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Did GW ruin all other rpg's for you too?
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Originally Posted by bart
I think MMORPG is having an effect on the gaming industry especially single player RPG. A huge majority of gamers are addicted to playing MMORPGs and ignoring new RPGs. It seems only established RPGs like Fallout, KOTOR, FF series etc can survive now. Making a brand new RPG is very risky business these days. Anyway WoW has ruined other RPG games for me. I used to buy a game or two every few weeks in the hope of finding a good game. Now that i'm hooked on to WoW i don't even go into game shops anymore.
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Originally Posted by acidic
Please... gw doesn't even come close to some of the top notched rpgs in terms of story or even engagement. The character development is weak at best and the item system is laughable. The only saving grace is the now mediocre pvp that begs for fixes
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Statement: I enjoyed making weapons of mass destruction in WoW, but mostly limited myself to killing ignorant meatbags, instead of other semi-sentients.
Continuation: Guild Wars however, had the elegant simplicity of the dual-class system and the limitation to 8 skills, which encourages such magnificent creativity on how to terminate meatbags of all types.
Statement: However, currently I am engaged in LOTR Online, which allows me to create weapons of mass destruction and grind meatbags.
Continuation of previous statements: We are excited about GW:EN, and GW2. The minions, especially, remind me of my fellow lesser droids, except for my master's lamentable habit of blowing them up. However, they do terminate meatbags, so I do not complain TOO much.
Clarification: GW is an RPG, albeit one that has a strong focus on build concept, and cooperation with a team. The fact that it's an MMO simply infuses more of the average meatbag's opinion on what is a good build, and therefore, has a wider impact on what kind of team that build will fit well within. We choose to call this "Meatbag Error," or perhaps, "A Comedy of Meatbag Errors." Thankfully, my Master built me perfectly.
Continuation: Guild Wars however, had the elegant simplicity of the dual-class system and the limitation to 8 skills, which encourages such magnificent creativity on how to terminate meatbags of all types.
Statement: However, currently I am engaged in LOTR Online, which allows me to create weapons of mass destruction and grind meatbags.
Continuation of previous statements: We are excited about GW:EN, and GW2. The minions, especially, remind me of my fellow lesser droids, except for my master's lamentable habit of blowing them up. However, they do terminate meatbags, so I do not complain TOO much.
Clarification: GW is an RPG, albeit one that has a strong focus on build concept, and cooperation with a team. The fact that it's an MMO simply infuses more of the average meatbag's opinion on what is a good build, and therefore, has a wider impact on what kind of team that build will fit well within. We choose to call this "Meatbag Error," or perhaps, "A Comedy of Meatbag Errors." Thankfully, my Master built me perfectly.
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Originally Posted by Xenex Xclame
No, But whenever i play a new mmo i compare it too much with GW , things i see GW has that the game would be much better with and stuff like that.
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Single player RPGs still rock to me. Kotor, Fallout comes to mind.
However, if you are talking about MMOs or MMORPGs, then yes, GW has spoilt all other MMOs and MMORPGs for me. I can't stand grind, be it for levels or for items at all now. Funnily though, I am trying out Dungeon Runners now and so far its a good switch from GW from time to time. Although it is relatively a very grind oriented game. But the randomness of the dungeons every time it gets reset makes it seem a little interesting.
However, if you are talking about MMOs or MMORPGs, then yes, GW has spoilt all other MMOs and MMORPGs for me. I can't stand grind, be it for levels or for items at all now. Funnily though, I am trying out Dungeon Runners now and so far its a good switch from GW from time to time. Although it is relatively a very grind oriented game. But the randomness of the dungeons every time it gets reset makes it seem a little interesting.
What can change the nature of a man?
Yeah, I still play plenty of other RPG's, at the moment I'm really looking forward to Mass Effect and Lost Oddyssey, the 360 has a lot of really great RPG's coming out this year. Dragon Age on the PC is looking awesome too, if they ever decide to release it.
But recently I did decide to look for an MMO to play, so I was downloading trials to pretty much every one in existance, and I was pretty much comparing all of them to GW. My main problem was that none of them really seem like value for money, and I just couldn't justify the monthly fee, none of them really compared to the fun I have with GW or even receive the same amount of upgrades and updates. The only exception to that was WoW, which I did enjoy and played for a while, but I still prefer GW and having to pay monthly and then cancel your account whenever you decide to stop for a while is just a pain..
I'm looking forward to Star Trek Online, but again, the monthly fee will probably drive me away, I really don't understand why so many companies feel it's necessary, especially after GW has been so successful.
Yeah, I still play plenty of other RPG's, at the moment I'm really looking forward to Mass Effect and Lost Oddyssey, the 360 has a lot of really great RPG's coming out this year. Dragon Age on the PC is looking awesome too, if they ever decide to release it.
But recently I did decide to look for an MMO to play, so I was downloading trials to pretty much every one in existance, and I was pretty much comparing all of them to GW. My main problem was that none of them really seem like value for money, and I just couldn't justify the monthly fee, none of them really compared to the fun I have with GW or even receive the same amount of upgrades and updates. The only exception to that was WoW, which I did enjoy and played for a while, but I still prefer GW and having to pay monthly and then cancel your account whenever you decide to stop for a while is just a pain..
I'm looking forward to Star Trek Online, but again, the monthly fee will probably drive me away, I really don't understand why so many companies feel it's necessary, especially after GW has been so successful.
Guild Wars didn't ruin "other" RPGs for me, for it's RPG part really doesn't call for involvement. I do however buy less other games now, but that's because I have a guild to attend to.
My thoughts exactly. GW2 would be quite a limp MMORPG without the things I bolded in the quote.
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Originally Posted by MrFuzzles
Long term wars, economical competition and politics is what sets mmo's apart from regular games for me. Something about GW's consentual "arena" based pvp just leaves something to be desired for people like me.
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FlameoutAlchemist
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manitoba1073
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Guild Wars is the first and only MMORPG I ever played. The monthly payment of other MMO's kept me away from them. And I like Guild Wars for it's excellent playability, good storyline and great graphics. I feel no need to try other MMO's because I rather build on my accievements in GW.
Things I don't like in Guild Wars is that it's too much focussed on skills, the low level cap and the fact that high-end weapons, items and armor do not provide better statistics. I would love to see that dedication is not onl rewarded with nice looks and titles but also with a (somewhat) better character.
Things I don't like in Guild Wars is that it's too much focussed on skills, the low level cap and the fact that high-end weapons, items and armor do not provide better statistics. I would love to see that dedication is not onl rewarded with nice looks and titles but also with a (somewhat) better character.
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Originally Posted by Bargamer
Statement: I enjoyed making weapons of mass destruction in WoW, but mostly limited myself to killing ignorant meatbags, instead of other semi-sentients.
Continuation: Guild Wars however, had the elegant simplicity of the dual-class system and the limitation to 8 skills, which encourages such magnificent creativity on how to terminate meatbags of all types. Statement: However, currently I am engaged in LOTR Online, which allows me to create weapons of mass destruction and grind meatbags. Continuation of previous statements: We are excited about GW:EN, and GW2. The minions, especially, remind me of my fellow lesser droids, except for my master's lamentable habit of blowing them up. However, they do terminate meatbags, so I do not complain TOO much. Clarification: GW is an RPG, albeit one that has a strong focus on build concept, and cooperation with a team. The fact that it's an MMO simply infuses more of the average meatbag's opinion on what is a good build, and therefore, has a wider impact on what kind of team that build will fit well within. We choose to call this "Meatbag Error," or perhaps, "A Comedy of Meatbag Errors." Thankfully, my Master built me perfectly. |
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