Can GW:EN renew Guild Wars?

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Griff Mon
Griff Mon
Wilds Pathfinder
#21
I am having a lot of fun as it is, so anything new will just add to it all. There will be an initial rush into the new areas, the usual complaints about this nerf or that buff. Certain items will be wildly overpriced early on, and people will complain that parts of it are too easy/too hard. I'm just gonna enjoy it.
Zinger314
Zinger314
Debbie Downer
#22
Quote:
Originally Posted by TabascoSauce
QFT.

This is mere speculation, but the PvE only skills will be given by the other races? And each one will have their own grind track, of course.

Thanks!
TabascoSauce
That's what was said in the Dev chat. 5 Factions (Dwarves, Charr, Asura, Norn, Sylvari, I think), 10 PvE-only skills each faction.

Another thought came up; what if the PvE skills are essential to solving dungeons? Would that force us to PuG and make H/Hing impossible? I agree it's speculation, but the PvE-only skills appear to be a cause of uncertainity.
Silly Warrior
Silly Warrior
Hold it!
#23
Quote:
Originally Posted by Mordakai
June 20th is long gone... Did you mean July 20th? That's the day the pre-release becomes available, so I doubt they'd have the sneak peak event so soon.

I heard the weekend of Aug. 24 - 26. (that was on a pre-release website, not official).

It was confirmed by Gaile that PAX will be having some uber-GW event, that happens to coincide with that date as well. Reminds me of the E3 "Global Beta" Anet threw before Guild Wars launched.

http://www.pennyarcadeexpo.com/schedule.php
I'm a bit hazy...I think I meant August 20th weekend...I think.

Sorry guys.
R
Roshi_ikkyu
Jungle Guide
#24
Zinger314, I've missed your 'sky is falling' threads.
But hey I'll try seeing thru the speculation and reply.


Umm I see GWEN as a modern guild wars equal to Sorrows Furnace. Back when they realised/ knew factions was taking longer then expected they produced that cheery lil place in the shiverpeaks.

Now they have realised/know that what they want in the future isn't possible in GW, So all hail GW2. But thats atleast 2yrs away, so they bring out GWEN to tie us over.

Short answer SF help stave the masses revolt till factions, GWEN will have prevent a large percent of players leaving. But sadly I see less and less beta-era players around. GW isn't what there into any more, thank god that almost monthly there are new players joining.
Bryant Again
Bryant Again
Hall Hero
#25
Time will tell.
Mordakai
Mordakai
Grotto Attendant
#26
Quote:
Originally Posted by Despozblehero
addressing the game we have now will fix the game we have now, not telling us how sweet the expansion graphics looks or the whole new "number 2 version" coming out years from now fixes everything...
IMO, it's impossible to "fix" the game now (if you truly think the whole thing is broken). Anyway, it's not going to happen: The majority of developer's time will now be spent on GW2.

That said, in an oddly seeming contradictory way of thinking, I believe the problems of Guild Wars will actually help make GW2 a better game.

Quote:
Originally Posted by Zinger314
Another thought came up; what if the PvE skills are essential to solving dungeons? Would that force us to PuG and make H/Hing impossible? I agree it's speculation, but the PvE-only skills appear to be a cause of uncertainity.
I really doubt that. In fact, the interviews I've read directly state you will not need new skills to play GWEN.

However, the skills to detect secret doors and such might help so much that you might as well max them out. The question is: Does wanting to do something equal grind?!? I think not.

EDIT: Oh, and I don't think Sylvari will be introduced in GWEN, accept maybe in the very end. Can you confirm where you heard about Sylvari skills?


Quote:
Originally Posted by Roshi_ikkyu
Short answer SF help stave the masses revolt till factions, GWEN will have prevent a large percent of players leaving. But sadly I see less and less beta-era players around. GW isn't what there into any more, thank god that almost monthly there are new players joining.
You are assuming that Anet needs people to "stick around" for 2 years. Did people play Doom constantly until Doom 3? No. Did that hurt the sale of Doom 3? I don't think so (although it's rail play might of hurt it...)

Anyway, this isn't WoW that needs people to pay $15 a month. Anet just needs people to buy the product. That's it. The consumer can play it only once, and Anet got what they wanted.

I predict no matter how GWEN sells, people will still buy GW2. In fact, sales of GWEN might be lower than other Chapters because:

1) it's an expansion, and so will only appeal to existing customers

2) people know Guild Wars (as we know it) is ending (no more Chapters)

It will be interesting to see how it sells, but I don't think Anet is relying on stellar sales to fund GW2... at least, I hope not!
J
Jaher Dal
Ascalonian Squire
#27
Renew? Like how?
I have been happily playing Guild Wars since I got Nightfall as a gift from my wife for Christmas.
I even liked it so much, I went out and bought Prophecies and Factions.
I've made many friends on it, who also have no problems with the game.
I am a somewhat casual player, I play when I can.
I've not tried PVP, but love PVE, and actually have meet a lot of cool newer players in the past 2-3 weeks.
The game has always been nothing but fun, and with all the professions, I don't see how one can be bored with it.
There's so many funky things you can do.
If the game is no longer fun for people, they should really just stop playing.
assassin_of_ni
assassin_of_ni
Lion's Arch Merchant
#28
i already have GW:EN Pre-ordered and whatnot...i think i will place it through once with my ranger just to offer up some closure and let him die in peace ^_^ ill still hang around for holiday events cause they are always awesome (although WoW holidays are quite a bit of fun too...and there are a lot more) *cough* but thats neither here nor there. after that whether i get gw2 will probably be a question whether or not im still playing WoW or if i get into warhammer or whatever....i may just give my account to my wife or to an old friend who i know wont just use it as a bank.
Bryant Again
Bryant Again
Hall Hero
#29
Something that is on my mind, I'll admit, is whether these new skills will be able to be used by heroes or not, especially if they're essential. How's that for PUG incentive? lol.
WarKaster
WarKaster
Lion's Arch Merchant
#30
I'm looking forward to GW:EN, especially if the Dungeons are on par with Sorrow's Furnace.

As for the grinding you people are complaining about...I got level 8 sun spear and level 5 light bringer playing through the game normally. And I am increasing levels by going though and helping friends with certain areas or missions or by Vanquishing areas with friends who have already beat the game such as I have.

Things only become a grind if you absolutely positively need to have something maxed out because it will increase your 1337 status or the size of your e-peen. You guys grind because you want to not because you have to.
Free Runner
Free Runner
Forge Runner
#31
Quote:
Originally Posted by Zinger314
That's what was said in the Dev chat. 5 Factions (Dwarves, Charr, Asura, Norn, Sylvari, I think), 10 PvE-only skills each faction.
I doubt 5 factions. I've onyl heard of Deldrimor,Asura and Norn seeing as the Charr are enemys and the Sylvari are in so much mystery.

Quote:
Another thought came up; what if the PvE skills are essential to solving dungeons? Would that force us to PuG and make H/Hing impossible? I agree it's speculation, but the PvE-only skills appear to be a cause of uncertainity.
Quote:
One of the key things about these PvE only skills, there's kind of two key things. One is that they're tied to your reputation with these NPC groups that get more powerful the more reputation you gain with them and the higher your rank is. The other thing is that we understand how people like to play the game and people don't like builds dictated to them, so at no point during Eye of the North that you will have to equip some PvE skills to get past a certain encounter. The PvE skills are there just to deepen your experience and to give you more options in how you play the game.
Then again noting your....."fondness" for Anet you will probably laugh at it and say it wont be true.


Quote:
Originally Posted by TabascoSauce
QFT.

This is mere speculation, but the PvE only skills will be given by the other races? And each one will have their own grind track, of course.

Thanks!
TabascoSauce
Sorry but i'm going with what lyra said. These reputation titles sound like the Sunspear title meaning they can be progressed through the PvE storyline with quests.
Healers Wisper
Healers Wisper
Lion's Arch Merchant
#32
Quote:
Originally Posted by Kakumei
I don't think it needs renewing????

Evidently that's just me!
Its not just you, Zinger is just an uber pessimist. I love guild wars, I am looking for more to do in PvE and the Hall of monuments seems like it can be really cool.

As for PvP, I dont care, I just wish their balance issues wern't our problems
u
ultima
Frost Gate Guardian
#33
nah don't let the hero use also pve only skills its more fun to play with humans ^^. since some pve only skills are pretty good and usefull also, almost a must in your skill bar (paragon sunspear pve only skill)
S
Series
Banned
#34
Quote:
Originally Posted by TabascoSauce
QFT.

This is mere speculation, but the PvE only skills will be given by the other races? And each one will have their own grind track, of course.

Thanks!
TabascoSauce
They basically announced that, saying that all the races have special skills you gain power in by gaining "faction" in their race. But Lyra brought up a good point, if they are like sunspear skills it is ok. Allegiance skills on the other hand...
v
viper008
Banned
#35
Quote:
Originally Posted by Bryant Again
Time will tell.
Yes so true time will tell
T
TabascoSauce
Wilds Pathfinder
#36
@Lyra & Free_Runner

I agree, Sunspear is less....intrusive....than Lux/Kurz. If they implement it in the story, then good on them. Most likely, they will have the story get you to a basic level in each skill, and then grind grind grind - if you choose to.

@Zinger

I had not read the dev chats. That was speculation on my part. I can only say that most likely, the mobs will be 26th and up, with half cast times that we now have uber new skills to beat them down with.

I dunno Zinger, I was not impressed with HM or DoA. Their engine is probably limited in what the AI can do - and while the AI and graphics were impressive back in 2005, now with advancing technology it is showing age. I am not criticizing either one, but putting it into perspective.

As far as I can tell, the fanbase who have been playing the game for years keeps asking them for more content, is forcing ANet towards grind to satisfy them. If I was a new player, I would be staggered by the amount of work I would have to do to become "accepted" into a good PuG and carry my weight relative to other players.

IOW, I'd agree that EotN will have more of the recent trend. What do you think, Zinger?

Thanks!
TabascoSauce
MSecorsky
MSecorsky
Furnace Stoker
#37
They've already announced Charr with two classes that use spells from both classes.

Sweet.
Star Gazer
Star Gazer
Wilds Pathfinder
#38
ah, the joys of people saying 'guild wars is fine the way it is'. Those are the quotes of:

a) newer players
b) older players who don't have time to play (which is not a downside at all, family/RL > GW ANY day of the week)
c) fake people trying to be the 'hero' of the forums.

Guild Wars has lost its luster since April of 05. Period. The game is redundant, and doing it 10 times on my chars was no fun. At all. I did it so I can have 'completion' and the skills associated with them. While GWEN MIGHT be fun for a bit, I think 18 dungeons will...overdo the entire concept. Its kinda like factions in the city...I could not WAIT to get out of that place, it seemed like it went on and on and on and on. Prophecies was MUCH better at this point..you did a few missions, and you were off seeing a new landscape. ANet has a lot of making up to do if I am to buy GW2. I will buy GWEN so I can atleast see the ending, but starting a whole new game isn't appealing to me. Just my 2 cents
Bryant Again
Bryant Again
Hall Hero
#39
Quote:
Originally Posted by ultima
nah don't let the hero use also pve only skills its more fun to play with humans ^^. since some pve only skills are pretty good and usefull also, almost a must in your skill bar (paragon sunspear pve only skill)
If the skills aren't essential, then oh well. That's not going to get me to group with people.

If the skills are essential, and not usuable by people, what then? You want me to go find a Pug? What if there's no one in the outpost?
Mordakai
Mordakai
Grotto Attendant
#40
I would hope they'd learn from mistakes in Nightfall.

Of course, what I consider "mistakes", may not be viewed as mistakes by all!

In my view, the "branching storyline" was a crock. It really didn't branch at all, it was juts two ways to get to the same point - a point quickly connected to both paths! I was really hoping for a "dark" and "light" storyline in Nightfall - one where you join Varesh and conquer Elonia, the other where you defeat her. But, it was probably too complicated to implement.

I didn't mind the Sunspear points, they leveled pretty quick. I do hope that the Race points discussed for GWEN have more ways to get them than just completing quests and killing monsters - the games seem a natural way to get points. And maybe we could "find" points in hidden rooms in the Dungeons... (by finding lost artifacts or something... but, wait, that would just be a FedEx quest! Arghh, Abaddon is feasting on my eyes!!!)