to 25.. every skill that exceeds +25 will provide it's full potential (Feigned Neutrality's +80 for example) and the skill with the highest AL is the one that "counts" Gawayne
Recall nerf just made Elemental Sword farming taking forever again.
Back to that damned Shadow of Haste. VitisVinifera
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Originally Posted by ArKaiN
pretty sure the armor cap isn't gonna be permanent. It just kills solo farming as a W/anything
since when did anet take farming into considering when it came to holding back on nerfs? The answer is: never.
ArKaiN
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Originally Posted by VitisVinifera
since when did anet take farming into considering when it came to holding back on nerfs? The answer is: never.
I'm getting pretty tired of that "boo hoo Anet hates all farming" posture.
If that were true there wouldn't be exceptions to loot scaling. There's like 10 more examples(like Prot Spirit not being nefed to "other allies" even after 55 became a fad), but that really drives the nail home. ThaAlchemy
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Originally Posted by dies like fish
The update is NOT permanent, so I wouldn't throw out those builds yet. After they see their mistakes they will probably fix this.
I wouldnt put too much faith in anet fixing mistakes.... they have a bad track record in that area. but i guess they would have to acknowledge that it was indeed a mistake first
VitisVinifera
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Originally Posted by ArKaiN
I'm getting pretty tired of that "boo hoo Anet hates all farming" posture.
If that were true there wouldn't be exceptions to loot scaling. There's like 10 more examples(like Prot Spirit not being nefed to "other allies" even after 55 became a fad), but that really drives the nail home. 1. I wasn't QQ'ing. I made a statement of fact. 2. A farming skill NOT being nerfed is hardly an argument that anet doesn't nerf farming skills (again usually originating in pvp play) 3. Loot scaling was originally a huge anti-farm measure, then the gigantic outrage resulted in it being mostly reverted back to original. That it's there in any form is anti-farming. AngeloM3
Wow I dont understand why people get so upset over these things. Its actually kinda comical to come here and read all the people complaining over the most trivial things. So what! Big deal they changed a skill... do some research and come up with a better build!
manitoba1073
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Originally Posted by AngeloM3
Wow I dont understand why people get so upset over these things. Its actually kinda comical to come here and read all the people complaining over the most trivial things. So what! Big deal they changed a skill... do some research and come up with a better build!
To bad most PvPers dont wanna do that, cause if they did we wouldnt get these horse crap nerfs.
klrk
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Originally Posted by dies like fish
The update is NOT permanent, so I wouldn't throw out those builds yet. After they see their mistakes they will probably fix this.
like they'll
anet never did something good in skill buffs since last year same apply attackofthecold
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Originally Posted by ArKaiN
There's like 10 more examples(like Prot Spirit not being nefed to "other allies" even after 55 became a fad), but that really drives the nail home.
Prot spirit is used hugely in PvE and PvP to counter spikes. Now if they nerfed it it would A. make it impossible to do hard mode because of spikes and B. make it so PvP is nothing but who can spike who first. That is unless you bring 2 prot monks, which is a waste of a character slot.
Also if they do keep some of those nerfs permanently then i bet a LOT of people would quit GW. ArKaiN
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Originally Posted by VitisVinifera
1. I wasn't QQ'ing. I made a statement of fact.
2. A farming skill NOT being nerfed is hardly an argument that anet doesn't nerf farming skills (again usually originating in pvp play) 3. Loot scaling was originally a huge anti-farm measure, then the gigantic outrage resulted in it being mostly reverted back to original. That it's there in any form is anti-farming. This is wrong. First of all, they never said they were anti-farming. So unless you can prove otherwise, its not fact. Go ahead, click on the link. Second, yes, skills will be nerfed. Some of them are used in farming. Duh. Third. loot scaling was an anti-botting measure. I can link you to four or five Gaile threads in which she mentions them as such, but I think it's common knowledge. phool
Gaile has commented, or relayed the comment, that they hadn't considered how this armour stacking cap would affect some pve builds and the intention was to reduce passive defense in pvp (as suspected). Simply having forgotten about the pve builds using this is laughable and I don't really believe but anyway, she message seemed to suggest they are already having second thoughts.
Solus Spartan
Do they seriously think no skill nerfs affect Pve or something? Why do they relse these think after it's been posted...
blue.rellik
Well it means for my W/Me spider farmer will drop 'Watch Yourself' for something else. Maybe another attack or 'I Will Survive'.
Mister O
errr....no updates for dervish?
My Green Storage
Meh not bad.
Nice to see Mesmer get some buffs. Arcane Conundrum + Cry of Frustration will be used a lot I'm sure Mesmers will spam Ether Feast a lot Frustration + Power Spike will hit for near 160 on casters, or the occassional melee/ranged that uses a fairly slow enchant spell. Meh stoneflesh eles ... 5...15 @ what, 15 attribute? So probably be 16 @ 16? If it stays 15sec recharged, farming will still work. Shockwave is 5 seconds quicker, that's nice for doing certain areas. Draak Calinca
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Originally Posted by My Green Storage
Meh not bad.
Nice to see Mesmer get some buffs. Arcane Conundrum + Cry of Frustration will be used a lot I'm sure Mesmers will spam Ether Feast a lot Frustration + Power Spike will hit for near 160 on casters, or the occassional melee/ranged that uses a fairly slow enchant spell. Meh stoneflesh eles ... 5...15 @ what, 15 attribute? So probably be 16 @ 16? If it stays 15sec recharged, farming will still work. Shockwave is 5 seconds quicker, that's nice for doing certain areas. Arcane Conundrum is bad enough as it is now...especially for a monk, cause it drains energy so fast it's not even funny, especially when I got paired against 2 Migraine Mesmers, 1 Arcane Conundrum Mesmer, and ZB in RA. Stacked Migraine repeatedly + a few thrown in Arcane's is NOT a good combo <_<...also, like you said, I too can see MANY Arcane Conundrum + Cry of Frustration Mesmers popping up..oooh the nightmares. In my eyes, I could see it being used on me right now...Example... Arcane Conundrum -> Cry of Frustration -> Arcane Conundrum = Drained Energy -> Interrupted -> Drained Energy -> "You do not have enough energy!" >_<. when i versed the Team mentioned above in RA, it took 2 Migraines, and 2 or 3 Arcane's and my energy was dropped to dead 0, and then the arcaner ECHOS it and casts it on me, then stacks it and repeats, keeping my energy down until she was distracted. I will never forget that day.. phool
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Originally Posted by Draak Calinca
Arcane Conundrum is bad enough as it is now...especially for a monk, cause it drains energy so fast it's not even funny, especially when I got paired against 2 Migraine Mesmers, 1 Arcane Conundrum Mesmer, and ZB in RA. Stacked Migraine repeatedly + a few thrown in Arcane's is NOT a good combo <_<...also, like you said, I too can see MANY Arcane Conundrum + Cry of Frustration Mesmers popping up..oooh the nightmares. In my eyes, I could see it being used on me right now...Example... Arcane Conundrum -> Cry of Frustration -> Arcane Conundrum = Drained Energy -> Interrupted -> Drained Energy -> "You do not have enough energy!" >_<. when i versed the Team mentioned above in RA, it took 2 Migraines, and 2 or 3 Arcane's and my energy was dropped to dead 0, and then the arcaner ECHOS it and casts it on me, then stacks it and repeats, keeping my energy down until she was distracted. I will never forget that day..
I think you're pretty confused. Panic is edenial, ether phantom+drain delusions is edenial, power leak is edenial. Conundrum and Migraine just make you cast slower, and migraine+conundrum is pretty stupid as they don't stack about +150% so you'd be better off with frustration+migraine or conundrum. CoFs only really good for pve and to a lesser extent spike preventation, not 4v4. Or when you say drained energy do you just mean you wasted the cast?
As for stoneflesh aura; ((15-5)*16/15)+5=47/3. If they round down it's 15 seconds, if it's nearest it's 16. Either way this gets a major nerf for anyone trying to use stoneflesh aura who isn't an earth ele, though there's glyph of elemental power to help out if necessary. Witte Was
First of all :
Originally Posted by Splatter Mcnasty
Quote: To avoid continued nerfs, people should keep their builds secret so they dont get over-used, which leads to nerfing. B : Don't mention it, its freaking selfish Ofcourse I share the builds, I don't use them myself I just love to do things for the community. OT: We'll always find a build to farm, even with all those nerfs. They nerf armor boosting? Why not evade the attacks? Warrior builds will still come after the (possible) nerf. As I've mentioned again: Farming will never be dead. Splatter Mcnasty
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Originally Posted by Witte Was
A : I don't think people care about your build which you will never post. B : Don't mention it, its freaking selfish Ofcourse I share the builds, I don't use them myself I just love to do things for the community. OT: We'll always find a build to farm, even with all those nerfs. They nerf armor boosting? Why not evade the attacks? Warrior builds will still come after the (possible) nerf. As I've mentioned again: Farming will never be dead. I mentioned the fact that I have a private build for 2 reasons: to show context that farming will continue no matter what ANet does, and to advocate keeping builds secret. In my opinion, you specifically are one of the biggest causes of skill nerfs. You post your builds all over the place and everyone starts using them. ANet themselves have said that they watch trends, and make changes to encourage out-side-the-box thinking... Here's a suggestion, in case you cant read between the lines of what i am saying: STOP POSTING YOUR BUILDS SO THAT THEY DONT BECOME WIDELY OVER-USED, ALLOWING PEOPLE CAN THINK FOR THEMSELVES!! Witte Was
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Originally Posted by Splatter Mcnasty
I mentioned the fact that I have a private build for 2 reasons: to show context that farming will continue no matter what ANet does, and to advocate keeping builds secret. In my opinion, you specifically are one of the biggest causes of skill nerfs. You post your builds all over the place and everyone starts using them. ANet themselves have said that they watch trends, and make changes to encourage out-side-the-box thinking... Here's a suggestion, in case you cant read between the lines of what i am saying: STOP POSTING YOUR BUILDS SO THAT THEY DONT BECOME WIDELY OVER-USED, ALLOWING PEOPLE CAN THINK FOR THEMSELVES!! Alright, now you're insulting me. You're saying that I don't use my brains? I just think its selfish that you don't post your builds IF you're mentioning that you have them. You can better say: "I won't share builds because I think A-net will nerf it!" but don't say you've them or something like that but that's just my opinion. I didn't quote your whole post because I agrees with the first part..but so what? I love to post my builds because of all the nice responses I get. I don't get money for it. I don't get other things for it. (expect for one person) but I still post them for the community. Why? Because many people need them more than I do right? OT: There are also some good changes. I love the skill changes for Mesmers and Necro's. drakun01
I really can't think of any of Witte's builds that don't work anymore do to an obvious nerf.
And Witte, I already had to use Armor of Earth, Dolyak, and Watch yourself to reduce damage to a manageable level while under Gladiators Defense. Admittedly, I was using a permanent Glad's build, so the best healing I had was Heal Sig, but still. The reason I used to like this game so much was that I could easily create my own farming builds for any area. Not so anymore. I hope someone releases another warrior build quickly, as I have no idea which way to go... Nkah Sennyt
Splatter, if you have anything else to say regarding Witte and his wonderful guides, please take it to PMs.
Dr Imperial
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Originally Posted by Splatter Mcnasty
People will find a way around these nerfs...I've been using a particular build for about a year and a half (I made it right after the very first AoE scatter nerf hit in late 2005). My build is completely unaffected by this upcoming nerf...most likely because I've never posted it (and never will), so its not widely used.
To avoid continued nerfs, people should keep their builds secret so they dont get over-used, which leads to nerfing. Gotta love people like this! "Rawr Rawr Rawr I have a build that is so awesome and it can solo everything! I'd just thought I'd let you know that I'm awesome, because I'm not telling you guys this build, ever!" Meh, it probably can't even farm NM bugs! Why_Me
ouch, sort of ironic since the only PvE characters I have are an ele and a warrior, oh well, goodbye PvE chars
@splatter Quite honestly, it doesn't really matter if witte's builds get nerfed (no offense). They are not for profit, they are for challenges. Likewise, I doubt ANet cares if everyone is doing some amazing thing solo if it is dead slow and isn't breaking the economy (like sweat shop farming builds) Selor
Not too bad really, if you can't adapt to changes, you aren't really a good farmer.
manitoba1073
Oh maybe we can see a solo dual.
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