If Only They Would Merge GW and WoW...
Bloodborn
I'm not joking! I play both of these games and I know people don't like their game to be criticized, but I criticized both. Ultimately I think these are the best two games on the market right now. If they'd combine the selling points of each the result would be perfection.
Take GW's excellent graphics, simple-yet-effective interface, the very customizable class system, a great skill system forcing hard to make choices with limited skill slots, missions that are simply amazing, great PvP, and the focus on small group content. You now have a foundation on which to build a great game.
Add in WoW's depth/polish factor. High level of character control/responsiveness, a much more interesting itemization system, non instanced areas to quest in, great server quality, excellent quests, engaging dungeons, deeper level of lore, and things that just make the world feel so much more "alive".
Add these two together. The core mechanics of GW + the polish of WoW. I think we'd have a monster on our hands :P
Take GW's excellent graphics, simple-yet-effective interface, the very customizable class system, a great skill system forcing hard to make choices with limited skill slots, missions that are simply amazing, great PvP, and the focus on small group content. You now have a foundation on which to build a great game.
Add in WoW's depth/polish factor. High level of character control/responsiveness, a much more interesting itemization system, non instanced areas to quest in, great server quality, excellent quests, engaging dungeons, deeper level of lore, and things that just make the world feel so much more "alive".
Add these two together. The core mechanics of GW + the polish of WoW. I think we'd have a monster on our hands :P
drago34
It's called Guild wars 2.
Xenex Xclame
I disagree , i think the result would be to half decent cause the game would try to be good at everything and fail.
Foe
might as well delete this thread now, let the flames begin
Veripare
Monthly Fee.
Ha, I said it first!
Ha, I said it first!
Bloodborn
Quote:
Originally Posted by Veripare
Monthly Fee.
Ha, I said it first! |
Operative 14
Quote:
15$ isn't very much anyhow. Whether or not you have to pay or not really doesn't figure in when discussing good gameplay features. It's nice to play for free, but when talking about gameplay, financial matters don't factor in... |
And I agree with drago34, it's already been done. It's called Guild wars 2. just be patient.
Mystic Cobra
Good idea,but the only aspect of WoW I want to to be in GW is:
No.
Damn.
Loot.
Scaling.
No.
Damn.
Loot.
Scaling.
Teh Azman
Honestly, WoW has nothing on the depth or lore (full of contradictions, in case you want to look up the space alien incident) of many, maaaany other games (and yes, I'm speaking in the realm of MMO's) and the itemization is a choice between discouragement or lifelessness. Likely everything that GW could take as a good example from WoW has been done better by other MMO's- I've said it before and I'll say it again, WoW has nothing more going for it than accessibility and a Blizzard logo.
Of course, it wouldn't hurt for Arenanet to take a few practical examples from WoW, such as an auction house (just because it looks like paste doesn't mean the horse is dead) and, well, everything else that is promised in GW2, but, again, all of that has been done better.
Of course, it wouldn't hurt for Arenanet to take a few practical examples from WoW, such as an auction house (just because it looks like paste doesn't mean the horse is dead) and, well, everything else that is promised in GW2, but, again, all of that has been done better.
Wretchman Drake
You guys are flaming WoW but GW2 is going to be the exact same thing so quit whining. Just without the monthly fees, so the little kids can play it and ruin it.
Gimme Money Plzkthx
Quote:
Originally Posted by drago34
It's called Guild wars 2.
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Teh Azman
Quote:
Originally Posted by Wretchman Drake
You guys are flaming WoW but GW2 is going to be the exact same thing so quit whining. Just without the monthly fees, so the little kids can play it and ruin it.
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wetsparks
Quote:
Originally Posted by Bloodborn
15$ isn't very much anyhow. Whether or not you have to pay or not really doesn't figure in when discussing good gameplay features. It's nice to play for free, but when talking about gameplay, financial matters don't factor in...
|
BTW the reason I came up with the two years number is I believe WoW has been out for around two years. And two years ago the game was $50 not $20 like it is now and I believe the expansion is still $40.
drago34
Quote:
Originally Posted by Wretchman Drake
You guys are flaming WoW but GW2 is going to be the exact same thing so quit whining. Just without the monthly fees, so the little kids can play it and ruin it.
|
Zinger314
Quote:
Originally Posted by wetsparks
No $15 a month isn't much, but its $15 dollars this month, and $15 next month, and so on and so forth and then you look back two years later and, HOLY SHIT!! I just spent $360 (15 x 12 x 2 = 360) just for the "privilege" of accessing Blizzards servers. Plus $50 for the game, plus $40 for the expansion for a whopping total of $450.
BTW the reason I came up with the two years number is I believe WoW has been out for around two years. And two years ago the game was $50 not $20 like it is now and I believe the expansion is still $40. |
jackie
Monthly fee ain't a downside, the money will go to game development & maintenance.
I wouldn't mind if Anet starts charging from GW2 if it's justified. Huge content updates and with these I mean new dungeons & areas to explore, 24/7 gamemasters that help if you get scammed/hacked/restore your character if you deleted it etc. & overal just more polished game. This is something that I can always dream of ...
I wouldn't mind if Anet starts charging from GW2 if it's justified. Huge content updates and with these I mean new dungeons & areas to explore, 24/7 gamemasters that help if you get scammed/hacked/restore your character if you deleted it etc. & overal just more polished game. This is something that I can always dream of ...
Agyar
Most people will be happy, looks like GW2 is basically going to be WoW Lite with no monthly fee.
Enjoy your purples and reputation grind.
Enjoy your purples and reputation grind.
Bloodborn
Quote:
Originally Posted by wetsparks
No $15 a month isn't much, but its $15 dollars this month, and $15 next month, and so on and so forth and then you look back two years later and, HOLY SHIT!! I just spent $360 (15 x 12 x 2 = 360) just for the "privilege" of accessing Blizzards servers. Plus $50 for the game, plus $40 for the expansion for a whopping total of $450.
BTW the reason I came up with the two years number is I believe WoW has been out for around two years. And two years ago the game was $50 not $20 like it is now and I believe the expansion is still $40. |
Before WoW I bought several console games per year, and 1-2 consoles per console generation, plus a few PC games per year. In the past two years I've bought zero consoles, zero console games, and 4 PC games (CoD 2, GW, Pirates!, and Civ4) I'd consider it as saving money :P
Wretchman Drake
Quote:
Originally Posted by wetsparks
No $15 a month isn't much, but its $15 dollars this month, and $15 next month, and so on and so forth and then you look back two years later and, HOLY SHIT!! I just spent $360 (15 x 12 x 2 = 360) just for the "privilege" of accessing Blizzards servers. Plus $50 for the game, plus $40 for the expansion for a whopping total of $450.
BTW the reason I came up with the two years number is I believe WoW has been out for around two years. And two years ago the game was $50 not $20 like it is now and I believe the expansion is still $40. |
HardWonFame
Guild Wars 2 should be an interesting hybrid of the two games. And I'd argue against the guild wars series having half the content of WoW.
Money is money, spend it how you wish, put more focus on the game and content and less on how you pay for it.
Money is money, spend it how you wish, put more focus on the game and content and less on how you pay for it.
Redfeather1975
I prefer no monthly fees, not to save money, but because I'm a casual gamer and it really is weird getting a credit card bill 2 months in a row when I hardly played the game.
Then I'd start thinking "should I quit the subscription?"
In Everquest 2 and Wow I quit 3 times. I also paid many months wondering why I was doing it, when in total I was only playing 1-4 times a month.
Then when I wanted to play again I had to resubscribe, played a couple of times, had my fill and started thinking about quitting the subscription again.
It's was aggravating.
Then I'd start thinking "should I quit the subscription?"
In Everquest 2 and Wow I quit 3 times. I also paid many months wondering why I was doing it, when in total I was only playing 1-4 times a month.
Then when I wanted to play again I had to resubscribe, played a couple of times, had my fill and started thinking about quitting the subscription again.
It's was aggravating.
manitoba1073
Actually a much better game would be throw the graphics of GW into Daggerfall and make that a MMO. That would be perfection.
prism2525
Two WoWish things I want in GW:
1. Auction House (not gonna happen but it's a man's right to dream right?)
2. No freaking loot scaling.
1. Auction House (not gonna happen but it's a man's right to dream right?)
2. No freaking loot scaling.
majoho
Quote:
Originally Posted by Xenex Xclame
I disagree , i think the result would be to half decent cause the game would try to be good at everything and fail.
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phoenixar
Quote:
Originally Posted by Bloodborn
15$ isn't very much anyhow. Whether or not you have to pay or not really doesn't figure in when discussing good gameplay features. It's nice to play for free, but when talking about gameplay, financial matters don't factor in...
|
I personally hate subscription fees on games.. I've had GW for 2 years and played it on and off.. it's nice being able to play a game at your leisure without feeling the need to play.
Lonesamurai
Quote:
Originally Posted by phoenixar
It's not much but I personally and I know others who feel the same.. paying a monthly fee gives a psychological feeling that you "need" to play the game in order to get your monies worth if you get my drift.
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Technicolour
Quote:
Originally Posted by Gimme Money Plzkthx
Dammit, you beat me to saying it... WORLD OF CHARRCRAFT !!!
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But yeh many of the aspects of WoW are being implemented into GW2 so just be patient and you will get what you ask for...
And just a hint there are other games out there than WoW and GW even within the MMORPG genre that you may find if you look, have everything that you ask for
Jessyi
You know, on the issue of "pay to play" concerning those casual gamers who are essentially overpaying for a service that they only use a few times a month...the solution kind of seems too obvious to have not been suggested before.
Just like a cellphone - instead of a monthly plan that's basically overpaying, you can just pay-as-you-go with phone cards. Why shouldn't that work here? A pay by the hour, or pay by the megabyte system seems kind of obvious. You might have a few subtleties to work out, like a lower rate at a higher bracket of hours played and possibly a minimum/maximum monthly bill, but for those who aren't playing 18 hours a day (minus bathroom breaks....I hope) it's a fair middle of the road.
-Jessyi
Just like a cellphone - instead of a monthly plan that's basically overpaying, you can just pay-as-you-go with phone cards. Why shouldn't that work here? A pay by the hour, or pay by the megabyte system seems kind of obvious. You might have a few subtleties to work out, like a lower rate at a higher bracket of hours played and possibly a minimum/maximum monthly bill, but for those who aren't playing 18 hours a day (minus bathroom breaks....I hope) it's a fair middle of the road.
-Jessyi
liquidBass
Smells like World of Guildcraft to me
bwillcox
Quote:
Originally Posted by Jessyi
...
Just like a cellphone - instead of a monthly plan that's basically overpaying, you can just pay-as-you-go with phone cards. Why shouldn't that work here? ... -Jessyi |
Sazgo
Thought i would write a big post here. Just read the last line at the bottom if you hate big posts.
I played wow since release until a few months ago and was hooked ive been in a top pve guild, spending over 8 hours each day playing but i never want to see any parts of that game in gw2 or other newer mmorpgs.
WoW's pvp is totally brainless and zergy. Its possible to kill another player or win without any tactics due to how much damage someone can deal and how much utility some of the classes have, mage for example has insane burst damage and can shutdown a healer for 10 sec instantly while hes nuking people for over half their health every 2.5 sec.
Its completely based on luck (wether you crit/hit/resist) and gear(the more damage you do/more chance of crit/hit less chance of resist)
I ran premades with my pve guild all the time. Right before the expansion came out it got ridiculus as mages/locks were more than capable of killing other players in 1 hit, any good pve guild could just dominate a bg game and gy camp normal players.
Saying that wow's gear is much more diverse is totally wrong as well imo. You get less choice than in gw even. You wear your classes set and maybe 1 or 2 random items that drop of other bosses/trash. Theres no dyeing or customization(they added jewels now in the expansion i know after so long) Everyone in a pve guild of the same class is just a clone of each other just a few items are different cos they didnt drop yet.
and the whole raiding side sucks also pressing your 1 heal button or your 1 fireball button non stop for 10 minutes to kill a boss. It wasnt much fun at all most people raid just for the gear and not cos they like it. Combine this with a good guild requiring you to lose most if not all evenings of your week to keep up on dkp to win items. I really dont understand its popularity.
The only online game that left a big impression on me is dark age of camelot. I played this for many years. Its an old game but very complex with alot of discussion on class spec(kinda like builds) and templates(a hell of alot of gear to choose from and the perfect combo is required). The rvr pvp is something thats still the best pvp ive been part of although a few newer games have tryed to imitate it but nothing i played has been close.
Player housing is awesome as well i prefer this to wow's auction house system, and a newer game with this could do it better than daoc's older system.
I learnt tactics such as peeling and what an assist train was from DAOC then i went to WoW and nothnig like this is used, you just run in and press a few buttons. GW pvp has alot of the basic pvp tactics in it just different wording,
I hope they make gw2 similar to what gw1 is, maybe making it 16 skill choices with an even bigger amount of skills and more customization available. Not just turn it into a whoever plays the most has the best gear and wins game like wow ><
I played wow since release until a few months ago and was hooked ive been in a top pve guild, spending over 8 hours each day playing but i never want to see any parts of that game in gw2 or other newer mmorpgs.
WoW's pvp is totally brainless and zergy. Its possible to kill another player or win without any tactics due to how much damage someone can deal and how much utility some of the classes have, mage for example has insane burst damage and can shutdown a healer for 10 sec instantly while hes nuking people for over half their health every 2.5 sec.
Its completely based on luck (wether you crit/hit/resist) and gear(the more damage you do/more chance of crit/hit less chance of resist)
I ran premades with my pve guild all the time. Right before the expansion came out it got ridiculus as mages/locks were more than capable of killing other players in 1 hit, any good pve guild could just dominate a bg game and gy camp normal players.
Saying that wow's gear is much more diverse is totally wrong as well imo. You get less choice than in gw even. You wear your classes set and maybe 1 or 2 random items that drop of other bosses/trash. Theres no dyeing or customization(they added jewels now in the expansion i know after so long) Everyone in a pve guild of the same class is just a clone of each other just a few items are different cos they didnt drop yet.
and the whole raiding side sucks also pressing your 1 heal button or your 1 fireball button non stop for 10 minutes to kill a boss. It wasnt much fun at all most people raid just for the gear and not cos they like it. Combine this with a good guild requiring you to lose most if not all evenings of your week to keep up on dkp to win items. I really dont understand its popularity.
The only online game that left a big impression on me is dark age of camelot. I played this for many years. Its an old game but very complex with alot of discussion on class spec(kinda like builds) and templates(a hell of alot of gear to choose from and the perfect combo is required). The rvr pvp is something thats still the best pvp ive been part of although a few newer games have tryed to imitate it but nothing i played has been close.
Player housing is awesome as well i prefer this to wow's auction house system, and a newer game with this could do it better than daoc's older system.
I learnt tactics such as peeling and what an assist train was from DAOC then i went to WoW and nothnig like this is used, you just run in and press a few buttons. GW pvp has alot of the basic pvp tactics in it just different wording,
I hope they make gw2 similar to what gw1 is, maybe making it 16 skill choices with an even bigger amount of skills and more customization available. Not just turn it into a whoever plays the most has the best gear and wins game like wow ><
Amon Warrior
Quote:
Originally Posted by jackie
Monthly fee ain't a downside, the money will go to game development & maintenance.
I wouldn't mind if Anet starts charging from GW2 if it's justified. Huge content updates and with these I mean new dungeons & areas to explore, 24/7 gamemasters that help if you get scammed/hacked/restore your character if you deleted it etc. & overal just more polished game. This is something that I can always dream of ... |
There's a lot that could be done with an effective online store with available optional enhancements into the game. That would still allow players to play the game without a monthly fee and having a choice to get those enhancements or not.
On the other hand I don't know what will happen between ArenaNet and its boss, NCSoft, if Guild Wars 2 gets to be a huge success. I say: good riddance NCSoft, taken into consideration the costumer-penalizing decisions that they've been making regarding restrictions in payment and online store structure...
phoenixar
Quote:
Originally Posted by Wretchman Drake
You guys are flaming WoW but GW2 is going to be the exact same thing so quit whining. Just without the monthly fees, so the little kids can play it and ruin it.
|
Conclusion: Monthly fees don't put off stupid kids.
NeHoMaR
Quote:
Originally Posted by drago34
It's called Guild wars 2.
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Skycluster
I just hope Guild wars 2 has the same kind of skill system of guildwars 1. I just hate spamming many of my 100 different skills. Who knew I could make such a great build with 8 skills (7 if you exclude res).
Warcraft is pretty fun...flying around and travelling by train..(then you fall off...crap) I feel like a little kid. What I find funny is people get real money off of WoW gold...I think they make a living out of it >.>.
Well just give me my mesmer in gw2(one of the most unique classes in online games i've ever seen) and i'l buy it :P!
Warcraft is pretty fun...flying around and travelling by train..(then you fall off...crap) I feel like a little kid. What I find funny is people get real money off of WoW gold...I think they make a living out of it >.>.
Well just give me my mesmer in gw2(one of the most unique classes in online games i've ever seen) and i'l buy it :P!
Zinger314
Quote:
Originally Posted by phoenixar
WoW is full of thoroughly obnoxious little kids and it has a monthly fee.. Guild Wars on the other hand has a more mature community from my experience.
Conclusion: Monthly fees don't put off stupid kids. |
Also, for every successful instance run I've had in WoW, I've had 5 failed PuGs in GW. In GW, the contrast is between good builds and bad builds, while in WoW, the contrast is between competant and imcompetant players. There are more people who want to do their own thing, which can cause a player to be useless in a GW PuG, whereas in WoW, the only useless person is one who is completely disruptive. (and can be replaced)
Age
Quote:
Originally Posted by drago34
It's called Guild wars 2.
|
Zorgy
If Only They Would Merge GW and WoW...
If Only They Would Abolish Borders and Flags....LOL
The OP is dreaming (its nice to dream) but according to my knowledge, Strain + O'Brien + Wyatt left Blizzard to create ArenaNet
In RL like in VL you have to make choices.....so keep on dreaming and in the meantime split your gaming time 50/50......In french we say: you cannot get the butter, the money from the butter & the dairywoman
If Only They Would Abolish Borders and Flags....LOL
The OP is dreaming (its nice to dream) but according to my knowledge, Strain + O'Brien + Wyatt left Blizzard to create ArenaNet
In RL like in VL you have to make choices.....so keep on dreaming and in the meantime split your gaming time 50/50......In french we say: you cannot get the butter, the money from the butter & the dairywoman
gasmaskman
Quote:
Originally Posted by Zinger314
Funny, because I've had the exact opposite experience. In WoW, from what I've experienced, there's little spam in the General channel, even in major cities, but in GW, there's nothing but spam.
Also, for every successful instance run I've had in WoW, I've had 5 failed PuGs in GW. In GW, the contrast is between good builds and bad builds, while in WoW, the contrast is between competant and imcompetant players. There are more people who want to do their own thing, which can cause a player to be useless in a GW PuG, whereas in WoW, the only useless person is one who is completely disruptive. (and can be replaced) |
GW has a horrible community, because of its lack of subscription fees.
Also, whoever said Warcraft didn't have much lore...they have a few books out and there's four games to build on it.
Ork Pride
Threads like these bring out the idiot fanboiis who think gw has more lore than WoW.