Who likes polymock?
J snukka
I'm really just interested to see who actually likes polymock and why?
I personally find it dull. I can't see why anet thought this mini game would be fun. I played 2 games so far and I find it boring. It's a stiff version of the Norn one on one battles but designated skills through polymock pieces and not intense.
I think they should have made it with the same mechanics as they have now but have it similer to a chess/checker game.
tell me what you think of polymock.
I personally find it dull. I can't see why anet thought this mini game would be fun. I played 2 games so far and I find it boring. It's a stiff version of the Norn one on one battles but designated skills through polymock pieces and not intense.
I think they should have made it with the same mechanics as they have now but have it similer to a chess/checker game.
tell me what you think of polymock.
daky
Got my summon skills and I'll probably never play it again. Unless it offers more rewards in the future.
Stolen Souls
Found it to be the least interesting of the "minigames". Just no fun at all, imo. :/
Fox Reeveheart
I personally love polymock. If we could get a pvp one that would be GREAT!
Chthon
Blarp keeps kicking my butt, so I'm not too fond of it right now. Anyone got some hints?
TempusReborn
Polymock is great fun - Polymock way outclass's the rather boring Norn "Oh look I've gone /ritulist! Crown Pls KTHX" Tornament
Croco Clouds
Polymock is cool but just lack of piece
Imagine having more than 200 pieces and use them to PvP and then max a new title 'Polymock Master'
Imagine having more than 200 pieces and use them to PvP and then max a new title 'Polymock Master'
Kalendraf
I vote thumbs down on polymock.
Ravi
polymock is cool, i like it... tho a little bit more accessibility to other pieces would be nice, and polymock pvp and itll be bliss ^^
Exoudeous
i enjoy playing it, but when it coems down to it, its a good idea, but its really impossible for it to be amazing in the state it is now. its a strategy game, but its also a race, and that doesnt work to well in the end.
id like to see it made turn based
id like to see it made turn based
Verteiron
It'd be fun if they'd correct the problems with the interrupts and the strange lag time (not network lag) between when you cast a spell and the time it actually has an effect.
Shadowfox1125
It seemed like when the idea of Polymock was thought of, it seemed like a great idea, but when it was actually put into place, it wasn't that special.
I liked Polymock when I first accessed it.. Beat a couple Asurans and lost interest.
I liked Polymock when I first accessed it.. Beat a couple Asurans and lost interest.
logan90
I like it, apart from the bugs or when I lose by 50hp. -_-
It isn't worth playing though once you finish the quests. Oh yay 10 Asura points for spending 5-10mins against 1 enemy....
It isn't worth playing though once you finish the quests. Oh yay 10 Asura points for spending 5-10mins against 1 enemy....
Onarik Amrak
Quote:
Originally Posted by daky
Got my summon skills and I'll probably never play it again. Unless it offers more rewards in the future.
Yeah, me too. It was a nice diversion.
Fun to a degree, wasn't all that hard though.
Maybe a Polymock HM is needed, hahaha
Fun to a degree, wasn't all that hard though.
Maybe a Polymock HM is needed, hahaha
CHunterX
I love it, but it is too short. They need to add some sort of PvP, more pieces, and better rewards for winning. Fifty points for beating the master in a rematch? I can get that many points in a third of the time outside fighting mobs.
maraxusofk
Man for real. i beat all the polymock quests sevearl times so my other chars woudl have it, but it turns out the ultiatme reward is lame. the other peices are impossible to get and the game give s u 50 pts for beating the polymock master. that said, it doesnt take into account the time it takes to kill the master. i hope they step up the reward to liek 500 or 1k pts. at the current reward rate its rather forgettable.
pamelf
It's exactly the same as being in a battle. If I wanted to hit something with a whole lot of skills I'd just go out and kill some mobs. That way I'd at least get drops.
Cathode_Reborn
It seesm every polymock piece has a 1sec recharge skill that you spam over and over till your other stuff recharges. The stupid thing is some of them are projectiles and can just dodge them...of course, the ai can't dodge yours so it gets you easy wins. Another lame thing is each polymock piece basically shares the same 6 skills so only 2 are actually different when you change pieces.
Buster
Polymock is fun. You actually have to use your head to win. Some don't like it cause they can't beat it or have beaten it but are still waiting for some more rewards for it.
Icey
I vote Thumbs down...
RTSFirebat
Plymock is fun, I've enjoyed playing it. But soon as I beat the master, was there a point to it anymore? I mean the rewards are low, and the game play in its current form is kind of boring when the battles last too long.
If the add a PvP game to it and maybe expand the pieces then it could be better.
If the add a PvP game to it and maybe expand the pieces then it could be better.
KoniaX
Polymock blows hard.
WinterSnowblind
Didn't enjoy it very much, pretty uninteresting.
I do like the basic idea, but I think they should have made it more like Pokemon. Having it real time, but not allowed to move around, etc doesn't really make sense. It should have been turned based and with a more limited amount of skills. It would have made it more strategic, which I guess is what they were going for, instead of it being a case of just using everything you can whenever you can.
I do like the basic idea, but I think they should have made it more like Pokemon. Having it real time, but not allowed to move around, etc doesn't really make sense. It should have been turned based and with a more limited amount of skills. It would have made it more strategic, which I guess is what they were going for, instead of it being a case of just using everything you can whenever you can.
Croix_Raul
HATE IT was force to play because of the summon spell at the end of it.
Can't even interrupt nuts with 1 sec cast and the LAG!!!
after getting the pieces it turn into who have bigger guns and more HP duke nuking clicking game
Can't even interrupt nuts with 1 sec cast and the LAG!!!
after getting the pieces it turn into who have bigger guns and more HP duke nuking clicking game
Trx
Like others I really enjoyed it until I beat the master, now I'm not that motivated to play it again. The amount of faction points you get as a reward is just too low, and the game by itself isn't fun enough to spend my time on.
Yanman.be
Turnbased would be better imo.
shirosae
I was interested right up until i noticed my opponent casting through interrupts* and shield block**
* He had already used Glyph of Concentration on another spell, and i did get the +3 energy back, so i know it hit. The cast finished anyway
** Okay this was probably lag, which is annoying but not anyone-in-particular's fault.
That was before i realised you can dodge the projectiles though, so i'll probably still finish off the quest line for the skills.
* He had already used Glyph of Concentration on another spell, and i did get the +3 energy back, so i know it hit. The cast finished anyway
** Okay this was probably lag, which is annoying but not anyone-in-particular's fault.
That was before i realised you can dodge the projectiles though, so i'll probably still finish off the quest line for the skills.
Crom The Pale
I did enjoy playing it, a great way to earn some very fun skills.
It would be nice if there were a pvp version of this and more peices to be found or crafted.
Observer mode or better yet having it take place live in a city where others could watch would be nice.
It would be nice if there were a pvp version of this and more peices to be found or crafted.
Observer mode or better yet having it take place live in a city where others could watch would be nice.
ilipol
It's an interesting addition to the game but it's still quite bugged...
I had at least 2 occasions where the opponent's pieces regenerated all health while I was picking my next piece and another 2 when I won and the game didn't end...
I had at least 2 occasions where the opponent's pieces regenerated all health while I was picking my next piece and another 2 when I won and the game didn't end...
Miss Persephone
Hate it. It's dull, slow and boring, and I really resent having to play it to get the summon spells. Doesn't help that it sometimes glitches when you win, and you just get stuck in the arena until you map out. Don't know if its just me, but it seems all the skills cast really slowly, and half the time when I dodge projectiles hit me anyways. Big thumbs down.
ayame ftw
Its boring because every game is the same:
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
Interrupt the most powerful spell of your opponent
Spam low energy spell and put up “watch your self” on recharge until u reach 0 energy
Gain back energy with the energy signet
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
….
And that’s it! I finished all the polymock opponents in about 1 hour, once u get the gold polymock piece (imboga) u cant lose anymore
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
Interrupt the most powerful spell of your opponent
Spam low energy spell and put up “watch your self” on recharge until u reach 0 energy
Gain back energy with the energy signet
Put on “watch your self”
Activate most powerful spell
Activate glyph of concentration
Activate 2e most powerful spell
….
And that’s it! I finished all the polymock opponents in about 1 hour, once u get the gold polymock piece (imboga) u cant lose anymore
Shai-hulud
Polymock is fun, but the fact that it's only doable versus NPC's and that it gives minimal rewards...that's too bad.
I think it would be more interesting if they did one of the following:
-Make it a new PvP (and the boxing as well if that isn't already PvP)
-Give greater rewards, either faction or other (so doing this to gain Asuran title would be worthwhile)
-Make a special title for doing this
-Give points toward Gamer titles (if that doesn't happen already)
-Some way of points that can be exchanged for weapons (like tournament points)
I think it would be more interesting if they did one of the following:
-Make it a new PvP (and the boxing as well if that isn't already PvP)
-Give greater rewards, either faction or other (so doing this to gain Asuran title would be worthwhile)
-Make a special title for doing this
-Give points toward Gamer titles (if that doesn't happen already)
-Some way of points that can be exchanged for weapons (like tournament points)
yesitsrob
The AI is predictable, you know when he will cast his big skills and can prepare for them, you can also force it into interrupting your junk ones. Expanding the number of pieces you get, and making them somewhat easier to acquire would make the game better.
Obviously PVP version would make it interesting too
Obviously PVP version would make it interesting too
Big_Iron
Not my cup-a-tea, but I can understand if others like it.
tyche7
Polymuch sucks big time. I hate it. The other mini games were alright but polymock - which was supposed to be the though-provoking mini game - takes NO thought whatsoever. Bleh. Remove it from the game and I'd be happier.
stamenflicker
Love Polymock... between that and the boxing matches we have something to do when you've only got 10-15 minutes to play.
Maximumraver
Quote:
Originally Posted by Yanman.be
Turnbased would be better imo.
Nothing To Add.
Hobbs
Sure, it was ok for a while, I enjoyed gradually building up my pieces and getting better and better decided on what kind of strategies worked. Then I beat the master and now I doubt i'll ever play it again, not gonna buy more pieces so i'll only get more if they drop for me. Facing the same opponents over and over isn't much fun and rewards are tiny. Live in a town I think would be great as you could casually watch a game or even a round and then move on but I think this would cause a fair bit of lag and I can predict that some people would stand at the side and say "n00b! y r u using <insert polymock piece>, <insert another polymock piece> is so much better!". Anyway, good while it lasted now pretty boring is my conclusion.
Another Felldspar
I like polymock. I generally play caster classes, mainly monk, so I like it that the opponent stays 'way over there and I stay over here and cast things at them while they cast things at me, instead of rushing at me with big swords so that instinct and much ingrained learning dictates that I kite until I die. I will enjoy Polymock more when they add a PvP version, since it didn't take long to figure out the patterns that the AI uses.
I dislike most solo endeavors in GW, probably also because I generally play monk, so I understand why some would prefer the Norn arena to polymock, and say they resent being forced to play it to get the skills. I probably wouldn't bother at all with the Norn Tournament except for Zho's journal, and for that I don't have to kill Bison.
Aye
I dislike most solo endeavors in GW, probably also because I generally play monk, so I understand why some would prefer the Norn arena to polymock, and say they resent being forced to play it to get the skills. I probably wouldn't bother at all with the Norn Tournament except for Zho's journal, and for that I don't have to kill Bison.
Aye
SotiCoto
Not even bothered touching it yet.
I guess I'll do it for the sake of completing the quests... but that is it. The only one of the mini-games I actually like is the Dwarven Fistfighting with Kilroy Stonekin. ^_^
I guess I'll do it for the sake of completing the quests... but that is it. The only one of the mini-games I actually like is the Dwarven Fistfighting with Kilroy Stonekin. ^_^