Less grind the more characters you own.
Shriketalon
Agreed with the OP.
Titles themselves could afford to require equal grind for all characters if they had no effect beyond display. With the various skills offered for each profession, however, the titles are also a means to a more adaptable, well-rounded character. If you want these skills for your ten characters, you'll have to repeat the same grind over and over again. To use the 3 week example, while the dedication is admirable, some of us don't wish to spend the next 210 days title farming just because we like the skills.
Either make it easier to grind, as suggested by the OP, or tie skills to the highest rank on the account, as appello suggests.
Titles themselves could afford to require equal grind for all characters if they had no effect beyond display. With the various skills offered for each profession, however, the titles are also a means to a more adaptable, well-rounded character. If you want these skills for your ten characters, you'll have to repeat the same grind over and over again. To use the 3 week example, while the dedication is admirable, some of us don't wish to spend the next 210 days title farming just because we like the skills.
Either make it easier to grind, as suggested by the OP, or tie skills to the highest rank on the account, as appello suggests.
Linksys
I think the one change I'd like to see is make the wisdom and treasure hunter titles account wide. 10,000 is an awful lot for a character based account. If they make this change, everyone's account can be updated so the total number of golds ID'd and chests opened across all characters are added up to one sum total for the title track.
Abedeus
/signed
The only reason I didn't get a paragon/dervish and I didn't play mesmer for over 3 weeks was because of grinding (yes, boring grinding) r7 sunspear. And I don't want to choose between my 6 characters, which one will start the GWEN grind. I would rather say ,,Less grind, more game''.
The only reason I didn't get a paragon/dervish and I didn't play mesmer for over 3 weeks was because of grinding (yes, boring grinding) r7 sunspear. And I don't want to choose between my 6 characters, which one will start the GWEN grind. I would rather say ,,Less grind, more game''.
JASON626
/signed. some titles are ok.
I hate repeating titles. Sunspear titles arn't bad although rank 10 is high at 50,000. 35,000 diffrence from rank 9. Wurm farming hard mode can get you rank 9 in six hours.
Lightbringer is okay, its only used in small portion of 3 campaigns. Just middle-end of nightfall. You can LB farm hard mode in DoA.
Wisdom and treasure hunter need to be account based because of high requirement to get them and cost.
I never cared about titles until they actually have become useful. Which makes alot on sense. I'd like to see Drunkard and sweettooth titles mean something as well. Maybe like a small percentage Discount when buying things from traders like merchants and rune. You would be like a repeat customer
I hate repeating titles. Sunspear titles arn't bad although rank 10 is high at 50,000. 35,000 diffrence from rank 9. Wurm farming hard mode can get you rank 9 in six hours.
Lightbringer is okay, its only used in small portion of 3 campaigns. Just middle-end of nightfall. You can LB farm hard mode in DoA.
Wisdom and treasure hunter need to be account based because of high requirement to get them and cost.
I never cared about titles until they actually have become useful. Which makes alot on sense. I'd like to see Drunkard and sweettooth titles mean something as well. Maybe like a small percentage Discount when buying things from traders like merchants and rune. You would be like a repeat customer
Twonaiver
i have the same problem as the op, since i got one char each prof and some duplicated, but i think some titles are exclusivelly one most played char reward, its understandable, since i know some dudes only like to play a single char and stuff, the answer would not be modification of the existent char based titles, but introduction of account based ones, besides the existent ones, as for the single character ones, i know even on my most played one ill not archive, but thats how it is
Nemo the Capitalist
/signed............
kazjun
/signed
I don't really care either way, I only work on titles with my main character. I got 5 pve characters, and 4 of them finished NF with barely R1 LB and barely R7 SS. If they make the titles easier to get I may bother getting more than the absolute minimum, otherwise I'll just play through and ignore them except for my main character. I'm certainly hoping at least that GWEN doesn't have some story req to get a certain title level anyway. Or maybe you can by pass the req if you've done it once before, like with HM.
I don't really care either way, I only work on titles with my main character. I got 5 pve characters, and 4 of them finished NF with barely R1 LB and barely R7 SS. If they make the titles easier to get I may bother getting more than the absolute minimum, otherwise I'll just play through and ignore them except for my main character. I'm certainly hoping at least that GWEN doesn't have some story req to get a certain title level anyway. Or maybe you can by pass the req if you've done it once before, like with HM.
The Meth
/signed
I think a more elegant way to do it would to multiply based on how many have maxed it so far, 1 character maxed = 2x, 2 characters = 3x, and so on. Is "Keeping the rank consistent through the storyline" really that big a deal after you have finished the game once?
I think a more elegant way to do it would to multiply based on how many have maxed it so far, 1 character maxed = 2x, 2 characters = 3x, and so on. Is "Keeping the rank consistent through the storyline" really that big a deal after you have finished the game once?
The Meth
/signed
I think a more elegant way to do it would to multiply based on how many have maxed it so far, 1 character maxed = 2x, 2 characters = 3x, and so on. Is "getting plot related ranks too fast" really that big a deal after you have finished the plot once? If anything that gives more incentive to make another character because I won't have to waste as much time getting sunspear general in elona (I HATE that, along with the 10k faction needed for cantha)
I think a more elegant way to do it would to multiply based on how many have maxed it so far, 1 character maxed = 2x, 2 characters = 3x, and so on. Is "getting plot related ranks too fast" really that big a deal after you have finished the plot once? If anything that gives more incentive to make another character because I won't have to waste as much time getting sunspear general in elona (I HATE that, along with the 10k faction needed for cantha)
MithranArkanere
Exaclty. Ask anyone if they are going for all max in all characters.
They will say "no".
They will say "no".
Yawgmoth
If all it does is make Sunspear, Lightbringer, Asura, Norn, Deldrimor, Ebon Vanguard titles (and only those) easier to achieve higher ranks of for every matching title you already maxed on other characters, then
/Signed
Players playing more than one character need some help, repeated grind is never fun. The effect could be relatively small, like for example if you max Norn for one character, the others will have it's requirements for Norn ranks lowered by -20%, if you max it for another, the rest will get -40%, and -50% for 3rd+ (so if max is 200,000 the 4th character will max it at 100,000)
(Treasure Hunter and Wisdom should be account based anyway)
/Signed
Players playing more than one character need some help, repeated grind is never fun. The effect could be relatively small, like for example if you max Norn for one character, the others will have it's requirements for Norn ranks lowered by -20%, if you max it for another, the rest will get -40%, and -50% for 3rd+ (so if max is 200,000 the 4th character will max it at 100,000)
(Treasure Hunter and Wisdom should be account based anyway)
Kula
Quote:
Originally Posted by MithranArkanere
So this is the deal: The more characters max out certain titles, the less hard to max out will be those very same titles for your other characters. |
/signed
Torino Cowell
/notsign
if titles are made any easier then that will take the fun out of the game . i'm sorry but maxing a title should be a real achievement , something to be proud of , not just the equivalent of 10 hours work .
if titles are made any easier then that will take the fun out of the game . i'm sorry but maxing a title should be a real achievement , something to be proud of , not just the equivalent of 10 hours work .
MithranArkanere
I'm proud of my Legendary titles. And they are not affected by this.
This would only affect character based point-earned grinded titles.
Since I can already show off those titles with at least a couple of characters, who cares if you show off with the 10th in three weeks instead of a month?
I reapeat again. You'll have to get the title maxed anyway, ou just have to grind a bit less for the last ones, as long as you have maxed them with other characters.
This would only affect character based point-earned grinded titles.
Since I can already show off those titles with at least a couple of characters, who cares if you show off with the 10th in three weeks instead of a month?
I reapeat again. You'll have to get the title maxed anyway, ou just have to grind a bit less for the last ones, as long as you have maxed them with other characters.
MithranArkanere
Updated with an idea I made in the 'make them account wide' thread:
Just remember. This do not meant to get titles at level 1.
That can be fixed in many ways:
1.) First of all, at least one character has to max the title. That's Obvious.
2.) Then, that character has to beat the campaign, to unlock hard mode.
3.) For 'core' titles(like wisdom), any campaign would do. They could also need the realms of the gods beaten, or a minimun PvP experience (like getting rank 1 in every PvP title).
4.) Then his grind titles become the 'account based versions'.
5.) Other characters will have their separate title tracks until they qualify to share the account based versions too.
6.) Once a character qualify to share the title with the other characters, his points vanish and uses the account version instead.
That way, characters that play with one character will have much higher points in their grind titles (they keep counting after reaching the max)
Then, for the second character to qualify, we can put one or more of this prerequisites.
1.) Reach level 20.
1.a) And have 200 attribute points.
1.b) And being ascended.
2.) Beat the the campaign of the title, or the core realsm or some PvP experience (just like before).
3.) Reach at least a certain track of the title. (LB4, Sunspear 8, Norn 6, Wisdom 1, etc)
3.a.) That could depend on how many characters have maxed the title in the account. One character maxes ligtbringer, no effect. 2 max lightbringer, you get the account version when reaching level 7. 4 max lightbringer, reach rank 6, and so on.
REMEMBER:
- It's NOT "level 1 characters get easily the titles".
- It's "being able to play fluently with all 10 characters using PvE skills without being halted to much by grinding".
Just remember. This do not meant to get titles at level 1.
That can be fixed in many ways:
1.) First of all, at least one character has to max the title. That's Obvious.
2.) Then, that character has to beat the campaign, to unlock hard mode.
3.) For 'core' titles(like wisdom), any campaign would do. They could also need the realms of the gods beaten, or a minimun PvP experience (like getting rank 1 in every PvP title).
4.) Then his grind titles become the 'account based versions'.
5.) Other characters will have their separate title tracks until they qualify to share the account based versions too.
6.) Once a character qualify to share the title with the other characters, his points vanish and uses the account version instead.
That way, characters that play with one character will have much higher points in their grind titles (they keep counting after reaching the max)
Then, for the second character to qualify, we can put one or more of this prerequisites.
1.) Reach level 20.
1.a) And have 200 attribute points.
1.b) And being ascended.
2.) Beat the the campaign of the title, or the core realsm or some PvP experience (just like before).
3.) Reach at least a certain track of the title. (LB4, Sunspear 8, Norn 6, Wisdom 1, etc)
3.a.) That could depend on how many characters have maxed the title in the account. One character maxes ligtbringer, no effect. 2 max lightbringer, you get the account version when reaching level 7. 4 max lightbringer, reach rank 6, and so on.
REMEMBER:
- It's NOT "level 1 characters get easily the titles".
- It's "being able to play fluently with all 10 characters using PvE skills without being halted to much by grinding".
quickmonty
I went through Tyria with nine characters. I went through Cantha with nine characters. I went through Elona with seven characters. I went through GW:EN with just one. Please ANET ..... make it so all my characters have finished all campaigns. It's such a grind.
/sarcasm off
/not signed
/sarcasm off
/not signed
MithranArkanere
It's not the same to make 58 different Missions with 10 characters than making the very same run in a limited region again and again until you max a title.
tyche7
signed x10000!!
This was my biggest beef with EON - there was too much grind added (especially for people like me that like variety and don't want to feel "stuck" to just ONE char forever and ever). I have 19 characters (some mules - but most playable). It already takes forever with ONE char and there isn't much of a reason for at least some of these to be account based.
This was my biggest beef with EON - there was too much grind added (especially for people like me that like variety and don't want to feel "stuck" to just ONE char forever and ever). I have 19 characters (some mules - but most playable). It already takes forever with ONE char and there isn't much of a reason for at least some of these to be account based.
tmr819
/signed
I think the OP's idea is a good one.
I think the OP's idea is a good one.
=DNC=Trucker
When everyone maxes their titles they're going to stand in the GH for hours and post here saying "give us something to do!"
Awhile back a suggestion was made about the EOTN title tracks. You could spend days and days finishing off your dungeon/quest handbooks and only get 2.5k for it. They made a wise move by drastically increasing the points you get for completing those books. Something like this should be considered for a lot of the titles.
/notsigned for making them 'easier'
/signed for making them less grind-ish
Awhile back a suggestion was made about the EOTN title tracks. You could spend days and days finishing off your dungeon/quest handbooks and only get 2.5k for it. They made a wise move by drastically increasing the points you get for completing those books. Something like this should be considered for a lot of the titles.
/notsigned for making them 'easier'
/signed for making them less grind-ish
Tender Wolf
/signed
I agree with what someone said, Guild Wars isn't about grinding. Or at least it shouldn't be. Now if it's not account-wide, they should at least make it easier for the rest of the characters.
I agree with what someone said, Guild Wars isn't about grinding. Or at least it shouldn't be. Now if it's not account-wide, they should at least make it easier for the rest of the characters.
noneedforclevernames
Okay, I can really see where Mithran is coming from but I believe that this game was made for two types of players:
-The type that likes to play a lot of classes and play with other humans and
-The type that likes to play one profession and use the AI.
**This may not be correct in all cases, but I believe it is in a lot.
Players who play with a lot of different classes can show it by accumulating a couple of titles with each class, and perhaps add another title like the "People Know Me" title track that is account wide (So there is a character and account wide one).
The proposed new title:
This title could work in 1 of 2 ways:
1) The title is account wide and won't add more than one point for the same achievment (example: If you get survivor on 3 characters it will only give you 1 point).
2) The complete opposite of proposal 1.
I think proposal 1 would be a more effective way, so someone could have a the "People Know Me Title" and the account has a title equal to "I Have Many Leather-Bound Books"
(The account title would of course have a different name than the character title so it could be identified by others)
I do not agree with applying this, I would just rather have some system like this added to the game rather than making titles easier. You have to remember the people who have maxed out 30+ titles as well.
At least this system would still be slightly unfair to those who play to be 'Superb' but it would not just help those who want to be 'Superb', it would give players both options.
-The type that likes to play a lot of classes and play with other humans and
-The type that likes to play one profession and use the AI.
**This may not be correct in all cases, but I believe it is in a lot.
Players who play with a lot of different classes can show it by accumulating a couple of titles with each class, and perhaps add another title like the "People Know Me" title track that is account wide (So there is a character and account wide one).
The proposed new title:
This title could work in 1 of 2 ways:
1) The title is account wide and won't add more than one point for the same achievment (example: If you get survivor on 3 characters it will only give you 1 point).
2) The complete opposite of proposal 1.
I think proposal 1 would be a more effective way, so someone could have a the "People Know Me Title" and the account has a title equal to "I Have Many Leather-Bound Books"
(The account title would of course have a different name than the character title so it could be identified by others)
I do not agree with applying this, I would just rather have some system like this added to the game rather than making titles easier. You have to remember the people who have maxed out 30+ titles as well.
At least this system would still be slightly unfair to those who play to be 'Superb' but it would not just help those who want to be 'Superb', it would give players both options.
You can't see me
/signed.
I'll sign anything to decrease grind.
I'll sign anything to decrease grind.
cellardweller
Titles are 100% optional and a valuable time sink for many players - Removing the option to grind is a bad thing. PvE skills and title effects are mandatory for completion of some parts of the game - Making people grind for them is a bad thing.
Solution: Remove the link between PvE skills and title effects from a character's reputation tracks.
Solution: Remove the link between PvE skills and title effects from a character's reputation tracks.
Biostem
Make all faction ratings account wide: Sunspear, Lightbringer, Kurzick/Luxon, Norn, Asura, Eben vanguard, Deldrimor...
pamelf
/signed.
And thezed, Grind isn't hard work, it's just boring and repetitive. If it were hard I'd be all for it, since you'd be achieving something as well as being forced to develop your play style etc... but it isn't difficult it's just boring. Keep it how it is on one character if you must, but doing it for 11 characters is just mindnumbingly boring. (Which is probably why i don't do it and prefer to actually leave the house! )
And thezed, Grind isn't hard work, it's just boring and repetitive. If it were hard I'd be all for it, since you'd be achieving something as well as being forced to develop your play style etc... but it isn't difficult it's just boring. Keep it how it is on one character if you must, but doing it for 11 characters is just mindnumbingly boring. (Which is probably why i don't do it and prefer to actually leave the house! )
Tyla
/signed
need i say why?
need i say why?
Friar Khan
I only mind the requirements that stop your progress in Nightfall. For other titles the benefit is just a bonus.
I would mind grinding up GWEN rep points for all my characters and that's exactly the reason why I plan on never doing it.
I would mind grinding up GWEN rep points for all my characters and that's exactly the reason why I plan on never doing it.
System_Crush
While it is useful for multi prof players(including myself)
And as it is just as hard the first time you do the title
I guess it would be nice.
But it lacks some logic, in which way does the treasure hunter title of 1 character affect that of another?
Similar for all the other suggested titles, though the faction rank titles might be explained by 'vriendjes politiek'(don't know the English therm for it, means when a politician for example uses his influence to get his family and friends into important positions, so that he will always have important people to back him up) which is kind of frowned upon.
And wisdom by teaching; although, except through storage m characters haven't even seen a glimpse of 1 another, which makes them teaching each others wisdom kinda hard.
And as it is just as hard the first time you do the title
I guess it would be nice.
But it lacks some logic, in which way does the treasure hunter title of 1 character affect that of another?
Similar for all the other suggested titles, though the faction rank titles might be explained by 'vriendjes politiek'(don't know the English therm for it, means when a politician for example uses his influence to get his family and friends into important positions, so that he will always have important people to back him up) which is kind of frowned upon.
And wisdom by teaching; although, except through storage m characters haven't even seen a glimpse of 1 another, which makes them teaching each others wisdom kinda hard.
quickmonty
With all the whining about "grinding" (people constantly using that word grinds on my nerves ) for titles, I doubt you will see them in GW2. As for the current GW game ..... they are there and I doubt you will see them removed now.
Any further "discussion" of grinding and the current game is totally useless.
Any further "discussion" of grinding and the current game is totally useless.
MithranArkanere
Focus in one character, and you get a lihtbringer with 500k points.
Play with 10, and you get 10 with 50k.
If they where just account-wide, the player with 10 and the player with 1 would have the same.
This makes difference even there.
With this suggestions, a player with 10 characters will have to grind more than a player with 1 character, but less than 10 players with 1 character.
That's logical, since each player is only one person (It's implied in the EULA) and they may be separated, but they are somehow related. They share storage, unlocked skills and upgrades, etc.
So t's normal that if you are a 'friend or relative' the NPCs grnt you a little leeway in the promotion or the reputation: "Hey, it can't be so bad if it's a friend of that guy'.
Both logical and fair.
Play with 10, and you get 10 with 50k.
If they where just account-wide, the player with 10 and the player with 1 would have the same.
This makes difference even there.
With this suggestions, a player with 10 characters will have to grind more than a player with 1 character, but less than 10 players with 1 character.
That's logical, since each player is only one person (It's implied in the EULA) and they may be separated, but they are somehow related. They share storage, unlocked skills and upgrades, etc.
So t's normal that if you are a 'friend or relative' the NPCs grnt you a little leeway in the promotion or the reputation: "Hey, it can't be so bad if it's a friend of that guy'.
Both logical and fair.
MithranArkanere
It can be made so you have to reach at least a certain rank before the track becoming account, and having to max it in at least one character before, like:
1) Add two tabs to the Hero panel. One for the character tiles, and another one for the account-wide.
2) Character A. Works in lightbringer. His title appears in the Character list.
2.a) Character A. Maxes Lightbringer. Character's A Sunspear becomes the account wide version of the title, and appears also in the account-wide list.
2.b) The maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
2.c) Any further points over the top are added to the account based title.
3) Character B is created. Do not have Lightbringer.
3.a) He cannot select the account-wide version. Red error message: "You have to reach at least rank X with your character to be able to select this account-wide title".
3.b) Character B gains points to his own Lightbringer rank, and also Hero skill points, of course.
3.c) Character B reaches rank x/8 of Lightbringer (probably 4..6).
3.d) Character B can now select the Account wide version of Lightbringer instead of its won one. Lightbringer skills use the account wide version instead of the character version, but points get still added to his Lightbringer title, not the account wide one.
3.e) Character B reaches rank 8/8 lightbringer(max), he maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
3.f) The character can now add the title to his HoM.
4) Only character-maxed titles can be added to the HoM. But account wide can be selected to gain effects after the character earns a certain rank in its own character-based title.
With this second way, characters have to work up to a certain rank (may less the more chars you have) until being able to use the 'account wide version', and even if they use it, they can keep working on their own titles and max them.
1) Add two tabs to the Hero panel. One for the character tiles, and another one for the account-wide.
2) Character A. Works in lightbringer. His title appears in the Character list.
2.a) Character A. Maxes Lightbringer. Character's A Sunspear becomes the account wide version of the title, and appears also in the account-wide list.
2.b) The maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
2.c) Any further points over the top are added to the account based title.
3) Character B is created. Do not have Lightbringer.
3.a) He cannot select the account-wide version. Red error message: "You have to reach at least rank X with your character to be able to select this account-wide title".
3.b) Character B gains points to his own Lightbringer rank, and also Hero skill points, of course.
3.c) Character B reaches rank x/8 of Lightbringer (probably 4..6).
3.d) Character B can now select the Account wide version of Lightbringer instead of its won one. Lightbringer skills use the account wide version instead of the character version, but points get still added to his Lightbringer title, not the account wide one.
3.e) Character B reaches rank 8/8 lightbringer(max), he maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
3.f) The character can now add the title to his HoM.
4) Only character-maxed titles can be added to the HoM. But account wide can be selected to gain effects after the character earns a certain rank in its own character-based title.
With this second way, characters have to work up to a certain rank (may less the more chars you have) until being able to use the 'account wide version', and even if they use it, they can keep working on their own titles and max them.
pumpkin pie
i am not sure why you all need to grind for sunspears level 7??
across 6 of my characters that have completed nightfall, they alll have level 8 sunspears without me even once think of grinding for the sunspears points. I simply play the game and there it is level 8, and I don't plan to "grind" like you all try so hard to do, i think I'll get level 10 eventually, by playing the game.
I am thinking, you guys must have skip a lot of quests and did not explore areas fully. or I am playing the game in extreme details. lol... I think it would be the later, cos I am also thinking most of you might already have the vanquish title, or grandmaster cartography. ah.... I play slowly.... anyway.
*gone to shop* hungry
across 6 of my characters that have completed nightfall, they alll have level 8 sunspears without me even once think of grinding for the sunspears points. I simply play the game and there it is level 8, and I don't plan to "grind" like you all try so hard to do, i think I'll get level 10 eventually, by playing the game.
I am thinking, you guys must have skip a lot of quests and did not explore areas fully. or I am playing the game in extreme details. lol... I think it would be the later, cos I am also thinking most of you might already have the vanquish title, or grandmaster cartography. ah.... I play slowly.... anyway.
*gone to shop* hungry
MithranArkanere
Sunspear is the easiest one. You get to rank 8 in no time.
But getting to 10 in all of them is annoying.
The good thing about this las method is that Luxon and Kurzick points could be changed in the same way, by having character-based titles that are maxed separatly and get maxed faster, while having the account-ones untouched.
But getting to 10 in all of them is annoying.
The good thing about this las method is that Luxon and Kurzick points could be changed in the same way, by having character-based titles that are maxed separatly and get maxed faster, while having the account-ones untouched.
MirkoTeran
/notsigned.
Stop being lazy 'gimme-everything-now' kids.
Stop being lazy 'gimme-everything-now' kids.
MithranArkanere
Queen was right in his song: I want it all.
But GW is not a grind game, at least it was not annouced that way.
Making again and again exaclty the same should be avoided in any means possible. In Eye of the North we have books for that, but Nightfall and Factions have no books.
Unless they add books there too so people can increase titles by making the missions again or something like that, something like this will be needed.
But GW is not a grind game, at least it was not annouced that way.
Making again and again exaclty the same should be avoided in any means possible. In Eye of the North we have books for that, but Nightfall and Factions have no books.
Unless they add books there too so people can increase titles by making the missions again or something like that, something like this will be needed.
freekedoutfish
I'll probably give half of you a heart attack saying this, but I'm now onto maybe my 5th or 6th character and I have to agree its a bit of a pain re-taking titles!
I really don't care enough any more about the impact of making all these titles account based. Make SS/LB and GWEN titles account based just to make our lives easier.
I can't be arsed to re-take them.
For anyone who doesn't know... I've been totally anti-making titles account based for a long time. But now I just don't care.
/signed
Go for it!
I really don't care enough any more about the impact of making all these titles account based. Make SS/LB and GWEN titles account based just to make our lives easier.
I can't be arsed to re-take them.
For anyone who doesn't know... I've been totally anti-making titles account based for a long time. But now I just don't care.
/signed
Go for it!
MithranArkanere
Well... It's not allow level 1 have them, nor get them to HoM for free...
Just not having to grind for the benefits like for skills and title effects again.
Just not having to grind for the benefits like for skills and title effects again.
Operative 14
Jeez! How could I have missed this thread??
/Definately signed. Basically what you're saying is that if one character maxes out one title, all the other characters on the account get, say, a 20% boost in that title automatically after completing some prerequesites? I'd definately do that if I knew it would alleviate the grind for the rest of my characters.
Right now, I have, maybe, an hour and a half to play GW every other day. During that time, I wouldn't mind working on titles if I knew it would make it easier for my other characters to get them. But as it stands now, it seems like such a daunting undertaking I can't imagine working for the armors I want out of GW:EN, let alone eight full HoM's, that I want for my characters.
/Definately signed. Basically what you're saying is that if one character maxes out one title, all the other characters on the account get, say, a 20% boost in that title automatically after completing some prerequesites? I'd definately do that if I knew it would alleviate the grind for the rest of my characters.
Right now, I have, maybe, an hour and a half to play GW every other day. During that time, I wouldn't mind working on titles if I knew it would make it easier for my other characters to get them. But as it stands now, it seems like such a daunting undertaking I can't imagine working for the armors I want out of GW:EN, let alone eight full HoM's, that I want for my characters.
NamelessBeauty
You know, everyone in GW would agree with this EXCEPT Anet. lol. Playing this since the beginning, I have learnt that a lot of Anet updates aim for more and more people play. Anet want people SPENDING gold to do stuffs. Tittle does cost A LOT of gold. Farming won't be effective since time is so precious. And the existing way is buying gold. Let me explain why buying gold give profits to Anet.
1. People need gold so they buy gold.
2. People who sell gold buy an account and sell gold.
3. Anet catch those sellers and ban them.
4. After being banned. Gold seller buy more accounts.
At the end, Anet get money from those who get ban for selling gold.
1. People need gold so they buy gold.
2. People who sell gold buy an account and sell gold.
3. Anet catch those sellers and ban them.
4. After being banned. Gold seller buy more accounts.
At the end, Anet get money from those who get ban for selling gold.