[HM] Fahranur the first city mo 55 farm
shooshang
Ok I have been farming here for a while now.. You can get some nice skinned weapons here such as Ancient Shields, Sephis Axes, Dead Swords, Dead Bows and there is 2 bosses along the way (Warrior + Dervish) their greens suck but you have a chance for elite tomes and normal tomes and you can pretty much guarantee a gold on every run although I've had a couple of runs with no golds
Ok heres the skills...
Mo/Any
Divine Favor: 9+3
Healing Prayers: 6+3
Smiting Prayers: 12+1+3
Protection Prayers: 7+3
[skill]protective spirit[/skill][skill]shielding hands[/skill][skill]healing breeze[/skill][skill]spear of light[/skill][skill]shield of judgment[/skill][skill]blessed signet[/skill][skill]blessed aura[/skill][skill]Balthazar's spirit[/skill]
now you can use this skill set or for greater healing over healing breeze you can roll as a Mo/D with Mystic Regen and just put all your healing attributes into Earth Prayers or to speed up the run past the skales at the beginning (aren't worth anything really) go as Mo/A with dash or Mo/W with sprint but what I use works fine.
Weapons:
Totem Axe and a -50 Cesta
Usage:
Straight forward 55 Monk build just cast Balthazar's Spirit and Blessed Aura at the start use signet of devotion whenever you need a bit of an energy boost. Prot spirit MUST be on at all times. SoJ is the main dmg source and Spear of Light is just a bit of an extra dmg skill.
Map of the Run:
A) Scales
B) Scales
C) Scales
D) Scales
E) 3 Groups of Undead patrol here (you can take them all at once)
F) 2 Groups of Undead
G) 1 Group of Undead
H) 1 Group of Undead
I) 1 Group of Undead
J) 1 Group of Undead
K) Usually 2 Restless Deads and the Warrior Boss
L) 1 Group of Relentless Corpses (Drop like flies)
M) 1 Group of Undead
N) Starts as 1 Group of Undead but another group patrols over so be careful
O) 1 Group of Relentless Corpses
P) 3 Water Djinns and the dervish boss (you can take the 3 water djinns seperate or with the boss)
run usually takes about 10-20 mins depends on what you do and how fast you kill them drops are pretty decent and in case you didn't know they drop fast because undead take double dmg to holy dmg. Be careful for the big bell things that fall down and just run this like any normal 55 monk build.... really straight forward. Fairly profitable because of the tomes and stuff you can get from bosses and some of the rare skins that drop here.
A pic of one of my half decent runs:
nothing too hard really to look out for just be sure to keep healing breeze up when you have disease or bleeding on you and shielding hands whenever you can or need to.
A video may come later .....
any questions please ask
Ok heres the skills...
Mo/Any
Divine Favor: 9+3
Healing Prayers: 6+3
Smiting Prayers: 12+1+3
Protection Prayers: 7+3
[skill]protective spirit[/skill][skill]shielding hands[/skill][skill]healing breeze[/skill][skill]spear of light[/skill][skill]shield of judgment[/skill][skill]blessed signet[/skill][skill]blessed aura[/skill][skill]Balthazar's spirit[/skill]
now you can use this skill set or for greater healing over healing breeze you can roll as a Mo/D with Mystic Regen and just put all your healing attributes into Earth Prayers or to speed up the run past the skales at the beginning (aren't worth anything really) go as Mo/A with dash or Mo/W with sprint but what I use works fine.
Weapons:
Totem Axe and a -50 Cesta
Usage:
Straight forward 55 Monk build just cast Balthazar's Spirit and Blessed Aura at the start use signet of devotion whenever you need a bit of an energy boost. Prot spirit MUST be on at all times. SoJ is the main dmg source and Spear of Light is just a bit of an extra dmg skill.
Map of the Run:
A) Scales
B) Scales
C) Scales
D) Scales
E) 3 Groups of Undead patrol here (you can take them all at once)
F) 2 Groups of Undead
G) 1 Group of Undead
H) 1 Group of Undead
I) 1 Group of Undead
J) 1 Group of Undead
K) Usually 2 Restless Deads and the Warrior Boss
L) 1 Group of Relentless Corpses (Drop like flies)
M) 1 Group of Undead
N) Starts as 1 Group of Undead but another group patrols over so be careful
O) 1 Group of Relentless Corpses
P) 3 Water Djinns and the dervish boss (you can take the 3 water djinns seperate or with the boss)
run usually takes about 10-20 mins depends on what you do and how fast you kill them drops are pretty decent and in case you didn't know they drop fast because undead take double dmg to holy dmg. Be careful for the big bell things that fall down and just run this like any normal 55 monk build.... really straight forward. Fairly profitable because of the tomes and stuff you can get from bosses and some of the rare skins that drop here.
A pic of one of my half decent runs:
nothing too hard really to look out for just be sure to keep healing breeze up when you have disease or bleeding on you and shielding hands whenever you can or need to.
A video may come later .....
any questions please ask
DOCB22
SHHHHHHHHHH! dont tell them!!!!!!!!
I to have been farming here since HM came out. I use the gernic monk mustic regen 55/105 build. I get about 1-3k a run and most of the time 3-4 golds.
I to have been farming here since HM came out. I use the gernic monk mustic regen 55/105 build. I get about 1-3k a run and most of the time 3-4 golds.
Marth Reynolds
I/m pretty sure there have at least been 2 guides on this farm for 55hp monks...
Nevertheless nice idea but you won't be able to kill everything with that..
[skill]Shield of Judgment[/skill][skill]Scourge Healing[/skill][skill]Shielding Hands[/skill][skill]Mystic Regeneration[/skill][skill]Protective Spirit[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence bond[/skill]
i only wasn't able to kill harpy healers with this but you can still vanquish the area with this and some "help from above"
Nevertheless nice idea but you won't be able to kill everything with that..
[skill]Shield of Judgment[/skill][skill]Scourge Healing[/skill][skill]Shielding Hands[/skill][skill]Mystic Regeneration[/skill][skill]Protective Spirit[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence bond[/skill]
i only wasn't able to kill harpy healers with this but you can still vanquish the area with this and some "help from above"
Destinyy
WOW cool...
I been looking for a new 55 spot... TA
I been looking for a new 55 spot... TA
philo
http://www.guildwarsguru.com/forum/s...php?t=10152804
shooshang
yeah Marth I really just follow that path that i have up in my first post never really go near the harpies but yeah if you want to take on harpies replace spear of light with scourge healing and follow the path from 'H' until you reach the harpies
AngeloM3
On your map you missed the last group..... But I'll let you guys figure out where they are.
Also this is an old spot... and drops have decreased significantly
Also this is an old spot... and drops have decreased significantly
Destinyy
Just got me a Req9 Dead sword on my first run... MAN i like this spot..
AngeloM3
You can still get Dead Swords... but their so damn hard to sell. No one really wants them anymore.
ReNdo
i do Mo/D mystic with SoMW
tuna-fish_sushi
I love this farm 2 full runs and i got 6 golds which included a +30health sword grip, 2 dead swords, 2gold req 9 sheilds, and some daggers with req 13 but
it had a 15^50 inscription and 20% longer enchants, not to mention about 5k in merched goods.
it had a 15^50 inscription and 20% longer enchants, not to mention about 5k in merched goods.
ReZDoGG
I like using Mo/D to with 105hp using a staff for energy and recharge times. 55 is useless now with SoA and SH.
Here is my template = Owok4wPJUtijBpecXXJsXXCAReA
SoJ
Protective Spirit
Shield of Absorption
Shielding Hands
Mystic Regeneration
Smite Hex
Blessed Aura
Balthazar's Spirit
Smite Hex does major damage when you are able to use it, and doesnt cause enemies to flee like SoW does. But if u in area without hexes, use SoW for more damage. But usually when dealing with Undead, you get hex'd alot.
Here is my template = Owok4wPJUtijBpecXXJsXXCAReA
SoJ
Protective Spirit
Shield of Absorption
Shielding Hands
Mystic Regeneration
Smite Hex
Blessed Aura
Balthazar's Spirit
Smite Hex does major damage when you are able to use it, and doesnt cause enemies to flee like SoW does. But if u in area without hexes, use SoW for more damage. But usually when dealing with Undead, you get hex'd alot.
Solus Spartan
Old spot, seen a few posts already about this.
Wellsy
I tried this run yesterday, only went about half way as i had to go out but in that time i got myself a Gold Ancient Shield, a Necro tome and a few purpls/blues etc, made about 2k once id salvaged and sold off all the bumf.
My only problem is with the undead casters, they appear to have infinite energy. They kept spamming me with Deathly Swarm. Very rarely did they use their wands, making SoJ ineffective so i eventually just ran away from them.
Still a decent spot though
My only problem is with the undead casters, they appear to have infinite energy. They kept spamming me with Deathly Swarm. Very rarely did they use their wands, making SoJ ineffective so i eventually just ran away from them.
Still a decent spot though
Destinyy
Quote:
Originally Posted by ReZDoGG
55 is useless now with SoA and SH.
I just 55ed this place last night with my necro using SS and IP and I had no problems at all...
RainwalkerC
thx for sharing, will try asap
Levi Garett
Quote:
Originally Posted by AngeloM3
On your map you missed the last group..... But I'll let you guys figure out where they are.
Give me a break! Riddles are NOT welcome here!
I'm pretty sure this guy is referring to the 20-25 Plants in the SW corner of the map. Grab the hunt right next to them at the rez shring for free Sunspear points...
Or he's refering to the last group of 3 undead that are missed on the OP's map. They are in the southern/center portion of the map past the "Bell traps".
You can farm everything that doesn't heal with this build, which is ~99% of the map (handful of skree and the harpy boss with the griffon are the only ones that heal):
[skill]Protective Spirit[/skill][skill]Shielding Hands[/skill][skill]Shield of Absorption[/skill][skill]Shield of Judgment[/skill][skill]Fleeting Stability[/skill][skill]Mystic Regeneration[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill]
I think the attribs are like this:
12+3+1 Smite
8+3 Prot
+3 Healing (just for low hp rune)
8+3 Divine (switch to +1 divine Headpiece for 30% Blessed Aura)
8 Earth (no weakness here so you don't need 9 like the Corsair Farm)
Don't forget to grab all the hunts if you need Sunspear points. The undead hunt is past the first group to the left so you'll need to run past the first group and get the hunt before killing (assuming you want the max bonus for the NW warrior boss). The scale hunt is right outside the zone into the First City, and the plant hunt is just before you get to that big group in the SW corner. There is a bug hunt too I think near the Blacktide portal (not 100% sure).
Some notable drops I've had so far:
Sephis Axe (undead)
Dead Bow (chest, undead)
Dead Sword (undead)
Elite Tomes (bosses, chests)
Non Elite Tomes (everything)
Fiery Blade Axe (scale)
Spiked Club (Iboga or Jacarnda can't remember)
The bugs drop good stuff too...
I'm pretty sure this guy is referring to the 20-25 Plants in the SW corner of the map. Grab the hunt right next to them at the rez shring for free Sunspear points...
Or he's refering to the last group of 3 undead that are missed on the OP's map. They are in the southern/center portion of the map past the "Bell traps".
You can farm everything that doesn't heal with this build, which is ~99% of the map (handful of skree and the harpy boss with the griffon are the only ones that heal):
[skill]Protective Spirit[/skill][skill]Shielding Hands[/skill][skill]Shield of Absorption[/skill][skill]Shield of Judgment[/skill][skill]Fleeting Stability[/skill][skill]Mystic Regeneration[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill]
I think the attribs are like this:
12+3+1 Smite
8+3 Prot
+3 Healing (just for low hp rune)
8+3 Divine (switch to +1 divine Headpiece for 30% Blessed Aura)
8 Earth (no weakness here so you don't need 9 like the Corsair Farm)
Don't forget to grab all the hunts if you need Sunspear points. The undead hunt is past the first group to the left so you'll need to run past the first group and get the hunt before killing (assuming you want the max bonus for the NW warrior boss). The scale hunt is right outside the zone into the First City, and the plant hunt is just before you get to that big group in the SW corner. There is a bug hunt too I think near the Blacktide portal (not 100% sure).
Some notable drops I've had so far:
Sephis Axe (undead)
Dead Bow (chest, undead)
Dead Sword (undead)
Elite Tomes (bosses, chests)
Non Elite Tomes (everything)
Fiery Blade Axe (scale)
Spiked Club (Iboga or Jacarnda can't remember)
The bugs drop good stuff too...
tuna-fish_sushi
This build can easily clear all the undead, bosses, and skales
Monk/ Necro
12 Curses
5+3 healing
14 something in prot
rest in divine favor
Protective spirit
Shield of Absorbtion
Shielding Hands
Spiteful Spirit
Essence Bond
Mending
Balthazar Spirit
Blessed aura
Always kill restless dead first and only have essence bond up when your fighting bosses for energy management, when fighting water djinn boss you can only ss the boss. May take a bit longer but it can easily clear everything. Remember to not attack with weapon because you will get poisoned.
Just did another run got a black dye from a scale, req 11 dead sword, and 2 gold req 9 scythes from the water djinns.
Monk/ Necro
12 Curses
5+3 healing
14 something in prot
rest in divine favor
Protective spirit
Shield of Absorbtion
Shielding Hands
Spiteful Spirit
Essence Bond
Mending
Balthazar Spirit
Blessed aura
Always kill restless dead first and only have essence bond up when your fighting bosses for energy management, when fighting water djinn boss you can only ss the boss. May take a bit longer but it can easily clear everything. Remember to not attack with weapon because you will get poisoned.
Just did another run got a black dye from a scale, req 11 dead sword, and 2 gold req 9 scythes from the water djinns.
Painbringer
Can you do this run with just the classic M/ME 55 build? [skill]healing breeze[/skill]
=DNC=Trucker
Quote:
Originally Posted by Wellsy
My only problem is with the undead casters, they appear to have infinite energy. They kept spamming me with Deathly Swarm. Very rarely did they use their wands, making SoJ ineffective so i eventually just ran away from them.
[skill]Reversal of Damage[/skill]
bye bye spell casters, vile touchers. 80 dmg deathly swarm = 160 dmg back to him (holy)
bye bye spell casters, vile touchers. 80 dmg deathly swarm = 160 dmg back to him (holy)
deluxe
Didnt know that there are still people who dont know about this, it's nothing new and has been posted before.
Levi Garett
Quote:
Originally Posted by =DNC=Trucker
[skill]Reversal of Damage[/skill]
bye bye spell casters, vile touchers. 80 dmg deathly swarm = 160 dmg back to him (holy) Overkill. Use a Smite Staff and the build I posted above. Light or Holy dmg on your smite staff can kill them alone, and they will wand you triggering 106dmg SoJ.
bye bye spell casters, vile touchers. 80 dmg deathly swarm = 160 dmg back to him (holy) Overkill. Use a Smite Staff and the build I posted above. Light or Holy dmg on your smite staff can kill them alone, and they will wand you triggering 106dmg SoJ.
Holz
Awesome place. Got 2x req9 Dead Sword in one day, req9 Igneous Blade...
One of my better runs:
One of my better runs:
Rusty Deth
Quote:
Originally Posted by Holz
Awesome place. Got 2x req9 Dead Sword in one day, req9 Igneous Blade...
One of my better runs:
Thats a pretty nice haul.
I like this place for several reasons.
1) Inscriptions, I love getting inscriptions.
2) Sheilds drop alot and no one can ever have enough sheild mods.
3) The skins for the staves are actually worth keeping ( currently making a necro hero staff )
4) Two bosses for a chance at n00b greens, elite tomes, and passage scrolls.
5) Sunspear points.
6) No bots going in and out like at Bergen.
Overall this is a nice relaxing run.
One of my better runs:
Thats a pretty nice haul.
I like this place for several reasons.
1) Inscriptions, I love getting inscriptions.
2) Sheilds drop alot and no one can ever have enough sheild mods.
3) The skins for the staves are actually worth keeping ( currently making a necro hero staff )
4) Two bosses for a chance at n00b greens, elite tomes, and passage scrolls.
5) Sunspear points.
6) No bots going in and out like at Bergen.
Overall this is a nice relaxing run.
chessyang
do you guys give away them noob green swords?
got two req 12 Dead swords for my heros =)
got two req 12 Dead swords for my heros =)
zellerd
Use Holy Strike, if you hit an undead when they're knocked down it goes for 220 dmg.
Prince Telemakhos
does this work with necro 55? i dont have a monk currently
Holz
Yeah, I give away the green swords away to low lvl warriors I see .
@ Prince Telemakhos
Yes, I have done a large amount of runs with my 55hp necro. I've seen someone using the SoJ build; - no flame intended - a 55hp necro with SS does the run a whole lot faster . FYI: I got two Dead Swords req9 and one Dead Sword req12, sold one req9 for 10k and gave away the req12 to a guildie .
Edit:
The skills for a necro should be:
Mending
Balthazar's Spirit
Essence Bond
Protective Spirit
Healing Breeze
Spirit Bond (for larger groups and backup, it is applied BEFORE Protective Spirit)
Insidious Parasite (for the Undead casters)
Spiteful Spirit
Btw, somehow the Dervish Water Djinn boss didn't drop anything good yet. Mostly Water Djinn Essences or just 100 GP. Are you guys experiencing the same or is it just me? (The warrior boss drops awesome things like gold swords, Elite Warrior Tome etc.).
@ Prince Telemakhos
Yes, I have done a large amount of runs with my 55hp necro. I've seen someone using the SoJ build; - no flame intended - a 55hp necro with SS does the run a whole lot faster . FYI: I got two Dead Swords req9 and one Dead Sword req12, sold one req9 for 10k and gave away the req12 to a guildie .
Edit:
The skills for a necro should be:
Mending
Balthazar's Spirit
Essence Bond
Protective Spirit
Healing Breeze
Spirit Bond (for larger groups and backup, it is applied BEFORE Protective Spirit)
Insidious Parasite (for the Undead casters)
Spiteful Spirit
Btw, somehow the Dervish Water Djinn boss didn't drop anything good yet. Mostly Water Djinn Essences or just 100 GP. Are you guys experiencing the same or is it just me? (The warrior boss drops awesome things like gold swords, Elite Warrior Tome etc.).
Good Will Hunter
Quote:
Originally Posted by Holz
Btw, somehow the Dervish Water Djinn boss didn't drop anything good yet. Mostly Water Djinn Essences or just 100 GP. Are you guys experiencing the same or is it just me? (The warrior boss drops awesome things like gold swords, Elite Warrior Tome etc.).
Probably its only your chance mate, because for instance I got an Underworld Scroll from it like a few days ago.
Mirikashitakuari
Im getting nothing from this..guess Im Unlucky lol
Levi Garett
Quote:
Originally Posted by Holz
Btw, somehow the Dervish Water Djinn boss didn't drop anything good yet. Mostly Water Djinn Essences or just 100 GP. Are you guys experiencing the same or is it just me? (The warrior boss drops awesome things like gold swords, Elite Warrior Tome etc.).
Just unlucky random luck. The Djinn boss has dropped two max gold Scythes at the same time for me. The Warrior boss on the other hand hasn't dropped anything good for me...yet. :P
Adwili Of Cerion
will a 130 derv work?
Song Hye Jin
Ho good farm !!
Can we farm with an ele or rt ? Thanks you very much !
Can we farm with an ele or rt ? Thanks you very much !
FrAnt1c??
Quote:
Originally Posted by Song Hye Jin
Ho good farm !!
Can we farm with an ele or rt ? Thanks you very much ! The terra tank build could propable still work if the armor cap isnt 25 anymore...
Can we farm with an ele or rt ? Thanks you very much ! The terra tank build could propable still work if the armor cap isnt 25 anymore...
Wellsy
I'm loving this farming area, i've never had a run yet where i haven't had atleast 1 gold drop. One run i even got 3 Gold Dead Swords, 2 at Req 11, one at Req 9, after a few salvages i now have an excellent Dead Sword on my warrior.
I have yet to get the nooby green sword but have had the green scythe dropped a couple times, i just give them away to low lvl Dervish's.
I had a perfect Sephis Axe drop, but in my haste i ended up Merch'ing it
I have yet to get the nooby green sword but have had the green scythe dropped a couple times, i just give them away to low lvl Dervish's.
I had a perfect Sephis Axe drop, but in my haste i ended up Merch'ing it
Destinyy
Quote:
Originally Posted by Prince Telemakhos
does this work with necro 55? i dont have a monk currently
Most def!!!
Check out Holz build, I use Shielding hands instead of Spirit Bond tho, either works just as well. The total foe count is something like 85 or 90, so it's a really nice farm...
Check out Holz build, I use Shielding hands instead of Spirit Bond tho, either works just as well. The total foe count is something like 85 or 90, so it's a really nice farm...
ForgeWhelp
So far I'm pretty underwhelmed with this run. Done it 3 times now on hardmode and not a single gold....
Prince Telemakhos
hey holz ty for the reply, btw i jsut did this run and the derv boss dropped a nice shield with a perfect -5/20% inscrip. At the djinn group in that same run i got that -5/20% shield, a crappy bronze zcythe, and a lockpick, then i used the lockpick on a nearby chest and got an elite war tome. i like this run just takes a little while.
van
this is a very good run. I have gotten The green item from the warrior boss but not from the derv boss. I personally use Reversal of Damage when taking out the Undead Spell Casters just my personal preference
lellyville
how come you dont' have mending in your first build, does it mean you have to keep casting hb?