Your Mission Impossible!
recreant
So for whatever reason I was possessed log on last night for the first time in ages, after a long hiatus of playing wow and doing other things, got on my first ever character and picked up some random quest from profecies.
Left town and with a few low-lvl hencies we fought our way through a host of tengu warriors in pursuit of reaching the ascalon settlement outside LA. It was challenging and how should I put this? Fun! lol Just the sheer joy of playing the game
I daresay I had more fun in those 10 minutes than my entire career of Warcrack, grinding for hours on end for xp/gold just to get one lvl up.
So in the spirit of resurrecting my love for this game I'd like to ask all of you what's the hardest but funnest mission you've run so far?
Mine will probably always be Thunderhead Keep, defending the Dwarven king from the attacking Stone Summit. Took so many tries to beat my first time.
So give me your thoughts everybody! What was your Mission Impossible!?
Left town and with a few low-lvl hencies we fought our way through a host of tengu warriors in pursuit of reaching the ascalon settlement outside LA. It was challenging and how should I put this? Fun! lol Just the sheer joy of playing the game
I daresay I had more fun in those 10 minutes than my entire career of Warcrack, grinding for hours on end for xp/gold just to get one lvl up.
So in the spirit of resurrecting my love for this game I'd like to ask all of you what's the hardest but funnest mission you've run so far?
Mine will probably always be Thunderhead Keep, defending the Dwarven king from the attacking Stone Summit. Took so many tries to beat my first time.
So give me your thoughts everybody! What was your Mission Impossible!?
Sinnocent
While I have completed it, just not the Masters reward....yet (working on it heh)..Mine is probably the final mission in Nightfall.
Now before the masses run up to me and say over & over that it's so easy to get Masters - don't. I've heard it dozens of times. No, I won't read the wiki. I like figuring out missions on my own. I'll read the wiki after I complete it all.
Each time I play it I figure out new things that work better than the last try, and some things that fail, crash and burn, in a bloody mess of dead party members.
Aside from missions though, I'll tell you what I'm finding really challenging right now; The Titan Quests out of droks. I completed the first one, but the Kryta one I'm working on now...oh boy..slaughter city. It's fun though.
Now before the masses run up to me and say over & over that it's so easy to get Masters - don't. I've heard it dozens of times. No, I won't read the wiki. I like figuring out missions on my own. I'll read the wiki after I complete it all.
Each time I play it I figure out new things that work better than the last try, and some things that fail, crash and burn, in a bloody mess of dead party members.
Aside from missions though, I'll tell you what I'm finding really challenging right now; The Titan Quests out of droks. I completed the first one, but the Kryta one I'm working on now...oh boy..slaughter city. It's fun though.
TheRaven
Hmm, what's the question? The mission/quest that we think is the hardest, or the mission/quest that is the most fun yet challenging?
For Hardest/Frustrating I'd have to nominate The Eternal Grove (masters) and The Troubled Keeper (torment quest). I've been trying to do both of those with hero/henchies only and just cannot seem to finish either.
For fun yet challenging I'd have to say Heroes Ascent. My guild rarely does it, but when they do it's always enjoyable. I just wish I could go more often. I'd like to find a dedicated group willing to give it a go more.
For Hardest/Frustrating I'd have to nominate The Eternal Grove (masters) and The Troubled Keeper (torment quest). I've been trying to do both of those with hero/henchies only and just cannot seem to finish either.
For fun yet challenging I'd have to say Heroes Ascent. My guild rarely does it, but when they do it's always enjoyable. I just wish I could go more often. I'd like to find a dedicated group willing to give it a go more.
Goldleader
My favorites from each campaign:
Prophecies: Thunderhead Keep - Ah yes, the mission that showed which players were 10 years old and which players were not. If you join a pickup group but are not infused, please tell the group in the beginning, and don't wait until we reach the end. I can't even begin to count the number of times I had to redo this mission because some noob (usually the monk) was not infused! My blood still boils when I think back to trying to do this mission way back when.
Factions: Gyala Hatchery - Dude, the turtles are stupid, and so are the players in pick up groups in this mission. Before we discovered the cheat that allowed you to kill everything before worrying about moving the turtles, we had to complete this mission the legit way. And no, it was neither easy, nor possible when you had MMs decide they needed to run ahead and try to clear the areas (ummm, mobs come from directions in this mission). I think I repeated this mission like 10 times before I finally completed it.
Nightfall: Grand Court of Sebelkeh - I remember when NF first came out how IMPOSSIBLE this mission was. Holy crap, everyone was either a ranger or a dervish when NF was first released, with few monks or healing rits anywhere to be found. The mission is simple, capture the first altar in the middle, then work around to close the 3 portals on the sides of the altar. But with pickup groups, nothing is ever simple. I stormed through NF and did every mission easily until I reached this mission. After like 15 attempts, I took a few days off to keep myself from destroying my computer. AGH!
Prophecies: Thunderhead Keep - Ah yes, the mission that showed which players were 10 years old and which players were not. If you join a pickup group but are not infused, please tell the group in the beginning, and don't wait until we reach the end. I can't even begin to count the number of times I had to redo this mission because some noob (usually the monk) was not infused! My blood still boils when I think back to trying to do this mission way back when.
Factions: Gyala Hatchery - Dude, the turtles are stupid, and so are the players in pick up groups in this mission. Before we discovered the cheat that allowed you to kill everything before worrying about moving the turtles, we had to complete this mission the legit way. And no, it was neither easy, nor possible when you had MMs decide they needed to run ahead and try to clear the areas (ummm, mobs come from directions in this mission). I think I repeated this mission like 10 times before I finally completed it.
Nightfall: Grand Court of Sebelkeh - I remember when NF first came out how IMPOSSIBLE this mission was. Holy crap, everyone was either a ranger or a dervish when NF was first released, with few monks or healing rits anywhere to be found. The mission is simple, capture the first altar in the middle, then work around to close the 3 portals on the sides of the altar. But with pickup groups, nothing is ever simple. I stormed through NF and did every mission easily until I reached this mission. After like 15 attempts, I took a few days off to keep myself from destroying my computer. AGH!
some_dude_91
When i really felt into the game.. most fun.. is when i was doing that mission to get from Istan to Kourna. The music and explosions everywhere made me feel crazy! not that it was hard or anything.. just a lot of fun.
The next one *maybe *SPOILER*
in GW:EN, when you're doing that nornbear mission and jora kills her own brother. made me feel really sad.
anywho. yeah. i love this game.
Also, i was doing the elite mission for GW:EN last night. that was a lot of fun. only did 2 of the 4 rooms though, took so long. good thing is, you don't lose your progress if you leave after completing what you've done.
The next one *maybe *SPOILER*
in GW:EN, when you're doing that nornbear mission and jora kills her own brother. made me feel really sad.
anywho. yeah. i love this game.
Also, i was doing the elite mission for GW:EN last night. that was a lot of fun. only did 2 of the 4 rooms though, took so long. good thing is, you don't lose your progress if you leave after completing what you've done.
Shadow Dragon
Gate of Absolute fraking madness: finally mastered it today with heroes and henchies on my main Warrior. Mission and a half let me tell you.
Asplode
That nightfall mission where you gotta fight Shiro and the Lich, whatever it's called. >_>
Yichi
Quote:
Originally Posted by Asplode
That nightfall mission where you gotta fight Shiro and the Lich, whatever it's called. >_>
|
edit: No Avarre, I will not help you do this again in HM
Kook~NBK~
For Prophecies, I always have a blast doing the Ft. Ranik mission. (Damn Charr snuck up on me....) THK is alot of fun, too
In Nightfall, Consulate Docks and Poghan Passage are tons of fun. The first one, you're storming the castle. The second one, your sneaking into it (wannabe jedi style) and then get caught in the act.
factions - no comment.
In Nightfall, Consulate Docks and Poghan Passage are tons of fun. The first one, you're storming the castle. The second one, your sneaking into it (wannabe jedi style) and then get caught in the act.
factions - no comment.
Milennin
Prophecies; Titan Source. Did that one with Heroes and beat it with a 60% Death Penalty party.XD But if I could retry again I'd do a lot better now...Hard Mode has improved my skills and builds so much.=D
Factions; Eternal Grove. Maybe the only mission I never been able to beat with henchmen and Heroes...not that I've tried it much after getting it on Normal and Hard Mode.XD
Nightfall: None were really terribly hard, although that quest, Forgotten Gatekeeper in the Gate of Torment took me many tries.=P
Factions; Eternal Grove. Maybe the only mission I never been able to beat with henchmen and Heroes...not that I've tried it much after getting it on Normal and Hard Mode.XD
Nightfall: None were really terribly hard, although that quest, Forgotten Gatekeeper in the Gate of Torment took me many tries.=P
populationcontrol
the harbinger horde mission, i henched it with my dervish with the suckiest skills ever. i figured i should just try runing it while i put hench men to stall the spawning horde. i managed to kill the harbigers and drop two light orbs on the harbiger boss and died. i had to flag koss to where i was to res but he ran into an invading mob (henchies dont see mobs till its to late) which killed him. after the mob left i sent talkhora to res him then back to heal and made koss res me. ran back got light orb ran and killed harbiger by narrowly avoiding death by going around a plant thing and droping orb at 20 hp.
i also beat with henchies the drought mission in istani armor lol but the above was way harder.
i also beat with henchies the drought mission in istani armor lol but the above was way harder.
DarkGanni
Divinity Coast Hard Mode, I'll complete any other mission but that still gives me troubles.
Abedeus
Prophecies - Not much, propably Titan Quests, because I never done any. Im too lazy.
Factions - Gyala Hatchery. That mission is SO FREAKIN' STUPID! Tried to do with necromancer, warrior, ranger, ritualist... None passed. Oh, and with ritu I got masters at first try in Eternal Grove and Expert for Warrior on first try too.
Nightfall - The only reason I don't have Protector - Jennur's Horde. So idiotic mission, in which torment monsters rush for a weak NPC. If he dies (in 5 seconds) mission over.
Eye of the North - Destruction's Depths... Done with almost all people DP 60, so idiotic - I almost didn't do it past Norn part of quest, in which you get clashed between two waves of monsters... They can't be pulled! But still done it... Kill one Destroyer, die, kill second Destroyer, then after 4 of them are left, rush as mad man to restore Golems. High Mesmer energy ftw...
Factions - Gyala Hatchery. That mission is SO FREAKIN' STUPID! Tried to do with necromancer, warrior, ranger, ritualist... None passed. Oh, and with ritu I got masters at first try in Eternal Grove and Expert for Warrior on first try too.
Nightfall - The only reason I don't have Protector - Jennur's Horde. So idiotic mission, in which torment monsters rush for a weak NPC. If he dies (in 5 seconds) mission over.
Eye of the North - Destruction's Depths... Done with almost all people DP 60, so idiotic - I almost didn't do it past Norn part of quest, in which you get clashed between two waves of monsters... They can't be pulled! But still done it... Kill one Destroyer, die, kill second Destroyer, then after 4 of them are left, rush as mad man to restore Golems. High Mesmer energy ftw...
populationcontrol
Quote:
Originally Posted by Abedeus
Nightfall - The only reason I don't have Protector - Jennur's Horde. So idiotic mission, in which torment monsters rush for a weak NPC. If he dies (in 5 seconds) mission over. |
boxterduke
Prophecies I would have to say my hardest favorite is Abaddon's mouth.
Factions, Gyala Hatchery hands down.
Nightfall, nothing beats how fun Dasha Vestibule is.
Factions, Gyala Hatchery hands down.
Nightfall, nothing beats how fun Dasha Vestibule is.
Zahr Dalsk
Hardest:
Prophecies - Dunes of Despair. Ugh.
Factions - Tahnnakai Temple. So hard to find a group willing to go at max speed for masters, they all want to take it slow.
Nightfall - Gate of Pain. Most party wipes ever.
Funnest:
Prophecies - Dragon's Lair. I like the setting.
Factions - Sunjiang District. One of the few places where people say "GLF Rit".
Nightfall - Consulate Docks. I often redo that one just for fun.
Prophecies - Dunes of Despair. Ugh.
Factions - Tahnnakai Temple. So hard to find a group willing to go at max speed for masters, they all want to take it slow.
Nightfall - Gate of Pain. Most party wipes ever.
Funnest:
Prophecies - Dragon's Lair. I like the setting.
Factions - Sunjiang District. One of the few places where people say "GLF Rit".
Nightfall - Consulate Docks. I often redo that one just for fun.
Vnewbie
Hard: That one with Cyndr. I go wiped SO MANY TIMES before I finally finished it.
Fun: Whatever the name of that party in Vabbi was. No real fighting, but I was stupid enough to put on a run build :P Heck, I bet that mission took more creative talent than half of the GW:EN missions combined
Fun: Whatever the name of that party in Vabbi was. No real fighting, but I was stupid enough to put on a run build :P Heck, I bet that mission took more creative talent than half of the GW:EN missions combined
Nemo the Capitalist
misister chos estate i still cant beat that one
HES Overpowered
HES Overpowered
JGaff
I'll throw in the hardest quest ever that was probably the most epic "shootout" of my Mesmer's career.
Attack on Jalis's Camp.
10 non-stop minutes of kiting and stomping baddies while interupting and nuking. All with an H/H team.
Attack on Jalis's Camp.
10 non-stop minutes of kiting and stomping baddies while interupting and nuking. All with an H/H team.
nechronius
Prophecies: Aurora Glade bonus - One of the first missions where you really have to work as a team and go beyond the simple "go to point A, kill everyone" mentality. First-Time players almost never "get it" despite its relative simplicity.
Nighfall: Grand Court of Sebelkeh masters - Several failed Masters attempts with H/H. Several failed Masters attempts with PUGs. Several failed Masters attempts with guildmates. Finally sacked up and got Masters with just H/H by really paying attention. 5:58 completion Time. GG.
Factions: Nothing yet that was both hard and fun. Only about 1/3 of the way through.
GWEN: Defend the Eye of the North - "Hey, what is that. Wait, that looks like a... OH CRAP! Mhenlo, rez me!!!"
Nighfall: Grand Court of Sebelkeh masters - Several failed Masters attempts with H/H. Several failed Masters attempts with PUGs. Several failed Masters attempts with guildmates. Finally sacked up and got Masters with just H/H by really paying attention. 5:58 completion Time. GG.
Factions: Nothing yet that was both hard and fun. Only about 1/3 of the way through.
GWEN: Defend the Eye of the North - "Hey, what is that. Wait, that looks like a... OH CRAP! Mhenlo, rez me!!!"
Angelica
OK, I tried exactley 47 time from yesterday and a bit today!
I know how many times because I started with 5K and now I have 300 gold left!
Which mission? Well it's not really a mission it's a quest that is driving me CRAZY!!!!
The moa egg quest ... that is! I have all the ingredients and I'm trying to get the book from Zho, but is seems Zho doesn't want to fight me! I always die when I get Bison.
This quest is ******* me off, for pete sakes how many time have I to go on with the Norn Arena?
Can someone explain to me why it's so hard to get Zho?
I know already that I'm not one lucky player, (I had the confirmation when I was the only one that got a crap purple item from Frostmaw Burrow's gold chest!), but that's ok.
What is not ok is my wasting time and gold on a PvP fight that has no end!
I know that I should get over it and let it go, but the mini moa pet is the only one that I really, realkly like! And I want it!
PS. On a second thought I should try to get Tom Cruise to help me!
I know how many times because I started with 5K and now I have 300 gold left!
Which mission? Well it's not really a mission it's a quest that is driving me CRAZY!!!!
The moa egg quest ... that is! I have all the ingredients and I'm trying to get the book from Zho, but is seems Zho doesn't want to fight me! I always die when I get Bison.
This quest is ******* me off, for pete sakes how many time have I to go on with the Norn Arena?
Can someone explain to me why it's so hard to get Zho?
I know already that I'm not one lucky player, (I had the confirmation when I was the only one that got a crap purple item from Frostmaw Burrow's gold chest!), but that's ok.
What is not ok is my wasting time and gold on a PvP fight that has no end!
I know that I should get over it and let it go, but the mini moa pet is the only one that I really, realkly like! And I want it!
PS. On a second thought I should try to get Tom Cruise to help me!
Hyper.nl
For me it's the Titan Quests where you die when the NPC dies. Especially "The Last Day Dawns" is very hard. I have the same problem with "To Sorrows Furnace" where the dwarf rushes into enemy mobs and dies.
Diablo???
Not really a mission but, Lornar's Pass. To this day I still cannot traverse that area without dying.
Funnest would have to be that one Kilroy's quest where I put on some big ass Brass Knuckles, and start punching a bunch of midgets in a cave!!!!!!! Everytime they go down, I shout "KO'd!"
LOL.
Funnest would have to be that one Kilroy's quest where I put on some big ass Brass Knuckles, and start punching a bunch of midgets in a cave!!!!!!! Everytime they go down, I shout "KO'd!"
LOL.
Tutis Evito
Has to be Eternal Grove in HM got masters in NM but its hard to do...really hard to do in HM...esp. as I;m a ranger and all PUG's want are MM, eles, monks and warrs..grrr
Belonah15
Prophecies:
For funnest I would pick the Augury Rock / Defeating Doppelganger.
For the most infuriating I would pick 3rd last mission - Ring of Fire. I was new to GW and rushed the missions till I got to this one. Took me a week to pass, but it was my ascension mission in real terms. I learned much.
Nightfall:
For funnest I would pick the Tihark Orchard which you have to solo, and outdrink some slob.
For the most infuriating I would pick Gate of Madness. Took me about 15 tries with almost complete rebuilds in between to pass it. Like someone else said above - I do not like to spoil by reading wiki, I want to figure things out myself.
Second most irritating mission must be Grand Court of Sebelkeh.
EotN:
Funnest must be the Snowmen dungeon. I love doing that one - its a good destresser with some worth (farming points).
I can not single out a mission for toughest or hardest. The only thing I do hate is the bosses with Mindblast Elite - because of their increased damage and recharge rate of that skill they kill me quickly with 2 blasts.
The funnest and hardest thing to do for me, is doing the Droknar run with low level henches from Beacon's. The first time I did it it took me the whole Saturday and I died 88 times. I don't die so much these days, since its slightly easier in HM (your henches are upgraded to lvl 20 with elites). Still fun to do though and makes reasonable gold & loot from it.
For funnest I would pick the Augury Rock / Defeating Doppelganger.
For the most infuriating I would pick 3rd last mission - Ring of Fire. I was new to GW and rushed the missions till I got to this one. Took me a week to pass, but it was my ascension mission in real terms. I learned much.
Nightfall:
For funnest I would pick the Tihark Orchard which you have to solo, and outdrink some slob.
For the most infuriating I would pick Gate of Madness. Took me about 15 tries with almost complete rebuilds in between to pass it. Like someone else said above - I do not like to spoil by reading wiki, I want to figure things out myself.
Second most irritating mission must be Grand Court of Sebelkeh.
EotN:
Funnest must be the Snowmen dungeon. I love doing that one - its a good destresser with some worth (farming points).
I can not single out a mission for toughest or hardest. The only thing I do hate is the bosses with Mindblast Elite - because of their increased damage and recharge rate of that skill they kill me quickly with 2 blasts.
The funnest and hardest thing to do for me, is doing the Droknar run with low level henches from Beacon's. The first time I did it it took me the whole Saturday and I died 88 times. I don't die so much these days, since its slightly easier in HM (your henches are upgraded to lvl 20 with elites). Still fun to do though and makes reasonable gold & loot from it.
visitor
Prop: Hells Precipice(spelling)
Fact:The mission where you fight kuunavang.
NF: Gate Of Madness was driving me mad.
Fact:The mission where you fight kuunavang.
NF: Gate Of Madness was driving me mad.
recreant
Remeber NF's Sulfurous Wastes? Getting to ride in the giant worm of death was just awesome
neocodex
Propably Ring of Fire Island missions in my early days. Those were just long and.. Tedious. The Mursaat were quiet an opponent and I *hate* those towers. Surprisingly tough, never had any problems with Shiverpeaks.
Davros Uitar
Most enjoyment in beating a mission - Abbadons Mouth about 14 months ago when there were no hero's and PUG's were more accepted..
PUG party of 5 made up of 3 W/Mo's, one W/Me (me) and a Ranger/Mo. Now we weren't silly enough to start out with that party. We just happened to end up with it when we came to the first boss pairing and the 2 monks and nuker all up and rage quit because they felt there were too many stupid warriors to heal and that we should have ditched someone for another nuker.
We took a quick headcount and voted to press on. Only one res in the party (Ranger) and 3 of the 4 warriors had a signet. We had some real problems doing enough damage and landing enough interrupts to take out the monk boss, and it was easy to get to 50% DP. People then had to try and hide at the back to work their DP off. Several times it came down to the ranger dodging away as the only one alove to come back and res us all whilst dodging Mursaat hammers.
That was the best PUG I have ever come across .
PUG party of 5 made up of 3 W/Mo's, one W/Me (me) and a Ranger/Mo. Now we weren't silly enough to start out with that party. We just happened to end up with it when we came to the first boss pairing and the 2 monks and nuker all up and rage quit because they felt there were too many stupid warriors to heal and that we should have ditched someone for another nuker.
We took a quick headcount and voted to press on. Only one res in the party (Ranger) and 3 of the 4 warriors had a signet. We had some real problems doing enough damage and landing enough interrupts to take out the monk boss, and it was easy to get to 50% DP. People then had to try and hide at the back to work their DP off. Several times it came down to the ranger dodging away as the only one alove to come back and res us all whilst dodging Mursaat hammers.
That was the best PUG I have ever come across .
thunderai
Since I have been spending more time in GWEN these days I'll focuse on that:
Defend the eye is fun with four spliter barragers. Stay on the ramp and just let go. Those mobs go down so fast if you blink your eyes you'll miss them.
Destruction Depths is probably a pain in the ass for a reason, but with a good team build the mission is simple, especially on your second sucessful run.
It really is the Gate of Maddness of GWEN.
The mission I hate the most has to be divinity coast trying to get masters. Those choosen are stupid and for whatever reason i seem to be too late to save them for their captures.
Defend the eye is fun with four spliter barragers. Stay on the ramp and just let go. Those mobs go down so fast if you blink your eyes you'll miss them.
Destruction Depths is probably a pain in the ass for a reason, but with a good team build the mission is simple, especially on your second sucessful run.
It really is the Gate of Maddness of GWEN.
The mission I hate the most has to be divinity coast trying to get masters. Those choosen are stupid and for whatever reason i seem to be too late to save them for their captures.
lundfoci
Definitely Vizunah Square.
Being the third mission in Factions, I was literally caught by surprise by the number of mobs in the mission.... Well, somehow I felt different after going through that mission for the first time.
I love the mission so much that there were days where I do like 8 times in a row. If only there's a title for doing a mission many times.
Being the third mission in Factions, I was literally caught by surprise by the number of mobs in the mission.... Well, somehow I felt different after going through that mission for the first time.
I love the mission so much that there were days where I do like 8 times in a row. If only there's a title for doing a mission many times.
Commander Ryker
Prophecies: Ice Caves of Sorrow. Not the hardest, but the most fun.
Nightfall: Gate of Pain, on my ranger. I love interrupting the terrorwebs.
Factions: None
GWEN: Don't know, haven't done them all yet.
Nightfall: Gate of Pain, on my ranger. I love interrupting the terrorwebs.
Factions: None
GWEN: Don't know, haven't done them all yet.
bhavv
Quote:
Originally Posted by DarkGanni
Divinity Coast Hard Mode, I'll complete any other mission but that still gives me troubles.
|
Mine has to be Eternal Grove, the only mission I have left for gaurdian of cantha.
Lord Natural
Prophecies: Not sure there is one. THK was always henchable, but it got its reputation as a ball buster because people would try to pug it with new players. I'll go with Dunes of Despair, since getting the mission and bonus in one run (without resorting to teleporting) can be a challenge.
Factions: Used to be Vizunah Square, but either they made it easier or NF skills really overpower it. I lost all respect for that mission after H&H'ing it with my level 13 monk and sub-20 heroes (H&H other side as well). I'll go with Eternal Grove, the one mission that would have made perfect sense to make cooperative, yet they chose not to. Promoting a split build in PvE is a fun idea, and since it requires a little strategy to get masters, I'll give it the nod.
NF: I dunno. Maybe Gate of Madness, because it was really annoying (the first time) playing through the mission and then having to face 2 bosses at the end. Not that hard if you're prepared for it, frustrating if you're not.
EN: Haven't finished it, but it's too easy so far. The one challenge i've seen so far is a wurm boss that wipes your party in a couple shots, but since the res portal is right next to him, it's not as frustrating as it has the potential to be.
Factions: Used to be Vizunah Square, but either they made it easier or NF skills really overpower it. I lost all respect for that mission after H&H'ing it with my level 13 monk and sub-20 heroes (H&H other side as well). I'll go with Eternal Grove, the one mission that would have made perfect sense to make cooperative, yet they chose not to. Promoting a split build in PvE is a fun idea, and since it requires a little strategy to get masters, I'll give it the nod.
NF: I dunno. Maybe Gate of Madness, because it was really annoying (the first time) playing through the mission and then having to face 2 bosses at the end. Not that hard if you're prepared for it, frustrating if you're not.
EN: Haven't finished it, but it's too easy so far. The one challenge i've seen so far is a wurm boss that wipes your party in a couple shots, but since the res portal is right next to him, it's not as frustrating as it has the potential to be.
Kusandaa
Prophecies: Abbadon's Mouth. Glitched bonus ftl, and veyer single group I do aside from the alliance once request bonus. Note that also a bunch of people also have no idea what infusion is. Doesn't help.
Factions: Eternal Grove HM anyone? >_>. I'm thankful I got an exp. group for it, else I'd still be on it.
Nightfall: Gate of Madness, hands down. Why? Well people have no strategy and I've got sour feelings about this mission. My last pug took 2 hours to clear, and I swore never to do it again without my alliance.
EotN: Maybe Rragar's Menagerie, so far... we'll see once I get to the end-game quests.
Factions: Eternal Grove HM anyone? >_>. I'm thankful I got an exp. group for it, else I'd still be on it.
Nightfall: Gate of Madness, hands down. Why? Well people have no strategy and I've got sour feelings about this mission. My last pug took 2 hours to clear, and I swore never to do it again without my alliance.
EotN: Maybe Rragar's Menagerie, so far... we'll see once I get to the end-game quests.
Um Yeah
My funniest memory was when I was getting Dzagonur Bastion for my protector title, and I thought that you had to retain all 6 defenses to get masters. So, when I lost one, I'd immediately map back to the mission outpost, thinking that I'd just be wasting my time completing it now. After 5 or 6 tries I finally did retaining all the defenses, only to find out on wiki minutes later that you can lose one of them and still get masters ;_;. I guess that doesn't really answer the question though. Guess I'll go through it by campaign like other people.
Proph: Dunno, none of the areas/missions/quests were ever really difficult for me although recently HM 6-man areas are wearing through my patience. In HM for 6 man areas Ive found that you need 2 monks, and in areas with 2 monk enemies in the same group, you can forget about having enough damage to kill them, even with a BHA ranger. This is with H/H. Funnest area would be SF or Abaddon's Mouth mission I guess. Idk, prophecies was fun for me when everything was new. After that, I never really revisited it too much except to get protector title.
Factions: Gyala is always fun for me, and doing the Deep with guildies/friends. The Deep is challenging with 6 people NM/9 people HM but with guildies/friends it's light-spirited, and the time goes by quick.
NF: Riding the wurm for the first time was great. I liked Gate of Madness, and I don't really understand the trouble people have with it. I've beaten it every time I try and it was even easier when I went for Masters to get protector. Most challenging though would be Consulate Docks the first time I went through with my level 14 paragon. I think they nerfed it since then though...don't remember. The first part (before the wurm) of Gate of Desolation took me a few tries the first time through. Getting the wurm was totally worth it though.
GWEN: Cyndr, the Mountain Heart for sure. Took a round or two of full party wipes (rez shrine right nearby though) for me to figure out to drop kegs on her. Even after that, mhenlo and lina would die before I could get anywhere. When most of the team was at 45 and I was at 15 or 20ish, I just ran the team in with a keg, and dropped it, flagged henchies up there, got another keg, dropped it. Died+party wipe before I could drop the last keg, so when I rezzed I just flagged heroes and henchies around her, dropped the last keg, and even before I reached her, 3 henchies had died, including lina. After I dropped it and before it blew up, I died, so all that was left was devona, mhenlo, zho, and I think vekk, but they managed to kill her before time ran out. I was so happy for a few seconds only to get a shitty gold rit staff from the end chest. >_<
Proph: Dunno, none of the areas/missions/quests were ever really difficult for me although recently HM 6-man areas are wearing through my patience. In HM for 6 man areas Ive found that you need 2 monks, and in areas with 2 monk enemies in the same group, you can forget about having enough damage to kill them, even with a BHA ranger. This is with H/H. Funnest area would be SF or Abaddon's Mouth mission I guess. Idk, prophecies was fun for me when everything was new. After that, I never really revisited it too much except to get protector title.
Factions: Gyala is always fun for me, and doing the Deep with guildies/friends. The Deep is challenging with 6 people NM/9 people HM but with guildies/friends it's light-spirited, and the time goes by quick.
NF: Riding the wurm for the first time was great. I liked Gate of Madness, and I don't really understand the trouble people have with it. I've beaten it every time I try and it was even easier when I went for Masters to get protector. Most challenging though would be Consulate Docks the first time I went through with my level 14 paragon. I think they nerfed it since then though...don't remember. The first part (before the wurm) of Gate of Desolation took me a few tries the first time through. Getting the wurm was totally worth it though.
GWEN: Cyndr, the Mountain Heart for sure. Took a round or two of full party wipes (rez shrine right nearby though) for me to figure out to drop kegs on her. Even after that, mhenlo and lina would die before I could get anywhere. When most of the team was at 45 and I was at 15 or 20ish, I just ran the team in with a keg, and dropped it, flagged henchies up there, got another keg, dropped it. Died+party wipe before I could drop the last keg, so when I rezzed I just flagged heroes and henchies around her, dropped the last keg, and even before I reached her, 3 henchies had died, including lina. After I dropped it and before it blew up, I died, so all that was left was devona, mhenlo, zho, and I think vekk, but they managed to kill her before time ran out. I was so happy for a few seconds only to get a shitty gold rit staff from the end chest. >_<
OlMurraniKasale
I posted a similar thread in the Eye of the North Forum, asking ANet to remove that blasted 100 gold entry fee. You don't have to pay for polymock or dwarven boxing. I got mostly all /agrees - so please ANet, kill off that 100 gold idea.
I won't play in the Norn tourney again until they do. I have never seen Zho, can't get past Alesia or of course Bison (my problems), but being beat down for 100 gold? Argg.
Dumb.
I won't play in the Norn tourney again until they do. I have never seen Zho, can't get past Alesia or of course Bison (my problems), but being beat down for 100 gold? Argg.
Dumb.
Konrow
Quote:
Originally Posted by JGaff
I'll throw in the hardest quest ever that was probably the most epic "shootout" of my Mesmer's career.
Attack on Jalis's Camp. 10 non-stop minutes of kiting and stomping baddies while interupting and nuking. All with an H/H team. |
Pae
Although The Deep, Urgoz, and Tombs aren't particularly hard when you have a good group, the bad ones show up far too often, so any solid group in one of those is awesome. Huge pulls in HM Tombs without anyone dying is always pretty interesting - lots of pretty numbers when you're playing on a Splinter Barrage R. SS in The Deep with a group of around 12 Oni is too.
1 up and 2 down
No mission was ever good enough to get the title of mission impossible by me. Probably because I am so 1337.
j/k
Raisu Palace was a real pain when it came to getting masters.
j/k
Raisu Palace was a real pain when it came to getting masters.