GWEN Dawanya build

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

How do you use Pious Fury effectively? Strip Eternal Aura, Pious Fury is then recharged, next...?

EDIT: My bad, didn't realise Pious Fury works whether or not an enchant is stripped.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

i was hoping for at least a few comments. i thought it was inventive.

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

It's very good. Might wanna add to pros that you remove hexes just from attacking.

akh

Academy Page

Join Date: Aug 2006

Europe

FTW

A/E

Radiant synergizes better with Lyssa imo. As for Pious try it with one of aoe enchantments (like aura of holy might or grenth's fingers).

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Radiant dosnt require more than 22 energy to get the max damage. I started using lyssa, but then realized i wasnt utilizing it at all. and burst enchantments just dont add enough to be worth taking out any of the other skills.

Mr Pink57

Mr Pink57

Krytan Explorer

Join Date: Apr 2007

a van down by the river

iBench

P/W

I really like this build. It stays away from the typical heavy enchant derv which I could not stand putting up constant enchants then maintaining them. I have one here and a stance (which I think needs to last longer spec'd that high). Plus Meditation is giving around a 170 heal.

EDIT: I think Farmer's Scythe will see its way into the 130 derv due to spamming it with no recharge and cheaper energy.

pink

Vyran

Vyran

Pre-Searing Cadet

Join Date: Dec 2006

Err... Shing Jea Monastery?

R/

Looks really good, IMO. Be great for mob farming!

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Really nice build, i'm having alot of fun with it

I still choose Heart of Fury though. You said Pious Fury lasts about as long as Heart of Fury, but combined with Eternal Aura, hof is perma. But I guess you lose some extra healing and can't use Meditation in the build effectively, so I guess it's just preference.

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

i still prefer Heart of Fury too. It also adds burning into the mix.

As for the no condition removal, or perma res, just change you 2ndary and swap out res sig for mend conditions(or other) or a res.

I played with the Radiant Scythe skill too, it was fun, i think i tried it with lyssa's assult and a zealous mod, but that was cuz i didnt have zealous attack yet, i havnt tried that one yet.

Im not a fan of Farmer's Scythe, i still like Victorious Sweep, good for added heal too if needed and has good dmg, and good recharge. Sure you can spam Farmer's but if your trying for high energy to get good output from Radiant then you dont want to drain your energy with farmers, but then again a zealous helps there too, ill have to play with it some.

Good build, has lots of room for tweaking depending on the area your in too.
*thumbs up*

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

the thing about Pious fury is that it also adds a ton of healing from dwanya. also when using it to remove eternal aura you get 12 seconds of IAS. also HOF is not permanent.

Mr Pink57

Mr Pink57

Krytan Explorer

Join Date: Apr 2007

a van down by the river

iBench

P/W

I did in fact drop Poius Fury, I dropped it for Drunken Master (Dwarven Title Track). The skill gives granted only a 12% speed and atk increase right now, but will go up to 25% standard and 33% when drunk lol, but it lasts over 1 minute and recharges in 60 sec so its a constant buff. You get it from collecting all the map pieces and trading them in in Umbra Grotto.

pink

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

Quote:
Originally Posted by Coloneh
the thing about Pious fury is that it also adds a ton of healing from dwanya. also when using it to remove eternal aura you get 12 seconds of IAS. also HOF is not permanent.
it probably all about preference really, both are removable but with a chance of encht removal Pious would be better. IMO i still prefer HoF, i crunched a few numbers (i know ima dork, lol) for a 30 second interval since that is the recharge of HoF and Eternal Aura.

Pious Fury
in 30 secs Pious Fury can be used 4 times giving 22 secs of IAS.
Eternal Aura > 6sec of Pious Fury > 6sec of Pious Fury > 4 secs for rest of recharge > 6sec of Pious Fury > 4 secs of recharge > 6sec of Pious Fury = 32 secs
6+6+4+6+4+6=32, total energy cost 20 with no return from mysticism and depending on the build you removed more of you enchts(not the case in this build though)
Heart of Fury
in 30 secs Heat of Fury can be used once and lasts for 22.8 secs when used with a +20% encht mod (which i use often) at 14 Myst but if your running with Enchts you would want myst at 15 for the full +5energy return from enchts, anyway...
22.8secs of HoF and 7-8 secs without HoF = 30 secs (about the same as Pious). Extended HoF is possible if you have the timing dwn to stagger HoF and eternal aura (but you do adventually have HoF dwntime but not much), or if you run at 15 Myst then you have 24 secs of IAS), Total Energy 10 but you get 4-5 energy back when HoF ends. Plus Hof burns all nearby hoes for 3 secs(42dmg to each).

both are a +33% IAS

In a build where energy is needed for the Farmer's/Radiant Spike i'd rather use HoF to be able to spam farmers more or to keep more energy for Radiant. But against certain areas a stance IAS is much better. Im not trying to make you look bad i was just comparing the 2 IAS and thought id share my findings with you to help you see why i prefer HoF, again nice build though

that drunken master skills looks cool though!

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

ya, i did about the same calculations when planning it out. it origionally had Lyssa and HoF, but then i realized i was never using the energy boost from lyssa and that if i switched to Pious fury i still wasnt having any energy problems and i could use meditation, but HoF is still a great alternative, i just prefer Pious Fury.



Edit: according to guild wiki drunken master only provides a 15% speed and attack bonus. not worth it imo.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Coloneh
Radiant dosnt require more than 22 energy to get the max damage. I started using lyssa, but then realized i wasnt utilizing it at all. and burst enchantments just dont add enough to be worth taking out any of the other skills.
Now i've got round to bringing my Derv through GWEN the skills are pretty dissapointing...

Zealous Sweep sucks. Its recharge is horrible and you have to hit more than 1 target for it to actually gain you energy. Lyssa's Assault > Zealous Sweep. For some reason you don't like Lyssa's Assault, but you use this, even though its worse in almost every way?

Radiant Scythe is pretty dodgy. You need 32 energy to hit the max damage at 16 Scythe. You need 27 at 13 Scythe. You need more than 19 energy or you should just use Victorious Sweep, not that easy when your not using Avatar of Lyssa. If your not then your using attack skills that and far between just to maintain the damage from this 1 that your gimping your damage output.

Farmers Scythe is just crap for general use. A 10s recharge if you don't hit 2 targets? No thanks, i'll take a useful skill. I'm really getting sick of people trying to include it just because its a new skill even though it has no real use. If you want spammable damage... use Eremite's/Mystic, they're consistant.

Aura Slicer isn't worth mentioning... Cracked Armour has so few realistic methods of application.

Crippling Victory is just a PvP skill.

And Pious Fury is horrible. Removing an enchantment every so often is 1 thing... but having to remove 1 every 10 seconds just to keep your IAS up is useless. Just because YOUR build has no enchantments doesn't mean your prot monks feel the same way. Its not Rending Touch where you can choose the vital enchantments that need removing and sacrifice 1, or Signet of Pious Light where you'll be casting Vital Boon to be removed, your having to use it to maintain your damage no matter what useful enchantments you remove.

Your not even using Mystic/Eremite's... and when your using a build where the IAS isn't even up 100% of the time, skills that have a set attack speed should really be in there somewhere. Obviously you can't use Mystic in that build since your removing enchantments constantly, but you get the idea.

Sorry, but been inventive is 1 thing... but when its been inventive for the sake of using the new skills...

I have been meaning to try out Whirlwind Attack on my Dervish actually, i'll get round to it eventually.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Evilsod
Zealous Sweep sucks. Its recharge is horrible and you have to hit more than 1 target for it to actually gain you energy. Lyssa's Assault > Zealous Sweep. For some reason you don't like Lyssa's Assault, but you use this, even though its worse in almost every way?
For one, Zealous Sweep does more damage and costs less energy than lyssa's, allowing for a better net gain of energy. Also, you gain 4 of the 5 energy spent from just hitting one foe (zealous scythes are ftw).

Quote: Radiant Scythe is pretty dodgy. You need 32 energy to hit the max damage at 16 Scythe. You need 27 at 13 Scythe. You need more than 19 energy or you should just use Victorious Sweep, not that easy when your not using Avatar of Lyssa. If your not then your using attack skills that and far between just to maintain the damage from this 1 that your gimping your damage output. 22 at 13 scythe. It's not hard to maintain that much energy.. and +44 damage, well.. hurts.

Quote: Farmers Scythe is just crap for general use. A 10s recharge if you don't hit 2 targets? No thanks, i'll take a useful skill. I'm really getting sick of people trying to include it just because its a new skill even though it has no real use. If you want spammable damage... use Eremite's/Mystic, they're consistant. You obviously don't use it except against balled enemies. When used it provides great pressure, consistant pressure. Eremite's / mystic have a recharge time.


Quote:
And Pious Fury is horrible. Removing an enchantment every so often is 1 thing... but having to remove 1 every 10 seconds just to keep your IAS up is useless. The effect takes place whether or not you removed an enchantment. If you take a look at the build, the only enchantment removed gives an extra 6 secs of ias. With Dwayna AND meditation i don't see why the prot monks should be spamming so many enchants on you I used this build and not once did i need to strip a monk enchant to have my ias...

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

I don't like stripping Aura of Holy Might, so I stick with HoF.

WarKaster

WarKaster

Lion's Arch Merchant

Join Date: Dec 2006

Los Angeles

SlingBlades

D/Mo

has anyone used HoF then striped it with Pious Fury right before it ends to get the 6 second IAS bonus + Burning?

If my math is correct (which it never is) theoretically this way you should be attacking 33% faster 100% of the time.

And before anyone flames on how retarded this idea is in my defense...I'm just sayin....

I personally haven't tried

wonderwyrm

Academy Page

Join Date: Aug 2007

I dont know, I didnt like the build, seems like eremites/mystic is instantaneous attack as opposed to these other three which seem to have an activation time.

Ive gotten use to haveing the extra 20 or whatever energy from lyssa on my bar.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Perfected Shadow
I don't like stripping Aura of Holy Might, so I stick with HoF. Where is Aura of Holy Might in this build? This isn't a thread discussing Pious Fury.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by dan-the-noob
For one, Zealous Sweep does more damage and costs less energy than lyssa's, allowing for a better net gain of energy. Also, you gain 4 of the 5 energy spent from just hitting one foe (zealous scythes are ftw).
No valid points there. If you hit 1 target, you lose 2 energy, hit 2 targets, you gain 1 energy, hit 3 targets, you gain 4 energy. I run 16 Scythe, Lyssa's Assault ALWAYS returns 3 energy, even at 13 Scythe it returns 1 energy, the equivilent of hitting 2 targets with Zealous Sweep. It also does only 5 extra damage, its more, but not enough to make it a valid point, especially when it has a lower recharge. And what was the point about Zealous Scythes? Can they not be used if your taking Lyssa' Assault or something?

Quote:
22 at 13 scythe. It's not hard to maintain that much energy.. and +44 damage, well.. hurts. Yes it is. Your max energy is 25 without Radiant Insignia, a max of 33 energy, personally i'll stick with Windwalker's, others seem to prefer Survivor (like Coloneh who seems obsessed with having way more health than his hench). Just casting Heart of Fury and Aura of Holy Might costs 20 energy. Pious Fury obviously regens you 3-4 energy by removing the enchantment (another question, why (Coloneh) are you not using a Major Mysticism to reach the 5e returned breakpoint? I think thats worthy of sacrificing 35 health), but since its a bad skill anyway its not exactly worth mentioning. Mystic/Eremite's kick out WAY more damage than Radiant Scythe does thanks to the high base damage of the Scythe itself, why else do you think people run Protectors Strike, even though you can't increase its ranks?

Quote:
You obviously don't use it except against balled enemies. When used it provides great pressure, consistant pressure. Eremite's / mystic have a recharge time. No, when used for a 1man FARMING build its good. When used in a regularly team its a waste of a slot. Your taking an attack skill purely because your going to save it to use against a few foes that happen to ball up? Just so you can do damage. The recharge and Eremite's/Mystic means bugger all, its 4 seconds, they also work against pretty much any target. Its the exact same reason why Reaper's Sweep sucks compared to Wounding Strike. Your bringing along an attack skill that you will never use until you meet a certain condition, thus reducing your general damage output. If your hitting 3 foes with Reaper's Sweep, only 1 may be below 50%, Wounding Strike works on all 3 regardless. Mystic/Eremite's will dish out lots of damage and can be used regardless of how many enemies happen to be stood together. You underline/bold *consistant* when your describing a skill thats only worth using if you hit more than 1 target. All i can say is, get a clue...

And before you start getting picky, this is completely different to skills like Victorious Sweep. That has a 4s recharge, with alot of added damage, its healing effect is merely a nice bonus, not a waste of an attack skill if you don't wait till somethings on low health.


Quote:
The effect takes place whether or not you removed an enchantment. If you take a look at the build, the only enchantment removed gives an extra 6 secs of ias. With Dwayna AND meditation i don't see why the prot monks should be spamming so many enchants on you I used this build and not once did i need to strip a monk enchant to have my ias... Perhaps your just been dense... I'll stick with an IAS that doesn't ruin any protection a monk gives me. If your left with a choice of Prot Spirit/Shield of Absorption or 33% IAS on a build without Eremite's to ignore the attack speed, thats your fault. I'll just use Heart of Fury, which can be easily covered, can be kept up for a long time with Eternal Aura and doesn't force me to remove useful enchantments.

A Dervish Scythe build primarily to deal damage without at least 1 of Mystic Sweep or Eremite's Attack is a crap damage dealing build, end of story.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

I have been playing with radiant scythe, crippling victory, and victorious sweep, avatar of dwayna, pious fury, pious haste, mending touch (can be changed), res sig in random arenas on my dervish works pretty well.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Evilsod. you dont seem to have tried the new GWEN skills. farmers and zealous are amazing in PvE if you know how to control aggro. learn to ball up your foes and youll see what i mean. and using a major rune to reach 15 myst in a build with 1 enchantment isnt useful at all. also i really cant think of any enchantments that i wouldnt want to lose for pious fury except prot spirit when facing an ele boss or something.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Random arena... it means nothing. Mending wammo's work well in there...

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Right right... i'm saying they're pretty crap after finally bringing my Derv to GWEN because i haven't actually tried them.

The only useful enchantment you can think of is Prot Spirit? So... Shield of Absorption? Shield of Regen? Healing Seed? Vigorous Spirit? Shielding Hands? None of these are useful enchantments that are quite common to find in PvE? You seem to be pretty obsessed with tanking at the moment been as both Zealous Sweep and Farmer's Scythe rely on it to be useful. Yet none of those very useful enchantments that aid in tanking seem to have come to mind?

Seriously, its 35 health for 1 more energy every time you remove and enchanting... live a little.

Again, your using new skills for the sake of using new skills, not because they're actually good.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

your the only player in game and on the forums who dosnt like the new skills. most of the community thinks they need a nerf. Im assuming you haven't tried them.

I suppose shield of regen would be nice to keep on, but the rest are either short-duration, or not as useful as pious fury.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Your corpse isn't useful either because you kept removing prot.

And really? What other people? Your the only 1 i've seen who seems to be praising them so far. The only other 1 in this thread is Dan, and his reasons were flawed. And none of you have even come up with any good reasons.

You like Zealous Sweep, why? You don't like Lyssa's Assault. It has a lower recharge, does slightly less damage has a far more consistant return in energy.

You haven't even given a reason yet as to why Radiant Scythe is good. Even though Victorious Sweep quite obviously comes out on top if your not focusing on maintining your energy above 25 at all times purely so you can make this skill worth using while sacrificing using other attack skills.

Your reasons about Farmer's Scythe weren't even reasons. It was 'learn to tank'. How exactly do you lure a mob of 4 or 5 things into a bottle neck... IN A FIELD!? Or has your dervish been eating all the pies so nothing can get past?

Stop making crap up. Nobody thinks these skills should be nerfed. At least nobody with any sense to compare them to the old skills without simply reading the max damage limit of Radiant Scythe and going ZOMG NERF!

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

Tried the new attack skills, and went back to eremite, mystic, victorious and reaper's/wounding.
The reasons are: more consistent damage and better recharge.

Even pious assault has more use than the new attacks.

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

Depending on what kind of build I'm currently running, but...
Zealous Scythe is an amazing skill. Since Zealous mod is in 3/4 of dervish builds a must, even if you strike a single foe you regain 4e. And it's really not that hard to hit more than one foe. Since I'm pretty much always the first to aggro the mobs, the lining is all up to me. And it's not that hard to line up at least 2 foes, even in the field. And in GWEN, there are lot of walls to hug you know, so the chances are you'll get yourself like 5 foes directly ahead of you. So the energy gain is <3. I love this skill. And it is great for high energy avatars like Grenth/Melandru or even Balthy.
About the Radiant Scythe - I really like this one too. The damage output is incredible, and this skill is great for beginning-combo move.
And that's why in most of my builds I run Victorious, Mystic, Radiant/Zealous.

Pious Fury is a good skill, but I think it needs a buff, it last too short for a loss of an enchantment (I know here it's used for EA, but I'm generalising, still HoF>PF).
Meditation sucks in PvE. When I need healing from it, I get overenchanted by monk enchantments and I gain energy instead of this >100 hp I need.

But I like this build, have been using very similar in some areas when, shortly after GWEN has been released. Nothing new, but yeah, not everyone is so inventive so kudos for posting it. Good job.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

No... the energy gain from this skill isn't <3. Stop been blinded by the fact its a new frigging skill. Sloth Hunters Shot is a new skill, that doesn't change the fact it can be easily turned into a fancy Power Shot! It gains --->1<--- energy more than Lyssa's Assault if your hit --->3<--- targets. Why the hell does everyone seem to think Zealous Sweep is godly when it ISN'T! (i would say quite clearly isn't, but people are obviously just not paying attention to it).

If you take recharge into the equation and assume your hitting 3 targets w/ a Zealous mod while enchanted. 6 energy in 8 seconds vs 7 energy in 10 seconds. Over 60 seconds, Lyssa is 45 (6x7.5) energy gained, Zealous is 42 (7x6) energy gained. Lower the number of enemies hit and Lyssa's Assault stomps all over it. Lets go further, damage dealt in this time. 21x7.5 = 150.5 from Lyssa and 26x6 = 156. Big whoop, over 60 seconds you've dealt a whole 5 damage more than Lyssa's Assault using the weapon with the highest critical hit in the game.

And define 'incredible' with regard to Radiant. The only Avatar Radiant will work well with is Lyssa. There is nothing to debate. Its fact. Without it you will never have the max energy to justify taking this and actually be able to do something useful while its recharging. Grenth is useless in PvE. Melandru is way too expensive to use with this skill and is only really useful itself in the blind-bot dungeon that is Shards of Orr in PvE. Balthazar just isn't useful outside of running. Dwayna still can't run Radiant because to actually justify using that Avatar you need to be using skills fairly regularly. Meaning you'll be dropping energy too low to be using Radiant. Lyssa gives you the option of casting several higher cost enchantments that you'd never be able to handle otherwise. Or you can just completely waste the extra 20 energy you just gained by maintaining it at a certain level just so you can this attack skill once in a while!

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

Everything you say is correct.... on paper.
But play this build in-game actually. And saying that you need to have a Lyssa avatar for maximum damage for radiant is not true IMO. Are you aware of the fact that most people don't run with 16 in Scythe Mastery? because everything in your calculations looks so cool ONLY because you're counting it as if this were 16SM.
But in most of the builds you use 15/9/12 or 14/13/9, very RARELY you'll go for 16 in SM. You need to hit certain breakpoints in Mysticism and also in Earth Prayers (mainly for Mystic Regeneration, additionally Vital Boon).
And don't forget that Lyssa's Assault is a 10E attak, which gives you less options for your defense/attack boost setup.
And attack such as Zealous Sweep makes builds with Melandru more PvE friendly.
And assuming that I'm choosing Zealous over Lyssa's only because it's a new skill is stupid - I'm an experienced Dervish player, trust me, I know what I need in my builds.

And honestly, this debate is going nowhere. GW is a situational game and everything depends on your playstyle. I like the new skills (well, Aura Slicer is crap actually) and no calculations are goin to change that opinion. those new attacks fit in my build perfectly and synergise with the rest of my bar, so I'm happy as it is now. However, I understand that you may have your own opinion, that's why I'm not going to start argueing at this point. Peace!

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Trouble is, Evilsod is perfectly happy to flame this build and the dervish eotn skills, because he believes his opinions are fact.

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

lol, this is getting way off topic, he was simply putting the new skills to good use not saying it is the best derv build out there.

derv tanking and derv dmg dealing are 2 completely different play styles dont argue about one thing when it could be played another way. And dont throw back at me "dervs arent meant to tank", they can if your group is tankless it makes a great tank (better then warriors in some areas). I prefer to tank with my derv simply cuz ive tanked a lot and can group up the mobs good. But if my group has a tank that knows what to do then a a dmg dealing derv is ALWAYS more fun. I run whatever would work best for my group and the area (im speaking about PVE areas PVP is completely different).

I do prefer Lyssa's Assault over the other energy returning skills too btw. Radiant is great with Av of Lyssa.

I dont see why you are bashing everything evilsod, if something works for somebody then great let them play it, there is surely more classy ways to go about stating your opinion. You know your stuff but you are coming off as an ass about it, you dropped a notch in my book stop being so brash. Bassu is correct, not everyone runs 16 in scythe cuz we try to hit break points in other atts. Different situations in the environment call for different things, it also depends on what your group has too.

Back on Topic: getting the most out of Radiant is very easy with Lyssa plus she gives a nice dmg bonus with good timing making that scythe attack close to +90dmg. Perhaps, if Dwayna is your Avatar of choice then try skills that dont require high energy. Of course, if you can get the build to work then that is awesome and feel free to use it that way.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Bassu
Everything you say is correct.... on paper.
But play this build in-game actually. And saying that you need to have a Lyssa avatar for maximum damage for radiant is not true IMO. Are you aware of the fact that most people don't run with 16 in Scythe Mastery? because everything in your calculations looks so cool ONLY because you're counting it as if this were 16SM.
But in most of the builds you use 15/9/12 or 14/13/9, very RARELY you'll go for 16 in SM. You need to hit certain breakpoints in Mysticism and also in Earth Prayers (mainly for Mystic Regeneration, additionally Vital Boon).
I suppose that is true about the general stat set up. If your running 15 Scythe then you gain 2e from Lyssa's. But that doesn't change the fact its a consistant 2 energy. Zealous Sweep either gains you 4, 1 or you lose 2. So you either gain 2 more, gain 3 less, or gain 6 less. The potential to gain 3 more just isn't good enough to make this skill even remotely worth using. If its energy gain scaled to be maybe 4 energy per target at 14 Scythe, then it might be worthwhile as your not relying solely on hitting 3 things to make the skill worth using.

On paper this skill sucks as an energy management. In game this skill sucks as 1 also. Unless your tanking entire mobs on a corner, which is pretty much the only place this skill will excel, its useless. Not to mention if 1 of those foes you were aiming at blocks this...

Quote:
And don't forget that Lyssa's Assault is a 10E attack, which gives you less options for your defense/attack boost setup.
I don't get you. Fair enough it costs more energy to begin with which could be a problem if for some reason you were getting hit by heavy E-denial, but i don't see how it effects your defence set up. Not like that happens often in PvE.

Quote:
Trouble is, Evilsod is perfectly happy to flame this build and the dervish eotn skills, because he believes his opinions are fact. Least my opinions are well argued. And on the subject of whether or not Zealous Sweep is a good skill, i have numbers to prove my point.

Quote:
no calculations are goin to change that opinion. The clincher... thats about as ignorant as you can get. Thats like saying "Sundering on Swords is awesome!" "Er... well actually if you look at the numbers its really, really bad" "Your wrong, i think its awesome, even though you've just offered proof its not, i'm going to defend it"

Bassu

Frost Gate Guardian

Join Date: Jan 2007

Cracow, Poland.

D/

Zomg, me ignorant?
Doh, your points well argued?
Doh, doh, doh.

EOT for me, it's pointless.

WarKaster

WarKaster

Lion's Arch Merchant

Join Date: Dec 2006

Los Angeles

SlingBlades

D/Mo

Quote:
GW is a situational game and everything depends on your playstyle. I like the new skills (well, Aura Slicer is crap actually) and no calculations are goin to change that opinion. those new attacks fit in my build perfectly and synergise with the rest of my bar, so I'm happy as it is now. However, I understand that you may have your own opinion, that's why I'm not going to start argueing at this point. Peace!" That was Bassu's full statement. The build works for him and he respects that your opinion is different from his, and your are entitled to it just like he is entitled to disagree with yours. But there is no need to call people ignorant for stating their opinion. Because that really is, well just ignorant.

But in this case Bassu is right people play what ever build they like or have the most fun with and you telling them it sucks will not change their minds....thats a fact. Its OK for people to break away from the norm, really trust me it is.

You saying its inefficient might be true. But all people like the same thing..its the reason that ice cream comes in different flavors, which is the same reason they have different skills. To cater to the play style each person wants to achieve.

People mess around with builds for fun to mix things up to try and break the monotony of the 4 enchant 3 attack skills + Rez builds. There are new skills available for us to use, why not try to take advantage of them in some form or another.

Now back on topic...I'm hold off commenting on this build because I have not tried the skills, which I plan to do tonight after I pick up a copy of GW:EN. I just hope the GF won't want to do go out tonight.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by WarKaster
That was Bassu's full statement. The build works for him and he respects that your opinion is different from his, and your are entitled to it just like he is entitled to disagree with yours. But there is no need to call people ignorant for stating their opinion. Because that really is, well just ignorant. No, he's ignorant because he blantantly said that no matter what i say on the matter he's going to defend Zealous Sweep to the end of the world just because he thinks its better. No matter how much evidence is given to the contrary. You can use a Sundering Sword and praise it all you like, that doesn't make it better than Vampiric Sword. If you want to use it fine, but if your using it then defending its brilliance regardless, then your just been a tool. You can defend Radiant Scythe all you like, i find it to be a bit dodgy and gave my reasons. Zealous Sweep is clearly far worse than Lyssa's Assault for energy return purposes. Not a single person so far has actually given evidence to the contrary.

boarderx

boarderx

Krytan Explorer

Join Date: Feb 2007

[PIG]

just close this damn thread already plz

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

evilsod. i dont mean to repeat myself, but: learn to ball your foes. you dont need a corner or anything. you just need to aggro and move back to line of the spell casters at range, and the melee at melee range on your frontline. you are assuming you only hit 1 foe alot of the time in PvE. but if you play the game like me you will only be hitting one foe about 1/3 of the time. try balling up your foes, use AoE to your advantage. your advantage over AI is having a brain, use tactics.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Ah yes because things in end-game PvE or the harder Dungeons will hold back until they've grouped around you, that way your hench don't need to come in and heal/prot you before you get your head caved in... pretty sure that tactic won't work in Hard mode either regarding open spaces.