Worst Possible Farming Nerf Ideas Rofl

Zeph

Zeph

Lion's Arch Merchant

Join Date: Jan 2006

Wales, UK

Expect Extreme Violence [EEV]

Quote:
Originally Posted by Evilsod
I think you misread something... because all you've done is re-write exactly what i've been saying.
I guess I must have because from where I'm reading it, it appears your saying that the 2 skills listed are "utterly useless against a 55/600 farmer", as in they won't work against a someone using SB/SF/OF/VOS. Even if I re-read it, it still reads like that. lol oh well, guess I'm not awake yet.

Koross

Koross

Academy Page

Join Date: Jul 2005

Celestial Order

R/E

Worst farming nerf would be the abolishment of gold and plats, all weapons and armours are made available to you and you can just create them via the pvp equipment/armour window.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Update Notes:

Profession Alteration: Monk

Attribute Change:
Protection Prayers: Removed
Healing Prayers: Removed
Divine Favor: You now lose 10 energy whenever you cast a spell on an ally. The amount of energy lost over and above the base 10 energy increases by 2 for each rank of Divine Favour you have.

Skill Changes:
Balthazar's Spirit: You now lose 1 energy when you take damage
Reversal of Damage: Skill renamed to "Double Bluff". You now take extra damage from attacks.
Retribution: Functionality changed to: Whenever target other ally takes damage, you lose 10 gold.
Pacifism: Moved to Smiting Prayers and functionality changed to: for 10...20 seconds target foe cannot attack. Pacifism ends if that foe takes damage unless target foe is an assassin. If target for is an assassin Pacifism is renewed every time target foe moves.



The nerfbat has spoken.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Quote:
Originally Posted by Celestial Beaver
Update Notes:


Attribute Change:
Protection Prayers: Removed
Healing Prayers: Removed
Divine Favor: You now lose 10 energy whenever you cast a spell on an ally. The amount of energy lost over and above the base 10 energy increases by 2 for each rank of Divine Favour you have.

Skill Changes:
Balthazar's Spirit: You now lose 1 energy when you take damage
Reversal of Damage: Skill renamed to "Double Bluff". You now take extra damage from attacks.
Retribution: Functionality changed to: Whenever target other ally takes damage, you lose 10 gold.
Pacifism: Moved to Smiting Prayers and functionality changed to: for 10...20 seconds target foe cannot attack. Pacifism ends if that foe takes damage unless target foe is an assassin. If target for is an assassin Pacifism is renewed every time target foe moves.

The nerfbat has spoken.
LOL death to monks forever!

*fears the eyes of anet on this thread *

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

change balth spirit and essence bond to target other ally =D

Henchman

Henchman

Frost Gate Guardian

Join Date: Jan 2006

A cave in the Shiverpeaks

Mo/

Legalize the purchase of online gold.. not much point of farming now...

Squirrel Oo

Squirrel Oo

Ascalonian Squire

Join Date: Jul 2007

Small Gods

A very simple solution - if you enter any area alone - you get banned for duping!

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

BSE and Foot & Mouth usually do it for us in the UK!

Sparda

Sparda

Lion's Arch Merchant

Join Date: Nov 2006

The Netherlands

N/

hmmm change Protective spirit

Normaly you can't lose more then 10% hp.
Change it to that you lose 10% of base HP (monk 480hp)
so you lose 48 hp
Byebye 55hp monks FINELY *sarcasm*

rancidgoat

rancidgoat

Frost Gate Guardian

Join Date: Jan 2006

[XoO] [AX]

N/Me

Quote:
Originally Posted by KANE OG
Let's not go here. Do you really think I want my farms nerfed, you idiot?

KANE
KANE have you ever posted anything other than a flame in these forums or are you just trying to get your post count up?

Sparda

Sparda

Lion's Arch Merchant

Join Date: Nov 2006

The Netherlands

N/

Just let them nerf some skills than we see who can adept to it.
Couse only thing i see is when they skill balance and i mean that they change skills who are just overkill people turn of common sense and start screeming NERF NERF NERF.
So iff can't deal with change play console games who arn't online

Greetzzzzz Sparda

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

[skill]protective spirit[/skill] changed to next 1-5 attacks are reduced to 10% (instead of time)

Although the other example of target other only would be a killer to

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by dont feel no pain
I dare you to post the worst possible farming nerf, i never seen this, are people too afraid, I am.....

btw if this is garbage feel free to delete lol.
The removal of the entire economy from the game.

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

Make protective spirit limited to a set number of hits like the Spirit Bond nerf. Bye Bye 55.

Make Shadowform end if you attack or use a spell. Bye Bye solo sin

Vahn Roi

Vahn Roi

Forge Runner

Join Date: Apr 2006

[HiDE]

Quote:
Originally Posted by Henchman
Legalize the purchase of online gold.. not much point of farming now...
There are still people who see the pointlessness in paying real world money for in game money (though they are few)

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Quote:
Originally Posted by Painbringer
[skill]protective spirit[/skill] changed to next 1-5 attacks are reduced to 10% (instead of time)

Although the other example of target other only would be a killer to
One of these two or

For 5...19 seconds, target ally cannot lose more than 30 Health due to damage from a single attack or Spell.


Zero functionality lost in PvP and bye bye super low health advantage (which was nonsense to begin with).

phallanxian

Academy Page

Join Date: Oct 2006

all drops require a processing fee of 1 ectos at the trader and all and monsters no longer drop gold

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

I think any significant changes (target OTHER ally, shorter duration, longer recharge, etc) to Prot Spirit, Balthazar's Spirit, Essense Bond, Mystic Regen, Shadow Form, or VwK would make a lot of people cry. >.>

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Henchman
Legalize the purchase of online gold.. not much point of farming now...
Actually you just made it backwards.

Now theres a big point to farming....to SELL online gold.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Give every area a Zone effect

Effect: Never Fight Alone
All Monsters do an additional 300 damage damage and there attacks remove enchantments and attack 90% faster.

The only 1 who would survive is Shadowform!

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

Quote:
Originally Posted by Sparda
hmmm change Protective spirit

Normaly you can't lose more then 10% hp.
Change it to that you lose 10% of base HP (monk 480hp)
so you lose 48 hp
Byebye 55hp monks FINELY *sarcasm*
Quote:
Originally Posted by Lagg
One of these two or

For 5...19 seconds, target ally cannot lose more than 30 Health due to damage from a single attack or Spell.


Zero functionality lost in PvP and bye bye super low health advantage (which was nonsense to begin with).
One problem with those 2 ideas, it would buff high-hp farming builds like the 600 monk!

Sparda

Sparda

Lion's Arch Merchant

Join Date: Nov 2006

The Netherlands

N/

Quote:
Originally Posted by Ariena Najea
One problem with those 2 ideas, it would buff high-hp farming builds like the 600 monk!
So you suggest that people use normal builds for a change??????????

Enix

Enix

Krytan Explorer

Join Date: Mar 2005

I am in a transitional period.

GRE

Uber fix:
Prot Spirit needs to be changed to "Cannot take more than x damage for y seconds" rather than "Cannot take more than 10% damage for y seconds", or whatever it is now. Make 55's useless - it should have been nurfed when people first found out about it.

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

On a bit more serious note -
-50 cesta should be changed to -20
The -health from runes should not stack with other runes of the same type
Protective Spirit should be given a minimum it can reduce damage taken to

Granted, it won't stop most farming builds, but the 55 will disappear completely, while still maintaining full functionality for other builds.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Prot spirit isnt the problem. The skill is working as its intended too.

3D House of Beef

3D House of Beef

Ascalonian Squire

Join Date: Dec 2005

Stop... oh stop please. The pain. Thread burns my eyes. They have already taken any thrill out of this game with their awful farming nerfs. We gather here today to make it... worse. This game went from getting all of my gaming attention, to the occasional 45 minute visit on an event weekend. All gold sinks still in place, all gold sources nerfed.

Having completed all the PvE I dutifully moved on to PvP, but once you unlock all of the items, heroes, runes, skills, etc., then fill your faction cap, you get nothing. There are no faction sinks that might encourage earning more faction after that. So, with a pocket full of useless tournament tokens, one goes back to PvE, where at least there is gold to be earned still.

Face first into so many farming nerfs that the depression is palpable.

Worst Farming Nerfs?

Loot Scaling. -Ended my regular GW play.
AoE drop nerfs -A secret nerf that I don't think Anet ever came clean about.

Loot scaling. They had a rambling excuse about how casual players couldn't afford high end items. Which, to the outside observer, is exactly how it should be. Then they implement a "fix" that punishes a casual players ability to get gold/items. With loot scaling, it now takes me EIGHT times as long to get the collector items that were supposed to be the casual players way to obtain max damage gear. Thanks for the "help".

When I logon to have "fun", my favorite farming nerf related experience is watching an item actually spawn from a dead monster, spin in the air, and disappear before it hits the ground. It's like opening a gift a Christmas and getting an empty box. It's like doing the work but not getting paid. Thanks! That was AWESOME. That was much more fun than minesweeper.

The pain of this thread... my eyes... oh...

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by captainccc
If you go into a zone without at least 3 Heroes, Henchies, or people....


YOU AUTOMATICALLY DIE.

/win.
Nice now you can't make it past pre-searing because you die the instant you leave a town ^^

haggus71

haggus71

Lion's Arch Merchant

Join Date: Jun 2007

FotS

Quote:
Originally Posted by Marverick
Nice now you can't make it past pre-searing because you die the instant you leave a town ^^
captaincc is someone who never played Prophecies.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Quote:
Originally Posted by rancidgoat
KANE have you ever posted anything other than a flame in these forums or are you just trying to get your post count up?
Have you ever seen the comments I've posted in an intelligent thread, or are you just a troll who stalks me now and then? Post count has nothing to do with it either, because it doesn't raise my LB points or allow me to use The Almighty Guru Elite Skill of Dumbass Smiting.

Must be my bad for not putting after my post, but I forgot some people only know how to read emoticons.

KANE

Oh yeah:

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

Quote:
Originally Posted by darkknightkain
The latest trend is tagging Exhaustion on skills.... so,
This wins the thread.

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

Quote:
Originally Posted by Guardian of the Light
Rich Farmers need to pay tax to poor noobs every month.
I second this.
And if by 'poor noob' you mean a 27 (I think) month player with only 10k, then epic win.

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

*if your health is below 105hp,monsters laugh at you and you suffer death penalty for every monster in the radar.

*changed how monsters react to aoe spells, as soon as player character start casting an aoe spell, monsters in the area dock and cover giving them immunity.

*monks cannot go outside without company, since they are monks, they are non violent, if a monk goes in to an explorable area, all the monsters become friendly the monk gains peace and harmony on him.
*elementalists now have a 10% chance of spell backfire, the backfire deals +200 damage for each recharging spell the elementalist has.

*only human foes can drop gold now, since we though that since monsters don't have pockets they shouldn't carry gold with them.they don't eat gold also.

*if you cast more than 10 enchantments over 3min you suffer from exhaustion for each enchantment you maintain.

Misc update: for each rank in sweet tooth title, your character walks 15% slower.