Greatly Looking Forward To GW2

Bloodborn

Ascalonian Squire

Join Date: Jul 2007

I just wanted to express how much I'm looking forward to Guild Wars 2. I know it's a ways off but based off what I've read so far it's sounding amazing!

Ultimately I see it as a refinement of the GW experience, taking that which was great in Guild Wars and merging it with elements that other games have capitalized on.
  • Amazing Graphics/Art Style. The animations and landscapes are incredible.
  • Primary/Secondary class system allow you to tailor a character to fulfill the exact role your wish. Damage, healing, support, and everything in between you can set the amount of each you want depending on your class selection.
  • Wide range of skills combined with limited skill slots make for great game mechanics and present an interesting "opportunity cost" system when choosing skills.
  • The missions. They are scripted well and are extremely immersive. Major highlight here that I haven't seen done(or done well at least...) in any other game.
  • Ultimately a combat focused game. No crafting professions or excessive roleplaying features to weigh the game down. They keep their focus on combat interactions and it shows.

Combine these amazing attributes with some of the things (I believe) the game lacks...
  • Not having Persistent explorable areas really makes the game feel somewhat barren. While the scenery is beautiful I can't help but feel it's a land uninhabited with relatively few friendlies around. Thankfully they're making the explorable areas persistent in GW2
  • Character control compared to other games feels quite sluggish. The inability to jump, roam, and simply control your character in the ways you would expect is lacking. GW2 supposedly won't make you feel your character is on an RC track :P Another welcome change.
  • Level cap. Too low. I like the idea of a much higher (if not infinite) level cap. Progression Progression Progression.

The pros far outweigh the cons, and really they're changing my only three cons. Build on the core of a very solid game some features to enhance the feel and longevity of an otherwise mechanically sound game. What more could I ask for? GW2 sounds like it's shaping up to be great. Too bad it's such a long ways off :P

borik oakwood

Academy Page

Join Date: Aug 2006

Jammy Dodgers

R/Me

sighned.

GW 1 was perfect in itself and i think that thetming if not slightly lateis good for GW2

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Guild Wars 2 is going to be awesome I think. We finally getting our own MMO and persistent world. So many more things to do in a MMO. People should be busy playing Guild Wars 2 for quite awhile. Also we get new races and possible new classes. It should be an exciting time for people who enjoy Guild Wars.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

And the best thing is that there are no monthly fees.

acidic

Frost Gate Guardian

Join Date: Sep 2005

i just hope they don't RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up on the multiple races. CHARRR? GOD I HATE CHARRS and Asura better not look ridiculous

drago34

drago34

Krytan Explorer

Join Date: Feb 2005

California

Looking for good PvE guild ...

A/

I'm pretty excited about it too. No monthly fees + persistent world= more fun for less money lol. Norns all the way!

Qual

Qual

Krytan Explorer

Join Date: Dec 2005

Denmark, Karup.

[PuG]

W/E

OFC I am going to play GW2, but I am not looking foward to it, from what I have read it seems like a WoW ripoff...

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

Me too, I am looking forward to a more WoW type game without the cartoon like graphics of WoW. I probably will stick with the human race though.

Bloodborn

Ascalonian Squire

Join Date: Jul 2007

Quote:
Originally Posted by The Hand Of Death
Me too, I am looking forward to a more WoW type game without the cartoon like graphics of WoW. I probably will stick with the human race though.
Yeah. I raid/PvP in WoW and spend my solo/small group time in GW. Speaking as a Warlock in WoW I find the class to be more DoT/Nuke focused instead of DoT/Debuff focused. GW Necro/Mesmer really let you lay down the debuffage and use DoTs to really focus on what you want

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Honestly, I'm not really even playing Guild Wars at the moment.

I'm buying GWEN, of course, but I'm really just looking forward to the fresh start of Guild Wars 2.

One companion as opposed to a party of henchies/heros; join and leave as you like PvP; multiple races with unique skills:

Just a few of the things I want to try. Can't wait!

Domino

Domino

Lion's Arch Merchant

Join Date: May 2005

Houston

A/Rt

Guild Wars 2 is going to be more successful for several fundamental reasons, the main being the way they are approaching the game itself.

The idea of reinventing the game every 6 months, while appealing as a concept, is in my opinion fundamentally flawed, and doomed to failure and stagnation. (as we can see in it's current implementation.)

Guild Wars 2 addresses this problem by, as the developers say, making a story built around the game-world versus a game-world built around a story. In other words, Guild Wars 2 will be a sandbox where the developers can implement content, quests, anything into a more persistant environment that will remain fresh and exciting.

My only disppointment is that this was the approach ArenaNet should have taken with Guild Wars 1, and it's a shame that a lot of us will lose a bunch of characters we've invested quite a bit into. The Hall of Monuments or whatever it's called offsets this loss a tad, but you'll still feel the pain (those of you like me who've invested 1000+ hours)

either way I'd be lying if I said I wasn't eager for GW2. GW1 is starting to wallow in staleness, at least for me anyways.

Series

Banned

Join Date: Aug 2006

Depends. If it's just a WoW clone, which it appears to be to me, then I wont be playing. I'd have to say that every feature they added to GW2, except persistent environments, makes me want it less. I will probably find a new game to play, but it was nice roaming Tyria

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I, for one, can't wait to see how ArenaNet will handle World PvP when the majority of the playerbase hates PvP.

The whine threads will be epic.

From what I can tell, with the prospect of "alternate worlds," it might be able to accomidate a version of WoW's PvE and PvP server division system. Even so, if you could just switch freely between the types of servers, the division itself would be pointless.

bart

bart

Desert Nomad

Join Date: Aug 2005

I'm going to employ a wait and see approach as i have always have when it comes to GW. i made my mistake buying faction and because of that i waited to see whether nightfall was worth my hard earned money. sadly it wasn't. we'll see how GW2 goes.

Qual

Qual

Krytan Explorer

Join Date: Dec 2005

Denmark, Karup.

[PuG]

W/E

[QUOTE=Zinger314]I, for one, can't wait to see how ArenaNet will handle World PvP when the majority of the playerbase hates PvP./QUOTE]
Do you really think majority of the playerbase hates PvP ??? I thought it was only on this forum

borik oakwood

Academy Page

Join Date: Aug 2006

Jammy Dodgers

R/Me

well basically youve killed this thread well done.

wsnt meant to be any negatives only who actually likes this game.

REALLY!.

btw pvp players dontuse guru. or tey dont have time to spam and coplain as much as the hardcore pve players. plus virtually all pvp people play pv aswell so you problem is?

Ecklipze

Ecklipze

Lion's Arch Merchant

Join Date: Feb 2006

R/

Here's a random thought: How about we actually wait for it to come out before we pass judgement?

WinterSnowblind

WinterSnowblind

Jungle Guide

Join Date: Feb 2007

I don't want to join in with the people who do nothing but complain, I am really looking forward to a lot of things about GW2. ..However there are things about it I'm not so sure about. For one thing, I play Guild Wars because it's NOT like other MMO's, I'm not too keen on seeing it take such a dramatic change. I want to play the game with a few of my friends, not with hundreds of other people around to bother us.

No matter what, I'm going to give the game a chance, but like so many others have said, I'm not interested in another WoW clone, I hope to see the GW formula stick, but the more I read about it, the more unlikely that seems. I do have faith in the developers though, and I'm sure they know what they're doing. If nothing else, I'm really looking forward to playing as the Charr and seeing what's happened in Tyria in the hundreds of years we've been away.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

Guild Wars 2 is gonna be awesome. I just can't wait... It sounds like it's gonna be just as ground-breaking as Guild Wars was. I'm just so certain the whole game will feel like a breath of fresh air. It's definately NOT going to be a WoW-ripoff... whoever thinks it will be is just... silly.

Quote:
Originally Posted by Zinger314
My whine threads will be epic.
Fixed.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Tahlia Tane
Fixed.
roflmaoing

I can't wait to be a shape-shifting Norn! Now I can finally live out my days of being a Diablo II Druid in a MMORPG!

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by Zinger314
I, for one, can't wait to see how ArenaNet will handle World PvP when the majority of the playerbase hates PvP.
You, again!
I don't know where you base those "conclusions" on, but let me remind you:
on GW Guru as well as on GW Online, the clear majority voted for PvE+PvP for GW2 (the option to vote for PvE-only was available). Not to mention unranked AB-like PvP got the most votes out of both PvP selections (i.e. ranked vs unranked). Based on this, one can assume World PvP will be embraced by the majority ... at least if it'll be something far far more immersive than the current Alliance "Team Fortress" Battles.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by Bazompora
You, again!
I don't know where you base those "conclusions" on, but let me remind you:
on GW Guru as well as on GW Online, the clear majority voted for PvE+PvP for GW2 (the option to vote for PvE-only was available). Not to mention unranked AB-like PvP got the most votes out of both PvP selections (i.e. ranked vs unranked). Based on this, one can assume World PvP will be embraced by the majority ... at least if it'll be something far far more immersive than the current Alliance "Team Fortress" Battles.
Agreed! World PvP sounds like a blast. Lots of people voted for PvE+Casual PvP.

I really don't know why Zinger is still around...

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

Very excited about the playable races, myself. I love individuality and drastically different avatar options, and I can't think of 2 races more different than the charr and asura.

I'm mostly curious if classes will be tied to the races, or if they will be mostly cosmetic. I'm not hoping for either - both are good - but it will have a big impact on design either way.

I guess I must admit that I'm sorta leaning towards classes being tied to races, as I found it a bit dull in games like EQ2 and CoH/CoV where your race effectively feels like a clothing accessory.


Other than that, pretty excited about world pvp, pretty excited about updated graphics, pretty excited about new charr look, pretty excited about how progressing your character will work.
Not a whole lot I'm iffy about, unless you count me having an outdated pc which likely won't be able to run it at full details.

murtagh deadmoon

murtagh deadmoon

Frost Gate Guardian

Join Date: Nov 2006

Call to the Torment {CttT}

A/

I love the sound of World PvP, the fact that it isn't just fighting wasn't there something about disabling supply lines to defening bases and invading castles? All look amazing. I think Zinger is paid by GW Nazis to try, unsuccesfully, to kill it's player base?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by borik oakwood
well basically youve killed this thread well done.

wsnt meant to be any negatives only who actually likes this game.
What I said was not negative in any way. It's likely an ineventuality, since I cannot see how ArenaNet can do "World PvP" without the associated problems. (Corpse Camping, ganking, claims of one class being more powerful than the other, etc.)

If you have not played a game which has features World PvP, such as DAoC, WoW, etc. I suggest you do if you want to get a good idea on World PvP, because I strongly doubt it'll be any different.

Also, the lore seems too shaky (would there be factions? How would you designate your faction? Would races be tied to a faction?) to support World PvP, but I'll leave that until release.

The posters on Guru, however, just look at the name to the left of the post instead of the post itself, which is quite sad...I've learned not to respond to such blatant trolling.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Zinger314
If you have not played a game which has features World PvP, such as DAoC, WoW, etc. I suggest you do if you want to get a good idea on World PvP, because I strongly doubt it'll be any different.
Huh. I thought you liked WoW....

So, Zinger, since you seem to hate every game out there, what would your dream MMORPG be?

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by Zinger314
The posters on Guru, however, just look at the name to the left of the post instead of the post itself, which is quite sad...I've learned not to respond to such blatant trolling.
When you post nothing but shit for months on end, people stop caring enough to pick through the shit to see if there might be a nugget of gold in there.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Mordakai
Huh. I thought you liked WoW....
I do like WoW. I don't like its World PvP for the reasons mentioned above. And if GW2 is trying to emulate WoW, which has been shown in several instances, World PvP will be flawed. Savvy?

And yes, I say World PvP sucks after playing on a RPPvP server. (Emerald Dream, to be percise), so atleast I have some experience with the matter...

EDIT: In retrospect, I do apoligize for saying something that could be interpreted as negative in an optimistic topic. But I'm a realist.

Hazard the Horrible

Ascalonian Squire

Join Date: Jun 2006

Vanguard Of Skulldaria [VOS]

E/Mo

I think Guild Wars 2 will be great. All of the people who hate WoW hate it because of the grind (or so I hear). In the original Guild Wars, Anet made it a goal to reduce the amount of grind. Hopefully they'll do the same in Guild Wars 2, and people will stop saying that it will be a 'WoW ripoff'.

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by Zinger314
I cannot see how ArenaNet can do "World PvP" without the associated problems.
If you lack imagination, you cannot see otherwise, indeed.

Quote:
Originally Posted by Zinger314
Corpse Camping
Only happens if the game obliges the killed player to recuperate his body on the "murder location";
can be avoided totally by safe respawn locations (Underworld? Resurrection shrines?! maybe you oughta think less WoW and more GW) far from the "crime scene".

Quote:
Originally Posted by Zinger314
ganking
A problem to you, but an exciting challenge for others;
can be avoided, if you're intelligent enough not to blindly wander around alone in World PvP, and remain prepared.

Quote:
Originally Posted by Zinger314
claims of one class being more powerful than the other
Unavoidable in any game that offers a choice in classes; even in GW1, there are such claims (Paragon <other; etc. ...), of which alot related to PvE solely.

Quote:
Originally Posted by Zinger314
If you have not played a game which has features World PvP, such as DAoC, WoW, etc. I suggest you do if you want to get a good idea on World PvP, because I strongly doubt it'll be any different.
I have played the beta of Archlord, which was 100% open PvP anywhere outside towns.
And I can imagine GW2's World PvP having its own touch.

Quote:
Originally Posted by Zinger314
The posters on Guru, however, just look at the name to the left of the post instead of the post itself, which is quite sad...I've learned not to respond to such blatant trolling.
I 1st looked at your post, then as I realised these were the exact same sentences as I saw in another thread before, I looked at the poster ... which is the exact same too (i.e. you).
You knowingly try to mislead viewers, which is why people start reacting irritated towards you.

Quote:
Originally Posted by Zinger314
GW2 is trying to emulate WoW, which has been shown in several instances
Again ... where do you get that from?
The only references have been made by a section of the playerbase, only saying that the name "World PvP" is shared with WoW, and then following it up by complaints about WoW.

Quote:
Originally Posted by Zinger314
I say World PvP sucks after playing on a RPPvP server. (Emerald Dream, to be percise), so atleast I have some experience with the matter...
Must be if it's you saying it ... I guess your personal experience is all that matters.

Quote:
Originally Posted by Zinger314
I'm a realist.
... as much as your claim, that almost the entire GW1's playerbase is firmly against any kind of PvP, is realistic.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Looking forward to it as well, but I do hope they have some sort of harvesting/crafting in GW2 for those days when you don't really feel like doing a long quest, battle, or don't have a lot of time to play.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Bazompora
Only happens if the game obliges the killed player to recuperate his body on the "murder location";
can be avoided totally by safe respawn locations (Underworld? Resurrection shrines?! maybe you oughta think less WoW and more GW) far from the "crime scene".
Then the Corpse Campers camp the Ressurection Shrines!

And I doubt there will be Resurrection Shrines, as that would obsolete a death penalty. (GW1's Death Penalty system wouldn't work in GW2.)

Quote:
Originally Posted by Bazompora
A problem to you, but an exciting challenge for others;
can be avoided, if you're intelligent enough not to blindly wander around alone in World PvP, and remain prepared.
You, even if you quest with one or two or three allies, will never kill someone who is 10 or 20 or 30 levels higher (as implied by the GW2 article of a high level cap). That's the way RPG scaling is.

Quote:
Originally Posted by Bazompora
Unavoidable in any game that offers a choice in classes; even in GW1, there are such claims (Paragon <other; etc. ...), of which alot related to PvE solely.
So you are saying that it's OK because it's unavoidable? That's contradicts what you are saying.


Quote:
Originally Posted by Bazompora
Again ... where do you get that from?
The only references have been made by a section of the playerbase, only saying that the name "World PvP" is shared with WoW, and then following it up by complaints about WoW.
The biggest one is the change to a persistant world format, which is a far cry from the purely instanced world that GW1 was hearlded for when GW1 was first released.

Quote:
Originally Posted by Bazompora
Must be if it's you saying it ... I guess your personal experience is all that matters.
Then post your experiences if you don't believe mine.

Forums are about opinions, and I have a right to one. Forums are not maintained by Big Brother.

You are intrepting everything I say with so much bias that it's sickening.

Quote:
Originally Posted by Bazompora
... as much as your claim, that almost the entire GW1's playerbase is firmly against any kind of PvP, is realistic.
I'll rephrase, as that may have been hyperbolic; Several polls on these forums do confirm that more people prefer PvE. You'll likely agree that there are more characters in the 3 campaigns than RA/HA/AB/FA/JQ.

PvErs will likely become annoyed when they are killed by some 13-year old while questing, due to "World PvP." That's the source of my original comment.

And yes, it's an opinion.

JGaff

Frost Gate Guardian

Join Date: Jul 2006

The Lotus Eaters

Me/

I'd like to think World PvP would allow for exciting encounters in unexpected places, but not be totally unfair to those who wished to "sit out". Ideally, there'd be a button similar to Hard Mode on the interface to enable/disable the ability to attack or be attacked so as to spare those who are exploring or becoming more experienced with the system of PvP. I know I'd gladly particpate in such fineries, but I might not be opposed to wandering off to watch other fools meet their fate too, sans an ass-whooping.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

The only thing that will make me buy GW2 is the ability to play it solo.

The same reason why I quit PVE in GW after ANET have constantly ruined solo play.

But... that world PVP seems rather interesting. Will I be able to kill whoever I want, when I want? Ok, that would make me buy GW2.

Also, I would like to see a much more difficult leveling system. Being able to get from level 1-20 in two days (I got my rit to lvl 19 on my first day of playing factions) just plain sucks.

Im not sure how many levels are in GW2, but I would like it to be extremely difficult and REWARDING when getting the higher levels. So then my level 40 whatever will actually be a sign of accomplishment rather then mindless killing.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by bhavv
The only thing that will make me buy GW2 is the ability to play it solo.

The same reason why I quit PVE in GW after ANET have constantly ruined solo play.

But... that world PVP seems rather interesting. Will I be able to kill whoever I want, when I want? Ok, that would make me buy GW2.

Also, I would like to see a much more difficult leveling system. Being able to get from level 1-20 in two days (I got my rit to lvl 19 on my first day of playing factions) just plain sucks.

Im not sure how many levels are in GW2, but I would like it to be extremely difficult and REWARDING when getting the higher levels. So then my level 40 whatever will actually be a sign of accomplishment rather then mindless killing.
You know, there are such things as single player games right?

Why don't you play one of those and complain how they're sabotaging your ability to play with other people?

ChyldeOfTheLotus

ChyldeOfTheLotus

Academy Page

Join Date: Feb 2007

N/Mo

To me GW2 is a mixed blessing. On one hand, GW2 looks like an interesting game and I'm looking forward to playing it. On the other hand, the release of GW2 will be the final nail in the coffin of GW1 for me (unless anet decides to release more campaigns or expansions for GW1 in the future, which isn't very likely)

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

I cant wait for GW:EotN and GW2. I have preordered GW:EotN and I will preorder GW2.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

"Persistent worlds" are one of the things I play GW to avoid, I'm disappointed to see the game going that way. I'm honestly still hoping they'll reconsider once testing commences, but I suspect it's just wishful thinking on my part.

The level cap thing concerns me too, really. GW's never been about levels, making it a level based game is a fairly fundamental shift in the underlying nature of the game play. It'll no longer be about figuring out the right way to tackle a problem, it'll be about coming back after you've levelled a bit more and doing it the same way again.

I very much hope I'm wrong, and the fact is that it's too far off to really tell. I just think it's interesting that the very things the OP seems to be looking forward to are the things I'm absolutely dreading, and that may keep me from buying the game at all.

Abnaxus

Jungle Guide

Join Date: Nov 2005

Europe

Keepers of Chaos

Quote:
Originally Posted by bhavv
The only thing that will make me buy GW2 is the ability to play it solo.

The same reason why I quit PVE in GW after ANET have constantly ruined solo play.

But... that world PVP seems rather interesting. Will I be able to kill whoever I want, when I want? Ok, that would make me buy GW2.

Also, I would like to see a much more difficult leveling system. Being able to get from level 1-20 in two days (I got my rit to lvl 19 on my first day of playing factions) just plain sucks.

Im not sure how many levels are in GW2, but I would like it to be extremely difficult and REWARDING when getting the higher levels. So then my level 40 whatever will actually be a sign of accomplishment rather then mindless killing.
Well, I disagree on all of 3 points

1. Some days ago I got Tyria protector playing all missions + bonuses solo with my ranger (+ heroes and henchies).
If you mean "solo" in the sense of 1-man team, A.net hasn't ruined anything, it has never been possible to play the game solo in that sense, just farming some very limited types of mobs in very limited areas.

2. World PvP in the sense of killing whoever you want? Pk-ing? Well, if they do something like that, I'll leave GW2 to the 5 years old minded players who like that kind of games.

3. Extremely difficult to reach level cap? Unlimited levels? A game for idiot nerds who don't have anything else to do in their lives than playing 24 hrs per day?
Well, in this case again, I'll stick to GW1, which is one of the best designed games ever. Ever.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Zinger314
PvErs will likely become annoyed when they are killed by some 13-year old while questing, due to "World PvP." That's the source of my original comment.
Where did you get your information that all of Guild Wars 2 will be persistent?

My understanding was the World PvP was an addition to the Instances in Guild Wars 2. I haven't read anything about people being forced to go into PvP areas unless they want too.

Quote:
Originally Posted by Zinger314
EDIT: In retrospect, I do apoligize for saying something that could be interpreted as negative in an optimistic topic. But I'm a realist.
You're a pessimist who assumes Anet can do nothing right.

I'm an optimist that believes Anet can do things better.