Alliance Battle Changes Propositions

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by linh
Who said that ? You still don't have an idea about AB ?
Saltspray Beach is only equal map. Etnaran Keys is Luxon favor, Kaanai Canyon is heavy Luxon favor. Grenz Frontier is the Kurzick version of Etnaran, and Ancestral Lands is the Kurzick version of Kaanai.
Unfortunately, for whatever reason, Saltspray isn't actually balanced.

Almost every Luxon player will agree that there is something about that map that gives the Kurzicks and advantage. I think my Win to Loss ratio on that map is something like 1:4.

Kain666

Kain666

Frost Gate Guardian

Join Date: Aug 2007

Bran - Romania

TIGG

Mo/A

Quote:
Originally Posted by Curse You
Unfortunately, for whatever reason, Saltspray isn't actually balanced.

Almost every Luxon player will agree that there is something about that map that gives the Kurzicks and advantage. I think my Win to Loss ratio on that map is something like 1:4.
The design of the map looks balanced but yes...kurzicks tend to win more than luxons...maybe there are skilled kurzicks ...maybe it's lack of skill for luxons...but another balanced map won't hurt

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Kain666
The design of the map looks balanced but yes...kurzicks tend to win more than luxons...maybe there are skilled kurzicks ...maybe it's lack of skill for luxons...but another balanced map won't hurt
Actually, it has little to do with the skill levels. In fact, if skill is a factor, you have it backwards.

The problem lies with the way each side tends to do Alliance Battles. Kurzicks like to mob up, while Luxons prefer to split into smaller groups. The design of Saltspray favours the mobbing tactic.

haswar

haswar

Ascalonian Squire

Join Date: Aug 2007

[舍舍舍舍]/[AyB]

Mo/

Quote:
Originally Posted by Fitz Rinley
A friend of mine as a brilliant young man for a son. When about 7 or so, he was at the Renaissance Festival and wearing a Robin Hood costume. He met another little boy wearing a Robin Hood costume and said, “I am Robbin Hood.” The other little boy responded with, “I am Robin Hood.” And my friend’s son, without batting an eye or pause of any sort, said, “Great! Lets go get the sheriff.” He had no problems sharing the fantasy of being the hero. He had no ego to disappoint by including others.

You are a... good story teller lol.
First, I try to point of view what of the PvEr of AB are feeling without looking at the PvEr point of view since I am speaking on behalf of the PvPer ABer.
Then as I edited my main post that the current Alliagence titles could not be changed anymore since it has PvE skills in it. Therefore I edited keep the double faction and instead perhaps give respected titles for PvPer AB only. Since Alliance Battle are both a bit of PvEr and PvPer now.


Quote:
Originally Posted by Fitz Rinley
The game is in its last phase. Soon there will be a new engine where the characters we have made will make no difference and will not be able to continue. In the short time we have left it is in the interest of a great many players to obtain as much as they can for the Hall of Monuments. For those who are playing the game, all 10 character classes, the cost of maxing many titles in game gold (huge amounts of time farming) and in time for points (Balthazar, Alliance, Sunspear, and Lightbringer) is outrageous – and in most cases always was.

I can't point that enough, so many people are in the "hyped" state of the new engine and the new Guildwars will come out. Again, we pointed out that we may be too late to make any changes now, but we can always make room for improvement now before the new engine comes out, so Anet wouldn't make the same mistake and will have better ideas/experiments on the new engine to deal with the matter of creating world for both PvPer and PvEr.

I myself, as a pure PvPer, only have 3 PvE characters and the rest of my slots are PvP. It just gets repetitive for me in the PvE missions other than farming that is.
I don't think it costs that much to get Allegiance titles. You can create PvP character only and join a guild which has the faction alliance in it and start ABing.
If you want the easier way, you can Faction Farming. But that is boring in my opinion.



Quote:
Originally Posted by Fitz Rinley
The point requirements for scoring appear to have been made under the impression that a person would have only one character and would only ever seek 2-3 titles, minimal armor, and maybe one nice item for that character in the 6 month period between releases. That has been utter balderdash. All titles and all rewards are serious grind fests for no reason. As antagonistic as I have been toward many GW decisions and failures, I have been and remain a fan who has purchased every game and expansion available
I respect your statement by this. It is hard for full-time worker(if you are that is) players who play GW only when they are free to concentrate and play to earn more titles.
It takes ridiculous amount of time yes, the point that Anet make this title are hard to increase people to play Guildwars longer, thus what you called it "addiction". You ever see that Korean kid on the news? Yes they want us to be like them more or less. *I am just joking* :P


Quote:
Originally Posted by Fitz Rinley
I would suspect that the gracious gesture of increasing rewards was to try and lure more of us into PvP.
You are absolutely right with this. But they should think of the AB PvPer point of view as well. As you can see Alliance Battle has both PvP and PvE aspects into it. I am disappointed that they walk over us like that.


Quote:
Originally Posted by Fitz Rinley
Something else that would increase my interest is if PvP points could be spent to obtain things of value in PvE. That would increase a lot of interest. If through PvP Faction points one could mod or purchase a PvE weapon and skin of the colors one chooses then I would have more reason to PvP.
NO NO NO NO NO NO.
I don't see it fit in this, if your HoH rank can use to obtain skills in PvE, and if they double the fame gain say to make to get that paticular skills/euipment faster in PvE world, all HoH players would be mad with this since the amount of dedication and time to reach that rank is very hard compare to PvE.
Why? Because PvP is different than PvE. Please do not combine these two things together for example in HoH. But for AB, it was fine I suppose to combine both PvP and PvE till they introduce that PvE skills to the Allegiance titles , since AB "was" PvP and less PvE back then. Now it is going towards PvE favor which we the PvPer are kinda sitting in a boat between two big waves.

As I mention before, Alliance Battle now is for the both enjoyment of PvE and PvP. But with the titles that they change it to increase PvE aspects in game, we deserve our own title for PvPer AB only in my opinion.



Quote:
Originally Posted by Fitz Rinley
In my opinion, those who have spent 5 to 10 thousand hours PvPing for so little return
We never ever ever ever have this thought for "so little return". Why? Because once we finish PvE (campaigns, get all armors, have money, etc). We stop PvEing and go to PvP to seek titles.
As for you, maybe your friends into PvE and you guys are PvEing together. No offence on that. Our own view are we play guildwars since their PvP aspect of the game are widely popular in MMORPG community even perhaps the best. In Guildwars 2 maybe they would increase the PvE point of view to balanced
between PvP and PvE. Thus not all people will play Guildwars 2, it all depends on the outcome of the game and interfaces.

As for AB we only AB to donate the faction to the guild while at that we increase our Allegiance title as well. Back then, I was in guild that hold one of the main towns in Luxons. As I donate, my title increases. Those satisfy me well enough that I always see my bar slowly increases from hard work and gain some titles that people from PvE doesn't have (because it is impossible if you want to earn these titles just by bribing those priests. In Kurzick it is easier to get through faction farming* note that.)

Therefore Anet wants PvEr to come to AB to experience some PvP point of view towards this Allegiance titles. Think of AB as a stepping stone to the higher PvP world such as TA and HoH.
That’s another reason why we AB instead of HoH. Less pressure, we can laugh, relax and enjoy PvP more without “ahhh catch that spike”. Spike in 3,2,1 *SPLAT* or “infuse on 1!”, Im sure there are more… lol

What more is that these AB titles are account based which adds to my motivation. That was good ol' time back then (2-3 months ago I think before the changes).
Now that these Allegiance titles are already wrecked. We'll leave it as that and move on. If our voices are heard by Gaile or other developer, hopefully they can introduce new titles for PvPer AB only. So there will be room again for PvP in AB not just for PvE. We doubt this will happen, but it is never too late. Nothing can be hard to achieve if you work hard on it such as (hardcore gamer like us).




Thank you.



PS: I would shoot every Robin Hood in my neighbourHood.

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

Effendi Westland:

Wiki quote? What are you on? As stated in the original post, and linked to, that is right off the official GuildWars site, http://www.guildwars.com/support/gameupdates/ its in one of the recent updates.

Quote:
You do realise it will take 4-5 years to max any of those titles? These titles are maxable in theory only.
Try telling that to all the players that were stuck at rank 9 before they raised the max rank about a year ago.

You may want to actually try *reading* what ppl post, and even maybe *thinking* a little before responding with a knee jerk reaction simply because you did'nt like being proven wrong.

You also managed to completely ignore the main point of the post as well. I am not arguing whether the friends track is pve or pvp, since it obviously has elements of both, in fact, I have no "side" on this matter at all, I'm merely pointing out where ppl are making wrong assertions.
However, the way that the title is primarily used by the players in game at the moment, is to exhibit experience playing in AB (even though *in theory* a player may have gotten all their faction farming pve quests, it is rather unlikely, and I dont know of anyone that has acheived any significant rank this way) therefore, it should probably be addressed more as a pvp title than a pve title. I personally never really thought it would be used this way myself, but I suppose that the fact it is, is just a testament that AB is more popular than once thought, and AB pvp'ers want recognition for it like any other form of pvp.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by MACE
Try telling that to all the players that were stuck at rank 9 before they raised the max rank about a year ago.
I Power of my Rangers I was spamming his Phoenix in ToA december 2005. They have usually added ranks as people we're about to attain them.

Quote:
Originally Posted by MACE
You may want to actually try *reading* what ppl post, and even maybe *thinking* a little before responding with a knee jerk reaction simply because you did'nt like being proven wrong.
Same here as the wiki or official site is irrelavent to the rest of the post.

Quote:
Originally Posted by MACE
You also managed to completely ignore the main point of the post as well. I am not arguing whether the friends track is pve or pvp, since it obviously has elements of both, in fact, I have no "side" on this matter at all, I'm merely pointing out where ppl are making wrong assertions.
However, the way that the title is primarily used by the players in game at the moment, is to exhibit experience playing in AB (even though *in theory* a player may have gotten all their faction farming pve quests, it is rather unlikely, and I dont know of anyone that has acheived any significant rank this way) therefore, it should probably be addressed more as a pvp title than a pve title. I personally never really thought it would be used this way myself, but I suppose that the fact it is, is just a testament that AB is more popular than once thought, and AB pvp'ers want recognition for it like any other form of pvp.
I'm guessing you are luxon? It is generally known the first Kurzick rank 12s farmed for their title (I was in a pve alliance with title crazy people, and yes they maxed it pretty quick before the update -oo only 300 more fff runs and I get max rank!-, and again after -oo only 1200 more fff runs and I max it again, should take 4 days!-, saw that come by in alliance chat a few times, in an alliance that didn't hold a town, so figure how the town holding kurzicks get their title). Also farming for it as a kurzick is way faster with the idiotic wait times in AB.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Curse You
Actually, it has little to do with the skill levels. In fact, if skill is a factor, you have it backwards.

The problem lies with the way each side tends to do Alliance Battles. Kurzicks like to mob up, while Luxons prefer to split into smaller groups. The design of Saltspray favours the mobbing tactic.
Can we just get over this bullshit. Kurzicks mob no more than Luxons than do. All Luxons think Kurzicks mob alot, all Kurzicks think Luxons mob alot. There is no RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing point in argueing anything to do with mobs! IT IS PURE BULLSHIT!

jesusrunz

Banned

Join Date: Jan 2007

You blow

Mo/

Who cares, it's ab.

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

Quote:
Originally Posted by Effendi Westland
I Power of my Rangers I was spamming his Phoenix in ToA december 2005.
Rank 9 is Tiger dude, Phoenix is Rank 12.
Quote:
Originally Posted by Effendi Westland
Same here as the wiki or official site is irrelavent to the rest of the post.
I dont know what this is supposed to even mean. However its obvious you are not sticking to the topic, once again.
Quote:
Originally Posted by Effendi Westland
I'm guessing you are luxon?
Actually, I have switched back and forth as circumstances have required, however, at the time that the farming you are talking about was going on, I was actually Kurzick.
Quote:
Originally Posted by Effendi Westland
It is generally known the first Kurzick rank 12s farmed for their title (I was in a pve alliance with title crazy people, and yes they maxed it pretty quick before the update -oo only 300 more fff runs and I get max rank!-, and again after -oo only 1200 more fff runs and I max it again, should take 4 days!-, saw that come by in alliance chat a few times, in an alliance that didn't hold a town, so figure how the town holding kurzicks get their title). Also farming for it as a kurzick is way faster with the idiotic wait times in AB.
Stop taking things out of context, and *once again* trying to shift the subject off of something which you have been proven wrong about. You know full well I am talking about after they nerfed the ridiculously easy Faction Farming quests on both Kurzick, and Luxon sides which happened rather early on.


As you have demonstrated a complete inability to stay on topic, and continue to take things out of context, and make wild assumptions in an attempt to support your point, you are most likely either a troll, or simply just very bad at arguing. Either way, continuing to reply to your trolling is a waste of time, and therefore, I choose not too. Unless you actually come up with an objective, logical arguement to support the original point of the topic.

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

Quote:
Originally Posted by MACE
A lot of flaming not even near the subject of this topic
You might stop flaming him/her too.

We are trying to get people to discuss about new maps in AB and what they think about the new title system and your just bassing people. GET ON TOPIC.

any ways..

After some posts that Saltspray wasnt balance and 1 or 2 more "balanced" map cant hurt, im was thinking where do you put them in. It might be an idea to make Saltspray lightly kurzick favored. Since people are saying its some what kurzicks favored any ways. Then make a new map, named here Jade Waterfalls, to be lightly luxon favored. So when the line crosses to the Harvest temple into Luxon side youll get the Waterfalls and into kurzick side youll get the Saltspray. After that when it goes behind Unwaken the normal medium defensive maps will come. (Grenz and Keys)

You dont need to change the underdog system for this. Waterfalls can just be 1.500 faction. Its just 1 more map then. Not to much work for the Dev's this way
Still thinking of a way to stick 2 more maps into the line

I didnt react on the extended titles yet.
Me, personally, i dont think its a really good idea to get even more titles in 1 side. If you want to get them both it nearly impossible. Yes i do know kurzicks can farm it rather easy but still. But for people that just want to play for their title it is going to be really hard to get both titles.
And you dont have 2 title tracks in HA either.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

/not signed
I just can't agree..

carbajac

carbajac

Krytan Explorer

Join Date: Mar 2006

The Medicine Cabinet [PILL]

E/

Quote:
Originally Posted by MACE

(5) A Vote / Kick system when already in a zone.

ABSOLUTELY!! This has been needed since day one, but for pve more than pvp.
I don't know how many times I have been in a party where there was one guy that was either verbally abusive, rude, liked to run off and agro, was a 55 monk pretending to be a healer, .... the list goes on and on. But you are stuck with them, cause there is no way to kick them once you are in a zone.

As for all the people saying "OH NOES, a vote kick system will be abused like crazy!!"

They obviously have not played any games with any sort of reasonable implementation of a vote kick system, since it is *normally* nearly impossible to even get someone voted out for a *legitimate* reason, and in my experience it almost NEVER happens just because someone wants to be funny.
Of course there are idiots that will say, hey I don't like Mace cause he is killing me, or because he said something I didn't like, or whatever, but they rarely even get one vote, let alone enough to kick someone.
On the contrary, I have been in games where a person was REPEATEDLY KILLING THEIR OWN TEAMMATES (thank goodness this is impossible in GW) and yet there would be one person that would think it was funny, and along with the offender, their 2 votes would be enough to keep them from getting kicked. :P
I have seen some incredible offenses brought up for vote, and somehow not get even 51% majority, so I *REALLY* doubt abuse would be an issue.
As long as it was required for at least 8/12 to vote someone out of AB, or 3/4 for just your own team, I'm fairly sure it would not be a problem.
For someone to rig an 8/12 vote it would require them to sync join with another team, and realistically, most griefers are going to have a hard enough time finding 8 ppl to even make up their teams, let alone have the patience to keep trying to sync join. And 8/12 would at least make it so that even if a whole team of leechers joined, and voted to stay, the rest of the team could still kick them.
Oh, and of course the opposing faction could not vote ppl off.
Although, I could see a system where it would take at least 13/24 players in an AB to vote someone out (if they were being *really* abusive) and I honestly could not see this ever realistically being abused, since that would mean you would need to have EVERY single player on one side vote you off, as well as even someone on your own team. I doubt this would happen even if there was someone somehow ruining the game for everyone. Its been my experience that in random public games, its *extremely* difficult to get everyone to vote, even for a very good reason.
So what I see you saying is that if implemented, the result will only be people being able to tell you they want you out of the group by pressing /kick, instead just telling you they don't want you in the group. Why code for a system that isn't going to solve anything except give you another way to insult each other?

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

I am really at a loss as to where you got the idea that a system for voting someone out of a match, or a mission, fissure, ect.. would be for anything other than to deal with ppl you do not want in your party. That is the whole Idea. It is to deal with ppl that abuse the game: Leechers, Vulgar verbal abusers, persons who advertise being something they are not. So on and so forth.
If you had read the whole post, I listed some examples of why you would want to kick someone from your party. For AB purposes, it is mostly to deal with leechers. If leechers constantly get kicked from matches, and therefore recieve no free faction, they no longer have any reason to leech, so they will stop doing it.

Lorinda, I have no problem with what you have said, and have no intention to get in an arguement with you, so I hope you will not take this as a challenge to do so.
But I was not flaming him/her, I was addressing his arguments directed at me. And the reason they are off topic is because he/she had attempted to shift focus from the topic at hand by picking at semantics rather than address the original focus of the post. If you read back, the intent in my original reply to him was to show that his logic for saying the Alliance battle title is pve was flawed, and mainly to point out that regardless of any one's personal feelings on the issue, the title is primarily used by players as a pvp function.

haswar

haswar

Ascalonian Squire

Join Date: Aug 2007

[舍舍舍舍]/[AyB]

Mo/

Quote:
Originally Posted by Lorinda
After some posts that Saltspray wasnt balance and 1 or 2 more "balanced" map cant hurt, im was thinking where do you put them in. It might be an idea to make Saltspray lightly kurzick favored. Since people are saying its some what kurzicks favored any ways. Then make a new map, named here Jade Waterfalls, to be lightly luxon favored. So when the line crosses to the Harvest temple into Luxon side youll get the Waterfalls and into kurzick side youll get the Saltspray. After that when it goes behind Unwaken the normal medium defensive maps will come. (Grenz and Keys)
Hmm that is a very interesting ideas. It is very hard to compare which sides have the more advatanges in the Saltspray Beach indeed.
But yeah the problem of adding new maps are where we should put them. I was thinking the same as you. Or maybe a map between
Grenz-Lands or Keys-Canyon. Then the problem with this, it will be very rare to see Lands and Canyon if you add the maps here. In addition to that there will be more works for the dev as you said.
However maybe they could shorten duration of map change. I don't really know how the map change still... I wish someone have any info on this?
I know someone told me every 2 hours or so the map change but the actual line if it is going forward or backwards, I have no clue on this.

Quote:
Originally Posted by Lorinda
You dont need to change the underdog system for this.
Ofcourse! I love this system.

Quote:
Originally Posted by Lorinda
Me, personally, i dont think its a really good idea to get even more titles in 1 side. If you want to get them both it nearly impossible. Yes I do know kurzicks can farm it rather easy but still. But for people that just want to play for their title it is going to be really hard to get both titles.
And you dont have 2 title tracks in HA either.
Well you have a point there mai, ofcourse HA only has one title, because they are designed to be PvP.
But my thoughts on Alliance Battle are designed for PvP and PvE.
Say for example if you win each round you earn 5 points of "<title name-dynamic> + 'Conquerer'" title <--sounds good in homelands. In enemy lands you will earn more. If you lose a round at homeland you will not earn anything. However in enemy lands if you lose you still earn 2 points for example.
Therefore by implementing this new rank system, we the ABer can have gauge system so we know the expereinces players *similar to HoH system yknow.
Ofcourse you earn Alliagence faction point as well even when you lose. never hurt to add something new rather to edit current things
Heh, dont mind me I am just throwing out my ideas. Whetever people agree or not agree. I don't really mind.
Peace.

Tark Alkerk

Tark Alkerk

Krytan Explorer

Join Date: Dec 2005

In a Black Hole

less

E/

Quote:
Originally Posted by Curse You
Actually, it has little to do with the skill levels. In fact, if skill is a factor, you have it backwards.

The problem lies with the way each side tends to do Alliance Battles. Kurzicks like to mob up, while Luxons prefer to split into smaller groups. The design of Saltspray favours the mobbing tactic.
i am sorry but that is a load of BS.
it is nonsense to group people together by the fact that some of them chose red and the others chose blue.

getting back to the task at hand, the vote kick feature is a nice idea, but it has a rather fatal flaw.

will anyone use it?

when i play games like BF2 which have vote kick features, the amount of times i have seen a player get vote kicked, is around the number zero.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

no to the /votekick idea. simply because i prefer to win AB battles, and to win, i'll resort to any trick/tactic available to me. even using vulgar language to goad opponents into chasing me across the map. having this command will probably get me kicked out of a lot of groups, when i'm helping my side to win.

also, kicking someone from a team won't solve the problem. you'll still be shorthanded.

instead, i suggest the following fix to leechers:

IF a person leaves OR does not move out of the starting area: a random npc spawns and follows the team leader. this npc can be warrior, ranger, or ele (using the same builds as the elite warrior, ranger, and ele respectively).

IF the person is leeching, he/she won't gain any factions. if such a person is killed (on ancestual lands and kanaii canyons), the killer's side will not receive factions.

my idea does not kick a leecher out of the game. it merely safely ignores it while providing an npc to fill out a body count. and let's face it: i'd rather have the npcs than most players, since most of the players out there are worse than the npcs.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

I cannot let obvious flaws rest

Quote:
Originally Posted by MACE
Rank 9 is Tiger dude, Phoenix is Rank 12.
Think before you respond. My point was that if someone is spamming his rank 12 emote 1 year and 9 months ago, how can people be stuck at rank 9 a year ago as you claim.

Quote:
Originally Posted by MACE
Actually, I have switched back and forth as circumstances have required, however, at the time that the farming you are talking about was going on, I was actually Kurzick.

Stop taking things out of context, and *once again* trying to shift the subject off of something which you have been proven wrong about. You know full well I am talking about after they nerfed the ridiculously easy Faction Farming quests on both Kurzick, and Luxon sides which happened rather early on.
Another claim that is simply untrue. Yes they were nerfed, but on the kurzick side not beyond usability, and people still use it alot, which was my point. (Go to Luthgardis International before you respond to this and see the rank 9-10-11 kurzicks form for the farm run). And no you have not proven me wrong, you have proven yourself to make any statement (true or untrue, as with the ppl being stuck at rank 9 a year ago) as long as it serves your argument.

Quote:
Originally Posted by MACE
As you have demonstrated a complete inability to stay on topic, and continue to take things out of context, and make wild assumptions in an attempt to support your point, you are most likely either a troll, or simply just very bad at arguing. Either way, continuing to reply to your trolling is a waste of time, and therefore, I choose not too. Unless you actually come up with an objective, logical arguement to support the original point of the topic.
I am staying on topic. I disagree with the OP that the title is a show of skill in AB, and that it is a pvp title (which is his reason he wants the rank cap raised, which I also disagree with). False statements like the one you are continually making are not helping this discussion.

The comparison to how difficult pvp-titles are attained and how easy it is to farm in pve for kurzick title was made to reflect how meaningless at least the kurzick title is as a pvp title.

Just accept that people farm for the title in pve. Just accept that this is more effective on the kurzick side and just accept that this leads to most high-ranked kurzicks having gained their rank from pve and I will let it drop. Continue to argue about that and so will I.

noname22369

Ascalonian Squire

Join Date: Aug 2006

Bangkok, Thailand

The Royal Rose [ROSE]

Mo/E

/signed for adding new map
/not signed for "/vote or /kick command"

I cant say Luxon/Kurzick title is PvP title coz faction point can get from some quests in PvE. So let faction title be like this but I think Anet can add new title that give points when you win in AB. RA/TA has gladiator title, HA has hero title, Hero battle has commander title and GvG also has champion title. Why AB dont have their own title? I wont count Luxon/Kurzick title is title for AB coz I can get this title by not doing AB at all

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

Quote:
Originally Posted by Effendi Westland
Think before you respond. My point was that if someone is spamming his rank 12 emote 1 year and 9 months ago, how can people be stuck at rank 9 a year ago as you claim.
I apologize for misunderstanding what you were trying to say. I thought you were addressing the point I had made (which was already off topic because you had deflected it from the original point) rather than picking at yet another point of semantics, trying to change the subject, yet again.

Unbelievable.

I guess you missed the use of the word *about.* Since I could not remember exactly when Anet raised the max lvl of the title, and the game has only been out a bit over 2 years, I guessed. It seemed reasonable that players would not have achieved rank 12 in less than a year, so I figured it had to have been sometime in 2006. Ironically, the fact that they did actually disproves another of your points.

As the rest of your post is still ignoring my original point, and trying to goad me into more of your flame contest, I decline to reply to it. I only answered you at all to apologize for misinterpreting the meaning of one of your 'points.'

I was going to re post the original point in my original reply to you here in hope that you might actually respond to it, but then realized I *already had* restated it twice more for your benefit, and you continued to ignore it.

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

Quote:
Originally Posted by haswar
Say for example if you win each round you earn 5 points of "<title name-dynamic> + 'Conquerer'" title <--sounds good in homelands. In enemy lands you will earn more. If you lose a round at homeland you will not earn anything. However in enemy lands if you lose you still earn 2 points for example.
Therefore by implementing this new rank system, we the ABer can have gauge system so we know the expereinces players *similar to HoH system yknow.
Ofcourse you earn Alliagence faction point as well even when you lose. never hurt to add something new rather to edit current things
Heh, dont mind me I am just throwing out my ideas. Whetever people agree or not agree. I don't really mind.
Peace.
I agree that creating a new pvp only title would be much better than trying to continue using one that can be advanced through pve as well, and I think the mechanic you suggested is pretty sound. I would only make one change myself, and that would be to give 1 point for losses even on home territory, since you *do* learn from losing as well as winning, sometimes even more than by winning.

Quote:
Originally Posted by Tark Alkerk
getting back to the task at hand, the vote kick feature is a nice idea, but it has a rather fatal flaw.

will anyone use it?

when i play games like BF2 which have vote kick features, the amount of times i have seen a player get vote kicked, is around the number zero.
This is exactly what Im talking about when I say that the chances of a kick system being abused are very very slim. I personally cannot recall *ever* seeing someone kicked for the wrong reason. Of course there will allways be idiots that will call a vote because of something someone said, but those votes never pass.
On the other hand, while I have not played BF2 enough to even see a vote called, The voting system has varied success depending on the game audience, for example, it is usually fairly successful in the quake line of games (Im assuming this is because the player base for these games tends to be more serious, hardcore gamers) and only moderately successful in games like Counterstrike, with less serious players. So the vote system should be tailored occording to the game it will be used for. For example, a majority of 7/8 would probably suit HOH as it is much more hardcore, 6/8 would probably make sense for high end pve, and 5/8 for standard pve missions. AB is quite a bit more relaxed than other forms of pvp, I think that a 75% vote would probably be about right. Of course, these are just starting numbers, and could be adjusted depending on how well the system works, or does not work.
There is one more mechanic I forgot to explain earlier as well.
One of the main reasons votes fail is because many players do not vote at all. To address this, there would be a time out on a vote, probably a minute, maybe 90 seconds at most. At the end of this grace period, any voters who failed to vote would be thrown out, and the majority would be decided based on the ones that *did* vote. So, if for example, only 4/12 players voted, and a majority of 75% had to vote for it to pass, then 3 of those 4 votes would have to be in favor. There would have to be a minimum number of total votes to have a vote pass of course, so that one person could not pass a vote simply because the rest were apathetic, probably a 25% minimum would be required.
Quote:
Originally Posted by moriz
no to the /votekick idea. simply because i prefer to win AB battles, and to win, i'll resort to any trick/tactic available to me. even using vulgar language to goad opponents into chasing me across the map. having this command will probably get me kicked out of a lot of groups, when i'm helping my side to win.
See above. I think the chance of you getting booted from a round for taunting the enemy is almost nil. I think its actually fairly unlikely that a vote would even be called for this purpose by your own team, unless it is incredibly annoying.
Quote:
Originally Posted by moriz
instead, i suggest the following fix to leechers:

IF a person leaves OR does not move out of the starting area: a random npc spawns and follows the team leader. this npc can be warrior, ranger, or ele (using the same builds as the elite warrior, ranger, and ele respectively).

IF the person is leeching, he/she won't gain any factions. if such a person is killed (on ancestual lands and kanaii canyons), the killer's side will not receive factions.

my idea does not kick a leecher out of the game. it merely safely ignores it while providing an npc to fill out a body count. and let's face it: i'd rather have the npcs than most players, since most of the players out there are worse than the npcs.
I do not think that a vote / kick system should be the only solution to leechers, there should be automated systems such as the ones you suggest in place as well. I believe this has been suggested allready. I think these are all very good ideas, In particular, I like the idea of adding an elite NPC to a team with someone that is afk, this has not been put forward before, and I think its a very good idea. It would be nice if it tried to replace the class that is missing if possible, since good parties will tend to try to balance out their team (this is a problem in HOH, when you get an ele to replace a warrior, or a warrior to replace a monk, which *really* sucks)
While I do agree that many AB players are not so great, I do still feel that in most cases its quite a bit easier to kill an NPC however, I know that if I am fighting a group that has one of them following them around, I will usually kill it first, just because its usually much easier to kill than a player. But, honestly, that is beside the point. Having an elite ele with you is far better than having no one at all.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

To be honest, I thought I had addressed your point, but you conveniently do not quote me where I try to do that.

Quote:
Originally Posted by MACE
However, the way that the title is primarily used by the players in game at the moment, is to exhibit experience playing in AB (even though *in theory* a player may have gotten all their faction farming pve quests, it is rather unlikely, and I dont know of anyone that has acheived any significant rank this way) therefore, it should probably be addressed more as a pvp title than a pve title.
I asked you to go to Luthgardis International to see for yourself... you ignore that completely, so I did it for you. These are fast faction farmers and did not get their rank through playing AB. Took me two minutes to find these.







I've seen a rank 12 kurzick in AB town once, and when people said no way you got so far doing AB, he responded: FFF FTW!!

What I see alot though is people using real pvp titles when in AB town. Rank 4 champs, rank 9 heros, sometimes a rank 12, lots of deers and wolves being spammed.

MACE

Ascalonian Squire

Join Date: Aug 2005

[AyB]

E/Mo

Quote:
Originally Posted by Effendi Westland
To be honest, I thought I had addressed your point, but you conveniently do not quote me where I try to do that.
Since you actually seem to think you addressed the topic, I will go against my better judgement, and reply to you.

I didn't quote you on that for the same reason I didn't respond to it at all: It is just another deflection argument where you are trying to argue about something that no one is even debating, not once has anyone said you can not get Alliance faction from doing pve. In fact, *none* of the points you keep trying to argue are up for debate.
No one disputes that people farm the title in pve. No one disputes it is easier for Kurzicks to farm it in pve than for Luxons. No one disputes that there are high rank Kurzicks that got their title from pve farming. The *only* thing that could possibly be construed as being up for dispute would be that among AB players more highly ranked Kurzicks got their title from pvp, than from pve, however, this was *never* actually stated. But you seem to think it was implied. It was not.

Continuing to argue that you can get alliance faction in pve when no one has even said you can't just doesn't make any sense.
If you are thinking that replying to my offhand remark that I don't know anyone that faction farmed to rank 12 is addressing the original point, you are just plain silly. First off, that statement is not even *in* the original post, secondly, I did not say "there are no players that farmed their rank through pve" I said I didn't know any. I obviously do not know every player in the game, and never asserted that I did. And Thirdly, but most importantly, it is completely irrelevant to the topic at hand.

Since you seem to be completely incapable of addressing the original reply, and instead choose to create new things to argue about, I will make it easy for you, and re post it here for you again:
Quote:
Originally Posted by MACE
Regardless of how you may feel about the Friend title track, the fact remains that you can advance it through one of the forms of pvp in Guildwars, therefore it can be used to some degree as a gauge of player experience in that form of pvp, and that is precisely what most players use that title to represent, so whether you think it was designed as a pve title or even *if* Anet were to announce that it is intended as a pve title is irrelevant.
I'll restate it in even simpler terms for you:

In absence of a purely pvp title track for Alliance Battles, the majority of AB players use the Friends title track for this purpose. Any arguments about the pve aspects of the title are irrelevant, they do not change this fact.

The ironic thing about all this is that I personally do not actually agree with using the Friends track as a gauge of player competency, for some of the reasons that have been stated by various people in this forum, and for some that have not been stated at all. For this reason, I *usually* display my hero title, or possibly one of my maxed pve titles (I personally feel that having captured all the elites in the game is more work than most of the other pve titles in game) if I'm not playing a pvp character.

The thing is, my personal feelings on the matter are irrelevant, as are anyone else's, the fact remains that most AB players use the title in this way. Ignoring them seems rather unfair.

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

All the people in here are voting YES I WANT for the vote kick option. But we in guildwars have 1 advantage over Battlefield (what is offen called here)
We can pick what people we want, ask builds and get to see who the person reacts. Also we can build up friendslists and get into decent guilds to play some good AB.
It should be enough to get a decent person into your team. Ofcourse you cant see if a person is going to leech if he/she is nicely answering your questions.

Maybe a new option in your friendslist will be nice. Like Non wanted teammates.
The game will warn you if you invite/want to join a person that is there. It might be because he/she is not very friendly or you had him/her leeching in your team before. It can be used in the compleet game not just AB.

Just a really dom idea to fight leechers. Morph the leecher into a frog after being afk for more then 7 minutes. Then you got time to go to the door or answer the phone. When you are a frog you dont get faction for a kill or the winning of the game. It will end when you are near a point that is being capped. Meaning you have to move again.

New AB title:
Might be nice, maybe chain that with Balthazar. I like MACE his idea for getting a point for losing.
Quote:
Originally Posted by MACE
I agree that creating a new pvp only title would be much better than trying to continue using one that can be advanced through pve as well, and I think the mechanic you suggested is pretty sound. I would only make one change myself, and that would be to give 1 point for losses even on home territory, since you *do* learn from losing as well as winning, sometimes even more than by winning.
It might encourge people to play AB to get some more cap into their Balthazar faction. It should be more then logic to have it also because it will become a decent PvP title then.

@ Effendi Westland
The Kurzick and Luxon titles are not PvP only nor PvE only.
Ofcourse you can get them by playing PvE. Anet even gave skills for them. And yes you are right that a lot of kurzicks just farm that quest. But then again why do it the hard way if you can get gold and faction for something that is far more easier.
Your claiming almost all Kurzicks farm this quest.
Even been on Kurzick side in AB? The waiting times there are very very long... Far longer then on Luxon side.
Might be because a lot more people are Kurzick or just because a lot of people want to AB on Kurzick side.

Now if you please move back to the PvP disscussion in the topic? We are talking about new things in AB, the OP didnt even start about the PvE skills or the fact that kurzicks can farm the title.

honu pueo

Pre-Searing Cadet

Join Date: Jan 2007

TAS

R/Mo

ok I guess I will weigh in since I have played as a Kurzick (steward) and as a Lux (bastion) now both from ab...no fff hours whatsoever
I have played with the thread starters and against them when I was a Kur. Even as a Kur I used to watch them in action and could see they were playing at a higher level than us Kur were at the time, most of the time.
I am an officer in Tas...we currently recruit at r3 and above for the most part and our roster is always full. We were [any] allaince faction leaders before they got a bunch of Kur defector fffers.

I have to agree with the points mentioned but was wondering if the kick thing would work? I do think it would be great if u started a game and had an immediate leaver (say first 5 minutes) u could get a player who is added based on the composite rank of ur team... if your team averages r4 and above he is r4 etc.
The very randomness of noobs and leets is the unknown part of ab that can be fun and frustrating as all hell...
What probably needs to happen is higher ranks to ab track...and perhaps a ab elite server dedicated to ab with r 8 ( flexible on this point) or higher ranks only allowed into that map. Kur fff guys u better be good lol. Podium for leet abers set up in waiting area of maps thats locked to lower levels of abers than req for the lower level abers to gaze upon and bow down lol
It adds incentive to get ur titles up and at least from the Lux side of the game the players are prob gonna be decent enough, Kurs prob more a mixed bag because a great Kur FFF might not be such a great aber. Now that Lux fff is getting a stronger push same holds for us. anyone good points ayb ...honu

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

the fff makes ab pointless in the faction ttile track part, personally i would like to see this system gone and have the pure ab guilds owning the towns as opposed to the fff ones

Amby Wolf

Amby Wolf

Pre-Searing Cadet

Join Date: Aug 2007

So Cal

Flawless Crusader of Ascalon [FCA]

Mo/Me

I only wish people could respect other players. All this thread has turned into is a my title is better than yours. I think I lose faith in people more and more everyday. The fact is All the titles out there should get some respect. All of them take time and dedication to do. And if it was one that you can even afk at then all the time it took to get the money to do it. (Lucky/Unlucky) And for the last time you must be retarded to think AB is not a kind of PvP. It's not like the whole team you go ageist is a npc. This is a compatishion agents real people. If you think this is anything less than a PvP event you better go look up what PvP is agine. So I don't want to hear about any other titles in this thread agine. We are talking about AB and how to make it better. Discussing changes that could be made, and what would make the ABers happy. Anyone in this thread who don't like to ab need to stfu and go QQ in a corner.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

I play AB, so I have a right to an opinion about this, there is just alot of things being said which are simply not true. I'm seeing alot here argued by people who obviously play from the luxon side, I'm trying to show the other side.

(and FYI, the fff is done by one person, while 2-7 players afk it, also very popular pasttime for survivors, there being absolutely no risk at all)

I did find a little gem here, the only thing I can agree with.

Quote:
Originally Posted by Talach_Ninneed
the fff makes ab pointless in the faction ttile track part, personally i would like to see this system gone and have the pure ab guilds owning the towns as opposed to the fff ones
This I agree with.

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Quote:
Originally Posted by greenreaper3
i agree with him... they just need a TOTALLY equal map... ppl say eteran keys is equal.. but how dothe luxons get bases capped first, why are luxon shrines closer, cause its a luxon map... and yeah... i wait for like, 10 minutes to finally get in, spend 15 minutes abing, just to lose and get only 300 points.... PATHETIC should be winner gets 2k, loser gets 1k or something


wat ppl say etnaren keys is equal? the idiots u listen to in local. LET ME TELL EVERY1 HOW IT IS

Canyon= Luxon based
Keys= Luxon based
Beach= Neutral
Grenz= Kurzick Based
Ancestral= Kurzick based

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Quote:
Originally Posted by Effendi Westland
I play AB, so I have a right to an opinion about this, there is just alot of things being said which are simply not true. I'm seeing alot here argued by people who obviously play from the luxon side, I'm trying to show the other side.

(and FYI, the fff is done by one person, while 2-7 players afk it, also very popular pasttime for survivors, there being absolutely no risk at all)

I did find a little gem here, the only thing I can agree with.



This I agree with.
FYI FFF IS DUN BY 5 PPL 1 BEACH RUNNER 1 SHROOM RUNNER 1 BRIDGE RUNNER 1 STAIRS RUNNER AND DOORMAN!!! god complain things arent true then say sumthing wrong. it can be dun by less but for maximum effiecieny thats wat u use

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Quote:
Originally Posted by Effendi Westland
I don't want fewer people to play AB, so /not signed.

The system after the change is great, AB-ing has never been as much fun. We all got shafted by this update, for me it's the huge amounts of amber and jade that never added to my titles.

Now that buying jade/amber adds to the title too, donating should count as double, otherwise the price of amber/luxon would quickly go down to what the merchant wants to offer (I know it ain't that great now, but I know alot of new players who make money to buy skills and armor for their pve toons through ab).

Increased title cap? The title is clearly a pve title, as pvp titles cannot be maxed, it's also quicker to attain in pve (especially if you are kurzick). There are skills now balanced to it, and although you say, but remove added affect to these skills, I do not agree, I also do not see this happening with EotN and the Hall of Monuments which has a link to this max title.

A voting system is not the answer, I can see uptight leaders trying to get someone voted out simply because that person isn't doing what the leader wants, but is contributing anyway.

I don't want to be pulled into a battle thats already going on (and probably a losing battle, as thats when people leave), so I don't think the if someone leaves then get soemone from town option is good. Half of the unteamed people in AB towns are afk anyway.

New maps maybe, however you want them filled with things that make AB less pvp then it already is.

btw HA has double fame weekends semi-regulary, the HA-ers are divided by it, some complain about it, but when I see more of my friends in HA then usual I know that deep down they like the added fame, so they can get the next rank quicker.


wat pvp titles dont have max? there is a legend champ legend hero legend glad? thats 3 pvp titles with a max....o and cobra commander the max rank in hb where is there not a max title???????


http://wiki.guildwars.com/wiki/Title look before u speak

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by Songbringer
FYI FFF IS DUN BY 5 PPL 1 BEACH RUNNER 1 SHROOM RUNNER 1 BRIDGE RUNNER 1 STAIRS RUNNER AND DOORMAN!!! god complain things arent true then say sumthing wrong. it can be dun by less but for maximum effiecieny thats wat u use
It has been a while since I did those, and I guess my alliance wasn't the most efficient at doing them. My point was that it is mostly a title gotten by afk-ing, which is obviously the case also with that method.

Quote:
Originally Posted by Songbringer
wat pvp titles dont have max? there is a legend champ legend hero legend glad? thats 3 pvp titles with a max....o and cobra commander the max rank in hb where is there not a max title???????


http://wiki.guildwars.com/wiki/Title look before u speak
I did. Go ahead max them, post a screenie when you do. You may also post a screenie of someone else having them at max level, talk to you in 3-4 years. Btw, the commander title has a note and says that it is a higher rank then listed in the test environment.

This was alredy pointed out to me, and I already responded that the max rank of those titles is laughable and not do-able. Ok, I'll concede that Gladiator might be doable with the changes coming to it.

Sorry, could not let the posting rage go unanswered.

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

Quote:
Originally Posted by Effendi Westland
It has been a while since I did those, and I guess my alliance wasn't the most efficient at doing them. My point was that it is mostly a title gotten by afk-ing, which is obviously the case also with that method.



I did. Go ahead max them, post a screenie when you do. You may also post a screenie of someone else having them at max level, talk to you in 3-4 years. Btw, the commander title has a note and says that it is a higher rank then listed in the test environment.

This was alredy pointed out to me, and I already responded that the max rank of those titles is laughable and not do-able. Ok, I'll concede that Gladiator might be doable with the changes coming to it.

Sorry, could not let the posting rage go unanswered.

i didnt say any1 had the max i said there r maxes to the title.....cant read muchless think can u

Fallen Angel Lust

Fallen Angel Lust

Pre-Searing Cadet

Join Date: Aug 2007

HELL

E/D

I have an idea for creating more maps. Each campaign released has new towns created. Why not expand a portion of each map so guilds can control the new towns and territory line? Then each new campaign released can bring a fresh set of maps.

I think the link between PvE and AB should end. I would prefer a new ranking system that I will call "Territory Battles" (TB) that actually reflects the time spent on the battle field. This new system would directly impact the quality of your guild hall.

The idea is that as you gain more territory a part of your guild hall would improve because of the taxes you are collecting. You start with a modest castle, and as your Territory Battle rank increases the castle gets a great hall added on, a weapons room, marble tiles, gold and gems. That way if you own a major town on the map then your guild hall reflects that.

Soon the emperor wants to move into your hall because it looks better than his palace.

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

haha look at this


http://www.imagebam.com/image/ec72cd12000 dont mind the names i didnt take the pic

Songbringer

Songbringer

Desert Nomad

Join Date: Aug 2007

EastCoast

E/Me

fallen angel's idea sounds great id love to have my hall reflect my status with my allegiance to luxie or kurz (but maybe only if u have a factions gh) like if u have proph or nf hall idk if it should reflect or not since there not from same campaign either way guess it really doesnt matter.

I think that maybe they should take a little bit of everything from your guys idea's. Maybe make a donating title for pve if there going to stay connected but have 3 teams of 4 come together join and have like luxon points and kurzie (like glad points) (and make it a title) points and if ur team wins all 12 stay together next fight. If they win 10(or 5 if 10 is to much w/e) in a row (like ra and ta) they get a luxon point or kurzie point. also if u have a leaver and u still manage to win they can get replaced next match just like in ra when sum1 leaves the next match there is a replacement and maybe have a vote kick after the match is over like if sum1 *was noob* like brought 8 resses or sumthing or leeched only then they can have a min to vote kick them out in between matches dont let there be kicking any time.(thats if u even want vote kick i dont see it bieng that neccasary. If u made it so there was an actual decent title that ment sumthing to pvp'ers then they would b more reluctant to just pug it. they would have guild grps and exp players actually playing.

o btw /sign new maps.
I would like to see a map with siege turtles and juggernauts on it!!!!! instead of a dragon at saltspray beach maybe have it so..well let me explain easier... Say kurzie has it they should get like jug's patroling around and if luxons they should get like random siege turtle patrols. or make a whole new map. idk

Fallen Angel Lust

Fallen Angel Lust

Pre-Searing Cadet

Join Date: Aug 2007

HELL

E/D

I was visiting the Hall of Monuments and looking at the place where PvP titles would be displayed. It looks like rank 9 is the standard for when you get to log recognition for your monument. I saw mention of Hero titles and Gladiator titles, but I was disappointed that AB titles are ignored and will not be logged in the monuments.

Can someone confirm whether or not the AB title track will be logged to the monument?