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Originally Posted by EPO Bot
If you play the game the way meant to be played (all quests, kill every mob you encounter along the way), every character you make is Sunspear castellan and mighty lightbringer when it beats Abbadon.
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Quite right.
What people are complaining about, however, is the new Kurzick/Luxon PvE only skills tied to the allegience track.
Playing through all the missions, quests, not running, etc, will net the average character ~17k faction earned, or roughly 1/6th of the way to the very first rank. Compare with what you said about SS, where simply playing through the game in anything but 'run to next mission' will get you to at least R7.
So, the 'casual' player (of which most of the PvE base is, they just seldom post here), a char getting through the chapter can get all the SS skills they want, and use them at 70% of the 'max' power. After completing Factions, they are still only 1/6th of the way to even being able to look at the similar skills.
The idea I've sported on a different board is that they need to take all the new levels they added, and put them at the bottom, not interspersed. That way, a normal player can get to a decent rank without too much trouble, and thus make the skills available and usable, and leave the higher ranks for those passionate about FF.