Gamespot's Guild Wars Eye of the North Preview!
Cacheelma
Here's the link:
http://www.gamespot.com/pc/rpg/guild...ml?sid=6172867
Some cool info. Too bad there's no new screenshots.
http://www.gamespot.com/pc/rpg/guild...ml?sid=6172867
Some cool info. Too bad there's no new screenshots.
MSecorsky
Totally wicked.
lyra_song
Skill Quests Are Back Bitches >:d
Zedd Kun
- We wanted to avoid designing any delivery (or “fedex”) quests at all. In fact, we put a sign on the door to the quest design area that said: “Every time you make a fedex quest, Abaddon will feast on puppy eyes.”
Zedd Kun
"Who’s Your Quest-Giver? Another major change we instituted for Guild Wars: Eye of the North was to tie nearly every quest outside the main narrative to one of the groups in the northlands. When you complete these optional quests, not only will you gain experience, items, skills, and gold, you will also build up your reputation with that group. While not necessary to progressing through the main storyline of the game, you will reap benefits from expanding your goodwill with groups like the Dwarves, Norn, and Asura. Each race possesses special skills they guard closely, only divulging to those whom they can trust. Increase your reputation and your effectiveness in these skills increases as well."
BAH more grinding for skills -.-"
BAH more grinding for skills -.-"
FlameoutAlchemist
w00t! They're doing skill rewards for quests in GW:EN! Sweet.
LMAO
Quote:
Originally Posted by Article
Every time you make a fedex quest, Abaddon will feast on puppy eyes
|
Yichi
nifty. a release date would be more useful
Shadis
Quote:
If Dwarven boxing is more your style, you can hang around with Kilroy Stonekin, who’s come to the Far Shiverpeaks to settle his old debts. Jabs, punches, and uppercuts used in a flurry of combos will rule the day as you and Kilroy fight your way through the pugilistic circuit, collecting debts and taking names along the way. But the hand-to-hand combat doesn’t stop there. Imagine what it would be like going up against a Destroyer using nothing but your brass knuckles . . . |
Hand-to-hand Combat? Dwarven Boxing with Kilroy Stonekin? Sign me up!
Free Runner
Brass Knuckle fighting with Killroooooy Stooooneekinnn? count me in.
MSecorsky
I think if a mesmer gets in a fist fight with a warrior and wins the warrior should lose a level.
ChaoticCoyote
It all sounds very good, but what ANet is doing in the current games doesn't match well with their promises for GW:EN. Here's the salient quote:
Ah.
And how does that philosophy mesh with the designers saying we can't have full hero parties because they want us to play with other people? Heck, I like PuGs and guild groups, but they aren't always available, and I (plus many others, according to polls and threads) would like to OPTION of taking a full hero party, even if it means that some of the heroes are on "automatic pilot" like henchmen.
That's how *we* want to play.
And ANet would rather say "No, play the game this way."
So please understand if I'm very skeptical of ANet's promises to let me play the game the way I (and many others) like.
GW:EN *sounds* good. But ANet's actions don't match their words.
The maxim we took into this design cycle was: "play how you want, when you want, with who you want."
Ah.
And how does that philosophy mesh with the designers saying we can't have full hero parties because they want us to play with other people? Heck, I like PuGs and guild groups, but they aren't always available, and I (plus many others, according to polls and threads) would like to OPTION of taking a full hero party, even if it means that some of the heroes are on "automatic pilot" like henchmen.
That's how *we* want to play.
And ANet would rather say "No, play the game this way."
So please understand if I'm very skeptical of ANet's promises to let me play the game the way I (and many others) like.
GW:EN *sounds* good. But ANet's actions don't match their words.
lyra_song
Quote:
Originally Posted by ChaoticCoyote
--snipped---
|
Whats having more heroes or less heroes allowed have to do with not playing with people, when the option to not play with people has always been there?
Having a minimum or maximum on heros is irrelevant really, you yourself stated "even if it means that some of the heroes are on "automatic pilot" like henchmen.".
Dev121
Too bad the games current state is appaling.
dpcash
Something for everyone....hmmmm.
Complainers will still complain about grind for pve-only skills.
Sounds exciting to me though.
Complainers will still complain about grind for pve-only skills.
Sounds exciting to me though.
havok019
Wow, that really sounds great. Looks like they've been listening to our complaints about crappy quest rewards and are going to make it worth it to do these quests. I try to do them all anyways and through 3 campaigns (I probably should have 3 titles now ftw!) I've only got the Titan quests left. Takes forever but I enjoy the world. Was particularly happy to learn there will be an end to the Fedex quests.
Malice Black
Quote:
Originally Posted by MSecorsky
I think if a mesmer gets in a fist fight with a warrior and wins the warrior should lose a level.
|
Title:
Pwnd (1)
Total Loser (2)
Give Up Now (3)
Pac-Man Calls (4)
and the ultimate shame..
Pwnd by a Mesmer (5)
Krissy!! I'm coming!
WinterSnowblind
Some very cool stuff there. Very glad to see they're finally making quests worth while again.
XvArchonvX
I see a lot of people crying 'grind', but until the actual game is released, there's no way to know whether the quests will actually be grinding or not. Telling a player to go out and gather a hundred quest items from killing the same type of enemy over and over is a grind. Telling a player to go do a series of quests is no necessarily a grind unless those quests are monotonous and repititious. Killing enemies and fulfilling quests is after all what RPGs are all about. If playing the game is a grind simply by virtue of what it is has become a grind for you, then perhaps it's time to look to another genre of games to renew your enjoyment. The promise for no fed-ex quests is promising, but until we actually see the game, it's simply too early to tell what it will be like.
netniwk
brass knuckles,good quest rewards and soloplay,i am in
The Great Al
Most of the article sounds really, really awesome. I was just exploring Sorrow's Furnace yesterday, when I thought, "I really hope the new dungeons are like this!!" The mini games are basically going to be where some players spend hours and hours, hopefully they won't get too much of an advantage...and also, being AFK probably wont help anyway. Overall I'm super excited, it really sounds awesome.
GloryFox
Everything I read sounds Great!...
Asura Polymock sounds very intriguing; kind of like Shogi but with custom pieces.
ALSO... Stoneskin is back!.. Awesome! I also hope he is a Warrior HERO option.
I wonder how some classes like the Paragon will do in solo combat vs. the Norns? I guess it will be time to come up with some Paragon solo builds.
Asura Polymock sounds very intriguing; kind of like Shogi but with custom pieces.
ALSO... Stoneskin is back!.. Awesome! I also hope he is a Warrior HERO option.
I wonder how some classes like the Paragon will do in solo combat vs. the Norns? I guess it will be time to come up with some Paragon solo builds.
Silly Warrior
Wow, this all very neat.
If you notice to the right of the main article, you'll notice Gamespot has the release date as August 31st.
I'm a bit sad, because thats a week after I go back to school!
We don't know for certain if this IS the release date, I suppose we will have to wait for Anet's offical announcment.
If you notice to the right of the main article, you'll notice Gamespot has the release date as August 31st.
I'm a bit sad, because thats a week after I go back to school!
We don't know for certain if this IS the release date, I suppose we will have to wait for Anet's offical announcment.
Buster
Good article. I am glad they are bringing back skill rewards for quests. We get to beat up on Magni the Bison, Norn Champion *rawr* !
BenjZee
"When you complete these optional quests, not only will you gain experience, items, skills, and gold, you will also build up your reputation with that group"
coool! i knew this was gunna happen. like reputation titles for each group (factions...)
" you and your eight friends"
um ye 8? or is this a typo? usualyl only get 8 but taht includes yourself
coool! i knew this was gunna happen. like reputation titles for each group (factions...)
" you and your eight friends"
um ye 8? or is this a typo? usualyl only get 8 but taht includes yourself
Kakumei
Not a single mention of anything for PvP.
Regardless, I'm sold.
Regardless, I'm sold.
truemyths
Wow, great information on GW:EN! It sounds totally great and speaks to what a lot of the community wants! Games, Skills, Quest rewards, etc.... I'm stoked!
as far as those people complaining about grind, it validates things said on the andrew/gaile thread... you can't please everyone... people complain about anything/everything, etc. etc.
for example, there have been polls asking what people want from quests and the number one answer was skills/valuable rewards. here the dev team *clearly* states that's their goal, and to boot split pve pvp skills which eliminates the frustration of a lot of the nerfing that goes on ... and then people scream "grind". Talk about never ever being more clear that you can't please everyone....
as far as those people complaining about grind, it validates things said on the andrew/gaile thread... you can't please everyone... people complain about anything/everything, etc. etc.
for example, there have been polls asking what people want from quests and the number one answer was skills/valuable rewards. here the dev team *clearly* states that's their goal, and to boot split pve pvp skills which eliminates the frustration of a lot of the nerfing that goes on ... and then people scream "grind". Talk about never ever being more clear that you can't please everyone....
Bryant Again
I hope that the mini games deliver, especially the fist fightin' one - I hope it's not just standing in one place, auto-attacking the baddie and pressing 1, 2 and 3 occasionally.
GranDeWun
Awesome - any expansion with brass knuckles is promising. Just one thing: let me be the first to request Polymock piece storage now.
Traveller
Polymock sounds like a GW version of Final Fantasy's card games against a human opponent. Design that right and you'll have a very addictive time sink.
Enix
Please oh please oh please, make the PvE title skills account based.
Please.
Sunspear/Faction grind is getting rediculous. :S
Please.
Sunspear/Faction grind is getting rediculous. :S
Vilaptca
Aren't these new screenshots?
http://image.com.com/gamespot/images..._screen001.jpg
http://image.com.com/gamespot/images..._screen002.jpg
Anyways, so far, sounds good. Sounds like what the Kurzick/Luxon title track SHOULD be...*grumble grumble*...
I'm liking the sounds of the "mini-games." Stuff like that really adds something to the game that we've been lacking.
http://image.com.com/gamespot/images..._screen001.jpg
http://image.com.com/gamespot/images..._screen002.jpg
Anyways, so far, sounds good. Sounds like what the Kurzick/Luxon title track SHOULD be...*grumble grumble*...
I'm liking the sounds of the "mini-games." Stuff like that really adds something to the game that we've been lacking.
Traveller
Is that a human warrior battling the Norn? Looks slightly smaller than the other one. Also, he seems to be wearing a re-skin of the Charr Hide 15k ('cept for the helm).
Buttermilk
Look at the new sceenshot.
One of them has a Warrior wearing some kind of Charr hide/Kurzick combo armour, and not to mention, Brass Knuckles
One of them has a Warrior wearing some kind of Charr hide/Kurzick combo armour, and not to mention, Brass Knuckles
Bryant Again
^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
Nemo the Capitalist
moans in delight ^ ^
netniwk
Quote:
Originally Posted by Bryant Again
^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
|
Alderin
Quote:
Originally Posted by Article
The more cerebral Asura have developed a game called polymock
|
Quote:
Originally Posted by Article
We are being very careful to make sure these skills don’t unbalance the game
|
Or.....
Quote:
Originally Posted by Article
They will be directly tied to what you are doing in the game at the time
|
Quote:
Originally Posted by Article
The maxim we took into this design cycle was: "play how you want, when you want, with who you want."
|
On a more serious note, you could always "play how you want, when you want, with who you want."
You could play your Elementalist as a healer and your Mesmer as a warrior and so on.
You could sign on and play whenever you feel like it and stop playing when you feel like it.
You could add who you want to your team whether it be friends, guildes, random players, or the AI.
Bryant Again
Quote:
Originally Posted by netniwk
isn't that what they are doing?
|
What I'm saying is that I guess I was hoping for some punching animations...but one can't have everything.
Silly Warrior
The brass knuckle fight looks awesome!
Well...we will have to see if there are punching animations, maybe there will be?
Cool picture though.
Well...we will have to see if there are punching animations, maybe there will be?
Cool picture though.
lyra_song
Quote:
Originally Posted by Silly Warrior
The brass knuckle fight looks awesome!
Well...we will have to see if there are punching animations, maybe there will be? Cool picture though. |