This is my first suggestion, but I really want to hear comments on this idea.
I am not a PvPer, but the main problem I see with PvP is that there is little reward for coming up with new builds. It is easier for the majority of people to simply cut and paste a build.
The suggestion is this:
Allow a player to copyright (register a build). Other players can look at the build and search for builds. However they will not be allowed to use the build in PvP unless they pay a one off fee (100g), which goes to the person that holds the copyright to that build.
This I think will encourage people to think of new builds, rather than copying other peoples. It will give kudos (and money) to those that think of good builds. It will discourage people from simply cut and paste, as everyone will know that they didn't think of the build.
OK now for the possible problems:
someone will register almost all the builds. Therefore the number of builds that can be registered should be limited to the number of character slots on an account. Or limited to a hard number per account.
Skill updates will make builds pointless. I would suggest that a build can only be copyrighted for a set period of time, either until the next skill update or for a month or so. So that the list gets refreshed and not too large.
I am sure there are all sorts of other problems with it, but I think it would make things interesting. It would also reward those that actually think about their builds rather than just look for the flavor of the month.
I've not seen this suggested anywhere else, but point me in the right direction if it has.
Edit:
OK the main problems seems to be the paying.
This I got wrong. Clearly this wouldn't work. So forget the paying for the use of the build.
Instead a simple register of builds. If people decide to use your build then you get points towards a title or something. No restrictions on the builds people can use.
Copyrighting Skill Bar
2 pages • Page 1
V
It wouldn't make things interesting. It would make playing Guild Wars useless. Someone would register all the builds. I would have to essentially pay to play a GvG match. This is just too silly. I honestly can't comprehend the idea. It would even punish people for coming up with new builds when they found out it was taken by someone else. No, just no.
T
So if I come up with a build on my own that just happens to be the same as someone else', I now have to pay them for my idea?
In sorry, but this is just not a good idea in my opinion....there should never been anything preventing me from putting anything I want on my bar for any reason. In PvP or PvE, if I have to pay someone to put a set of skills on my bar, I quit the game out of principle.
In sorry, but this is just not a good idea in my opinion....there should never been anything preventing me from putting anything I want on my bar for any reason. In PvP or PvE, if I have to pay someone to put a set of skills on my bar, I quit the game out of principle.
Quote:
|
Originally Posted by holymasamune
So all I have to do is "copyright" all the popular monk bars and I'll be the richest person in GW? Wow. What a bad idea...
|
Yes I suppose this is the fundamental flaw. However I did say that you would be limited in the number of builds you could register.
Well then I would modify the idea with:
Limit it to GvG, so a Guild could register one full team, for a season.
Have it cost to register a build.
Truth be told I am not convinced that it is a good idea. However it has nagged away at me. But do think that there is a need to recognize the people who take the time and effort to come up with Builds.
Quote:
|
Originally Posted by Greyhart
I've not seen this suggested anywhere else, but point me in the right direction if it has.
|
Probably one of the worst ideas I ever heard, having to pay for public information. It reminds me of that prima guide to the game which basiclly took information published in the local forums and sold it for money.
I'm registering the 55 hp monk build.
All the farmer bots have to pay me 100g each.... I'll be rich..
not to be a jerk, but please let those who do pvp as their time spent in the game to make suggestions that would effect pvp please. we already have more then enough pve people complaining and changing pvp, lets not add to the mess.
and side note yanman, you dont have to have money to buy a guild hall as im sure you already knew though, sigils drop from hoh...though it the fact you need to win HoH. and you cant GvG without a guild hall, makes you "work" to gvg...like the game was intended back when it was released.
and side note yanman, you dont have to have money to buy a guild hall as im sure you already knew though, sigils drop from hoh...though it the fact you need to win HoH. and you cant GvG without a guild hall, makes you "work" to gvg...like the game was intended back when it was released.
Quote:
|
Originally Posted by Stupid Shizno
not to be a jerk, but please let those who do pvp as their time spent in the game to make suggestions that would effect pvp please. we already have more then enough pve people complaining and changing pvp, lets not add to the mess.
|
However, I constantly hear people complaining that lots of people simply take the easiest build to play and do not try and think of their own.
Perhaps the charging aspect of it does not fit with PvP. Therefore get rid of the charge.
Simply make a register of builds and if people use the one you registered it could count towards a title or something.
I merely wanted to encourage people to come up with new builds and have that recognized.
I thought the idea of putting your name on a skill bar because you were the quickest to "copyright" it was stupid, /notsigned for that. The people who copyright it would rarley be the real creator and people with half a brain would just make the build without using the template. The Template system would die just so people would get credit for a build they might have created.
then i saw they payment thing...
/notsigned surley its obvious why that is stupid...
then i saw they payment thing...
/notsigned surley its obvious why that is stupid...
v
I don't like it, it would be interesting to know who was the original creator of some of the most popular builds, mainly 55 monking but I'm sure alot of liars would jump to claim that title.
Besides, what about people that stumble upon builds? Mixing and matching skills til they got a combination that has been copyrighted, they should then pay that person to use a build that they re-created independently without any knowledge of its existence?
Copyrighting is interesting for people that originally masterminded the build and put it out for the public to be recognized for their hard work, but not if they get mountains of gold for making up a build. /notsigned until the payment part is removed or the idea is better revised.
Besides, what about people that stumble upon builds? Mixing and matching skills til they got a combination that has been copyrighted, they should then pay that person to use a build that they re-created independently without any knowledge of its existence?
Copyrighting is interesting for people that originally masterminded the build and put it out for the public to be recognized for their hard work, but not if they get mountains of gold for making up a build. /notsigned until the payment part is removed or the idea is better revised.
Problems I see with it:
1) There is not an infinite number of viable builds.
2) Just as your temporary monopoly/license fee idea has parallels with real world patent systems (you can't copyright an idea but you can patent it), people who come up with the same ideas completely independently of each other still get punished for not being first. Basically you shouldn't be able to own an idea, even temporarily. Not via obscurity (remember that guy who wanted to abolish observer mode?) nor ability to license.
3) What makes a build? If I switch out an utility skill do I still have to pay you? What about derivative works?
4) GW is currently going in the direction of removing all barriers for structured PvP except for human skill. This is the antithesis of that ideal.
5) I still don't know why people complain about build copying so much. GW should be embracing it. I should be able to access a gwshack/pvxwiki-like html based build repository in-game that talks to the template system, with all sorts of stats and information. I should be able to take any build I want, as should the MOBS. Lets get them in on it too, since they seem to be the most build challenged out there. Doesn't mean I or they will actually be able to use it effectively.
1) There is not an infinite number of viable builds.
2) Just as your temporary monopoly/license fee idea has parallels with real world patent systems (you can't copyright an idea but you can patent it), people who come up with the same ideas completely independently of each other still get punished for not being first. Basically you shouldn't be able to own an idea, even temporarily. Not via obscurity (remember that guy who wanted to abolish observer mode?) nor ability to license.
3) What makes a build? If I switch out an utility skill do I still have to pay you? What about derivative works?
4) GW is currently going in the direction of removing all barriers for structured PvP except for human skill. This is the antithesis of that ideal.
5) I still don't know why people complain about build copying so much. GW should be embracing it. I should be able to access a gwshack/pvxwiki-like html based build repository in-game that talks to the template system, with all sorts of stats and information. I should be able to take any build I want, as should the MOBS. Lets get them in on it too, since they seem to be the most build challenged out there. Doesn't mean I or they will actually be able to use it effectively.
Quote:
|
Originally Posted by Greyhart
This is my first suggestion, but I really want to hear comments on this idea.
I am not a PvPer, but the main problem I see with PvP is that there is little reward for coming up with new builds. It is easier for the majority of people to simply cut and paste a build. The suggestion is this: Allow a player to copyright (register a build). Other players can look at the build and search for builds. However they will not be allowed to use the build in PvP unless they pay a one off fee (100g), which goes to the person that holds the copyright to that build. This I think will encourage people to think of new builds, rather than copying other peoples. It will give kudos (and money) to those that think of good builds. It will discourage people from simply cut and paste, as everyone will know that they didn't think of the build. OK now for the possible problems: someone will register almost all the builds. Therefore the number of builds that can be registered should be limited to the number of character slots on an account. Or limited to a hard number per account. Skill updates will make builds pointless. I would suggest that a build can only be copyrighted for a set period of time, either until the next skill update or for a month or so. So that the list gets refreshed and not too large. I am sure there are all sorts of other problems with it, but I think it would make things interesting. It would also reward those that actually think about their builds rather than just look for the flavor of the month. I've not seen this suggested anywhere else, but point me in the right direction if it has. |
No. Just no. The reasons you stated make it obvious why it wouldn't work. This won't really encourage/help people make better builds if they're bad at the game to begin with.
