Make Wisdom and Treasure Hunter titles account based

Ash Ravenscar

Ascalonian Squire

Join Date: Sep 2007

Quote:
Originally Posted by freekedoutfish
Massively Mulitplayer Online Game. How is it not an MMO?
Because explorable areas are instanced.

/signed for account-wide only

Blazeman

Blazeman

Pre-Searing Cadet

Join Date: Nov 2007

Ft. Hauchuca, Az

D/Mo

Quote:
Originally Posted by Scorn
Sweet tooth= best title in teh wurld
I got the Max one :O

ManiSan

Academy Page

Join Date: Oct 2007

Me/

Much titles should be account based. Every maxed title should be maxed for every char.
Yeah, all players dont want to stick to one char, including me, making the title system so unfait ive already gave up since the beginning. I like to understand game mechanics, truely understand how each class works, and, as a result, wont get any maxed title (maybe a LB or Sunspear...).
We are human players, using an account, why players that use only one char should get rewards, and not us, the vaste majority ?

Some said that it would be unfair for those that have a nice amount of chest opened yet. Not at all.

/signed
and /signed again for sharing KoabD achievements

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I'm not for the chest-opening, but I'm absolutely for the Wisdom title.

It doen't really matterwho identify the item.
Either they make it so the title increases when you PICK the item, or make it account wide.

firefox74

Ascalonian Squire

Join Date: Jul 2007

Make the titles account based it would be the best thing ever !

I have 5000 chest open with my warrior but now im going for maxed out tiltes with my necro and it sucks that I have to start all over again just because I have all rdy spent many many hours on Treasure huunter and they are just gone now....

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Look at the post dates before posting please...

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Katsumi
Look at the post dates before posting please...
Its still relevent.

/signed

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Quote:
Originally Posted by The Meth
Its still relevent.
So relevant it was in a CONCEPT OF THE NOW sticky at the top of the forum two weeks ago...so no need to rez an old one.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

/notsigned We need some titles hard to obtain..

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Pleikki
/notsigned We need some titles hard to obtain..
No, we don't need them. And you have to obtain them ONCE already.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Quote:
Originally Posted by Pleikki
/notsigned We need some titles hard to obtain..
How are the originally mentioned titles hard to obtain. They cost money, that is it. In theory, I could buy GW gold, and earn the wisdom title without ever leaving an outpost. Not how I am going to do it, but in theory it would work. There are probably players out there that have done that.


All titles, except possibly survivor or LDOA, should be account based. Maybe have some type of flag that doesn't give the benefit (if any) of rep based titles until completing the campaign or something but there is no reason to restrict these to character based. If I can do it on one character I can do it on any, that doesn't mean that I should need to go back out and grind again.


EDIT:

Quote:
Originally Posted by Phoenix Tears
how immensely ironic is it to see a thread from somebody, who is usually against every slightest thing, that makes the game anyhow slightly "easier" and more multi character friendly again, as GW was, before titles got implemented to the game.

yadda yadda yadda

combine this then alos with soem little increases of requirements maybe to balance everything and all should be fine, but Guild Wars would become finally agaiun multi character friendly, like it was, before Factions ... and to this state must GW come back ASAP
My biggest complaint with the current state of the game, it is pushing towards sole character play in PvE.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Both of the titles should be account-based. Absolutely No reason not to make them so!

Making them account-based doesn't make them any easier! Still exactly the same amount of work needs to be done! Exactly the same!

It's just about the convenience, the ability to play any character without the annoying feeling that when you find a chest and want to open it it won't count into the title you work on.
Same with finding and identifying golds, having to move them to the Wisdom char is also an annoyance, just much smaller.

Does any sane person out there go for maxing those titles on another character after doing it on one? That's far too extreme, designing a game mechanic around punishing players that don't play just one character is completely stupid.

Anet shows no love for players that don't stick to just one character, there are waay too many game features designed strictly for those playing just one. Making things like the HoM, KaoBD title track and those 2 titles account based would make it fair for all kinds of players no matter whether they prefer to play one or many chars. It wouldn't make anything easier.

/signed for making both titles account based.

cruzer

Ascalonian Squire

Join Date: May 2006

Canada

Snow

Quote:
Originally Posted by Sophitia Leafblade
/signed for making them account wide,

/unsigned for increasing the requirements.
I agree. Don't need to increase the requirements.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

how immensely ironic is it to see a thread from somebody, who is usually against every slightest thing, that makes the game anyhow slightly "easier" and more multi character friendly again, as GW was, before titles got implemented to the game.

ROFLMAO..but anyhow ..

signed naturally for those both titles to become finally account based, when not every ALL titles, with certain requirements to show them with all characters, like

- reach level 20
- play through the campaigns fitting to the titles like cartographer, guardian, vanguisher, skill hunter

* means, make alll those titles with your title hunter chara, then reach with a non main char level 20 and play through the campaign, for example now Tyria and the Non title hunter chara, will be able to show all the maxed titles of the title hunter character of tyria...

you hunted with the title hunter chara legendary vanguisher ...with your non title hutner character you#ve to play through firts all 3 campaigns to be able to show the title also with it.

combine this then alos with soem little increases of requirements maybe to balance everything and all should be fine, but Guild Wars would become finally agaiun multi character friendly, like it was, before Factions ... and to this state must GW come back ASAP

Siadena

Siadena

Wilds Pathfinder

Join Date: May 2007

Rome

Order Of The Immortal

W/

/signed, fo sho......

arbiter

Desert Nomad

Join Date: Sep 2005

that dwarven house in beacons perch

koss

W/

/sign this idea

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Well wisdom can be bought but treasure hunter atleast take some time.
and if it would became account based,
i hope it wouldnt give bonuses for all chars just for 1 char ppl can choose which one..

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

Quote:
Originally Posted by Evilsod
Do you have any idea how long it takes to get these titles as it is? Upping the max is completely out of the question.

They really should've been made account based in the first place... all you do is move all unids onto 1 character atm whenver you find them and you basically have to use 1 character whenever possible if there will be chests around.
/signed. 12 char.

fotovince

Academy Page

Join Date: May 2006

Think We Need A Serious [Nerf]

W/

/signed !! it's a very good idea.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Artorius.Maximus
All titles, except possibly survivor or LDOA, should be account based. Maybe have some type of flag that doesn't give the benefit (if any) of rep based titles until completing the campaign or something but there is no reason to restrict these to character based. If I can do it on one character I can do it on any, that doesn't mean that I should need to go back out and grind again.
.
I'll disagree with that, those 2 and all other legendary titles *protector, guardian, vanquisher, skill hunter, cartographer, master of the north* should not be account, the reputation can become account based, but would need a slight increase in rank req, probably changing it so it matches with the kurzick/luxon titles, but then that would also mean changing the points gained from bounties and the quests in istani for the sunspear title *the primary quests that need you to reach a certain rank in the title or reach a lvl in order to continue*.

/signed for making these 2 titles account based, don't care if the requirements are increased, as long as it is not too much. Also /signed for adding Drunkard, Sweet Tooth, and Party Animal to that and at least doubling the point requirements for those 3.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

I herd yu liked thred nekromansee.

/Signed, I'm always in support of Grind based titles to be account based.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All grind titles (those increased point by point regardless of how or where they are acquired) not related to plot should be account based, like all PvP titles.

That includes drunkard, sweet thoos, lucky, unlucky, treasure hunter, wisdom seeker and the like.

The plot related should be easier the more characters max them.

So, of course, I agee with making Wisdom and Treasure Hunter account based.

If it doesn't matter who wins a point between a monk and an assassin in PvP, why should matter if a monk or an assassin opens a chest in PvE, where parties are usually bigger and henchmen may be doing the job for you?

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

/unsigned
Its the characters itself that is a Treasure Hunter or Seeker of Wisdom, not all the characters of the account. Its the same as Cartographer, not all the characters get it. The requirement is already high enough, and lets say for example you only use one character in PvE, the increased requirement would then be excessive.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Molock
/unsigned
Its the characters itself that is a Treasure Hunter or Seeker of Wisdom, not all the characters of the account. Its the same as Cartographer, not all the characters get it. The requirement is already high enough, and lets say for example you only use one character in PvE, the increased requirement would then be excessive.
And is it the character itself that is a King's Hero, Terrifying Gladiator, Lucky and Friend of the Kurzicks?

inchoate

Ascalonian Squire

Join Date: Sep 2005

Psycho Titans

E/R

/Signed.

Although it's pointless. There are good ideas and then there are ANet good ideas.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by BlackSephir
And is it the character itself that is a King's Hero, Terrifying Gladiator, Lucky and Friend of the Kurzicks?
It's not the character, its the player!

Which is why these 2 titles *and more imo* should be account based.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

/unsigned yet again...

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

/signed for the effect to be account based but not the title. (it just makes it "easier" for scubs (like the mctigger "family") to gain KoabD on every 1.)

Frost21

Academy Page

Join Date: May 2005

/Signed

I love this idea,this way we don't need to stick to one character to get titles.

OS T

Desert Nomad

Join Date: May 2006

Mo/E

/signed
really hope wisdom and treasure would be account wide.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Monk Gsb
/signed for the effect to be account based but not the title. (it just makes it "easier" for scubs (like the mctigger "family") to gain KoabD on every 1.)
+1 . Effects like % retain or salvage should be on entire account but not the title itself.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

/signed

those are some pretty ridiculous numbers to get the highest rank for both, 10,000 each? That's insane.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/signed.

Any suggestions on consolidation of points between characters if this goes into effect?

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

I could easily live with the benefits being account based, but the titles being character based. After all, giving another 'easy' option for GWAMM isn't what I was after. It would also allow people to use those keys, and ID those golds on what ever character they are playing if they aren't after the title, just the benefits. Not sure how Anet would be able to code it so 5 characters opening chests works towards account Lockpick retention, but not towards individual title acquisition. The people who want to max the title would still need to swap items between characters though.

zling

zling

Desert Nomad

Join Date: Apr 2006

/signed for account based
/not signed for higher requirements

assassin shaun

Academy Page

Join Date: Sep 2007

England

black wolf pirates [awoo]

A/

/signed to making treasure titles, identfying wepons, drunk, sweet tooth and party titles account based

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

/signed for the grindapalooza titles being account based, yes of course the QQ will commense from those who have obtained it on ind chars, but imo just raise the tiers for the title and combine all chars per accnt to give the title a bit more use.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

Honestly, those are the kinds of titles you DON'T want to ever attempt more than once.

wanmoke

Frost Gate Guardian

Join Date: May 2007

In the land of Do Not Disturb

Wind Riders

R/

/signed

Even though I just generally sell everything as is, I would like to salvage runes off of armor on any character and not have to fiddle with storage.

lorazcyk

lorazcyk

Krytan Explorer

Join Date: Jul 2007

guildwiki.org/User:Lorazcyk

Mo/

/signed.
I like playing my Para, my Rit, my Ele, my Assassin and my monk equally. I don't have a primary character and I don't want to have to pick one. It's I who punches keys and clicks mouse buttons to work on titles, not my characters. Imagine being on HA on your rank 0 monk, and no one will take you in their party, when you have a r10 Ranger!

As someone said above "if I have done it once, I can do it again".

This week I realized that I'm going to have to pick only one character to work on titles. I do not look forward to that.
So, /signed.