GW already dying???
symbiote
OMFG!!!
Not 5 min ago I was playing GW_F... I was in about 30% done with the storyline lvl 16 Rt/N... and I wanted to do one more mission... but i could not put a team together.. because there were like 8 ppl in the town, with 7/8 afk :s
This is not only in GW_F but also in GW_P in some towns and districts... I dont have nightfall jet so i cant say about that...
Im sorry to see that GW is dying already...slowly...but shure is...
What dou you guys think about it??? Is GW dieing slowly and what about nightfall... same problems there???
What do you think...???
Not 5 min ago I was playing GW_F... I was in about 30% done with the storyline lvl 16 Rt/N... and I wanted to do one more mission... but i could not put a team together.. because there were like 8 ppl in the town, with 7/8 afk :s
This is not only in GW_F but also in GW_P in some towns and districts... I dont have nightfall jet so i cant say about that...
Im sorry to see that GW is dying already...slowly...but shure is...
What dou you guys think about it??? Is GW dieing slowly and what about nightfall... same problems there???
What do you think...???
Malice Black
I think Factions sucked, as did a large part of this community, hence no one plays there.
BTW GW isn't dying. If Gaile is correct the numer of players is at it's highest EVER.
BTW GW isn't dying. If Gaile is correct the numer of players is at it's highest EVER.
pkodyssey
"Already dying"
just in case you need the proper spelling.
but...
Why would you think otherwise. Nightfall is the new kid on the block.
Shiny object
Shiny object!!
just in case you need the proper spelling.
but...
Why would you think otherwise. Nightfall is the new kid on the block.
Shiny object
Shiny object!!
Zinger314
Quote:
Originally Posted by Malice Black
BTW GW isn't dying. If Gaile is correct the numer of players is at it's highest EVER.
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VanDamselx
Already? This game has been around for 2+ years so if it is dying, it had a pretty good run. I'm sure GW:EN will revive the player base, people are a bit bored right now.
acidic
there is simply nothing to do in gw after you have finished the story. Titles? Grind. Items? All the same crap stats you get from merchants. Quests? Rewards are pitiful and xp is meaningless. This is why gw pve dies rapidly.
savage vapor 33
All GW needs is cars, gore, and naked women, WAHLA!
symbiote
Quote:
Originally Posted by acidic
there is simply nothing to do in gw after you have finished the story. Titles? Grind. Items? All the same crap stats you get from merchants. Quests? Rewards are pitiful and xp is meaningless. This is why gw pve dies rapidly.
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Jamison0071
Oh good, I was worried - we didn't have a doomsday thread like this for what...30 minutes? Anyhoo, no the game is not dying though most people seem to avoid Factions because the majority disliked it (I personally loved it). Just go to Pre-Searing in Tyria and see how many noob questions are asked in a minute...its phenomenal. Also Nightfall is still very popular.
Neo Nugget
Quote:
Originally Posted by savage vapor 33
All GW needs is cars, gore, and naked women, WAHLA!
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AAAAAAAAAAnyways......
I see bearly anyone in unwalking. Well that was a few months ago.But pre is goin good with 6 dis in ascalon =D
Miral
Quote:
Originally Posted by Malice Black
I think Factions sucked, as did a large part of this community, hence no one plays there.
BTW GW isn't dying. If Gaile is correct the numer of players is at it's highest EVER. |
Sarik Stoneheart
never cared for Factions the way it was laid out it caused the disbanding of many a guild including mine. But I still play none the less and will continue till I can no longer enjoy it. My biggest regret in game is not PvPing but the guild I was in was not into that as much as most. I have lost much of the knowledge base for builds and how to use them by missing out on PvP. I still love doing the PvE missions and quests though. But, I must say GW is by no means DYING
Jumping Is Uselss
I don't think GW is dying, people are just taking a long vacation from GW until new content is added.
Miral
Quote:
Originally Posted by Jumping Is Uselss
I don't think GW is dying, people are just taking a long vacation from GW until new content is added.
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Age
The only thing keeping Factions alive is AB or Urgoz or the Deep or ppl farming greens.It went well for 3 months but who really likes the city area of KC.What is needed for those that just want to cap elites there is unlock the gates and eventually they will have to do something about Prophecies as it takes to long to get through it.
Don't forget it is summer so some are out doing things.
Don't forget it is summer so some are out doing things.
reetkever
Meh I think Guild Wars started dying a few days after NF came out.
Wait till GWEN comes, and alot of people who took a break come back ^^
No new players will buy GW:EN, though, cause they need an other chapter for it...
As for the reasons... After you beat the storyline, it's either PvP or quitting. In the past, this was prevented with other stuff in the game, but they kept being altered and nerfed to the way they are now - not fun.
So yeah, most people who beat PvE most likely went to do PvP.
The difficulty of the game also might have to do with it. Missions like Thunderhead Keep used to be 'People stoppers'. Most people got stopped there, cause of the difficulty, and were forced to team up and creat good parties to beat it.
Now, that is no longer needed, as you can just fetch some henchies and beat that mission with the heroes, who have just the builds you needed. The rate which in people beat the game has increased, and the stuff to do after the game has been nerfed.
But I put my hopes in GW:EN, and hope people will start playing then again! (Since GW:EN has cool stuff to do next to the storyline, like the mini games, boredom shouldn't be a problem. )
Wait till GWEN comes, and alot of people who took a break come back ^^
No new players will buy GW:EN, though, cause they need an other chapter for it...
As for the reasons... After you beat the storyline, it's either PvP or quitting. In the past, this was prevented with other stuff in the game, but they kept being altered and nerfed to the way they are now - not fun.
So yeah, most people who beat PvE most likely went to do PvP.
The difficulty of the game also might have to do with it. Missions like Thunderhead Keep used to be 'People stoppers'. Most people got stopped there, cause of the difficulty, and were forced to team up and creat good parties to beat it.
Now, that is no longer needed, as you can just fetch some henchies and beat that mission with the heroes, who have just the builds you needed. The rate which in people beat the game has increased, and the stuff to do after the game has been nerfed.
But I put my hopes in GW:EN, and hope people will start playing then again! (Since GW:EN has cool stuff to do next to the storyline, like the mini games, boredom shouldn't be a problem. )
Miral
Quote:
Originally Posted by Age
The only thing keeping Factions alive is AB or Urgoz or the Deep or ppl farming greens.It went well for 3 months but who really likes the city area of KC.What is needed for those that just want to cap elites there is unlock the gates and eventually they will have to do something about Prophecies as it takes to long to get through it.
Don't forget it is summer so some are out doing things. |
Neo Nugget
Quote:
Originally Posted by Miral
I got through prophecies ascended, max armor, lv 20, infused, up to ember light camp..... in a DAY on my mesmer. I don't think it takes too long
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My ranger is at the fire island......and has been there for a while lol.Still havent beaten proph...but thats my new goal....beat proph before GW:EN comes out
Factions was awesome except for the city part.Loved everything else.
Bryant Again
I wouldn't say dying, just more spread out.
Age
Quote:
Originally Posted by Miral
I got through prophecies ascended, max armor, lv 20, infused, up to ember light camp..... in a DAY on my mesmer. I don't think it takes too long
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Miral
Quote:
Originally Posted by Age
In otherwords you got a run through it all.
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The Herbalizer
GW died for me when everyone I "grew up" playing with stopped playing, friends / community etc.
twicky_kid
Quote:
Originally Posted by Zinger314
PR spin. It's likely that there are more players overall, but who cares if there is a sharp player increase in Pre-Searing/Shing Jea/Istan when every other important area is barren?
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Its costing them money when you are logged on so probably to say: Hey look at the traffic we have. This many people are logged on right now.
No telling how many of those are afk. If they go by copies sold that's also a false figure seeing as how many bots they are shutting down every month causing them to go buy more copies.
These gloom and doom things have been around forever nothing new. The reason areas are barren is because most players have been through everything already. Nothing left to do but farm or logg on at scheduled times to pvp.
Malice Black
Quote:
Originally Posted by The Herbalizer
GW died for me when everyone I "grew up" playing with stopped playing, friends / community etc.
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Bryant Again
Quote:
Originally Posted by twicky_kid
No telling how many of those are afk. If they go by copies sold that's also a false figure seeing as how many bots they are shutting down every month causing them to go buy more copies.
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jhu
Quote:
Originally Posted by Age
Don't forget it is summer so some are out doing things. |
lyra_song
Quote:
Originally Posted by jhu
wait, you mean there's more to life than guild wars?
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*reinstalls rollercoaster tycoon*
Indian
Quote:
Originally Posted by symbiote
OMFG!!!
Not 5 min ago I was playing GW_F... I was in about 30% done with the storyline lvl 16 Rt/N... and I wanted to do one more mission... but i could not put a team together.. because there were like 8 ppl in the town, with 7/8 afk :s This is not only in GW_F but also in GW_P in some towns and districts... I dont have nightfall jet so i cant say about that... Im sorry to see that GW is dying already...slowly...but shure is... What dou you guys think about it??? Is GW dieing slowly and what about nightfall... same problems there??? What do you think...??? |
garethporlest18
Well it'll have more life once GWEN is out, then about 2-3 months (more for overly ambitious/optimistic people) it'll die again till something new comes along.
Malice Black
Quote:
Originally Posted by garethporlest18
Well it'll have more life once GWEN is out, then about 2-3 months (more for overly ambitious/optimistic people) it'll die again till something new comes along.
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Metal Herc
GW is dying, PC gaming is dying, Freedom is dying, I am dying because I smoke, I am dying because the hormones in the beef...
Bah.. Naysayers.. People aleays say games are dying. And in all cases they have gone on for years.
Bah.. Naysayers.. People aleays say games are dying. And in all cases they have gone on for years.
arcanemacabre
Quote:
Originally Posted by Malice Black
There will be threads whining about GW:EN on release day. There will be people posting they are bored with it within the first week. People will rush to complete it, just so they can get whatever lame green is at the end, then they will come here to bitch about it.
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Luckily, I will not be in that crowd. I always take my time on the new games, and depending on how long it is and how much time I have, I would say GW:EN will take me about a month to tackle - with one of my 10 characters. The next one will probably shoot through in half the time, or less, but I will still be enjoying it, no doubts.
sindex
And so the community goes to the dark side of life………
Never thought I would see the day.
To the relevance of the topic though (even as dull and boring as it is); nope people are just taking an extended break at the moment they will return.
Never thought I would see the day.
To the relevance of the topic though (even as dull and boring as it is); nope people are just taking an extended break at the moment they will return.
Malice Black
Quote:
Originally Posted by sindex
And so the community goes to the dark side of life………
Never thought I would see the day. To the relevance of the topic though (even as dull and boring as it is); nope people are just taking an extended break at the moment they will return. |
Darth Vadar cooks a mean beef roast, never play scrabble with the emperor, he cheats.
Back on topic - A lot of people are taking breaks, thats true. I'll start playing propery again when GW:EN is released.
Xiooua
Proph isn't so bad, most of Maguuma is deserted because it's the most pointless part of the game, so people just skip it. I've always played through it though.
Factions is dead once you leave the Luxon/Kurzick capitols. Also, people just generally dislike Factions, as others before me have said.
Nightfall isn't deserted, but because it has heroes, you can't really get groups anyway.
Guild Wars isn't dead. And GWEN will inject some life into it. And I think Anet knows that players will lose interest once they've completed GWEN, so I'm sure there's some content in it that's geared at keeping people somewhat occupied until GW2. But, that may be wishful thinking on my part.
Factions is dead once you leave the Luxon/Kurzick capitols. Also, people just generally dislike Factions, as others before me have said.
Nightfall isn't deserted, but because it has heroes, you can't really get groups anyway.
Guild Wars isn't dead. And GWEN will inject some life into it. And I think Anet knows that players will lose interest once they've completed GWEN, so I'm sure there's some content in it that's geared at keeping people somewhat occupied until GW2. But, that may be wishful thinking on my part.
Malice Black
Nah they will just keep adding more titles etc for those that waste time with that. Maybe a few areas that will copy the WoW raid partys etc
jrk247
I think people just have their expectations too high. It's a game people play it, beat it, and move on, and then there are people that stick around and play it and whine about it. FFS a game usually doesn't even last a year not to mention it's not a pay to play game so of course the content is not going to be the greatest.
But tbh I think GW died a long time ago, about the time Faction's was released.
But tbh I think GW died a long time ago, about the time Faction's was released.
Sharp.Edges
Factions was definitely what killed it for me. Once you got out of Shing Jea, it sucked.
It is dying, sure, but slowly. There's still plenty of people on, just not as many as there used to be. GW:EN will fix that though.
It is dying, sure, but slowly. There's still plenty of people on, just not as many as there used to be. GW:EN will fix that though.
dronex
Ummm thats why blizzard made WOw right ? when were bored from GW we go there haha i know i do *thumbsup* i hope gwen brings many ppl in its outposts.
acidic
Good games have high staying power. Blizzard for example makes incredibly polished games that keeps players interested for years. Starcraft? 10 years and still going strong. Warcraft 3? 6 years and still going strong. Diablo II? 7 years and still keeping its share.
What makes all of them last so long is the amount of stuff to do even after you beat the game. GW offers greens with rehashed stats....titles to grind which most of them are useless...quests that rewards pitiful gold and useless xp.... This is why pve wise gw dies faster than other games.
Take a look at old games like diablo II, you get all the way to lvl 99 and that could take months, and when you die you lose xp so there was a real incentive on not dying and keeping it exciting. And for people saying that its such a grind, well its not. You don't need a lvl 99 to beat the game, in fact most people in early level 70's beat the game in hell. But once you beat the game theres something to work on that actually rewards you....The problem with gw is that the idea of skills over time played works at first, but since everyone can copy skills it just become a matter of having the right build (COPY & paste), it becomes very stale very fast. Again besides that theres the item collecting part of the game. Guildwars is communistic in taht it forces everyones item to be a certain quality even for the newbie. This is all fine and dandy for pvp, but to make a lasting pve experience, collecting fat lootz is a must. I'm talking about the same old q9 20fcr/20fsr/30life, how about something different, q9 100life staff without fcr/fsr etc..etc... or +3 skills without fsr,fcr.... Now I know some of you say thats overpowered and will become cookie cutter. WELL Let me ask you this, aren't all of you using those q9 max vamp weps now? Aren't they cookie cutter? And I would guess almost everyone runs the same build for an area and if there are any differences it would be virtually minor? So don't give me the objection of overpowered and cookie cutter when its already present in the game.
What makes all of them last so long is the amount of stuff to do even after you beat the game. GW offers greens with rehashed stats....titles to grind which most of them are useless...quests that rewards pitiful gold and useless xp.... This is why pve wise gw dies faster than other games.
Take a look at old games like diablo II, you get all the way to lvl 99 and that could take months, and when you die you lose xp so there was a real incentive on not dying and keeping it exciting. And for people saying that its such a grind, well its not. You don't need a lvl 99 to beat the game, in fact most people in early level 70's beat the game in hell. But once you beat the game theres something to work on that actually rewards you....The problem with gw is that the idea of skills over time played works at first, but since everyone can copy skills it just become a matter of having the right build (COPY & paste), it becomes very stale very fast. Again besides that theres the item collecting part of the game. Guildwars is communistic in taht it forces everyones item to be a certain quality even for the newbie. This is all fine and dandy for pvp, but to make a lasting pve experience, collecting fat lootz is a must. I'm talking about the same old q9 20fcr/20fsr/30life, how about something different, q9 100life staff without fcr/fsr etc..etc... or +3 skills without fsr,fcr.... Now I know some of you say thats overpowered and will become cookie cutter. WELL Let me ask you this, aren't all of you using those q9 max vamp weps now? Aren't they cookie cutter? And I would guess almost everyone runs the same build for an area and if there are any differences it would be virtually minor? So don't give me the objection of overpowered and cookie cutter when its already present in the game.