GWEN isn't the expansion I had in mind

Squirl

Squirl

Ascalonian Squire

Join Date: Jul 2006

Slayers Players

A/N

Before I say anything let me make it *very* clear. I loved Prophecies, Factions, and Nightfall. Worth every penny I spent on them and stuck up for Anet any time I seen someone whining about one thing or another.

GWEN though... I was really, really disappointed. This expansion was suppose to be the epic finale. A service to Anet's loyal customers who have been with them the last two years. Instead I get the feeling that they really weren't trying and just wanted to throw something at us to keep us distracted for the next two years while they work on Guild Wars 2.

Let's do a recap of what past addons to Guild Wars offered.

Factions

Pros
- Added Alliance Battles (perfect way to incorporate people who enjoy PvE and PVP)
- Two new professions
- Arguably the best looking armor the game has ever seen
- Streamlined the game more so getting a level 20 character in PvE didn't take days and/or weeks to achieve
- Lots of new skills and elites useable in both PvE and PvP
- Upgraded the way armor worked to allow whatever bonuses people wanted with whatever armor they chose

Cons
- Short storyline
- Timed missions


Nightfall

Pros
- Added heroes (giving players the option to create their own builds for henchmen and give us some control over them)
- Even more new skills and elites for PvE and PvP
- New armor and the inclusion of runes and insignias
- Added the ability to mod inscriptions on weapons
- Two new professions
- Reverted back to Prophecies style missions where they had more of a bonus feel to them rather than it all being timed
- Hero Battles

Cons
- Added heroes (taking away the need to ever really need player interaction)
- Added bits of grind (Sunspear and Lightbringer titles)


GW:EN

Pros
- New heroes (among them giving us the first look at the new races)
- Hall of Monuments
- New graphic effects (though can only say I've noticed it in the burning forest area in the Charr homelands)
- New standalone armor pieces
- New PvE only skills

Cons
- Short story, shorter than Factions
- Poor reskins of old armor
- No new professions
- Only 10 new PvE and PvP friendly skills per profession
- No new elites
- Uninspired dungeons, outside of the boss at the end of the dungeons have nothing new to offer and in fact feel like they're just there to waste our time
- Forced grinding of titles in order to utilize NPC services
- New standalone armor pieces have nothing that really goes with them
- New PvE only skills require grinding in order for them to be remotely useful
- No new forms of PvP

At the end of the day, GWEN is far too underwhelming and not worth half the price that is asked for. Every other addon to the Guild Wars world felt like a nice step forward, GWEN took it a few steps back and didn't offer the same amount of content we've come to expect out of Anet.

Take it for what you will but the only huge thing I can see that GWEN was suppose to present was the dungeons to give the game more end game content but the content within them just doesn't seem like enough.

They originally made the dungeons sound good and that there would be a lot of interaction within these dungeons but it's really just another bland boring dungeon grind like so many console RPGs out there. Kill mob X for key, unlock door, fight boss within the dungeon. Though the boss fights are pretty unique the frst few times you do it.

GWEN has nothing to offer the PvP player either. As my roommate pointed out it's pointless for him to even buy the expansion because of the lack of any new skills or fun new ways to PvP.

It's my belief that instead of being a service to us for being such loyal customers to Anet since the launch of Guild Wars it's really just a disservice for presenting us with quite possibly the worst addon ever. Instead of getting the epic finale I was hoping for I get content that already is wearing out its welcome.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

And you couldn't have posted this in one of the other threads around?

wsmcasey

wsmcasey

Jungle Guide

Join Date: Jul 2005

Right behind you.

HeRo

W/Rt

I havent played in sometime, and I'm still debating if I should get GWEN. I've played since Prophecies was in Beta, but decided I'd had enough after the release of Nightfall and the introduction of Heros. Guildwars is still a great game to play from time to time.


Quote:
Originally Posted by Squirl
GWEN took it a few steps back and didn't offer the same amount of content we've come to expect out of Anet.
I think you expect to much from Anet. They offered you a $30 add-on thats free to play for as long at the servers are running. $30 seems like a smokin deal imo, even if I dont decided to get GWEN.

Quote: Stopped reading right here. I'm really very tired of people trying to force me to play this game the way they want to play it. Soloing was promised on the box that Prophecies came in, I wouldn't even own the game if it hadn't been. Some of us prefer playing by ourselves, it doesn't hurt you in any way for us to do so, so shut it already. If I didn't have the option to play alone, I STILL wouldn't play with you, I wouldn't play at all.

007 Error

Academy Page

Join Date: Sep 2006

[FFS]

Mo/

I agree with everything you've written..

acidic

Frost Gate Guardian

Join Date: Sep 2005

Quote:
Originally Posted by wsmcasey
I havent played in sometime, and I'm still debating if I should get GWEN. I've played since Prophecies was in Beta, but decided I'd had enough after the release of Nightfall and the introduction of Heros. Guildwars is still a great game to play from time to time.


I think you expect to much from Anet. They offered you a $30 add-on thats free to play for as long at the servers are running. $30 seems like a smokin deal imo, even if I dont decided to get GWEN.

Since when does Anet need to give you anything for being loyal? They make money from you initial purchase and from items you buy in the online store. Otherwise your account is just a waste of server space.

Maybe Anet hasnt lived up to your expectation, but you have to realize they are trying to please millions of customers and not just you. You should be thankful that they even give a flip about your wants and needs. Its $39.99 USD everywhere i looked

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

EotN was not meant to be a full game.

I do like your comparsions, but your trying to compare an expansion (of misc stuff to just add) vs a full game.

As an expansion I do agree that pvp only get a handful of new skill (attached to a new game mechanic - cracked armor). I also agree it was shorter then I expected. I at least thought they may be a new guild hall or two at the very least.

I do think an $39.99 is a good price for an expansion, compared to the $59.99 msrp that the game industry (pc, console) is trying to make as the new "standard" for new games.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Squirl I like what you did but I saw one mistake: there are at least 3 pve elites... the norn blessings. And another thing you could have added is that the best new hydromancer skill in the game is a pve dwarf skill. :`(

Tempest, here's the problem I see with your logic. The new chapters cost $10 more and came with two char slots as well as new classes and all that. Also that 59.99 price tag is more for PS3 and Xbox360 games.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

I think that pros/cons list is a bit skewed.

Squirl

Squirl

Ascalonian Squire

Join Date: Jul 2006

Slayers Players

A/N

I said I was disappointed, not that I despise the game. There's a huge difference. But for what Factions and Nightfall brought to the game, GWEN just doesn't seem like it added anything that's of any importance besides a way to transfer over our achievements once GW2 goes live. Which does us little to no good at the present nor within the next two years.

I didn't say that GWEN needed new professions either. That's just a positive that Factions and Nightfall did give us. I'm perfectly happy with being a Sin or I wouldn't have invested over a 1000 hours playing it.

The story in GWEN is just as good as the other campaigns. It's just way too short. And the approach is just awkward, no central hub to just go into the missions.

The expansion itself gave us half, and that's being generous, of the content that other campaigns have given us but still costs 80% of the price of a full campaign. I don't see the justification. Telling me I didn't need to buy it may be true, however as you all know, in the online RPG market you really don't have a choice. You'll either get it and continue to play or not get it and everyone else in the guild moves on to the new expansion while you're left behind because you don't have access to the areas they want to do. And that's why companies know they can get away with it.

As for the pros and cons, that's just based off my experience and what I like and don't like about each campaign. These were just the things I could think of off the top of my head that really stuck out. Granted there probably are other ones, I just can't think of them at the time.

Corwin_Andros

Corwin_Andros

Krytan Explorer

Join Date: Apr 2005

Florida

Wayward Wanderers

W/E

Quote:
Originally Posted by Squirl

Nightfall
Cons
- Added heroes (taking away the need to ever really need player interaction)

GW:EN
Pros
- New heroes (among them giving us the first look at the new races) Maybe it's just me, but something about this makes NO sense..
Adding heroes to the game was a bad thing, but adding even more was a good thing?!?

Exoudeous

Exoudeous

Wilds Pathfinder

Join Date: Mar 2006

Honor Warriors

E/

Quote:
Originally Posted by The Great Al
honestly I don't understand why some of you make it a point to defend Anet to the death. This guy made an intelligent post, listing good and bad points.

If people never complained about the HoM, it still wouldn't list PvE titles. There's nothing wrong with this thread.

There are a lot of good things about the game, and a lot of bad. I wouldn't tell someone that it's 'their fault' that they're disappointed. no people THINK that it helpd when they complaind. Yet between the time of the preview and the launch there was no major download update for the game, yet the pve titles were thener when I arrived.

HMM maybe because people complaind before seeing the full game in action?

only thing they changed was the armor monument.

also its not that complain threads are bad, its just its bad if people keep making 80 new topics instead of psoting in a single complaint thread. Do we really need 50 seperate ones to make a point instead of one that has all the problems?

Squirl

Squirl

Ascalonian Squire

Join Date: Jul 2006

Slayers Players

A/N

Well, it is a good thing. They're already in the game and there's no changing that. So, more variety the better.

Edit: And I did point out that adding heroes in the first place was a good thing also. It's a grey area. They were needed and I'm glad they're here. At the same time though, nobody ever feels the need to talk any more which makes the game rather dull since it is in fact online after all.

Stormer_99

Stormer_99

Ascalonian Squire

Join Date: Apr 2007

Digital Knightz

W/Mo

Let me start off by saying I too am a dedicated GW Fan but I've played GWEN long enough and cant hold back anymore! hahah. This is not intended to randomly flame the game, but is heart felt feed back to Anet and since these fansite forums are our only method of doing so, here it is. Squirl. you are so right on the money. I've completed all 3 campaigns (more times than I care to count) and have been playing/loyal to GW since the beta. GWEN was a monumental disappointment. As monumental as their Hall of Monuments. (excuse the pun)

It really does appear as if they did just toss a bunch of ideas together and fed it to us (for $39.95).

- The story line was ridiculously short ( I went to sell and EoG weapon and poeple were saying "Damn how can you be done so quickly??"
- The items are just old retreads.
- I think Anet chose running over content. (kinda like watering down the booze). They didn't have enough content to keep us busy so they have us run 4 maps to talk to a NPC, who tells us to run back 3 maps to kill something. Just to kill our time.
- Missions/quests were to long, especially since most of the time was spent just getting there. Some days I barely had enough time to finish one quest/mission. (Some GW players actually have lives/jobs)
- Nerfing the drops created a negative cash flow for most people I know. We can't make enough gold to pay for the damn lock pics it takes to open chests. The feeling I get is this was Anet's attempt to thwart the pro farmers. But guess what??? We have to go solo farm in other campaigns to make the gold needed to play GWEN! Because I don't have the time to make dungeon after endless dungeon run thats required to make money. I'm not just talking abut items, but gold also.
- Hall of Monuments...grrrrrr... I have been using a perfect Furious Gold Sword of Fortitude for a long time. I like the skin and its just as good as any of the EoG swords. But can I put this sword (that means a lot to me) in my HoM??? NO! I thought the HoM was to enable you to take your achievements/memories with you?? No you can't! Because that perfect gold sword is not good enough for Anet. You have to spend 200K+ to get a vanity weapon. One BTW you have never rally used and means noting to you.

Don't get me wrong. There were some kewl things in GWEN. Like the brass knuckles...but if you toss enough ideas together a couple are bound to be good.

GWEN is just not the caliber of game I'm used to getting from Anet. I kinda feel like I just got swindled by a used car salesman. Anet's credibility took a bit hit with GWEN, in my eyes.

If this is any indication of the direction they will be taking with GW2, then I don't see a lot of the people that made GW a success following.

xcenic

xcenic

Academy Page

Join Date: Jun 2006

N/Me

well, no matter what you say, how much ppl say is good or bad, or how many sht anet throw to us...

WE GET WTF POWNED BY ANET

is fell like were a dog and get a bone! nothing more a simple BONE!!

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

I don't think it's that bad really, heck GW has been boring to me for a long time. GWEN just gave it a bit back, I actually liked the dungeons. I will be bored within the next 2 weeks though for sure.

I dislike the armor, all of it. Why in the smokes did they have to reskin old armor? Why couldn't they make new good looking armor, I got some Silver Eagle armor and it's horrible..but I have to pretend to like it so my money wasn't spent in vain.

Chest drops are crap, most other drops are crap as well. Best loot comes out of dungeon chests. Otherwise it's really rare, more than usual I think..but maybe not..I suppose I've been getting about average.

Money for quest rewards was upped, that's cool. I dislike the fact that they dropped the amount of points you get from redoing a dungeon though. 25-40% of the original amount of points you got, would have been good. Not just a measly 100-200 pts. That's utter BS.

Also we should be able to put up any weapon we want of ours in the HoM, as it's ours to show off.

So other than a few things being underpowered (most of the PvE skills (20 damage isn't good against things with 500-1200 health, it says 40 but it's not armor ignoring damage) and drops sucking majorly, GWEN isn't all that bad. I wish it was a bit cheaper though. $20 would have been good.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by Squirl
Before I say anything let me make it *very* clear. I loved Prophecies, Factions, and Nightfall. Worth every penny I spent on them and stuck up for Anet any time I seen someone whining about one thing or another.

GWEN though... I was really, really disappointed. This expansion was suppose to be the epic finale. A service to Anet's loyal customers who have been with them the last two years. Instead I get the feeling that they really weren't trying and just wanted to throw something at us to keep us distracted for the next two years while they work on Guild Wars 2.

Let's do a recap of what past addons to Guild Wars offered.

Factions

Pros
- Added Alliance Battles (perfect way to incorporate people who enjoy PvE and PVP)
- Two new professions
- Arguably the best looking armor the game has ever seen
- Streamlined the game more so getting a level 20 character in PvE didn't take days and/or weeks to achieve
- Lots of new skills and elites useable in both PvE and PvP
- Upgraded the way armor worked to allow whatever bonuses people wanted with whatever armor they chose

Cons
- Short storyline
- Timed missions


Nightfall

Pros
- Added heroes (giving players the option to create their own builds for henchmen and give us some control over them)
- Even more new skills and elites for PvE and PvP
- New armor and the inclusion of runes and insignias
- Added the ability to mod inscriptions on weapons
- Two new professions
- Reverted back to Prophecies style missions where they had more of a bonus feel to them rather than it all being timed
- Hero Battles

Cons
- Added heroes (taking away the need to ever really need player interaction)
- Added bits of grind (Sunspear and Lightbringer titles)


GW:EN

Pros
- New heroes (among them giving us the first look at the new races)
- Hall of Monuments
- New graphic effects (though can only say I've noticed it in the burning forest area in the Charr homelands)
- New standalone armor pieces
- New PvE only skills

Cons
- Short story, shorter than Factions
- Poor reskins of old armor
- No new professions
- Only 10 new PvE and PvP friendly skills per profession
- No new elites
- Uninspired dungeons, outside of the boss at the end of the dungeons have nothing new to offer and in fact feel like they're just there to waste our time
- Forced grinding of titles in order to utilize NPC services
- New standalone armor pieces have nothing that really goes with them
- New PvE only skills require grinding in order for them to be remotely useful
- No new forms of PvP

At the end of the day, GWEN is far too underwhelming and not worth half the price that is asked for. Every other addon to the Guild Wars world felt like a nice step forward, GWEN took it a few steps back and didn't offer the same amount of content we've come to expect out of Anet.

Take it for what you will but the only huge thing I can see that GWEN was suppose to present was the dungeons to give the game more end game content but the content within them just doesn't seem like enough.

They originally made the dungeons sound good and that there would be a lot of interaction within these dungeons but it's really just another bland boring dungeon grind like so many console RPGs out there. Kill mob X for key, unlock door, fight boss within the dungeon. Though the boss fights are pretty unique the frst few times you do it.

GWEN has nothing to offer the PvP player either. As my roommate pointed out it's pointless for him to even buy the expansion because of the lack of any new skills or fun new ways to PvP.

It's my belief that instead of being a service to us for being such loyal customers to Anet since the launch of Guild Wars it's really just a disservice for presenting us with quite possibly the worst addon ever. Instead of getting the epic finale I was hoping for I get content that already is wearing out its welcome.
........./signed

Siadena

Siadena

Wilds Pathfinder

Join Date: May 2007

Rome

Order Of The Immortal

W/

Good points - and of course dont forget the ultimate farming nerf of all time in GWEn - the monument of valor in the HOM where of all the weapons in the gw series, you can take only 1 new gwen skin (thats kinda fugly) to gw2, the rest are dead for the future and will die with gw 1.

To those complaining about this thread author posting here and not somewhere else - TONS of people are feeling cheated left and right for many reasons, we can't have enough threads. The more we have, hopefully ANet will try to salvage some of this disaster instead of pissing of and pushing away those who have been committed to the GW series for so long.

acidic

Frost Gate Guardian

Join Date: Sep 2005

if gwen gave 2 more slots i would have approved of gwen, but they didnt. They did not even increase our storage if we owned all 3 campaigns.

Overpriced and underdelivered

darktyco

Lion's Arch Merchant

Join Date: Nov 2006

Quote:
Originally Posted by acidic
Its $39.99 USD everywhere i looked
Too bad. If it was $30.00 US, or it did come with a character slot, or if it wasn't a huge grind, I would be all about buying it.

AnnaCloud9

AnnaCloud9

Frost Gate Guardian

Join Date: Aug 2005

Minnesota

Well if you're bored, then you're boring!

R/

If I did have a complaint about GWEN, it would be the price. The content and the game itself is exactly what I expected: Guild Wars reduxed.

What many people fail to see is the direction ANet has chosen to go with the series. Instead of giving us another Factions or Nightfall, they've admitted the flaws GW has by adding absolutely new content every 6 months, and decided to work on its revamped mechanics and content. Thus GW2. GWEN may be short, and even I won't spend nearly as much time with it as I did say Prophecies, but it leaves many many doors open for the next year or two for them to add additional content such as a Sorrow's Furnace, and bonus missions (such as the 4 you get if you purchase through the online store - not a terrible marketing concept by any means).

We've witnessed the dynamic changes they can make even midway through a new campaign (such as Tomb of Primeval Kings and Sorrows Furnace for Prophecies). I wouldn't close the door on ANet's ingenuity and willingness to listen to their fanbase just yet. I'm putting all my gold on them adding additonal dungeons, new armors (such as unique head pieces and gloves), new missions, new modes of play (such as hard mode for GWEN), and more adjustments to game options (such as Hall of Monuments and adding our perosnalized flair to it, and not just an overpriced single endgame weapon). Honestly, I don't believe ANet is going to let us sit on GWEN, all by itself as is, for the next 2 years.

TsunamiZ

Wilds Pathfinder

Join Date: Oct 2005

/signed/signed

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

Quote:
Originally Posted by AnnaCloud9
If I did have a complaint about GWEN, it would be the price. The content and the game itself is exactly what I expected: Guild Wars reduxed.

What many people fail to see is the direction ANet has chosen to go with the series. Instead of giving us another Factions or Nightfall, they've admitted the flaws GW has by adding absolutely new content every 6 months, and decided to work on its revamped mechanics and content. Thus GW2. GWEN may be short, and even I won't spend nearly as much time with it as I did say Prophecies, but it leaves many many doors open for the next year or two for them to add additional content such as a Sorrow's Furnace, and bonus missions (such as the 4 you get if you purchase through the online store - not a terrible marketing concept by any means).

We've witnessed the dynamic changes they can make even midway through a new campaign (such as Tomb of Primeval Kings and Sorrows Furnace for Prophecies). I wouldn't close the door on ANet's ingenuity and willingness to listen to their fanbase just yet. I'm putting all my gold on them adding additonal dungeons, new armors (such as unique head pieces and gloves), new missions, new modes of play (such as hard mode for GWEN), and more adjustments to game options (such as Hall of Monuments and adding our perosnalized flair to it, and not just an overpriced single endgame weapon). Honestly, I don't believe ANet is going to let us sit on GWEN, all by itself as is, for the next 2 years. They won't listen though, lol, they'll continually rant on in the dozens of different threads disappointed with GW:EN. I agree with you, because making EOTN has given ANET to stream in large free content updates. Only thing I have to complain about is the reskins...

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

I'm not even too upset about the reskins - some of them are elite versions of armours that should have had elite versions all along .

I'm a little dissappointed about the grind to armour - not about the requirement in the first place but at the low number of quests to do on the way. It does have one benefit, though - it spreads out the demand for materials to make the new armour with.

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

I <3 EotN.

Money is fine. Stand alone armor pieces rock, even if the rest are mostly reskins.

Storyline was short and sweet. I hate spending a week grinding through a campaign to have access to everything.

Dungeons are fun and challenging. There are plently of new drops to be discovered. Enemies are challenging without the introduction of the canthan elementalist theory (triple damage?). Skillbars were well thought out.

More heroes for more party ideas. I ran a hero hex pressure the other day and it was a blast and it worked!

Plus more!


The only things I don't really like are some of the rewards (too little for too much work?), such as the little journal-tome thingies for the heroes and dungeons.


Edit:
All I ever see on here are negative, moan-complain-whine threads. It's 40$ for everything you got here. If you were paying 100$ for the thing, then you may have a leg to stand on. I still wonder how they sift through all this negative crap about a game they worked so hard on and still give free additions such as Sorrows Furnace (etc) to the whiners to whine more about.

I feel that most would complain if they got the game for a dollar. The least you could do is place your grievances into a constructive format by suggesting changes instead of bashing thier accomplishments.

I would be perfectly content if they kept adding new weapons and dungeons. More importantly, I would be grateful that they listen to the community and still continue to add new things. That's more than WoW and you have to pay to play that.

Simotrone

Ascalonian Squire

Join Date: Apr 2006

Indeed, your point are good.
Personally, I like GW:EN.
For me it's short, it's expensive, and a lot of things are bad designed IMHO (armor, weapons and dungeon map "recycled" :-( ).

This apart, I find that GW:EN give me something new to do. It don't replace Elona or Tyria or Cantha, but give us something to do (dungeons, individual challenge, for example).
I think that it's a good way to get relax or cut the charr's heads after build up a tyrian character.

Finally, it cost a bit so much for me, but it's funny. Unfortunately, armor's set are not so nice how a lot of people hope.

Simotrone

Ascalonian Squire

Join Date: Apr 2006

Sorry, I don't know why it have doubled.

Lord Oranos

Lord Oranos

Krytan Explorer

Join Date: Aug 2005

Fort Aspenwood

Quote:
Originally Posted by Squirl
Before I say anything let me make it *very* clear. I loved Prophecies, Factions, and Nightfall. Worth every penny I spent on them and stuck up for Anet any time I seen someone whining about one thing or another.

GWEN though... I was really, really disappointed. This expansion was suppose to be the epic finale. A service to Anet's loyal customers who have been with them the last two years. Instead I get the feeling that they really weren't trying and just wanted to throw something at us to keep us distracted for the next two years while they work on Guild Wars 2.

Let's do a recap of what past addons to Guild Wars offered.

Factions

Pros
- Added Alliance Battles (perfect way to incorporate people who enjoy PvE and PVP)
- Two new professions
- Arguably the best looking armor the game has ever seen
- Streamlined the game more so getting a level 20 character in PvE didn't take days and/or weeks to achieve
- Lots of new skills and elites useable in both PvE and PvP
- Upgraded the way armor worked to allow whatever bonuses people wanted with whatever armor they chose

Cons
- Short storyline
- Timed missions


Nightfall

Pros
- Added heroes (giving players the option to create their own builds for henchmen and give us some control over them)
- Even more new skills and elites for PvE and PvP
- New armor and the inclusion of runes and insignias
- Added the ability to mod inscriptions on weapons
- Two new professions
- Reverted back to Prophecies style missions where they had more of a bonus feel to them rather than it all being timed
- Hero Battles

Cons
- Added heroes (taking away the need to ever really need player interaction)
- Added bits of grind (Sunspear and Lightbringer titles)


GW:EN

Pros
- New heroes (among them giving us the first look at the new races)
- Hall of Monuments
- New graphic effects (though can only say I've noticed it in the burning forest area in the Charr homelands)
- New standalone armor pieces
- New PvE only skills

Cons
- Short story, shorter than Factions
- Poor reskins of old armor
- No new professions
- Only 10 new PvE and PvP friendly skills per profession
- No new elites
- Uninspired dungeons, outside of the boss at the end of the dungeons have nothing new to offer and in fact feel like they're just there to waste our time
- Forced grinding of titles in order to utilize NPC services
- New standalone armor pieces have nothing that really goes with them
- New PvE only skills require grinding in order for them to be remotely useful
- No new forms of PvP

At the end of the day, GWEN is far too underwhelming and not worth half the price that is asked for. Every other addon to the Guild Wars world felt like a nice step forward, GWEN took it a few steps back and didn't offer the same amount of content we've come to expect out of Anet.

Take it for what you will but the only huge thing I can see that GWEN was suppose to present was the dungeons to give the game more end game content but the content within them just doesn't seem like enough.

They originally made the dungeons sound good and that there would be a lot of interaction within these dungeons but it's really just another bland boring dungeon grind like so many console RPGs out there. Kill mob X for key, unlock door, fight boss within the dungeon. Though the boss fights are pretty unique the frst few times you do it.

GWEN has nothing to offer the PvP player either. As my roommate pointed out it's pointless for him to even buy the expansion because of the lack of any new skills or fun new ways to PvP.

It's my belief that instead of being a service to us for being such loyal customers to Anet since the launch of Guild Wars it's really just a disservice for presenting us with quite possibly the worst addon ever. Instead of getting the epic finale I was hoping for I get content that already is wearing out its welcome. /Signed.

This actually upset me that people flamed this post, thanks for being completely predictable o blind followers. Heres a tip: if you blindly follow, developers wont be so inclined to try as hard. If you are already a loyal little fanboy, they know you will buy it anyway. I wouldn't go as far to say Anet doesnt care, but this kind of feedback is not a bad thing, its his opinion, and it seems many share it.

Also, to whoever flamed him on his post about heroes, if you want to play a single player game, fine, but I think it buried one of the things I enjoyed about the game. This game NEVER forced you to pug, but if you like solo play so much, then please, by all means do so, but dont be an ass to someone that plays an ONLINE game for some actual interaction.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by acidic
if gwen gave 2 more slots i would have approved of gwen, but they didnt. They did not even increase our storage if we owned all 3 campaigns.

Overpriced and underdelivered But you and everyone else here knew before release, hell, even before the preview weekend what you WEREN'T getting...

Its more of the same, thats what i knew it would be before i bought it, and funnily enough, guess what... Its more of the same, just as I knew it would be...

Its an expansion, more of the same, with a few bells and whistles and nice touches here and there and more importantly, its my heritage link for my 5 characters to my characters in GW2!

Matfei

Matfei

Frost Gate Guardian

Join Date: Apr 2006

Australia

None. Being a loner X-Fire: matfei1

W/Mo

Quote:
Originally Posted by acidic
Its $39.99 USD everywhere i looked 60 Dollars where I live... I can pick up NF for 10-15 dollars more...

Cruel? Yeah.

DrD

DrD

Frost Gate Guardian

Join Date: Oct 2006

Behind you

N/

The Destroyers just seemed tacked on...

Pwny Ride

Pwny Ride

Wilds Pathfinder

Join Date: Oct 2006

Aussieland

Prime Players Of [OSHA] ~ [dth] alliance. <3

Me/E

Quote:
Originally Posted by Squirl
nobody ever feels the need to talk any more which makes the game rather dull since it is in fact online after all. Oh oh, you know that thing, that the entire game is based upon? Starts with G, ends with uild?

Back on topic:

Personally i couldn't be more pleased with EoTN, and i quite enjoy the grind.
You know why?

It ensures that not everyone has armor as nice as mine.

Squirl

Squirl

Ascalonian Squire

Join Date: Jul 2006

Slayers Players

A/N

Ahh yes, I missed that point in the Pros to GWEN. Love the new skill bars on the henchmen, they're actually pretty decent now.

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Elisa
Holy cr*p! People, either PLAY the frikking game or DON'T. We don't want to hear about all your emo reasons every FIVE THREADS. Just make one big thread where all the emos can talk about their GW:EN *slash slash* and the rest of us would not have to weed through the MILLIONS of threads about how "shit" GW:EN is.

Newsflash, most of us love it. I don't think I would've wanted to take the side of this post a week ago--now I do. It is getting a little old. List whatever reasons you like, but it still boils down to personal opinion. Your list of cons is valid I suppose, and some of those things are disappointing to me as well. But somehow, someway, the silent majority of players have been able to get past that and still find it fun. If you disagree, then no amount of fixing/patching/updating the game is likely to change that.
Originally Posted by Squirl
It's my belief that instead of being a service to us for being such loyal customers to Anet since the launch of Guild Wars it's really just a disservice for presenting us with quite possibly the worst addon ever. Since when does Anet need to give you anything for being loyal? They make money from you initial purchase and from items you buy in the online store. Otherwise your account is just a waste of server space.

Maybe Anet hasnt lived up to your expectation, but you have to realize they are trying to please millions of customers and not just you. You should be thankful that they even give a flip about your wants and needs.

mscobra

Ascalonian Squire

Join Date: Aug 2007

ROTK

Mo/Me

Thank you for posting.

and I agree with you as do MANY others.

ltastro

Pre-Searing Cadet

Join Date: Jul 2006

[RATz]

D/Mo

Good post, i agree totally with what you have said and i feel that this 'expansion' is just to fill in the gap between Nightfall and Gw2

Exoudeous

Exoudeous

Wilds Pathfinder

Join Date: Mar 2006

Honor Warriors

E/

adding to many professions just makes the game dull, do we really need to have 8 million more topics about how some persons new favorite class has no place in pugs?

further more do we need any more topics created about the same topci there are allready threads for?

AS for your cons list quite a few of those things were listed as not bing in the game WAY before it ame out. so being disapointed is your own fault

captain_carter

captain_carter

Frost Gate Guardian

Join Date: Jul 2007

England

The X Viles [TXV]

R/

doesn't having an aspect listed as both a pro and a con make it a neutral point?

Elisa

Frost Gate Guardian

Join Date: Jan 2006

The Netherlands

Crystal Gladiators

W/Me

Holy cr*p! People, either PLAY the frikking game or DON'T. We don't want to hear about all your emo reasons every FIVE THREADS. Just make one big thread where all the emos can talk about their GW:EN *slash slash* and the rest of us would not have to weed through the MILLIONS of threads about how "shit" GW:EN is.

Newsflash, most of us love it.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

honestly I don't understand why some of you make it a point to defend Anet to the death. This guy made an intelligent post, listing good and bad points.

If people never complained about the HoM, it still wouldn't list PvE titles. There's nothing wrong with this thread.

There are a lot of good things about the game, and a lot of bad. I wouldn't tell someone that it's 'their fault' that they're disappointed.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Added heroes (taking away the need to ever really need player interaction)