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Originally Posted by yikomaka
Hey all,
First of all I have been playing Guild Wars since it came out I remember playing with not half of the new features out today and it was a fun grind to 20. It wasn't hard at all back then it just took time, but it did not seem like a grind because the missions and cinematics were nice.
However I came back and started a new charecter, within one day I was at about level 10 which is normal as starting area is easy. When I got to 15 I went to Factions (Nightfall, Factions etc is linked to my account) from there I simply went around doing all the 3000 xp quests with the level 20 henchies fighting for me and some of my heroes from nightfall area (just got the heroes no missions there) I began to level up at a fast rate and within a few hours, 3 at most I was level 20.
What are you guys comments and opinions? Do you think the new Factions and Nightfall have ruined the leveling rate?
BTW the new features I have noticed, small things like extra bank storage are really nice too. Have not yet tried out Hard mode but that seems fun!
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Yo. I too remember GW prophecies, slower method of leveling. 1/2 - 3/4 of the game as about leveling up and that was fine with just prophecies :-)
But you see in Factions and NF lvl 20 chars from Proph could come over, and lvl 20 chars playing in Fac./NF from the start onwards using the GW Proph model...silly. 4 lvl 20s running around killin lvl 10 baddies. bad drops, too easy, little challenge, little reward. basically walk through the game until it begins latter. Thats why Fact./NF are faster, and more intense, so theres more ascended content and its not all about getting to lvl 20.
The trade off, is that noob island is far bigger than pre-seer, especially in NF.
I Like it the way it is, I would have quit GW if Factions was begin all over again and I brought my lvl 20s over.