PvE titles in the Hall of Monuments...
Karlos
The current sticky poll listed above is not representative of this issue because it's more focused on the Hall of Monuments being account-based. This is not discussed or even an issue here.
The issue here is PvE titles not being displayed in the Hall of Monuments while PvP titles being displayed.
This is another chapter in ANet's long history of favoring PvP players over PvE players. It's (to me) the ultimate slap in the face that ANet tells me that my character and her 20+ titles (which are going to be 30 or so in GW:EN) is less of an achievement than a guy who Fame farmed rank 9 in Heroes' Ascent. Just absolutely and utterly ridiculous. The nice little paragraph about my ele on the plaque doesn't cut it, for me.
I believe certain high-level PvE titles should be placed on those plaques, Legendary Cartographer, Legendary Vanquisher, Legendary Skill Hunter Legendary Guardian and the Maxed Titles track to name a few. We have a guildie who got rank 10 in HA in 1.5 months, that's less than it took her to get 15 maxed titles, how can less work be recongized more?
Unless of course, the issue is really that ANet thinks PvP players and their achievements are noteworthy while PvE players' achievements are not. This has been my feeling over the past 2.5 years, and I hope it's just a misconception.
The issue here is PvE titles not being displayed in the Hall of Monuments while PvP titles being displayed.
This is another chapter in ANet's long history of favoring PvP players over PvE players. It's (to me) the ultimate slap in the face that ANet tells me that my character and her 20+ titles (which are going to be 30 or so in GW:EN) is less of an achievement than a guy who Fame farmed rank 9 in Heroes' Ascent. Just absolutely and utterly ridiculous. The nice little paragraph about my ele on the plaque doesn't cut it, for me.
I believe certain high-level PvE titles should be placed on those plaques, Legendary Cartographer, Legendary Vanquisher, Legendary Skill Hunter Legendary Guardian and the Maxed Titles track to name a few. We have a guildie who got rank 10 in HA in 1.5 months, that's less than it took her to get 15 maxed titles, how can less work be recongized more?
Unless of course, the issue is really that ANet thinks PvP players and their achievements are noteworthy while PvE players' achievements are not. This has been my feeling over the past 2.5 years, and I hope it's just a misconception.
Miss Puddles
yeah when they said there would be a monument for titles, i foolishly assumed it would include pve and pvp titles. and that the pvp requirement to put the title in the hall wasn't rediculously high.
my nice little paragraph isn't cutting it either.
my nice little paragraph isn't cutting it either.
distilledwill
I concur, however, I believe we havent seen all of the hall of monuments. Maybe there will be extra rooms containing other tapestries.
We can keep our fingers crossed.
We can keep our fingers crossed.
josarian
I dont think the req. for the PvP title isnt so high.Actualy its really good.If they lower the ranks by 2 it will become perfect.
dwchang
I agree with the sentiment since I figured PvE titles would be displayable as well, but...this just made me laugh.
Quote:
Originally Posted by Karlos
Quote:
This is another chapter in ANet's long history of favoring PvP players over PvE players.
I didn't know the gap between PvE and PvP players was so great that both sides had such incorrect views of A.net and assume the other is favored.
I'm sure a number of PvP players (myself included) would think otherwise given the current PvP environment (or lack of).
In any case, as others have stated, this isn't the final design so hopefully things change and each particular subgroup is treated equally.
(Although it should be noted there are FOUR PvE Monuments and only ONE PvP-related Monument, so perhaps that was their logic)
I'm sure a number of PvP players (myself included) would think otherwise given the current PvP environment (or lack of).
In any case, as others have stated, this isn't the final design so hopefully things change and each particular subgroup is treated equally.
(Although it should be noted there are FOUR PvE Monuments and only ONE PvP-related Monument, so perhaps that was their logic)
Karlos
Quote:
Originally Posted by dwchang
(Although it should be noted there are FOUR PvE Monuments and only ONE PvP-related Monument, so perhaps that was their logic)
I won't get into the whole "ANet loves PvE more or PvP" side topic because it will start some flame war between some immature people on both sides.
However, the above claim is not entirely correct, I believe. Heroes and Pets are as viable in PvP as they are in PvE (see: ANet limits heroes in HA cause they outperform humans).
I agree that displaying armor right now requires PvE chars but I am quite certain that ANet will allow hardcore PvPers to access the Hall of Monuments without grinding in PvE. If it's not available at release, it will be made available. How else can they display their PvP armor and weapons? The same ANet that gave them the PvP Equipment Creator will give them the PvP Eye of the North Escalator and that issue will be addressed.
Finally, with regards to minipets, they are a function of how old your chars are (PvE or PvP). I know people with 10 chars that are 2 years old who never play 7 of them, it's the concept itself that's flawed. Now that people figured out how it works, they create characters as soon as they can and then ust leave them there.
However, the above claim is not entirely correct, I believe. Heroes and Pets are as viable in PvP as they are in PvE (see: ANet limits heroes in HA cause they outperform humans).
I agree that displaying armor right now requires PvE chars but I am quite certain that ANet will allow hardcore PvPers to access the Hall of Monuments without grinding in PvE. If it's not available at release, it will be made available. How else can they display their PvP armor and weapons? The same ANet that gave them the PvP Equipment Creator will give them the PvP Eye of the North Escalator and that issue will be addressed.
Finally, with regards to minipets, they are a function of how old your chars are (PvE or PvP). I know people with 10 chars that are 2 years old who never play 7 of them, it's the concept itself that's flawed. Now that people figured out how it works, they create characters as soon as they can and then ust leave them there.
Axe Wielding Dame
While I completely agree with you that PvE titles should be shown such as Legendary Spearmarshal I have to stop and wonder if what the PREVIEW event HoM was really the entire HoM. What if Anet decided to not allow all titles in for the Preview just so gamers will have to buy GW:EN? I was able to get all the tapestries up...my minis in...could have displayed my armor (but decided against it)...so now I have goodies waiting for me in GW2 just thanks to my minis and I don't have to purchase GW:EN. Maybe that is why Anet didn't allow all titles? I have my fingers crossed that this is the reason and that there will be more titles displayed.
GloryFox
Can someone please explain to me the logic of acknowledging PvP titles (at all) in a PvE enviroment?
Sorry Rank don't mean crap in a PvE enviroment since the two games require different thinking and approaches.
Sorry Rank don't mean crap in a PvE enviroment since the two games require different thinking and approaches.
Crom The Pale
It does seam rather strange that a location only accessable by pve chars wont permit pve tittles and does support pvp tittles, that one most likely earned on a pvp char....
I also have a problem with the fact that weapons from the other 3 chapters are not permited here. Armor from the other 3 chapters is good enough to be displayed so why not the weapons/shields/offhands/ect....?
Now to put this in perspective, this is a bonus, its something were going to get in GW2 for free. If they feel that pvp titles are better reflecting the people that will enjoy GW2 then I will be very dissapointed.
Some minor changes or at least better explanations are in order!
I also have a problem with the fact that weapons from the other 3 chapters are not permited here. Armor from the other 3 chapters is good enough to be displayed so why not the weapons/shields/offhands/ect....?
Now to put this in perspective, this is a bonus, its something were going to get in GW2 for free. If they feel that pvp titles are better reflecting the people that will enjoy GW2 then I will be very dissapointed.
Some minor changes or at least better explanations are in order!
Oro Mana
Quote:
Originally Posted by josarian
I dont think the req. for the PvP title isnt so high.Actualy its really good.If they lower the ranks by 2 it will become perfect.
I definitely agree. r7 champ will be so easy for everybody in GW to get right?
/end sarcasm.
GG.
/end sarcasm.
GG.
thunderai
Quote:
Originally Posted by GloryFox
Can someone please explain to me the logic of acknowledging PvP titles (at all) in a PvE enviroment?
Sorry Rank don't mean crap in a PvE enviroment since the two games require different thinking and approaches. I agree, what i find obsured is the titles for PvP are account based are they not? And if they are, then the PvP section of the HoM is account based, and they lose value when everyone of your toons has veryone of the same titles.
Now if I am wrong and the selectable PvP titles are not account based, then i am sorry, but if they are... man Anet sucks.
Sorry Rank don't mean crap in a PvE enviroment since the two games require different thinking and approaches. I agree, what i find obsured is the titles for PvP are account based are they not? And if they are, then the PvP section of the HoM is account based, and they lose value when everyone of your toons has veryone of the same titles.
Now if I am wrong and the selectable PvP titles are not account based, then i am sorry, but if they are... man Anet sucks.
Demoon
Quote:
Originally Posted by Karlos
The issue here is PvE titles not being displayed in the Hall of Monuments while PvP titles being displayed. Unless you have r12 hero, r9 glad/champ/commander titles the PvP titles aren't showing up either.
Series
Quote:
Originally Posted by Karlos
It's (to me) the ultimate slap in the face that ANet tells me that my character and her 20+ titles (which are going to be 30 or so in GW:EN) is less of an achievement than a guy who Fame farmed rank 9 in Heroes' Ascent.
It is less of an achievement. Hence, Anet treats it as so.
Martin Alvito
Let's talk about the attainability of the PvP titles a bit, hmm?
Rank 12 Hero (note that this is NOT rank 9) is a LOT of HA grind. Most of the players I know with one played like mad (12-16 hours/day, it seemed) for several months in the best teams in HA in order to get a phoenix. This is well out of reach of the VAST majority of the player base. I might get around to grinding another 1,000 fame for a tiger one of these days; grinding 18,000 for a phoenix isn't happening.
Rank 9 Gamer may be completely unattainable. I have rank 5, and I play a LOT of beetle and snowball arenas. I only know of two players with rank 6. Rank 6 is 20,000 points; if the progression is comparable to HA, rank 9 will be somewhere on the order of 80,000 to 100,000 points. This may be out of any player's reach; the only people I know with rank 6 Gamer barely slept during the entire Wintersday festival.
Rank 9 Champion is a LOT of high-rank GvG wins; I'm not sure you can attain that many without burning out. The best I've ever seen there on a player was rank 6; that's 1/5 the needed points for rank 9.
Rank 9 Commander (hero battles) will be around 10,000 wins; scanning the first few pages of the ladder, one nutcase has around 2,000 after 6 months. There's a guy around 1,600; most of the top players are in the 1,000-1,500 range. Again, not happening.
Rank 9 Gladiator is probably the 2nd most attainable of the titles after rank 12 Hero. A couple of rank 7 Gladiators existed around this time last year; you'd have to do nothing but RA or TA, but you could do it.
Overall, I fail to see your complaint; I'd estimate 100-400 accounts on GW out of 4 million have a PvP title available for Hall of Monuments use at this time, and that number won't go up much.
The vast majority of the PvP player base will never be able to display a title in HoM as the system stands.
Rank 12 Hero (note that this is NOT rank 9) is a LOT of HA grind. Most of the players I know with one played like mad (12-16 hours/day, it seemed) for several months in the best teams in HA in order to get a phoenix. This is well out of reach of the VAST majority of the player base. I might get around to grinding another 1,000 fame for a tiger one of these days; grinding 18,000 for a phoenix isn't happening.
Rank 9 Gamer may be completely unattainable. I have rank 5, and I play a LOT of beetle and snowball arenas. I only know of two players with rank 6. Rank 6 is 20,000 points; if the progression is comparable to HA, rank 9 will be somewhere on the order of 80,000 to 100,000 points. This may be out of any player's reach; the only people I know with rank 6 Gamer barely slept during the entire Wintersday festival.
Rank 9 Champion is a LOT of high-rank GvG wins; I'm not sure you can attain that many without burning out. The best I've ever seen there on a player was rank 6; that's 1/5 the needed points for rank 9.
Rank 9 Commander (hero battles) will be around 10,000 wins; scanning the first few pages of the ladder, one nutcase has around 2,000 after 6 months. There's a guy around 1,600; most of the top players are in the 1,000-1,500 range. Again, not happening.
Rank 9 Gladiator is probably the 2nd most attainable of the titles after rank 12 Hero. A couple of rank 7 Gladiators existed around this time last year; you'd have to do nothing but RA or TA, but you could do it.
Overall, I fail to see your complaint; I'd estimate 100-400 accounts on GW out of 4 million have a PvP title available for Hall of Monuments use at this time, and that number won't go up much.
The vast majority of the PvP player base will never be able to display a title in HoM as the system stands.
MithranArkanere
They should have 'cup' trophies of different sizes and shapes for PvP titles. The higher the rank, the bigger the cup.
And 'plates' for PvE titles. Sma esize increasing:
Like those:
http://en.wikipedia.org/wiki/Image:W...n_trophies.jpg
And 'plates' for PvE titles. Sma esize increasing:
Like those:
http://en.wikipedia.org/wiki/Image:W...n_trophies.jpg
Karlos
Quote:
Originally Posted by Series
It is less of an achievement. Hence, Anet treats it as so.
Actually, it's not less of an achievement. It's more of an achievement.
I know a LOT of people how are R6 and R9 from "Fame Farming." They don't come up with builds, they don't spend countless hours designing ingenius builds that win Halls, all they do is pug to R3 running cookie cutter builds, then pug in R3 pugs till they get to R6 again running cookie cutter builds and then when they get to R6, they pug in R6 groups running cookie cutter builds until they get to R9. I am not saying everyone who got R9 in HA did that, I am saying a LOT of people with R9 are not any more "talented" or special than those who sat in Urgoz/Doz/FoW/Tombs running cookie cutter builds to farm for greens or cash or whatever. Most of them flash their kitties (tiger emotes) to tray and cast an aura of genius about themselves while actually most of them just run whatever FotM build that will get them the most fame. They care little about winning the hall itself, it's all about fame per minute (See: IWAY).
There was a fundamental shift in HoH about 6 months into the game when people shifted from trying to win and hold HoH to trying to farm fame to /rank each other. From that point on, less and les of what goes on in HA is about creativity and more and more is about farming and running cookie cutter builds that are "idiot proof."
I know a LOT of people how are R6 and R9 from "Fame Farming." They don't come up with builds, they don't spend countless hours designing ingenius builds that win Halls, all they do is pug to R3 running cookie cutter builds, then pug in R3 pugs till they get to R6 again running cookie cutter builds and then when they get to R6, they pug in R6 groups running cookie cutter builds until they get to R9. I am not saying everyone who got R9 in HA did that, I am saying a LOT of people with R9 are not any more "talented" or special than those who sat in Urgoz/Doz/FoW/Tombs running cookie cutter builds to farm for greens or cash or whatever. Most of them flash their kitties (tiger emotes) to tray and cast an aura of genius about themselves while actually most of them just run whatever FotM build that will get them the most fame. They care little about winning the hall itself, it's all about fame per minute (See: IWAY).
There was a fundamental shift in HoH about 6 months into the game when people shifted from trying to win and hold HoH to trying to farm fame to /rank each other. From that point on, less and les of what goes on in HA is about creativity and more and more is about farming and running cookie cutter builds that are "idiot proof."
Karlos
Quote:
Originally Posted by Martin Alvito
Let's talk about the attainability of the PvP titles a bit, hmm?
Rank 12 Hero (note that this is NOT rank 9) is a LOT of HA grind. Most of the players I know with one played like mad (12-16 hours/day, it seemed) for several months in the best teams in HA in order to get a phoenix. This is well out of reach of the VAST majority of the player base. I might get around to grinding another 1,000 fame for a tiger one of these days; grinding 18,000 for a phoenix isn't happening.
Rank 9 Gamer may be completely unattainable. I have rank 5, and I play a LOT of beetle and snowball arenas. I only know of two players with rank 6. Rank 6 is 20,000 points; if the progression is comparable to HA, rank 9 will be somewhere on the order of 80,000 to 100,000 points. This may be out of any player's reach; the only people I know with rank 6 Gamer barely slept during the entire Wintersday festival.
Rank 9 Champion is a LOT of high-rank GvG wins; I'm not sure you can attain that many without burning out. The best I've ever seen there on a player was rank 6; that's 1/5 the needed points for rank 9.
Rank 9 Commander (hero battles) will be around 10,000 wins; scanning the first few pages of the ladder, one nutcase has around 2,000 after 6 months. There's a guy around 1,600; most of the top players are in the 1,000-1,500 range. Again, not happening.
Rank 9 Gladiator is probably the 2nd most attainable of the titles after rank 12 Hero. A couple of rank 7 Gladiators existed around this time last year; you'd have to do nothing but RA or TA, but you could do it.
Overall, I fail to see your complaint; I'd estimate 100-400 accounts on GW out of 4 million have a PvP title available for Hall of Monuments use at this time, and that number won't go up much.
The vast majority of the PvP player base will never be able to display a title in HoM as the system stands. And thus, your point is that because they made one section of the Hall attainable to only 400 PvPers, the rest of us should not consider that elitist? Are those 400 exlcuded from the other sections? Nope. So, what does emphasizing the difficulty of attaining placement in the hall for PvPers achieve exactly?
Rank 12 Hero (note that this is NOT rank 9) is a LOT of HA grind. Most of the players I know with one played like mad (12-16 hours/day, it seemed) for several months in the best teams in HA in order to get a phoenix. This is well out of reach of the VAST majority of the player base. I might get around to grinding another 1,000 fame for a tiger one of these days; grinding 18,000 for a phoenix isn't happening.
Rank 9 Gamer may be completely unattainable. I have rank 5, and I play a LOT of beetle and snowball arenas. I only know of two players with rank 6. Rank 6 is 20,000 points; if the progression is comparable to HA, rank 9 will be somewhere on the order of 80,000 to 100,000 points. This may be out of any player's reach; the only people I know with rank 6 Gamer barely slept during the entire Wintersday festival.
Rank 9 Champion is a LOT of high-rank GvG wins; I'm not sure you can attain that many without burning out. The best I've ever seen there on a player was rank 6; that's 1/5 the needed points for rank 9.
Rank 9 Commander (hero battles) will be around 10,000 wins; scanning the first few pages of the ladder, one nutcase has around 2,000 after 6 months. There's a guy around 1,600; most of the top players are in the 1,000-1,500 range. Again, not happening.
Rank 9 Gladiator is probably the 2nd most attainable of the titles after rank 12 Hero. A couple of rank 7 Gladiators existed around this time last year; you'd have to do nothing but RA or TA, but you could do it.
Overall, I fail to see your complaint; I'd estimate 100-400 accounts on GW out of 4 million have a PvP title available for Hall of Monuments use at this time, and that number won't go up much.
The vast majority of the PvP player base will never be able to display a title in HoM as the system stands. And thus, your point is that because they made one section of the Hall attainable to only 400 PvPers, the rest of us should not consider that elitist? Are those 400 exlcuded from the other sections? Nope. So, what does emphasizing the difficulty of attaining placement in the hall for PvPers achieve exactly?
CyberMesh0
If I've said it once, I've said it a hundred times.
DO NOT WHINE ABOUT THE ABSENSE OF PVE RECOGNITION
it's a PREVIEW WEEKEND therefore it's NEARLY GUARANTEED that we haven't seen the whole thing.
Go ahead, flame me if and or when it comes out with no pve recognition. Until then, please give anet a freakin benefit of the doubt!
I'm still waiting for them to remove loot scaling to see how many people would whine about it.
DO NOT WHINE ABOUT THE ABSENSE OF PVE RECOGNITION
it's a PREVIEW WEEKEND therefore it's NEARLY GUARANTEED that we haven't seen the whole thing.
Go ahead, flame me if and or when it comes out with no pve recognition. Until then, please give anet a freakin benefit of the doubt!
I'm still waiting for them to remove loot scaling to see how many people would whine about it.
Martin Alvito
Quote:
Originally Posted by Karlos
And thus, your point is that because they made one section of the Hall attainable to only 400 PvPers, the rest of us should not consider that elitist? Are those 400 exlcuded from the other sections? Nope. So, what does emphasizing the difficulty of attaining placement in the hall for PvPers achieve exactly?
It's not like every Tom, Dick and Harry PvP-er is getting something special that you're not.
PvP focus precludes getting the in-game cash with which to buy one of the few hundred Asian minis. Is the market for Asian minis an elitist system biased against PvP-ers? Is it fair that hardcore PvP-ers will be excluded from displaying a high-end miniature?
Different play styles get different content. There is no bias here. Very few PvE-types get the high end minis unlocked; very few PvP-types get the account-wide titles unlocked.
PvP focus precludes getting the in-game cash with which to buy one of the few hundred Asian minis. Is the market for Asian minis an elitist system biased against PvP-ers? Is it fair that hardcore PvP-ers will be excluded from displaying a high-end miniature?
Different play styles get different content. There is no bias here. Very few PvE-types get the high end minis unlocked; very few PvP-types get the account-wide titles unlocked.
Karlos
Quote:
Originally Posted by Martin Alvito
It's not like every Tom, Dick and Harry PvP-er is getting something special that you're not.
PvP focus precludes getting the in-game cash with which to buy one of the few hundred Asian minis. Is the market for Asian minis an elitist system biased against PvP-ers? Is it fair that hardcore PvP-ers will be excluded from displaying a high-end miniature?
Different play styles get different content. There is no bias here. Very few PvE-types get the high end minis unlocked; very few PvP-types get the account-wide titles unlocked. Incorrect. Elite PvP gets you your own elite mini-pets which you can then trade for rare Asian mini-pets if your heart so desires. If you hold your nose and do HA among the PvP rabble that GvGers despise so much you actually get great skins and sell them for heaps of cash.
PvP focus precludes getting the in-game cash with which to buy one of the few hundred Asian minis. Is the market for Asian minis an elitist system biased against PvP-ers? Is it fair that hardcore PvP-ers will be excluded from displaying a high-end miniature?
Different play styles get different content. There is no bias here. Very few PvE-types get the high end minis unlocked; very few PvP-types get the account-wide titles unlocked. Incorrect. Elite PvP gets you your own elite mini-pets which you can then trade for rare Asian mini-pets if your heart so desires. If you hold your nose and do HA among the PvP rabble that GvGers despise so much you actually get great skins and sell them for heaps of cash.
Angel Netherborn
Quote:
Originally Posted by Martin Alvito
Quote: Originally Posted by Martin Alvito PvP focus precludes getting the in-game cash with which to buy one of the few hundred Asian minis. Is the market for Asian minis an elitist system biased against PvP-ers? Is it fair that hardcore PvP-ers will be excluded from displaying a high-end miniature? Right... PvP focus would mean they are absolutely forbidden to buy gold... but if we ignore that "other" means of getting gold, this is perhaps a somewhat fair point. But in case you didn't know, there are plans in the works to increase Asian minis availability. So this might change.
Quote:
Idiocy IMO; scarcity of those items is the main reason they are desirable. Clearly ANet is determined to make everything in their game worthless. I understand the thinking behind this (attempt to kill gold sellers), but the problem is that the prices on such items are sufficiently high these days that (almost) nobody can afford to buy that kind of gold anyway.
Originally Posted by Martin Alvito
Different play styles get different content. There is no bias here. Very few PvE-types get the high end minis unlocked; very few PvP-types get the account-wide titles unlocked.
I think he understands that. It's the fact that PvP titles are being more honored than PvE titles that probably irks him. Just because the other monuments show stuffs that are more PvE-oriented doesn't balance out the titles because there are players who only focus on the titles. I don't have the money to buy all those rare minis, I don't farm for gold to buy rare weapons and 15k armor, I don't like those challenge missions to upgrade my hero's armor (and I don't have the gold to buy it), so I turn to the only thing I think I can afford to do: go for titles. And yet, it turns out that Kind of a Big Deal is all I get, with no way of differentiating whether it's just the grinding/gold-sink drunkard, sweet tooth and promotion points or the more dedicated legendary titles. This whole thing makes my HoM rather empty and disappointing.
Sharkman
If you read the short paragraph about the HoM in the May PC Gamer, it clearly states that you will be able to display titles such as "Master Cartographer" or "Devotee of Wisdom".
My guess is that you just have to progress through the game to unlock these sections and maybe they just allow the PvP titles to be displayed so early on so PvP'ers dont have to play much PvE to pass on their achievements to their GW2 characters. Martin Alvito
Quote:
Originally Posted by Karlos
Incorrect. Elite PvP gets you your own elite mini-pets which you can then trade for rare Asian mini-pets if your heart so desires. If you hold your nose and do HA among the PvP rabble that GvGers despise so much you actually get great skins and sell them for heaps of cash.
1) Those skins VERY rarely drop; the Ghostly miniature's drop rate is much worse. I know plenty of rank 10's that have never had a quality rare skin drop from the chest.
2) All those skins (it appears) will now drop in PvE in GW:EN, rendering them nearly valueless. Runic Blades and Dwarven Axes are confirmed to drop; good chance Stygians and Crystallines will as well. That's all of the items on the 'big money' drop list. Halls isn't quite the money farm you clearly think it is. If you have a group that wins consistently and holds for long intervals, eventually you'll be certain to get good drops. (Both Roo and Lego picked up a mini Ghostly on the way to rank 12, for instance.) However, 'eventually' is in the 10-12k+ fame range, well beyond the time and resources of the vast majority of the player base. Tarus From Taros
Quote:
Originally Posted by CyberMesh0
If I've said it once, I've said it a hundred times.
DO NOT WHINE ABOUT THE ABSENSE OF PVE RECOGNITION it's a PREVIEW WEEKEND therefore it's NEARLY GUARANTEED that we haven't seen the whole thing. Go ahead, flame me if and or when it comes out with no pve recognition. Until then, please give anet a freakin benefit of the doubt! I'm still waiting for them to remove loot scaling to see how many people would whine about it. You have to keep in mind that both teams have been working(?) on EotN for almost a year now and The Hall of Monuments was their biggest selling point. Why would they wait until the final week to change anything on it? That's about as sensible as working on your college final in the last hour. I do agree with Karlos, there should be more credit for PVE other then KoaBD and beating the game however, a line does need to be drawn. All of the legendary titles should certainly be accounted for as well as the max based core titles. Just to think that those people who spent millions getting Drunkard 2 and Sweet tooth did so for one notch on the KoaBD title track. At least give those guys a snazzy weapon skin in GW2, christ. Now to draw that line I don't think having a single cartographer or any unmaxed title should be credited. Beating the game isn't an accomplishment either, that need to be removed and legendary guardian should be required for that I think. Almost all of the PVE titles at max will be well within reach of any player who started recently up to GW2. Martin Alvito
Quote:
Originally Posted by Angel Netherborn
|
Buying gold isn't really an option when it comes to the Asian minis. I was offered 1750 ecto the other day for one of my mini beetles; that comes out to around $1000 US at current rates in the illegal secondary market for gold. Panda and Kanaxai command considerably more.
Quote:
Originally Posted by Angel Netherborn
I don't have the money to buy all those rare minis, I don't farm for gold to buy rare weapons and 15k armor, I don't like those challenge missions to upgrade my hero's armor (and I don't have the gold to buy it), so I turn to the only thing I think I can afford to do: go for titles. And yet, it turns out that Kind of a Big Deal is all I get, with no way of differentiating whether it's just the grinding/gold-sink drunkard, sweet tooth and promotion points or the more dedicated legendary titles. This whole thing makes my HoM rather empty and disappointing.
I don't grind HA. I've found out that I'd have to grind HA for *forever* in order to display that title. I've got 11 max titles. I can't display anything for that either. I can't win either way.
If the capability to display the title exists, but acquiring sufficient levels in the title isn't feasible, the capability might as well not exist. As such, turning this into a complaint that HoM is biased against PvE-ers is totally unwarranted IMO. It's no better for the PvP-ers, except for those with both exceptional skills and the kind of time necessary to grind Legendary Vanquisher fifteen times over. Komradkyle
Yeah PVE players need represented in hall with actual titles
Buster
I saw in the Hall of Monuments that you needed to upgrade your heroes armor in order to put them in the Fellowship area. How will we be able to upgrade are new heroes armor ?
Shadowspawn X
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Originally Posted by Karlos
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Quote: Originally Posted by Karlos I believe certain high-level PvE titles should be placed on those plaques, Legendary Cartographer, Legendary Vanquisher, Legendary Skill Hunter Legendary Guardian and the Maxed Titles track to name a few. So the HoM can become the cluttered mess I have to look at when I hit "H" to view my titles? No thanks I'll pass on that.
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You cited an example of someone who (amazingly o0) got r10 in 1 1/2 months, implying that it was a trivial achievement.
Originally Posted by Buster
I saw in the Hall of Monuments that you needed to upgrade your heroes armor in order to put them in the Fellowship area. How will we be able to upgrade are new heroes armor ?
Deldrimor Armor Remnants, must be a new challenge mission reward. Jesse
Quote:
Originally Posted by Karlos
We have a guildie who got rank 10 in HA in 1.5 months, that's less than it took her to get 15 maxed titles, how can less work be recongized more?
Rank 10 in 1 and a half months is more of an achievement than any PvE person could ever think of. I dont care how much repetetive farming or map grinding you do....dealing with real people in a match against them and playing heros ascent and getting 10k+ fame in 1.5 months is harder than getting 20+ max titles let alone even if that is possible. I have been playing HA after i weened off pve with People Know Me and all the goodies and have been at it for about 4 months. I am r7 close to r8 so dont tell me pvp is easier or takes less time because i know it dosent. Think before you speak. k Thanks
Sharkman
I would reccomend that anyone who has the May 2007 issue of PC Gamer to reread the column on the Hall of Monuments. I cant directly quote it, but it says that it is actively built by doing quests, not to mention the titles it lists. If you reread it, I am sure there will be little doubt in your mind that what we saw in the preview event was a fully upgraded Hall.
Karlos
Quote:
Originally Posted by Jesse
Rank 10 in 1 and a half months is more of an achievement than any PvE person could ever think of. I dont care how much repetetive farming or map grinding you do....dealing with real people in a match against them and playing heros ascent and getting 10k+ fame in 1.5 months is harder than getting 20+ max titles let alone even if that is possible. I have been playing HA after i weened off pve with People Know Me and all the goodies and have been at it for about 4 months. I am r7 close to r8 so dont tell me pvp is easier or takes less time because i know it dosent. Think before you speak. k Thanks
Find me where I said PvP is easier than PvE. k thanks.
Dannzzigg
I haven't read all of the discussion, but I certainly believe that there should be the ability to display PvE titles in the HoM.
KillaKarl
WE NEED GAILE CLARIFICATION, are we getting our pve titles in HOM or NOT, because if this game truly is equally friendly to both PVP and PVE, then there is no reason why we shouldnt have our pve titles in the HoM
ShdwDrake
I hate it 2... I dont PvE when I go into the game all I do is PvE, I tried PvP... not my thing. I shouldnt get 'punished' for that my achievements in the PvE environments should also be recognized.
BlueNovember
Quote:
Originally Posted by Karlos
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Quote:
Originally Posted by Karlos
I know a LOT of people how are R6 and R9 from "Fame Farming." They don't come up with builds, they don't spend countless hours designing ingenius builds that win Halls, all they do is pug to R3 running cookie cutter builds.
... I am saying a LOT of people with R9 are not any more "talented" or special than those who sat in Urgoz/Doz [sic]/FoW/Tombs running cookie cutter builds to farm for greens or cash or whatever. Most of them flash their kitties (tiger emotes) to tray and cast an aura of genius about themselves while actually most of them just run whatever FotM build that will get them the most fame. ... it's all about fame per minute (See: IWAY). ...trying to win and hold HoH to trying to farm fame to /rank each other. From that point on, less and les of what goes on in HA is about creativity and more and more is about farming and running cookie cutter builds that are "idiot proof." Yeah, of course, once you have a good build, no skill is required whatsoever. You just zone in and out of HA and grind it. :\ Why should HA be about creativity? You play builds that work, regardless of how "lame" they are. For someone who doesn't want this to turn into a flame war you sure are putting a lot of logs on the fire. Let's drop the patronisation and arrogance if we're going to discuss this properly. That said, I do agree with you. My interests in the HoM are limited (GW2 is heading down the WoW path), but I certainly was expecting the Monument of Honour to feature at leastr some pve titles. Vanessa Dwager
I have this theory. When prophecies came out it seemed like it was constantly trying to get you to practice for pvp. In order to leave pre-searing you have to pvp another team. When you go to post ascalon city there was a pvp arena, yaks bend had a pvp arena, Lions Arch had that boat to random team arena, the hedge had Fort koga (though i joined after they took it out but not before they did the zaishen thing), then you hit the desert and all three missions were HoHish. Once you beat yourself, ta da! HoH. If you didn't go directly to the HoH Droks forge had a teams arena. Yeah, you could beat the Lich, but after that what did you have? There was no faction, no nightfall. Most people HoHed, I did/tried.
Then they came out with factions and later Nightfall and then switched the pvp to the isles. I see this HoM pvp titles only as being a throwback to the Prophecies days, considering it's attached to it. I don't agree with the pvp only titles though. cataphract
The biggest joke of HoM isn't the high pvp ranks needed or the utter lack of pve title display. It's naming the pvp plaque (drums) HONOR.
You gotta love the irony of THAT one. Chrono Re delle Ere
It is just like HA; I mean, why the hell after you win a pvp match, you should get high end pve items? That is nonsense. And it is the same with the titles. Why anet doesn't make just something like this? ->
1)PvE Players cannot access pvp areas. 2)Winning the HA gives you tournament points to achieve new pvp skins. 3)PvE titles in HOM. I think this would be nice. Vel
Was in vault for 50+ minutes and then left..HA is reallllllllllllyyyyyyyyyy popular.
Honestly, it took me 4 days to get to r6 from r3 and took me more than a month to get legendary vanquisher. after that i gained fame but at my own leisure. will also get a tiger soon but, I don't think you can just grind to get legendary vanquisher or guardian title. However, you can surely grind your way to r9 hero in HA or sync in RA to get high level glad as it stands today. Dougal Kronik
The HoM definitely needs to be tweaked to allow PvE titles to be displayed.
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