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Originally Posted by Moloch Vein
This is starting to get pretty amusing. What do you suggest that an SS nuker should put those points into, and which skills should he bring?
I'll give you my exact build for Hard Mode The Deep.
[skill]Arcane Echo[/skill][skill]Spiteful Spirit[/skill][skill]Reckless Haste[/skill][skill]Verata's Gaze[/skill][skill]Spinal Shivers[/skill][skill]Inspired Enchantment[/skill][skill]Blood Ritual[/skill][skill]Resurrection Signet[/skill]
Curses 12+1+3
Inspiration Magic 8
Death Magic 5
Blood Magic 2
Soul Reaping 9+1
I was under the impression that I was running an optimized build, but now I see I have just been endlessly shoving attribute points into Curses.
So, let us see.
We have Spinal Shivers, which is absolutely indispensible.
We have Blood Ritual, which is absolutely indispensible.
We have Inspired Enchantment, which is absolutely indispensible.
I don't think I need to explain why Spiteful and AE is indispensible.
So, we've already established that Reckless Haste is now fairly useless. Strike that. Come to think of it, I'll give you the rez sig slot as well. Don't need to rez anybody. And Verata's Gaze too. After all, what's the deal with snatching a level 32 Golem. Better let the BiP run and do it and get killed on the midline.
You have 3 open slots and 36 attribute points, which you aren't supposed to invest in Curses. Show me something l33t, baby.
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I'll give you my exact build for Hard Mode The Deep.
[skill]Arcane Echo[/skill][skill]Spiteful Spirit[/skill][skill]Enfeebling Blood[/skill][skill]Verata's Gaze[/skill][skill]Spinal Shivers[/skill][skill]Inspired Enchantment[/skill][skill]Blood Ritual[/skill][skill]Resurrection Signet[/skill]
Curses 12+1+3
Inspiration Magic 7
Death Magic 5
Blood Magic 7
Soul Reaping 8+1
Reckless Haste is useless for Hard Mode, since they get IAS capped. 50% chance of missing is nice, but I'd rather be hit for 20-30 instead of whatever obscene damage some monsters hit when they wander into your backline.
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Originally Posted by Moloch Vein
Death magic should be 4+1, not 5 (unless you added that +1 there already)
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I run 5 Death Magic as well. If I were to drop it down to 4+1, I would have only enough points to raise my Blood Magic, which wouldn't increase the duration of Blood Ritual. I'd rather use a Rune of Attunement and get 2 more Energy.
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Originally Posted by spawnofebil
Although on an unrelated note it does look...suboptimal.
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If you mean that build is suboptimal, you have obviously never played SS Necro for The Deep Hard Mode. This build is basically required to complete The Deep, regardess of modes, although some skills could be dropped, like Gaze and Haste. If you mean the skill Reckless Haste is suboptimal, I'll agree.